1 // Copyright (C) 2014-2015 EDF-R&D
2 // This library is free software; you can redistribute it and/or
3 // modify it under the terms of the GNU Lesser General Public
4 // License as published by the Free Software Foundation; either
5 // version 2.1 of the License, or (at your option) any later version.
7 // This library is distributed in the hope that it will be useful,
8 // but WITHOUT ANY WARRANTY; without even the implied warranty of
9 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
10 // Lesser General Public License for more details.
12 // You should have received a copy of the GNU Lesser General Public
13 // License along with this library; if not, write to the Free Software
14 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
19 #undef HYDROGUI_EXPORTS
21 #include <test_HYDROGUI_ListModel.h>
22 #include <HYDROData_Document.h>
23 #include <HYDROGUI_ListModel.h>
25 Handle_HYDROData_Document GetDocument()
27 return HYDROData_Document::Document( 0 );
30 HYDROGUI_ListModel::Object2VisibleList CreateTestObjects( int theObjCount )
32 HYDROGUI_ListModel::Object2VisibleList anObjects;
34 for( int i=0; i<theObjCount; i++ )
36 Handle_HYDROData_Entity anObj = GetDocument()->CreateObject( KIND_IMMERSIBLE_ZONE );
38 std::string aName = " ";
40 anObj->SetName( QString::fromStdString( aName ) );
42 bool isVisible = i%2==0;
44 anObjects.append( HYDROGUI_ListModel::Object2Visible( anObj, isVisible ) );
49 std::string test_HYDROGUI_ListModel::GetObjects( HYDROGUI_ListModel* theModel ) const
51 std::string anObjects;
52 for( int i=0, n=theModel->myObjects.size(); i<n; i++ )
54 std::string anObjName = theModel->myObjects[i].first->GetName().toStdString();
55 if( theModel->isObjectVisible( i ) )
56 anObjName = "*" + anObjName;
59 anObjects += anObjName;
65 Test move up algorithm.
67 void test_HYDROGUI_ListModel::testMoveUp()
69 HYDROGUI_ListModel* aModel = new HYDROGUI_ListModel();
70 aModel->setObjects( CreateTestObjects( 6 ) );
71 const HYDROGUI_ListModel::OpType anUp = HYDROGUI_ListModel::Up;
73 // 0. Check the initial state
74 CPPUNIT_ASSERT_EQUAL( std::string( "*A, B, *C, D, *E, F" ), GetObjects( aModel ) );
76 // 1. [ *A ] / ALL OBJECTS
77 aModel->move( QList<int>() << 0, anUp, false );
78 CPPUNIT_ASSERT_EQUAL( std::string( "*A, B, *C, D, *E, F" ), GetObjects( aModel ) );
80 // 2. [ *A, B ] / ALL OBJECTS
81 aModel->move( QList<int>() << 0 << 1, anUp, false );
82 CPPUNIT_ASSERT_EQUAL( std::string( "*A, B, *C, D, *E, F" ), GetObjects( aModel ) );
84 // 3. [ *A, *C ] / ALL OBJECTS
85 aModel->move( QList<int>() << 0 << 2, anUp, false );
86 CPPUNIT_ASSERT_EQUAL( std::string( "*A, B, *C, D, *E, F" ), GetObjects( aModel ) );
88 // 4. [ *A, F ] / ALL OBJECTS
89 aModel->move( QList<int>() << 0 << 5, anUp, false );
90 CPPUNIT_ASSERT_EQUAL( std::string( "*A, B, *C, D, *E, F" ), GetObjects( aModel ) );
92 // 5. [ F ] X 6 times / ALL OBJECTS
93 aModel->move( QList<int>() << 5, anUp, false );
94 CPPUNIT_ASSERT_EQUAL( std::string( "*A, B, *C, D, F, *E" ), GetObjects( aModel ) );
95 aModel->move( QList<int>() << 4, anUp, false );
96 CPPUNIT_ASSERT_EQUAL( std::string( "*A, B, *C, F, D, *E" ), GetObjects( aModel ) );
97 aModel->move( QList<int>() << 3, anUp, false );
98 CPPUNIT_ASSERT_EQUAL( std::string( "*A, B, F, *C, D, *E" ), GetObjects( aModel ) );
99 aModel->move( QList<int>() << 2, anUp, false );
100 CPPUNIT_ASSERT_EQUAL( std::string( "*A, F, B, *C, D, *E" ), GetObjects( aModel ) );
101 aModel->move( QList<int>() << 1, anUp, false );
102 CPPUNIT_ASSERT_EQUAL( std::string( "F, *A, B, *C, D, *E" ), GetObjects( aModel ) );
103 aModel->move( QList<int>() << 0, anUp, false );
104 CPPUNIT_ASSERT_EQUAL( std::string( "F, *A, B, *C, D, *E" ), GetObjects( aModel ) );
106 // 6. [ *A, B ] / ALL OBJECTS
107 aModel->move( QList<int>() << 1 << 2, anUp, false );
108 CPPUNIT_ASSERT_EQUAL( std::string( "*A, B, F, *C, D, *E" ), GetObjects( aModel ) );
110 // 7. [ B, *C, *E ] / ALL OBJECTS
111 aModel->move( QList<int>() << 1 << 3 << 5, anUp, false );
112 CPPUNIT_ASSERT_EQUAL( std::string( "B, *A, *C, F, *E, D" ), GetObjects( aModel ) );
114 // 8. [ *A, *C, F, *E, D ] / ALL OBJECTS
115 aModel->move( QList<int>() << 1 << 2 << 3 << 4 << 5, anUp, false );
116 CPPUNIT_ASSERT_EQUAL( std::string( "*A, *C, F, *E, D, B" ), GetObjects( aModel ) );
118 // 9. [ *E ] / VISIBLE OBJECTS
119 aModel->move( QList<int>() << 3, anUp, true );
120 CPPUNIT_ASSERT_EQUAL( std::string( "*A, *E, *C, F, D, B" ), GetObjects( aModel ) );
122 // 10. [ *E, *C ] / VISIBLE OBJECTS
123 aModel->move( QList<int>() << 1 << 2, anUp, true );
124 CPPUNIT_ASSERT_EQUAL( std::string( "*E, *C, *A, F, D, B" ), GetObjects( aModel ) );
126 // 11. [ *A, F ] / ALL OBJECTS
127 aModel->move( QList<int>() << 2 << 3, anUp, false );
128 CPPUNIT_ASSERT_EQUAL( std::string( "*E, *A, F, *C, D, B" ), GetObjects( aModel ) );
130 // 12. [ *A, *C ] / VISIBLE OBJECTS
131 aModel->move( QList<int>() << 1 << 3, anUp, true );
132 CPPUNIT_ASSERT_EQUAL( std::string( "*A, *C, *E, F, D, B" ), GetObjects( aModel ) );
134 // 13. [] / ALL OBJECTS
135 aModel->move( QList<int>(), anUp, false );
136 CPPUNIT_ASSERT_EQUAL( std::string( "*A, *C, *E, F, D, B"), GetObjects( aModel ) );
138 // 14. [ *A, *C, *E, F, D, B ] / ALL OBJECTS
139 aModel->move( QList<int>() << 0 << 1 << 2 << 3 << 4 << 5, anUp, false );
140 CPPUNIT_ASSERT_EQUAL( std::string( "*A, *C, *E, F, D, B"), GetObjects( aModel ) );
146 Test move on top algorithm.
148 void test_HYDROGUI_ListModel::testMoveOnTop()
150 HYDROGUI_ListModel* aModel = new HYDROGUI_ListModel();
151 aModel->setObjects( CreateTestObjects( 6 ) );
152 const HYDROGUI_ListModel::OpType aTop = HYDROGUI_ListModel::Top;
154 // 0. Check the initial state
155 CPPUNIT_ASSERT_EQUAL( std::string( "*A, B, *C, D, *E, F" ), GetObjects( aModel ) );
157 // 1. [ *A ] / ALL OBJECTS
158 aModel->move( QList<int>() << 0, aTop, false );
159 CPPUNIT_ASSERT_EQUAL( std::string( "*A, B, *C, D, *E, F" ), GetObjects( aModel ) );
161 // 2. [ *A ] / VISIBLE OBJECTS
162 aModel->move( QList<int>() << 0, aTop, true );
163 CPPUNIT_ASSERT_EQUAL( std::string( "*A, B, *C, D, *E, F" ), GetObjects( aModel ) );
165 // 3. [ F ] / ALL OBJECTS
166 aModel->move( QList<int>() << 5, aTop, false );
167 CPPUNIT_ASSERT_EQUAL( std::string( "F, *A, B, *C, D, *E" ), GetObjects( aModel ) );
169 // 4. [ *E ] / VISIBLE OBJECTS
170 aModel->move( QList<int>() << 5, aTop, true );
171 CPPUNIT_ASSERT_EQUAL( std::string( "*E, F, *A, B, *C, D" ), GetObjects( aModel ) );
173 // 5. [ *E, F ] / ALL OBJECTS
174 aModel->move( QList<int>() << 0 << 1, aTop, false );
175 CPPUNIT_ASSERT_EQUAL( std::string( "*E, F, *A, B, *C, D" ), GetObjects( aModel ) );
177 // 6. [ *E, *A ] / ALL OBJECTS
178 aModel->move( QList<int>() << 0 << 2, aTop, false );
179 CPPUNIT_ASSERT_EQUAL( std::string( "*E, *A, F, B, *C, D" ), GetObjects( aModel ) );
181 // 7. [ *A, F, *C ] / ALL OBJECTS
182 aModel->move( QList<int>() << 1 << 2 << 4, aTop, false );
183 CPPUNIT_ASSERT_EQUAL( std::string( "*A, F, *C, *E, B, D" ), GetObjects( aModel ) );
185 // 8. [ F, *C, *E, B, D ] / ALL OBJECTS
186 aModel->move( QList<int>() << 1 << 2 << 3 << 4 << 5, aTop, false );
187 CPPUNIT_ASSERT_EQUAL( std::string( "F, *C, *E, B, D, *A" ), GetObjects( aModel ) );
189 // 9. [] / ALL OBJECTS
190 aModel->move( QList<int>(), aTop, false );
191 CPPUNIT_ASSERT_EQUAL( std::string( "F, *C, *E, B, D, *A" ), GetObjects( aModel ) );
193 // 10. [*F, *C, *E, B, D, *A] / ALL OBJECTS
194 aModel->move( QList<int>() << 0 << 1 << 2 << 3 << 4 << 5, aTop, false );
195 CPPUNIT_ASSERT_EQUAL( std::string( "F, *C, *E, B, D, *A" ), GetObjects( aModel ) );
201 Test move down algorithm.
203 void test_HYDROGUI_ListModel::testMoveDown()
205 HYDROGUI_ListModel* aModel = new HYDROGUI_ListModel();
206 aModel->setObjects( CreateTestObjects( 6 ) );
207 const HYDROGUI_ListModel::OpType aDown = HYDROGUI_ListModel::Down;
209 // 0. Check the initial state
210 CPPUNIT_ASSERT_EQUAL( std::string( "*A, B, *C, D, *E, F" ), GetObjects( aModel ) );
212 // 1. [ F ] / ALL OBJECTS
213 aModel->move( QList<int>() << 5, aDown, false );
214 CPPUNIT_ASSERT_EQUAL( std::string( "*A, B, *C, D, *E, F" ), GetObjects( aModel ) );
216 // 2. [ *E, F ] / ALL OBJECTS
217 aModel->move( QList<int>() << 4 << 5, aDown, false );
218 CPPUNIT_ASSERT_EQUAL( std::string( "*A, B, *C, D, *E, F" ), GetObjects( aModel ) );
220 // 3. [ D, F ] / ALL OBJECTS
221 aModel->move( QList<int>() << 3 << 5, aDown, false );
222 CPPUNIT_ASSERT_EQUAL( std::string( "*A, B, *C, D, *E, F" ), GetObjects( aModel ) );
224 // 4. [ *A, F ] / ALL OBJECTS
225 aModel->move( QList<int>() << 0 << 5, aDown, false );
226 CPPUNIT_ASSERT_EQUAL( std::string( "*A, B, *C, D, *E, F" ), GetObjects( aModel ) );
228 // 5. [ *A ] X 6 times / ALL OBJECTS
229 aModel->move( QList<int>() << 0, aDown, false );
230 CPPUNIT_ASSERT_EQUAL( std::string( "B, *A, *C, D, *E, F" ), GetObjects( aModel ) );
231 aModel->move( QList<int>() << 1, aDown, false );
232 CPPUNIT_ASSERT_EQUAL( std::string( "B, *C, *A, D, *E, F" ), GetObjects( aModel ) );
233 aModel->move( QList<int>() << 2, aDown, false );
234 CPPUNIT_ASSERT_EQUAL( std::string( "B, *C, D, *A, *E, F" ), GetObjects( aModel ) );
235 aModel->move( QList<int>() << 3, aDown, false );
236 CPPUNIT_ASSERT_EQUAL( std::string( "B, *C, D, *E, *A, F" ), GetObjects( aModel ) );
237 aModel->move( QList<int>() << 4, aDown, false );
238 CPPUNIT_ASSERT_EQUAL( std::string( "B, *C, D, *E, F, *A" ), GetObjects( aModel ) );
239 aModel->move( QList<int>() << 5, aDown, false );
240 CPPUNIT_ASSERT_EQUAL( std::string( "B, *C, D, *E, F, *A" ), GetObjects( aModel ) );
242 // 6. [ *E, *F ] / ALL OBJECTS
243 aModel->move( QList<int>() << 3 << 4, aDown, false );
244 CPPUNIT_ASSERT_EQUAL( std::string( "B, *C, D, *A, *E, F" ), GetObjects( aModel ) );
246 // 7. [ B, D, *E ] / ALL OBJECTS
247 aModel->move( QList<int>() << 0 << 2 << 4, aDown, false );
248 CPPUNIT_ASSERT_EQUAL( std::string( "*C, B, *A, D, F, *E" ), GetObjects( aModel ) );
250 // 8. [ *C, B, *A, D, F ] / ALL OBJECTS
251 aModel->move( QList<int>() << 0 << 1 << 2 << 3 << 4, aDown, false );
252 CPPUNIT_ASSERT_EQUAL( std::string( "*E, *C, B, *A, D, F" ), GetObjects( aModel ) );
254 // 9. [ *C ] / VISIBLE OBJECTS
255 aModel->move( QList<int>() << 1, aDown, true );
256 CPPUNIT_ASSERT_EQUAL( std::string( "*E, B, *A, *C, D, F" ), GetObjects( aModel ) );
258 // 10. [ *E, *A ] / VISIBLE OBJECTS
259 aModel->move( QList<int>() << 0 << 2, aDown, true );
260 CPPUNIT_ASSERT_EQUAL( std::string( "B, *C, *E, *A, D, F" ), GetObjects( aModel ) );
262 // 11. [ *E, *A ] / VISIBLE OBJECTS
263 aModel->move( QList<int>() << 2 << 3, aDown, true );
264 CPPUNIT_ASSERT_EQUAL( std::string( "B, *C, *E, *A, D, F" ), GetObjects( aModel ) );
266 // 12. [ *C, *E, *A ] / VISIBLE OBJECTS
267 aModel->move( QList<int>() << 1 << 2 << 3, aDown, true );
268 CPPUNIT_ASSERT_EQUAL( std::string( "B, *C, *E, *A, D, F" ), GetObjects( aModel ) );
270 // 13. [] / ALL OBJECTS
271 aModel->move( QList<int>(), aDown, false );
272 CPPUNIT_ASSERT_EQUAL( std::string( "B, *C, *E, *A, D, F"), GetObjects( aModel ) );
274 // 14. [ B, *C, *E, *A, D, F ] / ALL OBJECTS
275 aModel->move( QList<int>() << 0 << 1 << 2 << 3 << 4 << 5, aDown, false );
276 CPPUNIT_ASSERT_EQUAL( std::string( "B, *C, *E, *A, D, F"), GetObjects( aModel ) );
282 Test move on bottom algorithm.
284 void test_HYDROGUI_ListModel::testMoveOnBottom()
286 HYDROGUI_ListModel* aModel = new HYDROGUI_ListModel();
287 aModel->setObjects( CreateTestObjects( 6 ) );
288 const HYDROGUI_ListModel::OpType aBottom = HYDROGUI_ListModel::Bottom;
290 // 0. Check the initial state
291 CPPUNIT_ASSERT_EQUAL( std::string( "*A, B, *C, D, *E, F" ), GetObjects( aModel ) );
293 // 1. [ F ] / ALL OBJECTS
294 aModel->move( QList<int>() << 5, aBottom, false );
295 CPPUNIT_ASSERT_EQUAL( std::string( "*A, B, *C, D, *E, F" ), GetObjects( aModel ) );
297 // 2. [ F ] / VISIBLE OBJECTS
298 aModel->move( QList<int>() << 5, aBottom, true );
299 CPPUNIT_ASSERT_EQUAL( std::string( "*A, B, *C, D, *E, F" ), GetObjects( aModel ) );
301 // 3. [ *A ] / ALL OBJECTS
302 aModel->move( QList<int>() << 0, aBottom, false );
303 CPPUNIT_ASSERT_EQUAL( std::string( "B, *C, D, *E, F, *A" ), GetObjects( aModel ) );
305 // 4. [ *C ] / VISIBLE OBJECTS
306 aModel->move( QList<int>() << 1, aBottom, true );
307 CPPUNIT_ASSERT_EQUAL( std::string( "B, D, *E, F, *A, *C" ), GetObjects( aModel ) );
309 // 5. [ B, D ] / ALL OBJECTS
310 aModel->move( QList<int>() << 0 << 1, aBottom, false );
311 CPPUNIT_ASSERT_EQUAL( std::string( "*E, F, *A, *C, B, D" ), GetObjects( aModel ) );
313 // 6. [ *C, *D ] / ALL OBJECTS
314 aModel->move( QList<int>() << 3 << 5, aBottom, false );
315 CPPUNIT_ASSERT_EQUAL( std::string( "*E, F, *A, B, *C, D" ), GetObjects( aModel ) );
317 // 7. [ *E, *A, *C ] / ALL OBJECTS
318 aModel->move( QList<int>() << 0 << 2 << 4, aBottom, false );
319 CPPUNIT_ASSERT_EQUAL( std::string( "F, B, D, *E, *A, *C" ), GetObjects( aModel ) );
321 // 8. [ B, D, *E, *A ] / ALL OBJECTS
322 aModel->move( QList<int>() << 1 << 2 << 3 << 4 , aBottom, false );
323 CPPUNIT_ASSERT_EQUAL( std::string( "F, *C, B, D, *E, *A" ), GetObjects( aModel ) );
325 // 9. [] / ALL OBJECTS
326 aModel->move( QList<int>(), aBottom, false );
327 CPPUNIT_ASSERT_EQUAL( std::string( "F, *C, B, D, *E, *A" ), GetObjects( aModel ) );
329 // 10. [F, *C, B, D, *E, *A] / ALL OBJECTS
330 aModel->move( QList<int>() << 0 << 1 << 2 << 3 << 4 << 5, aBottom, false );
331 CPPUNIT_ASSERT_EQUAL( std::string( "F, *C, B, D, *E, *A" ), GetObjects( aModel ) );
337 Test drag and drop algorithm.
339 void test_HYDROGUI_ListModel::testDragAndDrop()
341 HYDROGUI_ListModel* aModel = new HYDROGUI_ListModel();
342 aModel->setObjects( CreateTestObjects( 8 ) );
343 const HYDROGUI_ListModel::OpType aDnD = HYDROGUI_ListModel::DragAndDrop;
345 // 0. Check the initial state
346 std::string anInitialState = std::string( "*A, B, *C, D, *E, F, *G, H" );
347 CPPUNIT_ASSERT_EQUAL( anInitialState, GetObjects( aModel ) );
349 // 1. [] -> B ( i=1 )
350 bool aRes = aModel->move( QList<int>(), aDnD, false, 1 );
351 CPPUNIT_ASSERT_EQUAL( false, aRes );
352 CPPUNIT_ASSERT_EQUAL( anInitialState, GetObjects( aModel ) );
354 // 2. ALL -> B ( i=1 )
356 anAll << 0 << 1 << 2 << 3 << 4 << 5 << 6 << 7;
357 aRes = aModel->move( anAll, aDnD, false, 1 );
358 CPPUNIT_ASSERT_EQUAL( false, aRes );
359 CPPUNIT_ASSERT_EQUAL( anInitialState, GetObjects( aModel ) );
361 // 3. [D, *E, *G] -> D : drop item is among dragged items ( at the beginning )
362 aRes = aModel->move( QList<int>() << 3 << 4 << 6, aDnD, false, 3 );
363 CPPUNIT_ASSERT_EQUAL( false, aRes );
364 CPPUNIT_ASSERT_EQUAL( anInitialState, GetObjects( aModel ) );
366 // 4. [D, *E, *G] -> *E : drop item is among dragged items ( in the middle )
367 aRes = aModel->move( QList<int>() << 3 << 4 << 6, aDnD, false, 4 );
368 CPPUNIT_ASSERT_EQUAL( false, aRes );
369 CPPUNIT_ASSERT_EQUAL( anInitialState, GetObjects( aModel ) );
371 // 5. [D, *E, *G] -> *G : drop item is among dragged items ( at the end )
372 aRes = aModel->move( QList<int>() << 3 << 4 << 6, aDnD, false, 6 );
373 CPPUNIT_ASSERT_EQUAL( false, aRes );
374 CPPUNIT_ASSERT_EQUAL( anInitialState, GetObjects( aModel ) );
376 // 6. [D, *E, *G] -> -1 : drop item index is out of range ( less than zero )
377 aRes = aModel->move( QList<int>() << 3 << 4 << 6, aDnD, false, -1 );
378 CPPUNIT_ASSERT_EQUAL( false, aRes );
379 CPPUNIT_ASSERT_EQUAL( anInitialState, GetObjects( aModel ) );
381 // 7. [D, *E, *G] -> -1 : drop item index is out of range ( more than than list length )
382 aRes = aModel->move( QList<int>() << 3 << 4 << 6, aDnD, false, 9 );
383 CPPUNIT_ASSERT_EQUAL( false, aRes );
384 CPPUNIT_ASSERT_EQUAL( anInitialState, GetObjects( aModel ) );
386 // 8. [D, *E, *G] -> B ( i = 1 )
387 aRes = aModel->move( QList<int>() << 3 << 4 << 6, aDnD, false, 1 );
388 CPPUNIT_ASSERT_EQUAL( true, aRes );
389 CPPUNIT_ASSERT_EQUAL( std::string( "*A, D, *E, *G, B, *C, F, H" ), GetObjects( aModel ) );
392 aRes = aModel->move( QList<int>() << 2 << 6, aDnD, false, 3 );
393 CPPUNIT_ASSERT_EQUAL( true, aRes );
394 CPPUNIT_ASSERT_EQUAL( std::string( "*A, D, *E, F, *G, B, *C, H" ), GetObjects( aModel ) );
396 // 10. [*E, F, *G] -> *A
397 aRes = aModel->move( QList<int>() << 2 << 3 << 4, aDnD, false, 0 );
398 CPPUNIT_ASSERT_EQUAL( true, aRes );
399 CPPUNIT_ASSERT_EQUAL( std::string( "*E, F, *G, *A, D, B, *C, H" ), GetObjects( aModel ) );
401 // 11. [*G, D, *C, H] -> B
402 aRes = aModel->move( QList<int>() << 2 << 4 << 6 << 7, aDnD, false, 5 );
403 CPPUNIT_ASSERT_EQUAL( true, aRes );
404 CPPUNIT_ASSERT_EQUAL( std::string( "*E, F, *A, *G, D, *C, H, B" ), GetObjects( aModel ) );
406 // 12. [F, *A, *G, D, *C, H, B] -> *E
407 QList<int> anAllWithoutFirst;
408 anAllWithoutFirst << 1 << 2 << 3 << 4 << 5 << 6 << 7;
409 aRes = aModel->move( anAllWithoutFirst, aDnD, false, 0 );
410 CPPUNIT_ASSERT_EQUAL( true, aRes );
411 CPPUNIT_ASSERT_EQUAL( std::string( "F, *A, *G, D, *C, H, B, *E" ), GetObjects( aModel ) );
413 // 13. [*A, *G] -> D : no changes
414 aRes = aModel->move( QList<int>() << 1 << 2, aDnD, false, 3 );
415 CPPUNIT_ASSERT_EQUAL( true, aRes );
416 CPPUNIT_ASSERT_EQUAL( std::string( "F, *A, *G, D, *C, H, B, *E" ), GetObjects( aModel ) );
419 aRes = aModel->move( QList<int>() << 0 << 2, aDnD, false, 3 );
420 CPPUNIT_ASSERT_EQUAL( true, aRes );
421 CPPUNIT_ASSERT_EQUAL( std::string( "*A, F, *G, D, *C, H, B, *E" ), GetObjects( aModel ) );
423 // 15. [*A, *G, *C, H, *E] -> D
424 aRes = aModel->move( QList<int>() << 0 << 2 << 4 << 5 << 7, aDnD, false, 3 );
425 CPPUNIT_ASSERT_EQUAL( true, aRes );
426 CPPUNIT_ASSERT_EQUAL( std::string( "F, *A, *G, *C, H, *E, D, B" ), GetObjects( aModel ) );