1 // Copyright (C) 2007-2008 OPEN CASCADE, CEA/DEN, EDF R&D
3 // This library is free software; you can redistribute it and/or
4 // modify it under the terms of the GNU Lesser General Public
5 // License as published by the Free Software Foundation; either
6 // version 2.1 of the License.
8 // This library is distributed in the hope that it will be useful,
9 // but WITHOUT ANY WARRANTY; without even the implied warranty of
10 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 // Lesser General Public License for more details.
13 // You should have received a copy of the GNU Lesser General Public
14 // License along with this library; if not, write to the Free Software
15 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 // File : GHS3DPRLPlugin_GHS3DPRL.hxx
22 // Author : Christian VAN WAMBEKE (CEA) (from Hexotic plugin Lioka RAZAFINDRAZAKA)
26 #ifndef _GHS3DPRLPlugin_GHS3DPRL_HXX_
27 #define _GHS3DPRLPlugin_GHS3DPRL_HXX_
29 #include "SMESH_3D_Algo.hxx"
30 #include "SMESH_Mesh.hxx"
31 #include "Utils_SALOME_Exception.hxx"
34 class GHS3DPRLPlugin_Hypothesis;
36 class GHS3DPRLPlugin_GHS3DPRL: public SMESH_3D_Algo
39 GHS3DPRLPlugin_GHS3DPRL(int hypId, int studyId, SMESH_Gen* gen);
40 virtual ~GHS3DPRLPlugin_GHS3DPRL();
42 virtual bool CheckHypothesis(SMESH_Mesh& aMesh,
43 const TopoDS_Shape& aShape,
44 SMESH_Hypothesis::Hypothesis_Status& aStatus);
46 void SetParameters(const GHS3DPRLPlugin_Hypothesis* hyp);
48 virtual bool Compute(SMESH_Mesh& aMesh,
49 const TopoDS_Shape& aShape);
51 ostream & SaveTo(ostream & save);
52 istream & LoadFrom(istream & load);
53 friend ostream & operator << (ostream & save, GHS3DPRLPlugin_GHS3DPRL & hyp);
54 friend istream & operator >> (istream & load, GHS3DPRLPlugin_GHS3DPRL & hyp);
57 const GHS3DPRLPlugin_Hypothesis* _hypothesis;
64 int _NbPart; //number of partitions
65 bool _KeepFiles; //tepal file .noboite binary or not
66 bool _Background; //true for big meshes