1 // Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 #ifndef HYDROGUI_SHAPE_H
24 #define HYDROGUI_SHAPE_H
26 #include <AIS_InteractiveContext.hxx>
27 #include <AIS_Shape.hxx>
29 #include <HYDROData_Entity.h>
34 #include <TopoDS_Face.hxx>
35 #include <TopoDS_Wire.hxx>
36 #include <TopoDS_Compound.hxx>
41 HYDROGUI_Shape( const Handle(AIS_InteractiveContext)& theContext,
42 const Handle(HYDROData_Entity)& theObject,
43 const int theZLayer = -1 );
47 virtual void display( const bool theIsUpdateViewer = true );
48 virtual void erase( const bool theIsUpdateViewer = true );
50 virtual void highlight( bool theIsHighlight, bool isUpdateViewer );
51 virtual bool isHighlighted() const;
53 Handle(HYDROData_Entity) getObject() const { return myObject; }
55 virtual void update( const bool theIsUpdateViewer = true,
56 const bool theIsDisplayOnTop = false );
58 virtual bool getIsToUpdate() const { return myIsToUpdate; }
59 virtual void setIsToUpdate( bool theState ) { myIsToUpdate = theState; }
61 virtual bool isVisible() const { return myIsVisible; }
62 virtual void setVisible( const bool theState,
63 const bool theIsUpdateViewer = true );
65 virtual void setWire( const TopoDS_Wire& theWire,
66 const bool theToDisplay = true,
67 const bool theIsUpdateViewer = true );
69 virtual void setFaces( const TopoDS_Compound& theWires,
70 const bool theToDisplay = true,
71 const bool theIsUpdateViewer = true );
73 virtual void setFace( const TopoDS_Wire& theWire,
74 const bool theToDisplay = true,
75 const bool theIsUpdateViewer = true );
77 virtual void setFace( const TopoDS_Face& theFace,
78 const bool theToDisplay = true,
79 const bool theIsUpdateViewer = true );
81 virtual void setShape( const TopoDS_Shape& theShape,
82 const bool theToDisplay = true,
83 const bool theIsUpdateViewer = true );
85 virtual void setFillingColor( const QColor& theColor,
86 const bool theToDisplay = true,
87 const bool theIsUpdateViewer = true );
88 virtual QColor getFillingColor() const;
90 virtual void setBorderColor( const QColor& theColor,
91 const bool theToDisplay = true,
92 const bool theIsUpdateViewer = true );
93 virtual QColor getBorderColor() const;
95 virtual void setHighlightColor( const QColor& theColor );
96 virtual QColor getHighlightColor() const;
98 virtual void setTextureFileName( const QString& theFileName,
99 const bool theToDisplay = true,
100 const bool theIsUpdateViewer = true );
101 virtual QString getTextureFileName() const;
103 virtual Handle(AIS_Shape) getAISShape() const { return myShape; }
105 void setZLayer( const int theZLayer );
108 virtual void buildShape();
109 virtual void updateShape( const bool theToDisplay = true,
110 const bool theIsUpdateViewer = true );
111 void displayShape( const bool theIsUpdateViewer );
113 virtual QColor getActiveColor() const;
116 static double getQuantityColorVal( const int theColorVal );
117 void colorShapeBorder( const QColor& theColor );
119 static QString generateTextureFileName( const Handle(HYDROData_Entity)& theImageObj );
120 void removeTextureFile() const;
122 static QImage reduceTexture( const QImage& theImage, const int theSizeLimit );
125 Handle(AIS_InteractiveContext) myContext;
126 Handle(HYDROData_Entity) myObject;
127 Handle(AIS_Shape) myShape;
135 TopoDS_Shape myTopoShape;
138 QColor myFillingColor;
139 QColor myBorderColor;
140 QColor myHighlightColor;
142 QString myTextureFileName;