1 <?xml version="1.0" encoding="utf-8"?>
3 <TS version="2.0" language="en_US">
7 <source>GMSH_2D_HYPOTHESIS</source>
8 <translation>Gmsh 2D</translation>
11 <source>GMSH_2D_TITLE</source>
12 <translation>Hypothesis Construction</translation>
15 <source>GMSH_3D_HYPOTHESIS</source>
16 <translation>Gmsh 3D</translation>
19 <source>GMSH_3D_TITLE</source>
20 <translation>Hypothesis Construction</translation>
23 <source>GMSH_MAX_SIZE</source>
24 <translation>Max. Size</translation>
27 <source>GMSH_MIN_SIZE</source>
28 <translation>Min. Size</translation>
31 <source>GMSH_SECOND_ORDER</source>
32 <translation>Second Order</translation>
35 <source>GMSH_COMPOUND</source>
36 <translation>Compounds</translation>
39 <source>GMSH_COMPOUND_ENTRY_COLUMN</source>
40 <translation>Entry</translation>
43 <source>GMSH_COMPOUND_NAME_COLUMN</source>
44 <translation>Name</translation>
47 <source>GMSH_COMPOUND_ADD</source>
48 <translation>Add</translation>
51 <source>GMSH_COMPOUND_REMOVE</source>
52 <translation>Remove</translation>
55 <source>GMSH_2D_ALGO</source>
56 <translation>2D algorithm </translation>
59 <source>GMSH_AUTOMATIC</source>
60 <translation>Automatic</translation>
63 <source>GMSH_MESH_ADAPT</source>
64 <translation>Mesh adapt</translation>
67 <source>GMSH_DELAUNAY</source>
68 <translation>Delaunay</translation>
71 <source>GMSH_FRONTAL</source>
72 <translation>Frontal</translation>
75 <source>GMSH_DELAUNAY_FOR_QUAD</source>
76 <translation>Delaunay for quads</translation>
79 <source>GMSH_PACKING_OF_PARALLELOGRAMS</source>
80 <translation>Packing of parallelograms</translation>
83 <source>GMSH_3D_ALGO</source>
84 <translation>3D Algorithm</translation>
87 <source>GMSH_FRONTAL_DELAUNAY</source>
88 <translation>Frontal Delaunay</translation>
91 <source>GMSH_FRONTAL_HEX</source>
92 <translation>Frontal Hex</translation>
95 <source>GMSH_MMG3D</source>
96 <translation>MMG3D</translation>
99 <source>GMSH_R_TREE</source>
100 <translation>R-tree</translation>
103 <source>GMSH_2D_RECOMB_ALGO</source>
104 <translation>2D recombination algorithm</translation>
107 <source>GMSH_STANDARD</source>
108 <translation>Standard</translation>
111 <source>GMSH_BLOSSOM</source>
112 <translation>Blossom</translation>
115 <source>GMSH_RECOMBINE_ALL</source>
116 <translation>Recombine all triangular meshes</translation>
119 <source>GMSH_SUBDIV_ALGO</source>
120 <translation>Subdivision algorithm</translation>
123 <source>GMSH_NONE</source>
124 <translation>None</translation>
127 <source>GMSH_ALL_QUADS</source>
128 <translation>All Quads</translation>
131 <source>GMSH_ALL_HEXAS</source>
132 <translation>All Hexas</translation>
135 <source>GMSH_REMESH_ALGO</source>
136 <translation>Remeshing algorithm</translation>
139 <source>GMSH_NO_SPLIT</source>
140 <translation>No split</translation>
143 <source>GMSH_AUTO</source>
144 <translation>Automatic</translation>
147 <source>GMSH_AUTO_ONLY_WITH_METIS</source>
148 <translation>Automatic only with Metis</translation>
151 <source>GMSH_REMESH_PARA</source>
152 <translation>Remeshing parametrization</translation>
155 <source>GMSH_HARMONIC</source>
156 <translation>Harmonic</translation>
159 <source>GMSH_CONFORMAL</source>
160 <translation>Conformal</translation>
163 <source>GMSH_RBF_HARMONIC</source>
164 <translation>Rbf Harmonic</translation>
167 <source>GMSH_SMOOTHING_STEPS</source>
168 <translation>Smoothing steps</translation>
171 <source>GMSH_SIZE_FACTOR</source>
172 <translation>Element size factor</translation>
175 <source>GMSH_USE_INCOMPLETE_ELEMENT</source>
176 <translation>Use incomplete elements</translation>