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[modules/hydro.git] / src / HYDROGUI / HYDROGUI_Shape.h
1 // Copyright (C) 2007-2013  CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
10 //
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14 // Lesser General Public License for more details.
15 //
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22
23 #ifndef HYDROGUI_SHAPE_H
24 #define HYDROGUI_SHAPE_H
25
26 #include <AIS_InteractiveContext.hxx>
27 #include <AIS_Shape.hxx>
28
29 #include <HYDROData_Entity.h>
30
31 #include <QColor>
32 #include <QImage>
33
34 #include <TopoDS_Face.hxx>
35 #include <TopoDS_Wire.hxx>
36 #include <TopoDS_Compound.hxx>
37
38 class HYDROGUI_Shape
39 {
40 public:
41   HYDROGUI_Shape( const Handle(AIS_InteractiveContext)& theContext,
42                   const Handle(HYDROData_Entity)&       theObject );
43   ~HYDROGUI_Shape();
44
45 public:
46   virtual void               display( const bool theIsUpdateViewer = true );
47   virtual void               erase( const bool theIsUpdateViewer = true );
48
49   virtual void               highlight( bool theIsHighlight, bool isUpdateViewer );
50   virtual bool               isHighlighted() const;
51
52   Handle(HYDROData_Entity)   getObject() const { return myObject; }
53
54   virtual void               update( const bool theIsUpdateViewer = true, 
55                                      const bool theIsDisplayOnTop = false );
56
57   virtual bool               getIsToUpdate() const { return myIsToUpdate; }
58   virtual void               setIsToUpdate( bool theState ) { myIsToUpdate = theState; }
59
60   virtual bool               isVisible() const { return myIsVisible; }
61   virtual void               setVisible( const bool theState,
62                                          const bool theIsUpdateViewer = true );
63
64   virtual void               setWire( const TopoDS_Wire& theWire,
65                                       const bool         theToDisplay = true,
66                                       const bool         theIsUpdateViewer = true );
67
68   virtual void               setFaces( const TopoDS_Compound& theWires,
69                                        const bool             theToDisplay = true,
70                                        const bool             theIsUpdateViewer = true );
71
72   virtual void               setFace( const TopoDS_Wire& theWire,
73                                       const bool         theToDisplay = true,
74                                       const bool         theIsUpdateViewer = true );
75
76   virtual void               setFace( const TopoDS_Face& theFace,
77                                       const bool         theToDisplay = true,
78                                       const bool         theIsUpdateViewer = true );
79
80   virtual void               setShape( const TopoDS_Shape& theShape,
81                                        const bool          theToDisplay = true,
82                                        const bool          theIsUpdateViewer = true );
83
84   virtual void               setFillingColor( const QColor& theColor,
85                                               const bool    theToDisplay = true,
86                                               const bool    theIsUpdateViewer = true );
87   virtual QColor             getFillingColor() const;
88
89   virtual void               setBorderColor( const QColor& theColor,
90                                              const bool    theToDisplay = true,
91                                              const bool    theIsUpdateViewer = true );
92   virtual QColor             getBorderColor() const;
93
94   virtual void               setHighlightColor( const QColor& theColor );
95   virtual QColor             getHighlightColor() const;
96
97   virtual void               setTextureFileName( const QString& theFileName,
98                                                  const bool     theToDisplay = true,
99                                                  const bool     theIsUpdateViewer = true );
100   virtual QString            getTextureFileName() const;
101
102   virtual Handle(AIS_Shape)  getAISShape() const { return myShape; }
103
104 protected:
105   virtual void               buildShape();
106   virtual void               updateShape( const bool theToDisplay      = true,
107                                           const bool theIsUpdateViewer = true );
108   virtual QColor             getActiveColor() const;
109
110 private:
111   static double              getQuantityColorVal( const int theColorVal );
112   void                       colorShapeBorder( const QColor& theColor );
113
114   static QString             generateTextureFileName( const Handle(HYDROData_Entity)& theImageObj );
115   void                       removeTextureFile() const;
116
117   static QImage              reduceTexture( const QImage& theImage, const int theSizeLimit );
118
119 private:
120   Handle(AIS_InteractiveContext) myContext;
121   Handle(HYDROData_Entity)       myObject;
122   Handle(AIS_Shape)              myShape;
123
124   bool                           myIsToUpdate;
125   bool                           myIsVisible;
126
127   bool                           myIsHighlight;
128   TopoDS_Shape                   myTopoShape;
129   int                            myDisplayMode;
130   
131   QColor                         myFillingColor;
132   QColor                         myBorderColor;
133   QColor                         myHighlightColor;
134
135   QString                        myTextureFileName;
136 };
137
138 #endif
139