1 // Copyright (C) 2014-2015 EDF-R&D
2 // This library is free software; you can redistribute it and/or
3 // modify it under the terms of the GNU Lesser General Public
4 // License as published by the Free Software Foundation; either
5 // version 2.1 of the License, or (at your option) any later version.
7 // This library is distributed in the hope that it will be useful,
8 // but WITHOUT ANY WARRANTY; without even the implied warranty of
9 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
10 // Lesser General Public License for more details.
12 // You should have received a copy of the GNU Lesser General Public
13 // License along with this library; if not, write to the Free Software
14 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
20 #include <HYDROData_Region.h>
23 class HYDROData_Region : public HYDROData_Entity
26 %ConvertToSubClassCode
27 switch ( sipCpp->GetKind() )
30 sipType = sipType_HYDROData_Region;
34 // We don't recognise the type.
40 #include <HYDROData_Region.h>
46 * Add new one reference zone for region.
48 void AddZone( HYDROData_Zone theZone ) [void (const opencascade::handle<HYDROData_Zone>&)];
51 Handle(HYDROData_Zone) aZone =
52 Handle(HYDROData_Zone)::DownCast( createHandle( a0 ) );
53 if ( !aZone.IsNull() )
55 Py_BEGIN_ALLOW_THREADS
56 sipSelfWasArg ? sipCpp->HYDROData_Region::AddZone( aZone ) :
57 sipCpp->AddZone( aZone );
64 * Returns all reference zone of region.
66 HYDROData_SequenceOfObjects GetZones() const;
69 * Removes reference zone from region.
71 void RemoveZone( HYDROData_Zone theZone ) [void (const opencascade::handle<HYDROData_Zone>&)];
74 Handle(HYDROData_Zone) aZone =
75 Handle(HYDROData_Zone)::DownCast( createHandle( a0 ) );
76 if ( !aZone.IsNull() )
78 Py_BEGIN_ALLOW_THREADS
79 sipSelfWasArg ? sipCpp->HYDROData_Region::RemoveZone( aZone ) :
80 sipCpp->RemoveZone( aZone );
87 * Removes all reference zones from region.
95 * Creates new object in the internal data structure. Use higher level objects
96 * to create objects with real content.
101 * Destructs properties of the object and object itself, removes it from the document.