1 // Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 #include "HYDROGUI_NameValidator.h"
24 #include "HYDROGUI_Tool.h"
25 #include "HYDROGUI_Module.h"
27 HYDROGUI_NameValidator::HYDROGUI_NameValidator( HYDROGUI_Module* theModule, QObject* parent )
28 : QValidator( parent ), myModule( theModule )
32 HYDROGUI_NameValidator::~HYDROGUI_NameValidator()
36 QValidator::State HYDROGUI_NameValidator::validate( QString & theName, int & thePos ) const
38 State aRes = Acceptable;
39 QString aName = theName.simplified();
41 if ( aName.isEmpty() )
45 else if( !myEditedObject.IsNull() && myEditedObject->GetName() != theName )
47 // check that there are no other objects with the same name in the document
48 Handle(HYDROData_Entity) anObject = HYDROGUI_Tool::FindObjectByName( myModule, aName );
49 if ( !anObject.IsNull() )
58 void HYDROGUI_NameValidator::fixup( QString & theName ) const
60 theName = theName.simplified();
61 if ( theName.isEmpty() )
67 emit alreadyExists( theName );
70 theName = myEditedObject->GetName();
73 void HYDROGUI_NameValidator::setEditedObject( const Handle(HYDROData_Entity) theObj )
75 myEditedObject = theObj;