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[modules/hydro.git] / src / HYDROGUI / HYDROGUI_Shape.h
1 // Copyright (C) 2007-2013  CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
10 //
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14 // Lesser General Public License for more details.
15 //
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17 // License along with this library; if not, write to the Free Software
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19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22
23 #ifndef HYDROGUI_SHAPE_H
24 #define HYDROGUI_SHAPE_H
25
26 #include <AIS_InteractiveContext.hxx>
27 #include <AIS_Shape.hxx>
28
29 #include <HYDROData_Entity.h>
30
31 #include <QColor>
32 #include <QImage>
33
34 #include <TopoDS_Face.hxx>
35 #include <TopoDS_Wire.hxx>
36 #include <TopoDS_Compound.hxx>
37
38 class HYDROGUI_Shape
39 {
40 public:
41   HYDROGUI_Shape( const Handle(AIS_InteractiveContext)& theContext,
42                   const Handle(HYDROData_Entity)&       theObject );
43   ~HYDROGUI_Shape();
44
45 public:
46   virtual void               display( const bool theIsUpdateViewer = true );
47   virtual void               erase( const bool theIsUpdateViewer = true );
48
49   virtual void               highlight( bool theIsHighlight, bool isUpdateViewer );
50   virtual bool               isHighlighted() const;
51
52   Handle(HYDROData_Entity)   getObject() const { return myObject; }
53
54   virtual void               update( const bool theIsUpdateViewer = true );
55
56   virtual bool               getIsToUpdate() const { return myIsToUpdate; }
57   virtual void               setIsToUpdate( bool theState ) { myIsToUpdate = theState; }
58
59   virtual bool               isVisible() const { return myIsVisible; }
60   virtual void               setVisible( const bool theState,
61                                          const bool theIsUpdateViewer = true );
62
63   virtual void               setWire( const TopoDS_Wire& theWire,
64                                       const bool         theToDisplay = true,
65                                       const bool         theIsUpdateViewer = true );
66
67   virtual void               setFaces( const TopoDS_Compound& theWires,
68                                        const bool             theToDisplay = true,
69                                        const bool             theIsUpdateViewer = true );
70
71   virtual void               setFace( const TopoDS_Wire& theWire,
72                                       const bool         theToDisplay = true,
73                                       const bool         theIsUpdateViewer = true );
74
75   virtual void               setFace( const TopoDS_Face& theFace,
76                                       const bool         theToDisplay = true,
77                                       const bool         theIsUpdateViewer = true );
78
79   virtual void               setShape( const TopoDS_Shape& theShape,
80                                        const bool          theToDisplay = true,
81                                        const bool          theIsUpdateViewer = true );
82
83   virtual void               setFillingColor( const QColor& theColor,
84                                               const bool    theToDisplay = true,
85                                               const bool    theIsUpdateViewer = true );
86   virtual QColor             getFillingColor() const;
87
88   virtual void               setBorderColor( const QColor& theColor,
89                                              const bool    theToDisplay = true,
90                                              const bool    theIsUpdateViewer = true );
91   virtual QColor             getBorderColor() const;
92
93   virtual void               setHighlightColor( const QColor& theColor );
94   virtual QColor             getHighlightColor() const;
95
96   virtual void               setTextureFileName( const QString& theFileName,
97                                                  const bool     theToDisplay = true,
98                                                  const bool     theIsUpdateViewer = true );
99   virtual QString            getTextureFileName() const;
100
101 protected:
102   virtual void               buildShape();
103   virtual void               updateShape( const bool theToDisplay      = true,
104                                           const bool theIsUpdateViewer = true );
105   virtual QColor             getActiveColor() const;
106
107 private:
108   static double              getQuantityColorVal( const int theColorVal );
109   void                       colorShapeBorder( const QColor& theColor );
110
111   static QString             generateTextureFileName( const Handle(HYDROData_Entity)& theImageObj );
112   void                       removeTextureFile() const;
113
114   static QImage              reduceTexture( const QImage& theImage, const int theSizeLimit );
115
116 private:
117   Handle(AIS_InteractiveContext) myContext;
118   Handle(HYDROData_Entity)       myObject;
119   Handle(AIS_Shape)              myShape;
120
121   bool                           myIsToUpdate;
122   bool                           myIsVisible;
123
124   bool                           myIsHighlight;
125   TopoDS_Shape                   myTopoShape;
126   int                            myDisplayMode;
127   
128   QColor                         myFillingColor;
129   QColor                         myBorderColor;
130   QColor                         myHighlightColor;
131
132   QString                        myTextureFileName;
133 };
134
135 #endif
136