1 // HOMARD HOMARD : implementation of HOMARD idl descriptions
3 // Copyright (C) 2011-2013 CEA/DEN, EDF R&D
5 // This library is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU Lesser General Public
7 // License as published by the Free Software Foundation; either
8 // version 2.1 of the License.
10 // This library is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 // Lesser General Public License for more details.
15 // You should have received a copy of the GNU Lesser General Public
16 // License along with this library; if not, write to the Free Software
17 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 // File : HOMARD_Boundary.cxx
22 // Author : Paul RASCLE, EDF
26 // L'ordre de description des fonctions est le meme dans tous les fichiers
27 // HOMARD_aaaa.idl, HOMARD_aaaa.hxx, HOMARD_aaaa.cxx, HOMARD_aaaa_i.hxx, HOMARD_aaaa_i.cxx :
28 // 1. Les generalites : Name, Delete, DumpPython, Dump, Restore
29 // 2. Les caracteristiques
30 // 3. Le lien avec les autres structures
32 // Quand les 2 fonctions Setxxx et Getxxx sont presentes, Setxxx est decrit en premier
34 #include "HOMARD_Boundary.hxx"
36 #include "utilities.h"
38 //=============================================================================
40 * default constructor:
42 //=============================================================================
43 HOMARD_Boundary::HOMARD_Boundary():
44 _Name( "" ),_Type( 1 ),
45 _Xmin( 0 ), _Xmax( 0 ), _Ymin( 0 ), _Ymax( 0 ), _Zmin( 0 ), _Zmax( 0 ),
46 _Xaxe( 0 ), _Yaxe( 0 ), _Zaxe( 0 ),
47 _Xcentre( 0 ), _Ycentre( 0 ), _Zcentre( 0 ), _rayon( 0 ),
48 _Xincr( 0 ), _Yincr( 0 ), _Zincr( 0 )
50 MESSAGE("HOMARD_Boundary");
53 //=============================================================================
54 HOMARD_Boundary::~HOMARD_Boundary()
56 MESSAGE("~HOMARD_Boundary");
58 //=============================================================================
59 //=============================================================================
61 //=============================================================================
62 //=============================================================================
63 void HOMARD_Boundary::SetName( const char* Name )
65 _Name = std::string( Name );
67 //=============================================================================
68 std::string HOMARD_Boundary::GetName() const
72 //=============================================================================
73 std::string HOMARD_Boundary::GetDumpPython() const
75 std::ostringstream aScript;
76 aScript << "\n# Creation of the ";
82 aScript << "discrete boundary " << _Name << "\n";
83 aScript << "\t" << _Name << " = homard.CreateBoundaryDi(\"" << _Name << "\", ";
84 aScript << "\"" << _MeshName << "\", ";
85 aScript << "\"" << _MeshFile << "\")\n";
90 aScript << "cylinder " << _Name << "\n";
91 aScript << "\t" << _Name << " = homard.CreateBoundaryCylinder(\"" << _Name << "\", ";
92 aScript << _Xcentre << ", " << _Ycentre << ", " << _Zcentre << ", " << _Xaxe << ", " << _Yaxe << ", " << _Zaxe << ", " << _rayon << ")\n";
97 aScript << "sphere " << _Name << "\n";
98 aScript << "\t" << _Name << " = homard.CreateBoundarySphere(\"" << _Name << "\", ";
99 aScript << _Xcentre << ", " << _Ycentre << ", " << _Zcentre << ", " << _rayon << ")\n";
104 aScript << "cone " << _Name << "\n";
105 aScript << "\t" << _Name << " = homard.CreateBoundaryConeA(\"" << _Name << "\", ";
106 aScript << _Xaxe << ", " << _Yaxe << ", " << _Zaxe << ", " << _Angle << ", " << _Xcentre << ", " << _Ycentre << ", " << _Zcentre << ")\n";
111 aScript << "cone " << _Name << "\n";
112 aScript << "\t" << _Name << " = homard.CreateBoundaryConeR(\"" << _Name << "\", ";
113 aScript << _Xcentre1 << ", " << _Ycentre1 << ", " << _Zcentre1 << ", " << _Rayon1 << ", " << _Xcentre2 << ", " << _Ycentre2 << ", " << _Zcentre2 << ", " << _Rayon2 << ")\n";
118 return aScript.str();
120 //=============================================================================
121 //=============================================================================
123 //=============================================================================
124 //=============================================================================
125 void HOMARD_Boundary::SetType( int Type )
129 //=============================================================================
130 int HOMARD_Boundary::GetType() const
134 //=============================================================================
135 void HOMARD_Boundary::SetMeshName( const char* MeshName )
137 _MeshName = std::string( MeshName );
139 //=============================================================================
140 std::string HOMARD_Boundary::GetMeshName() const
144 //=============================================================================
145 void HOMARD_Boundary::SetMeshFile( const char* MeshFile )
147 _MeshFile = std::string( MeshFile );
149 //=============================================================================
150 std::string HOMARD_Boundary::GetMeshFile() const
154 //=======================================================================================
155 void HOMARD_Boundary::SetCylinder( double X0, double X1, double X2,
156 double X3, double X4, double X5, double X6 )
158 _Xcentre = X0; _Ycentre = X1; _Zcentre = X2;
159 _Xaxe = X3; _Yaxe = X4; _Zaxe = X5;
162 //======================================================================
163 void HOMARD_Boundary::SetSphere( double X0, double X1, double X2, double X3 )
165 _Xcentre = X0; _Ycentre = X1; _Zcentre = X2;
168 //======================================================================
169 void HOMARD_Boundary::SetConeR( double Xcentre1, double Ycentre1, double Zcentre1, double Rayon1,
170 double Xcentre2, double Ycentre2, double Zcentre2, double Rayon2)
172 _Xcentre1 = Xcentre1; _Ycentre1 = Ycentre1; _Zcentre1 = Zcentre1;
174 _Xcentre2 = Xcentre2; _Ycentre2 = Ycentre2; _Zcentre2 = Zcentre2;
177 //======================================================================
178 void HOMARD_Boundary::SetConeA( double Xaxe, double Yaxe, double Zaxe, double Angle,
179 double Xcentre, double Ycentre, double Zcentre)
181 _Xaxe = Xaxe; _Yaxe = Yaxe; _Zaxe = Zaxe;
183 _Xcentre = Xcentre; _Ycentre = Ycentre; _Zcentre = Zcentre;
185 //=======================================================================================
186 std::vector<double> HOMARD_Boundary::GetCoords() const
188 std::vector<double> mesCoor;
195 mesCoor.push_back( _Xcentre );
196 mesCoor.push_back( _Ycentre );
197 mesCoor.push_back( _Zcentre );
198 mesCoor.push_back( _Xaxe );
199 mesCoor.push_back( _Yaxe );
200 mesCoor.push_back( _Zaxe );
201 mesCoor.push_back( _rayon );
207 mesCoor.push_back( _Xcentre );
208 mesCoor.push_back( _Ycentre );
209 mesCoor.push_back( _Zcentre );
210 mesCoor.push_back( _rayon );
213 // Cone defini par un axe et un angle
216 mesCoor.push_back( _Xaxe );
217 mesCoor.push_back( _Yaxe );
218 mesCoor.push_back( _Zaxe );
219 mesCoor.push_back( _Angle );
220 mesCoor.push_back( _Xcentre );
221 mesCoor.push_back( _Ycentre );
222 mesCoor.push_back( _Zcentre );
225 // Cone defini par les 2 rayons
228 mesCoor.push_back( _Xcentre1 );
229 mesCoor.push_back( _Ycentre1 );
230 mesCoor.push_back( _Zcentre1 );
231 mesCoor.push_back( _Rayon1 );
232 mesCoor.push_back( _Xcentre2 );
233 mesCoor.push_back( _Ycentre2 );
234 mesCoor.push_back( _Zcentre2 );
235 mesCoor.push_back( _Rayon2 );
238 VERIFICATION( (_Type>=1) && (_Type<=4) ) ;
242 //======================================================================
243 void HOMARD_Boundary::SetLimit( double X0, double X1, double X2 )
245 _Xincr = X0; _Yincr = X1; _Zincr = X2;
247 //=======================================================================================
248 std::vector<double> HOMARD_Boundary::GetLimit() const
250 std::vector<double> mesLimit;
251 mesLimit.push_back( _Xincr );
252 mesLimit.push_back( _Yincr );
253 mesLimit.push_back( _Zincr );
256 //=============================================================================
257 void HOMARD_Boundary::AddGroup( const char* Group)
259 _ListGroupSelected.push_back(Group);
261 //=============================================================================
262 void HOMARD_Boundary::SetGroups( const std::list<std::string>& ListGroup )
264 _ListGroupSelected.clear();
265 std::list<std::string>::const_iterator it = ListGroup.begin();
266 while(it != ListGroup.end())
267 _ListGroupSelected.push_back((*it++));
269 //=============================================================================
270 const std::list<std::string>& HOMARD_Boundary::GetGroups() const
272 return _ListGroupSelected;
274 //=============================================================================
275 //=============================================================================
276 // Liens avec les autres structures
277 //=============================================================================
278 //=============================================================================
279 void HOMARD_Boundary::SetCaseCreation( const char* NomCasCreation )
281 _NomCasCreation = std::string( NomCasCreation );
283 //=============================================================================
284 std::string HOMARD_Boundary::GetCaseCreation() const
286 return _NomCasCreation;
288 //=============================================================================