1 // Copyright (C) 2014-2015 EDF-R&D
2 // This library is free software; you can redistribute it and/or
3 // modify it under the terms of the GNU Lesser General Public
4 // License as published by the Free Software Foundation; either
5 // version 2.1 of the License, or (at your option) any later version.
7 // This library is distributed in the hope that it will be useful,
8 // but WITHOUT ANY WARRANTY; without even the implied warranty of
9 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
10 // Lesser General Public License for more details.
12 // You should have received a copy of the GNU Lesser General Public
13 // License along with this library; if not, write to the Free Software
14 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
19 #ifndef HYDROGUI_PRS_H
20 #define HYDROGUI_PRS_H
22 #include <HYDROData_Entity.h>
24 #include <GraphicsView_Object.h>
28 Description : Base class for all HYDRO presentation
30 class HYDROGUI_Prs : public GraphicsView_Object
33 HYDROGUI_Prs( const Handle(HYDROData_Entity)& theObject );
34 virtual ~HYDROGUI_Prs();
37 Handle(HYDROData_Entity) getObject() const { return myObject; }
39 bool getIsToUpdate() const { return myIsToUpdate; }
40 void setIsToUpdate( bool theState ) { myIsToUpdate = theState; }
43 // from GraphicsView_Object
44 virtual void addTo( GraphicsView_ViewPort* theViewPort );
47 QCursor* getHighlightCursor() const { return myHighlightCursor; }
50 Handle(HYDROData_Entity) myObject;
54 QCursor* myHighlightCursor;