2 // class : Les cylindres
7 #include "HexEltBase.hxx"
11 class Cylinder : public EltBase
14 Vertex* getBase () { return c_base; }
15 Vector* getDirection () { return c_dir; }
16 double getRadius () { return c_radius; }
17 double getHeight () { return c_height; }
20 Cylinder (Vertex* b, Vector* v, double r, double h);
21 Vertex* interCylinder (Cylinder* other);
31 // ------------------------------------------- Inlining