1 // Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SALOME_GenericObj_i_HH
24 // File : SALOME_GenericObj_i.hh
25 // Author : Alexey PETROV
28 #ifndef SALOME_GenericObj_i_HH
29 #define SALOME_GenericObj_i_HH
32 #include "SALOMEconfig.h"
33 #include CORBA_SERVER_HEADER(SALOME_GenericObj)
36 # if defined GENERICOBJ_EXPORTS || defined SalomeGenericObj_EXPORTS
37 # define GENERICOBJ_EXPORT __declspec( dllexport )
39 # define GENERICOBJ_EXPORT __declspec( dllimport )
42 # define GENERICOBJ_EXPORT
46 #pragma warning(disable:4275) // Disable warning interface non dll
47 #pragma warning(disable:4251) // Warning DLL Interface ...
51 class GENERICOBJ_EXPORT GenericObj_i :
52 public virtual POA_SALOME::GenericObj,
53 public virtual PortableServer::ServantBase
56 PortableServer::POA_var myPOA;
59 // In the constructor you can provide default POA for the servant
60 GenericObj_i(PortableServer::POA_ptr thePOA = PortableServer::POA::_nil());
61 // The function is used implicetly in "_this" function
62 virtual PortableServer::POA_ptr _default_POA();
63 public: // Follow functions is IDL defined
64 /*! Increase the reference count (mark as used by another object).*/
65 virtual void Register();
66 /*! Decrease the reference count (release by another object).*/
67 virtual void UnRegister();
68 /*! \brief Obsolete, left for compatibility reasons only. Use UnRegister() instead.*/
69 virtual void Destroy();