1 // Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 #include "HYDROGUI_Shape.h"
25 #include "HYDROGUI_DataObject.h"
26 #include "HYDROGUI_Tool.h"
28 #include <AIS_Drawer.hxx>
29 #include <AIS_TexturedShape.hxx>
31 #include <V3d_Viewer.hxx>
33 #include <BRepBuilderAPI_MakeEdge.hxx>
34 #include <BRepBuilderAPI_MakeWire.hxx>
35 #include <BRepBuilderAPI_MakeFace.hxx>
39 #include <Graphic3d_AspectFillArea3d.hxx>
40 #include <Graphic3d_MaterialAspect.hxx>
42 #include <HYDROData_Channel.h>
43 #include <HYDROData_Document.h>
44 #include <HYDROData_DummyObject3D.h>
45 #include <HYDROData_Image.h>
46 #include <HYDROData_ImmersibleZone.h>
47 #include <HYDROData_Obstacle.h>
48 #include <HYDROData_PolylineXY.h>
49 #include <HYDROData_Polyline3D.h>
50 #include <HYDROData_Profile.h>
51 #include <HYDROData_Region.h>
52 #include <HYDROData_ShapesGroup.h>
53 #include <HYDROData_Stream.h>
54 #include <HYDROData_Zone.h>
57 #include <TopoDS_Wire.hxx>
58 #include <TopoDS_Face.hxx>
60 #include <TopExp_Explorer.hxx>
62 #include <BRep_Builder.hxx>
64 #include <Precision.hxx>
66 #include <Prs3d_ShadingAspect.hxx>
67 #include <Prs3d_LineAspect.hxx>
68 #include <Prs3d_IsoAspect.hxx>
70 #include <SUIT_MessageBox.h>
75 HYDROGUI_Shape::HYDROGUI_Shape( const Handle(AIS_InteractiveContext)& theContext,
76 const Handle(HYDROData_Entity)& theObject )
77 : myContext( theContext ),
78 myObject( theObject ),
79 myIsHighlight( false ),
80 myFillingColor( Qt::transparent ),
81 myBorderColor( Qt::black ),
82 myHighlightColor( Qt::white ),
83 myIsToUpdate( false ),
85 myDisplayMode( AIS_WireFrame )
89 HYDROGUI_Shape::~HYDROGUI_Shape()
93 if ( !myShape.IsNull() )
99 void HYDROGUI_Shape::display( const bool theIsUpdateViewer )
101 if ( myContext.IsNull() || myShape.IsNull() || !isVisible() )
104 myContext->Display( myShape, theIsUpdateViewer );
107 void HYDROGUI_Shape::erase( const bool theIsUpdateViewer )
109 if ( myContext.IsNull() || myShape.IsNull() )
112 myContext->Erase( myShape, theIsUpdateViewer );
115 void HYDROGUI_Shape::update( const bool theIsUpdateViewer,
116 const bool theIsDisplayOnTop )
118 setIsToUpdate( false );
120 if ( myContext.IsNull() )
123 bool isDeactivateSelection = false;
124 // Try to retrieve information from object
125 if ( !myObject.IsNull() )
127 Handle(HYDROData_Document) aDocument = HYDROData_Document::Document( myObject->Label() );
129 if ( myObject->IsKind( STANDARD_TYPE(HYDROData_ImmersibleZone) ) )
131 Handle(HYDROData_ImmersibleZone) aZoneObj =
132 Handle(HYDROData_ImmersibleZone)::DownCast( myObject );
134 TopoDS_Shape aZoneShape = aZoneObj->GetTopShape();
135 if ( !aZoneShape.IsNull() ) {
136 if ( aZoneShape.ShapeType() == TopAbs_FACE ) {
137 TopoDS_Face aZoneFace = TopoDS::Face( aZoneShape );
138 setFace( aZoneFace, false, false );
140 myTopoShape = aZoneShape;
141 myDisplayMode = myTextureFileName.isEmpty() ? AIS_Shaded : AIS_Shaded+2;
144 updateShape( false, false );
148 QColor aFillingColor = aZoneObj->GetFillingColor();
149 QColor aBorderColor = aZoneObj->GetBorderColor();
151 setFillingColor( aFillingColor, false, false );
152 setBorderColor( aBorderColor, false, false );
154 else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_PolylineXY) ) )
156 Handle(HYDROData_PolylineXY) aPolyline =
157 Handle(HYDROData_PolylineXY)::DownCast( myObject );
159 TopoDS_Shape aPolylineShape = aPolyline->GetShape();
161 if ( !aPolylineShape.IsNull() ) {
162 if ( aPolylineShape.ShapeType() == TopAbs_WIRE ) {
163 TopoDS_Wire aPolylineWire = TopoDS::Wire( aPolylineShape );
164 setWire( aPolylineWire, false, false );
166 myTopoShape = aPolylineShape;
167 myDisplayMode = AIS_WireFrame;
170 updateShape( false, false );
174 QColor aWireColor = aPolyline->GetWireColor();
175 setBorderColor( aWireColor, false, false );
177 else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_Polyline3D) ) )
179 Handle(HYDROData_Polyline3D) aPolyline =
180 Handle(HYDROData_Polyline3D)::DownCast( myObject );
182 TopoDS_Shape aPolylineShape = aPolyline->GetShape3D();
184 if ( !aPolylineShape.IsNull() ) {
185 if ( aPolylineShape.ShapeType() == TopAbs_WIRE ) {
186 TopoDS_Wire aPolylineWire = TopoDS::Wire( aPolylineShape );
187 setWire( aPolylineWire, false, false );
189 myTopoShape = aPolylineShape;
190 myDisplayMode = AIS_WireFrame;
193 updateShape( false, false );
197 QColor aWireColor = aPolyline->GetBorderColor();
198 setBorderColor( aWireColor, false, false );
200 else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_Zone) ) )
202 Handle(HYDROData_Zone) aZone =
203 Handle(HYDROData_Zone)::DownCast( myObject );
205 TopoDS_Face aZoneFace = TopoDS::Face( aZone->GetShape() );
207 setFace( aZoneFace, false, false );
208 if (aZone->IsMergingNeed() && aZone->GetMergeType() == HYDROData_Zone::Merge_UNKNOWN )
210 // Red color for a zone with bathymetry conflict
211 setFillingColor( Qt::red );
215 // Generate the filling color for zone
216 QStringList aGeomObjectsNames;
218 HYDROData_SequenceOfObjects aRefObjects = aZone->GetGeometryObjects();
219 HYDROData_SequenceOfObjects::Iterator anIter( aRefObjects );
220 for ( ; anIter.More(); anIter.Next() )
222 Handle(HYDROData_Object) aRefbject =
223 Handle(HYDROData_Object)::DownCast( anIter.Value() );
224 if ( aRefbject.IsNull() )
227 QString aRefObjectName = aRefbject->GetName();
228 if ( aRefObjectName.isEmpty() )
231 aGeomObjectsNames.append( aRefObjectName );
234 setFillingColor( HYDROGUI_Tool::GenerateFillingColor( aDocument, aGeomObjectsNames ) );
237 else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_Image) ) )
239 Handle(HYDROData_Image) anImageObj =
240 Handle(HYDROData_Image)::DownCast( myObject );
244 QString aTextureFileName = generateTextureFileName( anImageObj );
246 QImage anImage = anImageObj->Image();
247 QString aFilePath = anImageObj->GetFilePath();
248 QTransform aTrsf = anImageObj->Trsf();
250 int aWidth = anImage.width();
251 int aHeight = anImage.height();
253 QTransform anInversion = QTransform::fromScale( -1, -1 );
254 anImage = anImage.transformed( anInversion * aTrsf, Qt::SmoothTransformation );
256 // Workaround: Scale the texture image to the nearest width multiple 4 due to the CASCADE bug 23813
257 int aTrsfWidth = anImage.width();
258 int aDelta = aTrsfWidth % 4;
261 aTrsfWidth += ( 4 - aDelta );
263 anImage = anImage.scaledToWidth( aTrsfWidth );
265 // temporary optimization, to reduce the saved image size (and the texture quality)
266 QImage anImageToSave = anImage; //RKV:reduceTexture( anImage, 500 );
268 bool isSaved = anImageToSave.save( aTextureFileName );
270 QString aTitle = QObject::tr( "FILE_ERROR" );
271 QString aMessage = QObject::tr( "FILE_CAN_NOT_BE_CREATED" ).arg( aTextureFileName );
272 SUIT_MessageBox::warning( 0, aTitle, aMessage );
275 QPointF aPoint1( 0, 0 ); // 1: top left
276 QPointF aPoint2( aWidth, 0 ); // 2: top right
277 QPointF aPoint3( aWidth, aHeight ); // 3: bottom right
278 QPointF aPoint4( 0, aHeight ); // 4: bottom left
280 aPoint1 = aTrsf.map( aPoint1 );
281 aPoint2 = aTrsf.map( aPoint2 );
282 aPoint3 = aTrsf.map( aPoint3 );
283 aPoint4 = aTrsf.map( aPoint4 );
285 QPolygonF aPolygon = QPolygonF() << aPoint1 << aPoint2 << aPoint3 << aPoint4;
286 QRectF aRect = aPolygon.boundingRect();
288 gp_Pnt aPnt1( aRect.topLeft().x(), aRect.topLeft().y(), 0 );
289 gp_Pnt aPnt2( aRect.topRight().x(), aRect.topRight().y(), 0 );
290 gp_Pnt aPnt3( aRect.bottomRight().x(), aRect.bottomRight().y(), 0 );
291 gp_Pnt aPnt4( aRect.bottomLeft().x(), aRect.bottomLeft().y(), 0 );
293 TopoDS_Edge anEdge1 = BRepBuilderAPI_MakeEdge( aPnt1, aPnt2 ).Edge();
294 TopoDS_Edge anEdge2 = BRepBuilderAPI_MakeEdge( aPnt2, aPnt3 ).Edge();
295 TopoDS_Edge anEdge3 = BRepBuilderAPI_MakeEdge( aPnt3, aPnt4 ).Edge();
296 TopoDS_Edge anEdge4 = BRepBuilderAPI_MakeEdge( aPnt4, aPnt1 ).Edge();
298 TopoDS_Wire aWire = BRepBuilderAPI_MakeWire( anEdge1, anEdge2, anEdge3, anEdge4 ).Wire();
299 aWire.Closed( true );
301 setTextureFileName( aTextureFileName, false, false );
302 setFace( aWire, false, false );
303 isDeactivateSelection = true;
305 else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_Profile) ) )
307 Handle(HYDROData_Profile) aProfile =
308 Handle(HYDROData_Profile)::DownCast( myObject );
310 TopoDS_Wire aProfileWire;
312 if ( aProfile->IsValid() ) {
313 TopoDS_Shape aProfileShape = aProfile->GetShape3D();
315 if ( !aProfileShape.IsNull() &&
316 aProfileShape.ShapeType() == TopAbs_WIRE ) {
317 aProfileWire = TopoDS::Wire( aProfileShape );
321 setWire( aProfileWire, false, false );
323 QColor aWireColor = aProfile->GetBorderColor();
324 setBorderColor( aWireColor, false, false );
326 else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_Stream) ) ||
327 myObject->IsKind( STANDARD_TYPE(HYDROData_Channel) ) ||
328 myObject->IsKind( STANDARD_TYPE(HYDROData_Obstacle) ) )
330 Handle(HYDROData_Object) aGeomObject =
331 Handle(HYDROData_Object)::DownCast( myObject );
333 TopoDS_Shape anObjShape = aGeomObject->GetTopShape();
335 setShape( anObjShape, false, false );
337 QColor aFillingColor = aGeomObject->GetFillingColor();
338 QColor aBorderColor = aGeomObject->GetBorderColor();
340 setFillingColor( aFillingColor, false, false );
341 setBorderColor( aBorderColor, false, false );
343 else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_DummyObject3D) ) )
345 Handle(HYDROData_DummyObject3D) anObject3D =
346 Handle(HYDROData_DummyObject3D)::DownCast( myObject );
347 TopoDS_Shape aShape3D = anObject3D->GetShape();
349 setShape( aShape3D, false, false );
351 QColor aFillingColor = anObject3D->GetFillingColor();
352 QColor aBorderColor = anObject3D->GetBorderColor();
354 setFillingColor( aFillingColor, false, false );
355 setBorderColor( aBorderColor, false, false );
357 else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_ShapesGroup) ) )
359 Handle(HYDROData_ShapesGroup) aShapesGroup =
360 Handle(HYDROData_ShapesGroup)::DownCast( myObject );
362 TopTools_SequenceOfShape aShapes;
363 aShapesGroup->GetShapes( aShapes );
365 TopoDS_Compound aCompound;
366 BRep_Builder aCompoundBuilder;
367 aCompoundBuilder.MakeCompound( aCompound );
369 for ( int i = 1, n = aShapes.Length(); i <= n; ++i )
371 const TopoDS_Shape& aShape = aShapes.Value( i );
372 aCompoundBuilder.Add( aCompound, aShape );
375 setShape( aCompound, false, false );
379 if ( myShape.IsNull() || !isVisible() )
382 myContext->Display( myShape, theIsUpdateViewer );
384 if ( theIsDisplayOnTop ) {
385 // Display the shape on the top Z layer
386 Standard_Integer aNewLayerId = -1;
387 if ( myContext->CurrentViewer() &&
388 myContext->CurrentViewer()->AddZLayer( aNewLayerId ) &&
390 myContext->SetZLayer( myShape, aNewLayerId );
394 if (isDeactivateSelection)
395 myContext->Deactivate(myShape);
398 void HYDROGUI_Shape::setVisible( const bool theState,
399 const bool theIsUpdateViewer )
401 if ( myIsVisible == theState )
404 myIsVisible = theState;
406 if ( myShape.IsNull() )
410 myContext->Display( myShape, theIsUpdateViewer );
412 myContext->Erase( myShape, theIsUpdateViewer );
415 void HYDROGUI_Shape::highlight( bool theIsHighlight, bool isUpdateViewer )
417 if ( myIsHighlight == theIsHighlight )
420 myIsHighlight = theIsHighlight;
422 if ( myContext.IsNull() || myShape.IsNull() )
425 colorShapeBorder( getActiveColor() );
426 myContext->Display( myShape, isUpdateViewer );
429 bool HYDROGUI_Shape::isHighlighted() const
431 return myIsHighlight;
434 void HYDROGUI_Shape::setWire( const TopoDS_Wire& theWire,
435 const bool theToDisplay,
436 const bool theIsUpdateViewer )
438 myTopoShape = theWire;
439 myDisplayMode = AIS_WireFrame;
442 updateShape( theToDisplay, theIsUpdateViewer );
445 void HYDROGUI_Shape::setFaces( const TopoDS_Compound& theWires,
446 const bool theToDisplay,
447 const bool theIsUpdateViewer )
449 TopExp_Explorer anExp( theWires, TopAbs_WIRE );
450 TopoDS_Compound aCompound;
451 BRep_Builder aBuilder;
452 aBuilder.MakeCompound( aCompound );
454 for ( ; anExp.More(); anExp.Next() ) {
455 TopoDS_Wire aWire = TopoDS::Wire( anExp.Current() );
456 if ( aWire.IsNull() ) {
460 BRepBuilderAPI_MakeFace aMakeFace( aWire, Standard_True );
462 if( aMakeFace.IsDone() ) {
463 aBuilder.Add( aCompound, aMakeFace.Face() );
467 myTopoShape = aCompound;
468 myDisplayMode = AIS_Shaded;
471 updateShape( theToDisplay, theIsUpdateViewer );
474 void HYDROGUI_Shape::setFace( const TopoDS_Wire& theWire,
475 const bool theToDisplay,
476 const bool theIsUpdateViewer )
478 BRepBuilderAPI_MakeFace aFaceBuilder( theWire, Standard_True );
479 aFaceBuilder.Build();
480 if( aFaceBuilder.IsDone() )
482 TopoDS_Face aFace = aFaceBuilder.Face();
483 setFace( aFace, theToDisplay, theIsUpdateViewer );
487 void HYDROGUI_Shape::setFace( const TopoDS_Face& theFace,
488 const bool theToDisplay,
489 const bool theIsUpdateViewer )
491 myTopoShape = theFace;
492 myDisplayMode = myTextureFileName.isEmpty() ? AIS_Shaded : AIS_Shaded+2;
493 //Note: AIS_Shaded+2 is the same as AIS_ExactHLR
494 //TODO: it would be more suitable to use TexturedShape mode from GEOM_AISShape
497 updateShape( theToDisplay, theIsUpdateViewer );
500 void HYDROGUI_Shape::setShape( const TopoDS_Shape& theShape,
501 const bool theToDisplay,
502 const bool theIsUpdateViewer )
504 myTopoShape = theShape;
505 myDisplayMode = AIS_Shaded;
508 updateShape( theToDisplay, theIsUpdateViewer );
511 void HYDROGUI_Shape::setFillingColor( const QColor& theColor,
512 const bool theToDisplay,
513 const bool theIsUpdateViewer )
515 myFillingColor = theColor;
516 updateShape( theToDisplay, theIsUpdateViewer );
519 QColor HYDROGUI_Shape::getFillingColor() const
521 return myFillingColor;
524 void HYDROGUI_Shape::setBorderColor( const QColor& theColor,
525 const bool theToDisplay,
526 const bool theIsUpdateViewer )
528 myBorderColor = theColor;
529 updateShape( theToDisplay, theIsUpdateViewer );
532 QColor HYDROGUI_Shape::getBorderColor() const
534 return myBorderColor;
537 void HYDROGUI_Shape::setHighlightColor( const QColor& theColor )
539 myHighlightColor = theColor;
542 QColor HYDROGUI_Shape::getHighlightColor() const
544 return myHighlightColor;
547 void HYDROGUI_Shape::setTextureFileName( const QString& theFileName,
548 const bool theToDisplay,
549 const bool theIsUpdateViewer )
551 myTextureFileName = theFileName;
552 updateShape( theToDisplay, theIsUpdateViewer );
555 QString HYDROGUI_Shape::getTextureFileName() const
557 return myTextureFileName;
560 void HYDROGUI_Shape::buildShape()
562 // Erase previously created shape
565 if ( myTopoShape.IsNull() ) {
570 QString aTextureFileName = getTextureFileName();
571 bool anIsTexture = !aTextureFileName.isEmpty();
575 myShape = new AIS_TexturedShape( myTopoShape );
579 myShape = new AIS_Shape( myTopoShape );
582 myShape->SetHLRAngleAndDeviation( 0.0001 );
584 if ( !myObject.IsNull() )
585 myShape->SetOwner( myObject );
587 myShape->SetTransparency( 0 );
588 myShape->SetDisplayMode( (AIS_DisplayMode)myDisplayMode );
592 Handle(AIS_TexturedShape) aTexturedShape =
593 Handle(AIS_TexturedShape)::DownCast( myShape );
595 aTexturedShape->SetTextureFileName( HYDROGUI_Tool::ToAsciiString( aTextureFileName ) );
596 aTexturedShape->SetTextureMapOn();
597 // Just use the texture image as is
598 aTexturedShape->DisableTextureModulate();
599 aTexturedShape->SetTextureRepeat( false ); // don't repeat the texture image on the face
602 // Init default params for shape
603 const Handle(AIS_Drawer)& anAttributes = myShape->Attributes();
604 if ( !anAttributes.IsNull() )
606 Handle(Prs3d_IsoAspect) anIsoAspect = anAttributes->UIsoAspect();
607 if ( !anIsoAspect.IsNull() ) {
608 anIsoAspect->SetNumber( 0 );
609 anAttributes->SetUIsoAspect( anIsoAspect );
612 anIsoAspect = anAttributes->VIsoAspect();
613 if ( !anIsoAspect.IsNull() ) {
614 anIsoAspect->SetNumber( 0 );
615 anAttributes->SetVIsoAspect( anIsoAspect );
618 if ( myDisplayMode == AIS_Shaded )
620 Handle(Prs3d_ShadingAspect) aShadingAspect = anAttributes->ShadingAspect();
621 if ( !aShadingAspect.IsNull() )
623 Graphic3d_MaterialAspect aMatAspect( Graphic3d_NOM_PLASTIC );
624 //aMatAspect.SetAmbient( 1 );
625 //aMatAspect.SetDiffuse( 0 );
627 aShadingAspect->Aspect()->SetFrontMaterial( aMatAspect );
628 aShadingAspect->Aspect()->SetBackMaterial( aMatAspect );
631 else if ( myDisplayMode == AIS_WireFrame )
633 anAttributes->SetWireDraw( true );
638 void HYDROGUI_Shape::updateShape( const bool theToDisplay,
639 const bool theIsUpdateViewer )
641 if ( myShape.IsNull() )
644 const Handle(AIS_Drawer)& anAttributes = myShape->Attributes();
645 if ( !anAttributes.IsNull() )
647 if ( myDisplayMode == AIS_Shaded )
649 // Coloring face filling
650 Handle(Prs3d_ShadingAspect) aShadingAspect = anAttributes->ShadingAspect();
651 if ( !aShadingAspect.IsNull() )
653 Quantity_Color aFillingColor( getQuantityColorVal( myFillingColor.red() ),
654 getQuantityColorVal( myFillingColor.green() ),
655 getQuantityColorVal( myFillingColor.blue() ),
658 aShadingAspect->SetColor( aFillingColor );
659 aShadingAspect->SetTransparency( 1 - getQuantityColorVal( myFillingColor.alpha() ) );
662 else if ( myDisplayMode == AIS_WireFrame )
667 colorShapeBorder( getActiveColor() );
670 if ( !theToDisplay || !isVisible() || myContext.IsNull() )
673 myContext->Display( myShape, theIsUpdateViewer );
676 QColor HYDROGUI_Shape::getActiveColor() const
678 return isHighlighted() ? myHighlightColor : myBorderColor;
681 double HYDROGUI_Shape::getQuantityColorVal( const int theColorVal )
683 return theColorVal == 0 ? 0 : ( (double)theColorVal / 255 );
686 void HYDROGUI_Shape::colorShapeBorder( const QColor& theColor )
688 if ( myShape.IsNull() )
691 const Handle(AIS_Drawer)& anAttributes = myShape->Attributes();
692 if ( anAttributes.IsNull() )
695 Quantity_Color aBorderColor( getQuantityColorVal( theColor.red() ),
696 getQuantityColorVal( theColor.green() ),
697 getQuantityColorVal( theColor.blue() ),
699 if ( myDisplayMode == AIS_Shaded )
701 if ( theColor.alpha() == 0 )
703 anAttributes->SetFaceBoundaryDraw( false );
707 anAttributes->SetFaceBoundaryDraw( true );
709 Handle(Prs3d_LineAspect) aBoundaryAspect = anAttributes->FaceBoundaryAspect();
710 if ( !aBoundaryAspect.IsNull() )
712 aBoundaryAspect->SetColor( aBorderColor );
713 anAttributes->SetFaceBoundaryAspect( aBoundaryAspect );
717 else if ( myDisplayMode == AIS_WireFrame )
719 myShape->SetColor( aBorderColor );
723 QString HYDROGUI_Shape::generateTextureFileName( const Handle(HYDROData_Entity)& theImageObj )
726 if( !theImageObj.IsNull() )
728 QString aTempDir = HYDROGUI_Tool::GetTempDir( true );
730 int aStudyId = HYDROGUI_Tool::GetActiveStudyId();
731 QString aPrefix = QString( "image_%1" ).arg( aStudyId );
733 QString anEntry = HYDROGUI_DataObject::dataObjectEntry( theImageObj, false );
734 anEntry.replace( ':', '_' );
736 QString anExtension = "bmp";
738 aResult = QString( "%1/%2_%3.%4" ).arg( aTempDir, aPrefix, anEntry, anExtension );
743 void HYDROGUI_Shape::removeTextureFile() const
745 QFile aFile( getTextureFileName() );
750 QImage HYDROGUI_Shape::reduceTexture( const QImage& theImage, const int theSizeLimit )
752 double aSizeLimit = (double)theSizeLimit;
753 double aWidth = (double)theImage.width();
754 double aHeight = (double)theImage.height();
755 if( aWidth > aSizeLimit || aHeight > aSizeLimit )
757 if( aWidth > aHeight )
759 aHeight /= ( aWidth / aSizeLimit );
764 aWidth /= ( aHeight / aSizeLimit );
765 aHeight = aSizeLimit;
768 return theImage.scaled( aWidth, aHeight, Qt::KeepAspectRatio, Qt::SmoothTransformation );