1 // Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 #include "HYDROGUI_Shape.h"
25 #include "HYDROGUI_DataObject.h"
26 #include "HYDROGUI_Tool.h"
28 #include <AIS_Drawer.hxx>
29 #include <AIS_TexturedShape.hxx>
31 #include <BRepBuilderAPI_MakeEdge.hxx>
32 #include <BRepBuilderAPI_MakeWire.hxx>
33 #include <BRepBuilderAPI_MakeFace.hxx>
37 #include <Graphic3d_AspectFillArea3d.hxx>
38 #include <Graphic3d_MaterialAspect.hxx>
40 #include <HYDROData_Channel.h>
41 #include <HYDROData_Document.h>
42 #include <HYDROData_DummyObject3D.h>
43 #include <HYDROData_Image.h>
44 #include <HYDROData_ImmersibleZone.h>
45 #include <HYDROData_Obstacle.h>
46 #include <HYDROData_PolylineXY.h>
47 #include <HYDROData_Polyline3D.h>
48 #include <HYDROData_Profile.h>
49 #include <HYDROData_Region.h>
50 #include <HYDROData_Stream.h>
51 #include <HYDROData_Zone.h>
54 #include <TopoDS_Wire.hxx>
55 #include <TopoDS_Face.hxx>
57 #include <TopExp_Explorer.hxx>
59 #include <BRep_Builder.hxx>
61 #include <Precision.hxx>
63 #include <Prs3d_ShadingAspect.hxx>
64 #include <Prs3d_LineAspect.hxx>
65 #include <Prs3d_IsoAspect.hxx>
67 #include <SUIT_MessageBox.h>
72 HYDROGUI_Shape::HYDROGUI_Shape( const Handle(AIS_InteractiveContext)& theContext,
73 const Handle(HYDROData_Entity)& theObject )
74 : myContext( theContext ),
75 myObject( theObject ),
76 myIsHighlight( false ),
77 myFillingColor( Qt::transparent ),
78 myBorderColor( Qt::black ),
79 myHighlightColor( Qt::white ),
80 myIsToUpdate( false ),
82 myDisplayMode( AIS_WireFrame )
86 HYDROGUI_Shape::~HYDROGUI_Shape()
90 if ( !myShape.IsNull() )
96 void HYDROGUI_Shape::display( const bool theIsUpdateViewer )
98 if ( myContext.IsNull() || myShape.IsNull() || !isVisible() )
101 myContext->Display( myShape, theIsUpdateViewer );
104 void HYDROGUI_Shape::erase( const bool theIsUpdateViewer )
106 if ( myContext.IsNull() || myShape.IsNull() )
109 myContext->Erase( myShape, theIsUpdateViewer );
112 void HYDROGUI_Shape::update( const bool theIsUpdateViewer )
114 setIsToUpdate( false );
116 if ( myContext.IsNull() )
119 bool isDeactivateSelection = false;
120 // Try to retrieve information from object
121 if ( !myObject.IsNull() )
123 Handle(HYDROData_Document) aDocument = HYDROData_Document::Document( myObject->Label() );
125 if ( myObject->IsKind( STANDARD_TYPE(HYDROData_ImmersibleZone) ) )
127 Handle(HYDROData_ImmersibleZone) aZoneObj =
128 Handle(HYDROData_ImmersibleZone)::DownCast( myObject );
130 TopoDS_Shape aZoneShape = aZoneObj->GetTopShape();
131 if ( !aZoneShape.IsNull() ) {
132 if ( aZoneShape.ShapeType() == TopAbs_FACE ) {
133 TopoDS_Face aZoneFace = TopoDS::Face( aZoneShape );
134 setFace( aZoneFace, false, false );
136 myTopoShape = aZoneShape;
137 myDisplayMode = myTextureFileName.isEmpty() ? AIS_Shaded : AIS_Shaded+2;
140 updateShape( false, false );
144 QColor aFillingColor = aZoneObj->GetFillingColor();
145 QColor aBorderColor = aZoneObj->GetBorderColor();
147 setFillingColor( aFillingColor, false, false );
148 setBorderColor( aBorderColor, false, false );
150 else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_PolylineXY) ) )
152 Handle(HYDROData_PolylineXY) aPolyline =
153 Handle(HYDROData_PolylineXY)::DownCast( myObject );
155 TopoDS_Shape aPolylineShape = aPolyline->GetShape();
157 if ( !aPolylineShape.IsNull() ) {
158 if ( aPolylineShape.ShapeType() == TopAbs_WIRE ) {
159 TopoDS_Wire aPolylineWire = TopoDS::Wire( aPolylineShape );
160 setWire( aPolylineWire, false, false );
162 myTopoShape = aPolylineShape;
163 myDisplayMode = AIS_WireFrame;
166 updateShape( false, false );
170 QColor aWireColor = aPolyline->GetWireColor();
171 setBorderColor( aWireColor, false, false );
173 else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_Polyline3D) ) )
175 Handle(HYDROData_Polyline3D) aPolyline =
176 Handle(HYDROData_Polyline3D)::DownCast( myObject );
178 TopoDS_Shape aPolylineShape = aPolyline->GetShape3D();
180 if ( !aPolylineShape.IsNull() ) {
181 if ( aPolylineShape.ShapeType() == TopAbs_WIRE ) {
182 TopoDS_Wire aPolylineWire = TopoDS::Wire( aPolylineShape );
183 setWire( aPolylineWire, false, false );
185 myTopoShape = aPolylineShape;
186 myDisplayMode = AIS_WireFrame;
189 updateShape( false, false );
193 QColor aWireColor = aPolyline->GetBorderColor();
194 setBorderColor( aWireColor, false, false );
196 else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_Zone) ) )
198 Handle(HYDROData_Zone) aZone =
199 Handle(HYDROData_Zone)::DownCast( myObject );
201 TopoDS_Face aZoneFace = TopoDS::Face( aZone->GetShape() );
203 setFace( aZoneFace, false, false );
204 if (aZone->IsMergingNeed() && aZone->GetMergeType() == HYDROData_Zone::Merge_UNKNOWN )
206 // Red color for a zone with bathymetry conflict
207 setFillingColor( Qt::red );
211 // Generate the filling color for zone
212 QStringList aGeomObjectsNames;
214 HYDROData_SequenceOfObjects aRefObjects = aZone->GetGeometryObjects();
215 HYDROData_SequenceOfObjects::Iterator anIter( aRefObjects );
216 for ( ; anIter.More(); anIter.Next() )
218 Handle(HYDROData_Object) aRefbject =
219 Handle(HYDROData_Object)::DownCast( anIter.Value() );
220 if ( aRefbject.IsNull() )
223 QString aRefObjectName = aRefbject->GetName();
224 if ( aRefObjectName.isEmpty() )
227 aGeomObjectsNames.append( aRefObjectName );
230 setFillingColor( HYDROGUI_Tool::GenerateFillingColor( aDocument, aGeomObjectsNames ) );
233 else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_Image) ) )
235 Handle(HYDROData_Image) anImageObj =
236 Handle(HYDROData_Image)::DownCast( myObject );
240 QString aTextureFileName = generateTextureFileName( anImageObj );
242 QImage anImage = anImageObj->Image();
243 QString aFilePath = anImageObj->GetFilePath();
244 QTransform aTrsf = anImageObj->Trsf();
246 int aWidth = anImage.width();
247 int aHeight = anImage.height();
249 QTransform anInversion = QTransform::fromScale( -1, -1 );
250 anImage = anImage.transformed( anInversion * aTrsf, Qt::SmoothTransformation );
252 // Workaround: Scale the texture image to the nearest width multiple 4 due to the CASCADE bug 23813
253 int aTrsfWidth = anImage.width();
254 int aDelta = aTrsfWidth % 4;
257 aTrsfWidth += ( 4 - aDelta );
259 anImage = anImage.scaledToWidth( aTrsfWidth );
261 // temporary optimization, to reduce the saved image size (and the texture quality)
262 QImage anImageToSave = anImage; //RKV:reduceTexture( anImage, 500 );
264 bool isSaved = anImageToSave.save( aTextureFileName );
266 QString aTitle = QObject::tr( "FILE_ERROR" );
267 QString aMessage = QObject::tr( "FILE_CAN_NOT_BE_CREATED" ).arg( aTextureFileName );
268 SUIT_MessageBox::warning( 0, aTitle, aMessage );
271 QPointF aPoint1( 0, 0 ); // 1: top left
272 QPointF aPoint2( aWidth, 0 ); // 2: top right
273 QPointF aPoint3( aWidth, aHeight ); // 3: bottom right
274 QPointF aPoint4( 0, aHeight ); // 4: bottom left
276 aPoint1 = aTrsf.map( aPoint1 );
277 aPoint2 = aTrsf.map( aPoint2 );
278 aPoint3 = aTrsf.map( aPoint3 );
279 aPoint4 = aTrsf.map( aPoint4 );
281 QPolygonF aPolygon = QPolygonF() << aPoint1 << aPoint2 << aPoint3 << aPoint4;
282 QRectF aRect = aPolygon.boundingRect();
284 gp_Pnt aPnt1( aRect.topLeft().x(), aRect.topLeft().y(), 0 );
285 gp_Pnt aPnt2( aRect.topRight().x(), aRect.topRight().y(), 0 );
286 gp_Pnt aPnt3( aRect.bottomRight().x(), aRect.bottomRight().y(), 0 );
287 gp_Pnt aPnt4( aRect.bottomLeft().x(), aRect.bottomLeft().y(), 0 );
289 TopoDS_Edge anEdge1 = BRepBuilderAPI_MakeEdge( aPnt1, aPnt2 ).Edge();
290 TopoDS_Edge anEdge2 = BRepBuilderAPI_MakeEdge( aPnt2, aPnt3 ).Edge();
291 TopoDS_Edge anEdge3 = BRepBuilderAPI_MakeEdge( aPnt3, aPnt4 ).Edge();
292 TopoDS_Edge anEdge4 = BRepBuilderAPI_MakeEdge( aPnt4, aPnt1 ).Edge();
294 TopoDS_Wire aWire = BRepBuilderAPI_MakeWire( anEdge1, anEdge2, anEdge3, anEdge4 ).Wire();
295 aWire.Closed( true );
297 setTextureFileName( aTextureFileName, false, false );
298 setFace( aWire, false, false );
299 isDeactivateSelection = true;
301 else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_Profile) ) )
303 Handle(HYDROData_Profile) aProfile =
304 Handle(HYDROData_Profile)::DownCast( myObject );
306 TopoDS_Wire aProfileWire;
308 if ( aProfile->IsValid() ) {
309 TopoDS_Shape aProfileShape = aProfile->GetShape3D();
311 if ( !aProfileShape.IsNull() &&
312 aProfileShape.ShapeType() == TopAbs_WIRE ) {
313 aProfileWire = TopoDS::Wire( aProfileShape );
317 setWire( aProfileWire, false, false );
319 QColor aWireColor = aProfile->GetBorderColor();
320 setBorderColor( aWireColor, false, false );
322 else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_Stream) ) ||
323 myObject->IsKind( STANDARD_TYPE(HYDROData_Channel) ) ||
324 myObject->IsKind( STANDARD_TYPE(HYDROData_Obstacle) ) )
326 Handle(HYDROData_Object) aGeomObject =
327 Handle(HYDROData_Object)::DownCast( myObject );
329 TopoDS_Shape anObjShape = aGeomObject->GetTopShape();
331 setShape( anObjShape, false, false );
333 QColor aFillingColor = aGeomObject->GetFillingColor();
334 QColor aBorderColor = aGeomObject->GetBorderColor();
336 setFillingColor( aFillingColor, false, false );
337 setBorderColor( aBorderColor, false, false );
339 else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_DummyObject3D) ) )
341 Handle(HYDROData_DummyObject3D) anObject3D =
342 Handle(HYDROData_DummyObject3D)::DownCast( myObject );
343 TopoDS_Shape aShape3D = anObject3D->GetShape();
345 setShape( aShape3D, false, false );
347 QColor aFillingColor = anObject3D->GetFillingColor();
348 QColor aBorderColor = anObject3D->GetBorderColor();
350 setFillingColor( aFillingColor, false, false );
351 setBorderColor( aBorderColor, false, false );
355 if ( myShape.IsNull() || !isVisible() )
358 myContext->Display( myShape, theIsUpdateViewer );
359 if (isDeactivateSelection)
360 myContext->Deactivate(myShape);
363 void HYDROGUI_Shape::setVisible( const bool theState,
364 const bool theIsUpdateViewer )
366 if ( myIsVisible == theState )
369 myIsVisible = theState;
371 if ( myShape.IsNull() )
375 myContext->Display( myShape, theIsUpdateViewer );
377 myContext->Erase( myShape, theIsUpdateViewer );
380 void HYDROGUI_Shape::highlight( bool theIsHighlight, bool isUpdateViewer )
382 if ( myIsHighlight == theIsHighlight )
385 myIsHighlight = theIsHighlight;
387 if ( myContext.IsNull() || myShape.IsNull() )
390 colorShapeBorder( getActiveColor() );
391 myContext->Display( myShape, isUpdateViewer );
394 bool HYDROGUI_Shape::isHighlighted() const
396 return myIsHighlight;
399 void HYDROGUI_Shape::setWire( const TopoDS_Wire& theWire,
400 const bool theToDisplay,
401 const bool theIsUpdateViewer )
403 myTopoShape = theWire;
404 myDisplayMode = AIS_WireFrame;
407 updateShape( theToDisplay, theIsUpdateViewer );
410 void HYDROGUI_Shape::setFaces( const TopoDS_Compound& theWires,
411 const bool theToDisplay,
412 const bool theIsUpdateViewer )
414 TopExp_Explorer anExp( theWires, TopAbs_WIRE );
415 TopoDS_Compound aCompound;
416 BRep_Builder aBuilder;
417 aBuilder.MakeCompound( aCompound );
419 for ( ; anExp.More(); anExp.Next() ) {
420 TopoDS_Wire aWire = TopoDS::Wire( anExp.Current() );
421 if ( aWire.IsNull() ) {
425 BRepBuilderAPI_MakeFace aMakeFace( aWire, Standard_True );
427 if( aMakeFace.IsDone() ) {
428 aBuilder.Add( aCompound, aMakeFace.Face() );
432 myTopoShape = aCompound;
433 myDisplayMode = AIS_Shaded;
436 updateShape( theToDisplay, theIsUpdateViewer );
439 void HYDROGUI_Shape::setFace( const TopoDS_Wire& theWire,
440 const bool theToDisplay,
441 const bool theIsUpdateViewer )
443 BRepBuilderAPI_MakeFace aFaceBuilder( theWire, Standard_True );
444 aFaceBuilder.Build();
445 if( aFaceBuilder.IsDone() )
447 TopoDS_Face aFace = aFaceBuilder.Face();
448 setFace( aFace, theToDisplay, theIsUpdateViewer );
452 void HYDROGUI_Shape::setFace( const TopoDS_Face& theFace,
453 const bool theToDisplay,
454 const bool theIsUpdateViewer )
456 myTopoShape = theFace;
457 myDisplayMode = myTextureFileName.isEmpty() ? AIS_Shaded : AIS_Shaded+2;
458 //Note: AIS_Shaded+2 is the same as AIS_ExactHLR
459 //TODO: it would be more suitable to use TexturedShape mode from GEOM_AISShape
462 updateShape( theToDisplay, theIsUpdateViewer );
465 void HYDROGUI_Shape::setShape( const TopoDS_Shape& theShape,
466 const bool theToDisplay,
467 const bool theIsUpdateViewer )
469 myTopoShape = theShape;
470 myDisplayMode = AIS_Shaded;
473 updateShape( theToDisplay, theIsUpdateViewer );
476 void HYDROGUI_Shape::setFillingColor( const QColor& theColor,
477 const bool theToDisplay,
478 const bool theIsUpdateViewer )
480 myFillingColor = theColor;
481 updateShape( theToDisplay, theIsUpdateViewer );
484 QColor HYDROGUI_Shape::getFillingColor() const
486 return myFillingColor;
489 void HYDROGUI_Shape::setBorderColor( const QColor& theColor,
490 const bool theToDisplay,
491 const bool theIsUpdateViewer )
493 myBorderColor = theColor;
494 updateShape( theToDisplay, theIsUpdateViewer );
497 QColor HYDROGUI_Shape::getBorderColor() const
499 return myBorderColor;
502 void HYDROGUI_Shape::setHighlightColor( const QColor& theColor )
504 myHighlightColor = theColor;
507 QColor HYDROGUI_Shape::getHighlightColor() const
509 return myHighlightColor;
512 void HYDROGUI_Shape::setTextureFileName( const QString& theFileName,
513 const bool theToDisplay,
514 const bool theIsUpdateViewer )
516 myTextureFileName = theFileName;
517 updateShape( theToDisplay, theIsUpdateViewer );
520 QString HYDROGUI_Shape::getTextureFileName() const
522 return myTextureFileName;
525 void HYDROGUI_Shape::buildShape()
527 // Erase previously created shape
530 if ( myTopoShape.IsNull() ) {
535 QString aTextureFileName = getTextureFileName();
536 bool anIsTexture = !aTextureFileName.isEmpty();
540 myShape = new AIS_TexturedShape( myTopoShape );
544 myShape = new AIS_Shape( myTopoShape );
547 if ( !myObject.IsNull() )
548 myShape->SetOwner( myObject );
550 myShape->SetTransparency( 0 );
551 myShape->SetDisplayMode( (AIS_DisplayMode)myDisplayMode );
555 Handle(AIS_TexturedShape) aTexturedShape =
556 Handle(AIS_TexturedShape)::DownCast( myShape );
558 aTexturedShape->SetTextureFileName( HYDROGUI_Tool::ToAsciiString( aTextureFileName ) );
559 aTexturedShape->SetTextureMapOn();
560 // Just use the texture image as is
561 aTexturedShape->DisableTextureModulate();
562 aTexturedShape->SetTextureRepeat( false ); // don't repeat the texture image on the face
565 // Init default params for shape
566 const Handle(AIS_Drawer)& anAttributes = myShape->Attributes();
567 if ( !anAttributes.IsNull() )
569 Handle(Prs3d_IsoAspect) anIsoAspect = anAttributes->UIsoAspect();
570 if ( !anIsoAspect.IsNull() ) {
571 anIsoAspect->SetNumber( 0 );
572 anAttributes->SetUIsoAspect( anIsoAspect );
575 anIsoAspect = anAttributes->VIsoAspect();
576 if ( !anIsoAspect.IsNull() ) {
577 anIsoAspect->SetNumber( 0 );
578 anAttributes->SetVIsoAspect( anIsoAspect );
581 if ( myDisplayMode == AIS_Shaded )
583 Handle(Prs3d_ShadingAspect) aShadingAspect = anAttributes->ShadingAspect();
584 if ( !aShadingAspect.IsNull() )
586 Graphic3d_MaterialAspect aMatAspect;
587 aMatAspect.SetAmbient( 1 );
588 aMatAspect.SetDiffuse( 0 );
590 aShadingAspect->Aspect()->SetFrontMaterial( aMatAspect );
591 aShadingAspect->Aspect()->SetBackMaterial( aMatAspect );
594 else if ( myDisplayMode == AIS_WireFrame )
596 anAttributes->SetWireDraw( true );
601 void HYDROGUI_Shape::updateShape( const bool theToDisplay,
602 const bool theIsUpdateViewer )
604 if ( myShape.IsNull() )
607 const Handle(AIS_Drawer)& anAttributes = myShape->Attributes();
608 if ( !anAttributes.IsNull() )
610 if ( myDisplayMode == AIS_Shaded )
612 // Coloring face filling
613 Handle(Prs3d_ShadingAspect) aShadingAspect = anAttributes->ShadingAspect();
614 if ( !aShadingAspect.IsNull() )
616 Quantity_Color aFillingColor( getQuantityColorVal( myFillingColor.red() ),
617 getQuantityColorVal( myFillingColor.green() ),
618 getQuantityColorVal( myFillingColor.blue() ),
621 aShadingAspect->SetColor( aFillingColor );
622 aShadingAspect->SetTransparency( 1 - getQuantityColorVal( myFillingColor.alpha() ) );
625 else if ( myDisplayMode == AIS_WireFrame )
630 colorShapeBorder( getActiveColor() );
633 if ( !theToDisplay || !isVisible() || myContext.IsNull() )
636 myContext->Display( myShape, theIsUpdateViewer );
639 QColor HYDROGUI_Shape::getActiveColor() const
641 return isHighlighted() ? myHighlightColor : myBorderColor;
644 double HYDROGUI_Shape::getQuantityColorVal( const int theColorVal )
646 return theColorVal == 0 ? 0 : ( (double)theColorVal / 255 );
649 void HYDROGUI_Shape::colorShapeBorder( const QColor& theColor )
651 if ( myShape.IsNull() )
654 const Handle(AIS_Drawer)& anAttributes = myShape->Attributes();
655 if ( anAttributes.IsNull() )
658 Quantity_Color aBorderColor( getQuantityColorVal( theColor.red() ),
659 getQuantityColorVal( theColor.green() ),
660 getQuantityColorVal( theColor.blue() ),
662 if ( myDisplayMode == AIS_Shaded )
664 if ( theColor.alpha() == 0 )
666 anAttributes->SetFaceBoundaryDraw( false );
670 anAttributes->SetFaceBoundaryDraw( true );
672 Handle(Prs3d_LineAspect) aBoundaryAspect = anAttributes->FaceBoundaryAspect();
673 if ( !aBoundaryAspect.IsNull() )
674 aBoundaryAspect->SetColor( aBorderColor );
677 else if ( myDisplayMode == AIS_WireFrame )
679 myShape->SetColor( aBorderColor );
683 QString HYDROGUI_Shape::generateTextureFileName( const Handle(HYDROData_Entity)& theImageObj )
686 if( !theImageObj.IsNull() )
688 QString aTempDir = HYDROGUI_Tool::GetTempDir( true );
690 int aStudyId = HYDROGUI_Tool::GetActiveStudyId();
691 QString aPrefix = QString( "image_%1" ).arg( aStudyId );
693 QString anEntry = HYDROGUI_DataObject::dataObjectEntry( theImageObj, false );
694 anEntry.replace( ':', '_' );
696 QString anExtension = "bmp";
698 aResult = QString( "%1/%2_%3.%4" ).arg( aTempDir, aPrefix, anEntry, anExtension );
703 void HYDROGUI_Shape::removeTextureFile() const
705 QFile aFile( getTextureFileName() );
710 QImage HYDROGUI_Shape::reduceTexture( const QImage& theImage, const int theSizeLimit )
712 double aSizeLimit = (double)theSizeLimit;
713 double aWidth = (double)theImage.width();
714 double aHeight = (double)theImage.height();
715 if( aWidth > aSizeLimit || aHeight > aSizeLimit )
717 if( aWidth > aHeight )
719 aHeight /= ( aWidth / aSizeLimit );
724 aWidth /= ( aHeight / aSizeLimit );
725 aHeight = aSizeLimit;
728 return theImage.scaled( aWidth, aHeight, Qt::KeepAspectRatio, Qt::SmoothTransformation );