1 <?xml version="1.0" encoding="utf-8"?>
3 <TS version="2.0" language="en_US">
5 <name>GLViewer_ViewFrame</name>
7 <source>MNU_FITSELECT</source>
8 <translation>Fit Selection</translation>
11 <source>DSC_FITSELECT</source>
12 <translation>Fit area of selection within the view frame</translation>
15 <source>MNU_DUMP_VIEW</source>
16 <translation>Dump</translation>
19 <source>DSC_DUMP_VIEW</source>
20 <translation>Saves the active view in the image file</translation>
23 <source>MNU_PAN_VIEW</source>
24 <translation>Panning</translation>
27 <source>DSC_PAN_VIEW</source>
28 <translation>Panning the view</translation>
31 <source>MNU_GLOBALPAN_VIEW</source>
32 <translation>Global Panning</translation>
35 <source>DSC_GLOBALPAN_VIEW</source>
36 <translation>Selection of a new center of the view</translation>
39 <source>MNU_ZOOM_VIEW</source>
40 <translation>Zoom</translation>
43 <source>DSC_ZOOM_VIEW</source>
44 <translation>Zoom the view</translation>
47 <source>MNU_FITALL</source>
48 <translation>Fit All</translation>
51 <source>DSC_FITALL</source>
52 <translation>Fit all objects inside the view frame</translation>
55 <source>MNU_RESET_VIEW</source>
56 <translation>Reset</translation>
59 <source>DSC_RESET_VIEW</source>
60 <translation>Reset View Point</translation>
63 <source>MNU_FITRECT</source>
64 <translation>Fit Area</translation>
67 <source>DSC_FITRECT</source>
68 <translation>Fit area within the view frame</translation>
71 <source>LBL_TOOLBAR_LABEL</source>
72 <translation>View Operations</translation>
76 <name>GLViewer_ViewManager</name>
78 <source>GL_VIEW_TITLE</source>
79 <translation>GL Scene:%M - viewer:%V</translation>
83 <name>GLViewer_Viewer</name>
85 <source>CHANGE_BGCOLOR</source>
86 <translation>Change background...</translation>