1 // Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
24 #include "HYDROData_Channel.h"
27 class HYDROData_Channel : public HYDROData_ArtificialObject
30 #include "HYDROData_Channel.h"
35 * Returns default filling color for new channel.
37 static QColor DefaultFillingColor();
40 * Returns default border color for new channel.
42 static QColor DefaultBorderColor();
46 // Public methods to work with Channel
49 * Sets reference guide line object for channel.
51 virtual bool SetGuideLine( const Handle(HYDROData_Polyline3D)& theGuideLine );
54 * Returns reference guide line object of channel.
56 virtual Handle(HYDROData_Polyline3D) GetGuideLine() const;
59 * Remove reference guide line object from channel.
61 virtual void RemoveGuideLine();
65 * Sets reference profile object for channel.
67 virtual bool SetProfile( const Handle(HYDROData_Profile)& theProfile );
70 * Returns reference profile object of channel.
72 virtual Handle(HYDROData_Profile) GetProfile() const;
75 * Remove reference profile object from channel.
77 virtual void RemoveProfile();
83 * Creates new object in the internal data structure. Use higher level objects
84 * to create objects with real content.
89 * Destructs properties of the object and object itself, removes it from the document.
91 virtual ~HYDROData_Channel();