1 // Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 #include "HYDROGUI_Shape.h"
25 #include "HYDROGUI_DataObject.h"
26 #include "HYDROGUI_Tool.h"
28 #include <AIS_Drawer.hxx>
29 #include <AIS_TexturedShape.hxx>
31 #include <BRepBuilderAPI_MakeEdge.hxx>
32 #include <BRepBuilderAPI_MakeWire.hxx>
33 #include <BRepBuilderAPI_MakeFace.hxx>
37 #include <Graphic3d_AspectFillArea3d.hxx>
38 #include <Graphic3d_MaterialAspect.hxx>
40 #include <HYDROData_Channel.h>
41 #include <HYDROData_Document.h>
42 #include <HYDROData_DummyObject3D.h>
43 #include <HYDROData_Image.h>
44 #include <HYDROData_ImmersibleZone.h>
45 #include <HYDROData_Obstacle.h>
46 #include <HYDROData_PolylineXY.h>
47 #include <HYDROData_Polyline3D.h>
48 #include <HYDROData_Profile.h>
49 #include <HYDROData_Region.h>
50 #include <HYDROData_Stream.h>
51 #include <HYDROData_Zone.h>
54 #include <TopoDS_Wire.hxx>
55 #include <TopoDS_Face.hxx>
57 #include <TopExp_Explorer.hxx>
59 #include <BRep_Builder.hxx>
61 #include <Precision.hxx>
63 #include <Prs3d_ShadingAspect.hxx>
64 #include <Prs3d_LineAspect.hxx>
65 #include <Prs3d_IsoAspect.hxx>
67 #include <SUIT_MessageBox.h>
72 HYDROGUI_Shape::HYDROGUI_Shape( const Handle(AIS_InteractiveContext)& theContext,
73 const Handle(HYDROData_Entity)& theObject )
74 : myContext( theContext ),
75 myObject( theObject ),
76 myIsHighlight( false ),
77 myFillingColor( Qt::transparent ),
78 myBorderColor( Qt::black ),
79 myHighlightColor( Qt::white ),
80 myIsToUpdate( false ),
82 myDisplayMode( AIS_WireFrame )
86 HYDROGUI_Shape::~HYDROGUI_Shape()
90 if ( !myShape.IsNull() )
96 void HYDROGUI_Shape::display( const bool theIsUpdateViewer )
98 if ( myContext.IsNull() || myShape.IsNull() || !isVisible() )
101 myContext->Display( myShape, theIsUpdateViewer );
104 void HYDROGUI_Shape::erase( const bool theIsUpdateViewer )
106 if ( myContext.IsNull() || myShape.IsNull() )
109 myContext->Erase( myShape, theIsUpdateViewer );
112 void HYDROGUI_Shape::update( const bool theIsUpdateViewer )
114 setIsToUpdate( false );
116 if ( myContext.IsNull() )
119 // Try to retrieve information from object
120 if ( !myObject.IsNull() )
122 Handle(HYDROData_Document) aDocument = HYDROData_Document::Document( myObject->Label() );
124 if ( myObject->IsKind( STANDARD_TYPE(HYDROData_ImmersibleZone) ) )
126 Handle(HYDROData_ImmersibleZone) aZoneObj =
127 Handle(HYDROData_ImmersibleZone)::DownCast( myObject );
129 TopoDS_Shape aZoneShape = aZoneObj->GetTopShape();
130 if ( !aZoneShape.IsNull() ) {
131 if ( aZoneShape.ShapeType() == TopAbs_FACE ) {
132 TopoDS_Face aZoneFace = TopoDS::Face( aZoneShape );
133 setFace( aZoneFace, false, false );
135 myTopoShape = aZoneShape;
136 myDisplayMode = myTextureFileName.isEmpty() ? AIS_Shaded : AIS_Shaded+2;
139 updateShape( false, false );
143 QColor aFillingColor = aZoneObj->GetFillingColor();
144 QColor aBorderColor = aZoneObj->GetBorderColor();
146 setFillingColor( aFillingColor, false, false );
147 setBorderColor( aBorderColor, false, false );
149 else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_PolylineXY) ) )
151 Handle(HYDROData_PolylineXY) aPolyline =
152 Handle(HYDROData_PolylineXY)::DownCast( myObject );
154 TopoDS_Shape aPolylineShape = aPolyline->GetShape();
156 if ( !aPolylineShape.IsNull() ) {
157 if ( aPolylineShape.ShapeType() == TopAbs_WIRE ) {
158 TopoDS_Wire aPolylineWire = TopoDS::Wire( aPolylineShape );
159 setWire( aPolylineWire, false, false );
161 myTopoShape = aPolylineShape;
162 myDisplayMode = AIS_WireFrame;
165 updateShape( false, false );
169 else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_Polyline3D) ) )
171 Handle(HYDROData_Polyline3D) aPolyline =
172 Handle(HYDROData_Polyline3D)::DownCast( myObject );
174 TopoDS_Shape aPolylineShape = aPolyline->GetShape3D();
176 if ( !aPolylineShape.IsNull() ) {
177 if ( aPolylineShape.ShapeType() == TopAbs_WIRE ) {
178 TopoDS_Wire aPolylineWire = TopoDS::Wire( aPolylineShape );
179 setWire( aPolylineWire, false, false );
181 myTopoShape = aPolylineShape;
182 myDisplayMode = AIS_WireFrame;
185 updateShape( false, false );
189 else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_Zone) ) )
191 Handle(HYDROData_Zone) aZone =
192 Handle(HYDROData_Zone)::DownCast( myObject );
194 TopoDS_Face aZoneFace = TopoDS::Face( aZone->GetShape() );
196 setFace( aZoneFace, false, false );
197 if (aZone->IsMergingNeed() && aZone->GetMergeType() == HYDROData_Zone::Merge_UNKNOWN )
199 // Red color for a zone with bathymetry conflict
200 setFillingColor( Qt::red );
204 // Generate the filling color for zone
205 QStringList aGeomObjectsNames;
207 HYDROData_SequenceOfObjects aRefObjects = aZone->GetGeometryObjects();
208 HYDROData_SequenceOfObjects::Iterator anIter( aRefObjects );
209 for ( ; anIter.More(); anIter.Next() )
211 Handle(HYDROData_Object) aRefbject =
212 Handle(HYDROData_Object)::DownCast( anIter.Value() );
213 if ( aRefbject.IsNull() )
216 QString aRefObjectName = aRefbject->GetName();
217 if ( aRefObjectName.isEmpty() )
220 aGeomObjectsNames.append( aRefObjectName );
223 setFillingColor( HYDROGUI_Tool::GenerateFillingColor( aDocument, aGeomObjectsNames ) );
226 else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_Image) ) )
228 Handle(HYDROData_Image) anImageObj =
229 Handle(HYDROData_Image)::DownCast( myObject );
233 QString aTextureFileName = generateTextureFileName( anImageObj );
235 QImage anImage = anImageObj->Image();
236 QString aFilePath = anImageObj->GetFilePath();
237 QTransform aTrsf = anImageObj->Trsf();
239 int aWidth = anImage.width();
240 int aHeight = anImage.height();
242 QTransform anInversion = QTransform::fromScale( -1, -1 );
243 anImage = anImage.transformed( anInversion * aTrsf, Qt::SmoothTransformation );
245 // Workaround: Scale the texture image to the nearest width multiple 4 due to the CASCADE bug 23813
246 int aTrsfWidth = anImage.width();
247 int aDelta = aTrsfWidth % 4;
250 aTrsfWidth += ( 4 - aDelta );
252 anImage = anImage.scaledToWidth( aTrsfWidth );
254 // temporary optimization, to reduce the saved image size (and the texture quality)
255 QImage anImageToSave = anImage; //RKV:reduceTexture( anImage, 500 );
257 bool isSaved = anImageToSave.save( aTextureFileName );
259 QString aTitle = QObject::tr( "FILE_ERROR" );
260 QString aMessage = QObject::tr( "FILE_CAN_NOT_BE_CREATED" ).arg( aTextureFileName );
261 SUIT_MessageBox::warning( 0, aTitle, aMessage );
264 QPointF aPoint1( 0, 0 ); // 1: top left
265 QPointF aPoint2( aWidth, 0 ); // 2: top right
266 QPointF aPoint3( aWidth, aHeight ); // 3: bottom right
267 QPointF aPoint4( 0, aHeight ); // 4: bottom left
269 aPoint1 = aTrsf.map( aPoint1 );
270 aPoint2 = aTrsf.map( aPoint2 );
271 aPoint3 = aTrsf.map( aPoint3 );
272 aPoint4 = aTrsf.map( aPoint4 );
274 QPolygonF aPolygon = QPolygonF() << aPoint1 << aPoint2 << aPoint3 << aPoint4;
275 QRectF aRect = aPolygon.boundingRect();
277 gp_Pnt aPnt1( aRect.topLeft().x(), aRect.topLeft().y(), 0 );
278 gp_Pnt aPnt2( aRect.topRight().x(), aRect.topRight().y(), 0 );
279 gp_Pnt aPnt3( aRect.bottomRight().x(), aRect.bottomRight().y(), 0 );
280 gp_Pnt aPnt4( aRect.bottomLeft().x(), aRect.bottomLeft().y(), 0 );
282 TopoDS_Edge anEdge1 = BRepBuilderAPI_MakeEdge( aPnt1, aPnt2 ).Edge();
283 TopoDS_Edge anEdge2 = BRepBuilderAPI_MakeEdge( aPnt2, aPnt3 ).Edge();
284 TopoDS_Edge anEdge3 = BRepBuilderAPI_MakeEdge( aPnt3, aPnt4 ).Edge();
285 TopoDS_Edge anEdge4 = BRepBuilderAPI_MakeEdge( aPnt4, aPnt1 ).Edge();
287 TopoDS_Wire aWire = BRepBuilderAPI_MakeWire( anEdge1, anEdge2, anEdge3, anEdge4 ).Wire();
288 aWire.Closed( true );
290 setTextureFileName( aTextureFileName, false, false );
291 setFace( aWire, false, false );
293 else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_Profile) ) )
295 Handle(HYDROData_Profile) aProfile =
296 Handle(HYDROData_Profile)::DownCast( myObject );
298 TopoDS_Wire aProfileWire;
300 if ( aProfile->IsValid() ) {
301 TopoDS_Shape aProfileShape = aProfile->GetShape3D();
303 if ( !aProfileShape.IsNull() &&
304 aProfileShape.ShapeType() == TopAbs_WIRE ) {
305 aProfileWire = TopoDS::Wire( aProfileShape );
309 setWire( aProfileWire, false, false );
311 else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_Stream) ) ||
312 myObject->IsKind( STANDARD_TYPE(HYDROData_Channel) ) ||
313 myObject->IsKind( STANDARD_TYPE(HYDROData_Obstacle) ) )
315 Handle(HYDROData_Object) aGeomObject =
316 Handle(HYDROData_Object)::DownCast( myObject );
318 TopoDS_Shape anObjShape = aGeomObject->GetTopShape();
320 setShape( anObjShape, false, false );
322 QColor aFillingColor = aGeomObject->GetFillingColor();
323 QColor aBorderColor = aGeomObject->GetBorderColor();
325 setFillingColor( aFillingColor, false, false );
326 setBorderColor( aBorderColor, false, false );
328 else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_DummyObject3D) ) )
330 Handle(HYDROData_DummyObject3D) anObject3D =
331 Handle(HYDROData_DummyObject3D)::DownCast( myObject );
333 TopoDS_Shape aShape3D = anObject3D->GetShape();
335 setShape( aShape3D, false, false );
337 QColor aFillingColor = anObject3D->GetFillingColor();
338 QColor aBorderColor = anObject3D->GetBorderColor();
340 setFillingColor( aFillingColor, false, false );
341 setBorderColor( aBorderColor, false, false );
345 if ( myShape.IsNull() || !isVisible() )
348 myContext->Display( myShape, theIsUpdateViewer );
351 void HYDROGUI_Shape::setVisible( const bool theState,
352 const bool theIsUpdateViewer )
354 if ( myIsVisible == theState )
357 myIsVisible = theState;
359 if ( myShape.IsNull() )
363 myContext->Display( myShape, theIsUpdateViewer );
365 myContext->Erase( myShape, theIsUpdateViewer );
368 void HYDROGUI_Shape::highlight( bool theIsHighlight )
370 if ( myIsHighlight == theIsHighlight )
373 myIsHighlight = theIsHighlight;
375 if ( myContext.IsNull() || myShape.IsNull() )
378 colorShapeBorder( getActiveColor() );
379 myContext->Display( myShape );
382 bool HYDROGUI_Shape::isHighlighted() const
384 return myIsHighlight;
387 void HYDROGUI_Shape::setWire( const TopoDS_Wire& theWire,
388 const bool theToDisplay,
389 const bool theIsUpdateViewer )
391 myTopoShape = theWire;
392 myDisplayMode = AIS_WireFrame;
395 updateShape( theToDisplay, theIsUpdateViewer );
398 void HYDROGUI_Shape::setFaces( const TopoDS_Compound& theWires,
399 const bool theToDisplay,
400 const bool theIsUpdateViewer )
402 TopExp_Explorer anExp( theWires, TopAbs_WIRE );
403 TopoDS_Compound aCompound;
404 BRep_Builder aBuilder;
405 aBuilder.MakeCompound( aCompound );
407 for ( ; anExp.More(); anExp.Next() ) {
408 TopoDS_Wire aWire = TopoDS::Wire( anExp.Current() );
409 if ( aWire.IsNull() ) {
413 BRepBuilderAPI_MakeFace aMakeFace( aWire, Standard_True );
415 if( aMakeFace.IsDone() ) {
416 aBuilder.Add( aCompound, aMakeFace.Face() );
420 myTopoShape = aCompound;
421 myDisplayMode = AIS_Shaded;
424 updateShape( theToDisplay, theIsUpdateViewer );
427 void HYDROGUI_Shape::setFace( const TopoDS_Wire& theWire,
428 const bool theToDisplay,
429 const bool theIsUpdateViewer )
431 BRepBuilderAPI_MakeFace aFaceBuilder( theWire, Standard_True );
432 aFaceBuilder.Build();
433 if( aFaceBuilder.IsDone() )
435 TopoDS_Face aFace = aFaceBuilder.Face();
436 setFace( aFace, theToDisplay, theIsUpdateViewer );
440 void HYDROGUI_Shape::setFace( const TopoDS_Face& theFace,
441 const bool theToDisplay,
442 const bool theIsUpdateViewer )
444 myTopoShape = theFace;
445 myDisplayMode = myTextureFileName.isEmpty() ? AIS_Shaded : AIS_Shaded+2;
446 //Note: AIS_Shaded+2 is the same as AIS_ExactHLR
447 //TODO: it would be more suitable to use TexturedShape mode from GEOM_AISShape
450 updateShape( theToDisplay, theIsUpdateViewer );
453 void HYDROGUI_Shape::setShape( const TopoDS_Shape& theShape,
454 const bool theToDisplay,
455 const bool theIsUpdateViewer )
457 myTopoShape = theShape;
458 myDisplayMode = AIS_Shaded;
461 updateShape( theToDisplay, theIsUpdateViewer );
464 void HYDROGUI_Shape::setFillingColor( const QColor& theColor,
465 const bool theToDisplay,
466 const bool theIsUpdateViewer )
468 myFillingColor = theColor;
469 updateShape( theToDisplay, theIsUpdateViewer );
472 QColor HYDROGUI_Shape::getFillingColor() const
474 return myFillingColor;
477 void HYDROGUI_Shape::setBorderColor( const QColor& theColor,
478 const bool theToDisplay,
479 const bool theIsUpdateViewer )
481 myBorderColor = theColor;
482 updateShape( theToDisplay, theIsUpdateViewer );
485 QColor HYDROGUI_Shape::getBorderColor() const
487 return myBorderColor;
490 void HYDROGUI_Shape::setHighlightColor( const QColor& theColor )
492 myHighlightColor = theColor;
495 QColor HYDROGUI_Shape::getHighlightColor() const
497 return myHighlightColor;
500 void HYDROGUI_Shape::setTextureFileName( const QString& theFileName,
501 const bool theToDisplay,
502 const bool theIsUpdateViewer )
504 myTextureFileName = theFileName;
505 updateShape( theToDisplay, theIsUpdateViewer );
508 QString HYDROGUI_Shape::getTextureFileName() const
510 return myTextureFileName;
513 void HYDROGUI_Shape::buildShape()
515 // Erase previously created shape
518 if ( myTopoShape.IsNull() ) {
523 QString aTextureFileName = getTextureFileName();
524 bool anIsTexture = !aTextureFileName.isEmpty();
528 myShape = new AIS_TexturedShape( myTopoShape );
532 myShape = new AIS_Shape( myTopoShape );
535 if ( !myObject.IsNull() )
536 myShape->SetOwner( myObject );
538 myShape->SetTransparency( 0 );
539 myShape->SetDisplayMode( (AIS_DisplayMode)myDisplayMode );
543 Handle(AIS_TexturedShape) aTexturedShape =
544 Handle(AIS_TexturedShape)::DownCast( myShape );
546 aTexturedShape->SetTextureFileName( HYDROGUI_Tool::ToAsciiString( aTextureFileName ) );
547 aTexturedShape->SetTextureMapOn();
548 // Just use the texture image as is
549 aTexturedShape->DisableTextureModulate();
550 aTexturedShape->SetTextureRepeat( false ); // don't repeat the texture image on the face
553 // Init default params for shape
554 const Handle(AIS_Drawer)& anAttributes = myShape->Attributes();
555 if ( !anAttributes.IsNull() )
557 Handle(Prs3d_IsoAspect) anIsoAspect = anAttributes->UIsoAspect();
558 if ( !anIsoAspect.IsNull() ) {
559 anIsoAspect->SetNumber( 0 );
560 anAttributes->SetUIsoAspect( anIsoAspect );
563 anIsoAspect = anAttributes->VIsoAspect();
564 if ( !anIsoAspect.IsNull() ) {
565 anIsoAspect->SetNumber( 0 );
566 anAttributes->SetVIsoAspect( anIsoAspect );
569 if ( myDisplayMode == AIS_Shaded )
571 Handle(Prs3d_ShadingAspect) aShadingAspect = anAttributes->ShadingAspect();
572 if ( !aShadingAspect.IsNull() )
574 Graphic3d_MaterialAspect aMatAspect;
575 aMatAspect.SetAmbient( 1 );
576 aMatAspect.SetDiffuse( 0 );
578 aShadingAspect->Aspect()->SetFrontMaterial( aMatAspect );
579 aShadingAspect->Aspect()->SetBackMaterial( aMatAspect );
582 else if ( myDisplayMode == AIS_WireFrame )
584 anAttributes->SetWireDraw( true );
589 void HYDROGUI_Shape::updateShape( const bool theToDisplay,
590 const bool theIsUpdateViewer )
592 if ( myShape.IsNull() )
595 const Handle(AIS_Drawer)& anAttributes = myShape->Attributes();
596 if ( !anAttributes.IsNull() )
598 if ( myDisplayMode == AIS_Shaded )
600 // Coloring face filling
601 Handle(Prs3d_ShadingAspect) aShadingAspect = anAttributes->ShadingAspect();
602 if ( !aShadingAspect.IsNull() )
604 Quantity_Color aFillingColor( getQuantityColorVal( myFillingColor.red() ),
605 getQuantityColorVal( myFillingColor.green() ),
606 getQuantityColorVal( myFillingColor.blue() ),
609 aShadingAspect->SetColor( aFillingColor );
610 aShadingAspect->SetTransparency( 1 - getQuantityColorVal( myFillingColor.alpha() ) );
613 else if ( myDisplayMode == AIS_WireFrame )
618 colorShapeBorder( getActiveColor() );
621 if ( !theToDisplay || !isVisible() || myContext.IsNull() )
624 myContext->Display( myShape, theIsUpdateViewer );
627 QColor HYDROGUI_Shape::getActiveColor() const
629 return isHighlighted() ? myHighlightColor : myBorderColor;
632 double HYDROGUI_Shape::getQuantityColorVal( const int theColorVal )
634 return theColorVal == 0 ? 0 : ( (double)theColorVal / 255 );
637 void HYDROGUI_Shape::colorShapeBorder( const QColor& theColor )
639 if ( myShape.IsNull() )
642 const Handle(AIS_Drawer)& anAttributes = myShape->Attributes();
643 if ( anAttributes.IsNull() )
646 Quantity_Color aBorderColor( getQuantityColorVal( theColor.red() ),
647 getQuantityColorVal( theColor.green() ),
648 getQuantityColorVal( theColor.blue() ),
650 if ( myDisplayMode == AIS_Shaded )
652 if ( theColor.alpha() == 0 )
654 anAttributes->SetFaceBoundaryDraw( false );
658 anAttributes->SetFaceBoundaryDraw( true );
660 Handle(Prs3d_LineAspect) aBoundaryAspect = anAttributes->FaceBoundaryAspect();
661 if ( !aBoundaryAspect.IsNull() )
662 aBoundaryAspect->SetColor( aBorderColor );
665 else if ( myDisplayMode == AIS_WireFrame )
667 myShape->SetColor( aBorderColor );
671 QString HYDROGUI_Shape::generateTextureFileName( const Handle(HYDROData_Entity)& theImageObj )
674 if( !theImageObj.IsNull() )
676 QString aTempDir = HYDROGUI_Tool::GetTempDir( true );
678 int aStudyId = HYDROGUI_Tool::GetActiveStudyId();
679 QString aPrefix = QString( "image_%1" ).arg( aStudyId );
681 QString anEntry = HYDROGUI_DataObject::dataObjectEntry( theImageObj, false );
682 anEntry.replace( ':', '_' );
684 QString anExtension = "bmp";
686 aResult = QString( "%1/%2_%3.%4" ).arg( aTempDir, aPrefix, anEntry, anExtension );
691 void HYDROGUI_Shape::removeTextureFile() const
693 QFile aFile( getTextureFileName() );
698 QImage HYDROGUI_Shape::reduceTexture( const QImage& theImage, const int theSizeLimit )
700 double aSizeLimit = (double)theSizeLimit;
701 double aWidth = (double)theImage.width();
702 double aHeight = (double)theImage.height();
703 if( aWidth > aSizeLimit || aHeight > aSizeLimit )
705 if( aWidth > aHeight )
707 aHeight /= ( aWidth / aSizeLimit );
712 aWidth /= ( aHeight / aSizeLimit );
713 aHeight = aSizeLimit;
716 return theImage.scaled( aWidth, aHeight, Qt::KeepAspectRatio, Qt::SmoothTransformation );