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Feature 32: Image presentation in OCCViewer.
[modules/hydro.git] / src / HYDROGUI / HYDROGUI_Shape.h
1 // Copyright (C) 2007-2013  CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
10 //
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14 // Lesser General Public License for more details.
15 //
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22
23 #ifndef HYDROGUI_SHAPE_H
24 #define HYDROGUI_SHAPE_H
25
26 #include <AIS_InteractiveContext.hxx>
27 #include <AIS_TexturedShape.hxx>
28
29 #include <HYDROData_Object.h>
30
31 #include <QColor>
32 #include <QImage>
33
34 #include <TopoDS_Face.hxx>
35 #include <TopoDS_Wire.hxx>
36
37 class HYDROGUI_Shape
38 {
39 public:
40   HYDROGUI_Shape( const Handle(AIS_InteractiveContext)& theContext,
41                   const Handle(HYDROData_Object)&       theObject );
42   ~HYDROGUI_Shape();
43
44 public:
45   virtual void               display( const bool theIsUpdateViewer = true );
46   virtual void               erase( const bool theIsUpdateViewer = true );
47
48   virtual void               highlight( bool theIsHighlight );
49   virtual bool               isHighlighted() const;
50
51   Handle(HYDROData_Object)   getObject() const { return myObject; }
52
53   virtual void               update( const bool theIsUpdateViewer = true );
54
55   virtual bool               getIsToUpdate() const { return myIsToUpdate; }
56   virtual void               setIsToUpdate( bool theState ) { myIsToUpdate = theState; }
57
58   virtual bool               isVisible() const { return myIsVisible; }
59   virtual void               setVisible( const bool theState,
60                                          const bool theIsUpdateViewer = true );
61
62   virtual void               setWire( const TopoDS_Wire& theWire,
63                                       const bool         theToDisplay = true,
64                                       const bool         theIsUpdateViewer = true );
65
66   virtual void               setFace( const TopoDS_Wire& theWire,
67                                       const bool         theToDisplay = true,
68                                       const bool         theIsUpdateViewer = true );
69
70   virtual void               setFace( const TopoDS_Face& theFace,
71                                       const bool         theToDisplay = true,
72                                       const bool         theIsUpdateViewer = true );
73
74   virtual void               setFillingColor( const QColor& theColor,
75                                               const bool    theToDisplay = true,
76                                               const bool    theIsUpdateViewer = true );
77   virtual QColor             getFillingColor() const;
78
79   virtual void               setBorderColor( const QColor& theColor,
80                                              const bool    theToDisplay = true,
81                                              const bool    theIsUpdateViewer = true );
82   virtual QColor             getBorderColor() const;
83
84   virtual void               setHighlightColor( const QColor& theColor );
85   virtual QColor             getHighlightColor() const;
86
87   virtual void               setTextureFileName( const QString& theFileName,
88                                                  const bool     theToDisplay = true,
89                                                  const bool     theIsUpdateViewer = true );
90   virtual QString            getTextureFileName() const;
91
92 protected:
93   virtual void               buildShape();
94   virtual void               updateShape( const bool theToDisplay      = true,
95                                           const bool theIsUpdateViewer = true );
96   virtual QColor             getActiveColor() const;
97
98 private:
99   static double              getQuantityColorVal( const int theColorVal );
100   void                       colorShapeBorder( const QColor& theColor );
101
102   static QString             generateTextureFileName( const Handle(HYDROData_Object)& theImageObj );
103   void                       removeTextureFile() const;
104
105   static QImage              reduceTexture( const QImage& theImage, const int theSizeLimit );
106
107 private:
108   Handle(AIS_InteractiveContext) myContext;
109   Handle(HYDROData_Object)       myObject;
110   Handle(AIS_TexturedShape)      myShape;
111
112   bool                           myIsToUpdate;
113   bool                           myIsVisible;
114
115   bool                           myIsHighlight;
116   TopoDS_Shape                   myTopoShape;
117   int                            myDisplayMode;
118   
119   QColor                         myFillingColor;
120   QColor                         myBorderColor;
121   QColor                         myHighlightColor;
122
123   QString                        myTextureFileName;
124 };
125
126 #endif
127