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1 // Copyright (C) 2007-2016  CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
10 //
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14 // Lesser General Public License for more details.
15 //
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22
23 //  File   : GEOMImpl_Block6Explorer.hxx
24 //  Module : GEOMImpl
25
26 #ifndef GEOMImpl_Block6Explorer_HeaderFile
27 #define GEOMImpl_Block6Explorer_HeaderFile
28
29 #include <TopoDS_Shape.hxx>
30 #include <TopoDS_Wire.hxx>
31 #include <TopTools_Array1OfShape.hxx>
32 #include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
33 #include <TCollection_AsciiString.hxx>
34 #include <gp_Trsf.hxx>
35
36   //  Class GEOMImpl_Block6Explorer gives easy and fast access to a certain sub-elements of hexahedral solid
37   //  Each face   can be accessed by its global ID [1-6]
38   //  Each edge   can be accessed by its global ID [1-12] or by its local NB [1-4] inside certain face
39   //  Each vertex can be accessed by its global ID [1-8] or  by its local NB [1-4] inside certain face
40   //  Numeration of the sub-shapes is defined in constructors, see they comments
41   //
42   //                  face 2       face 4          |           4 face     2 face                   |
43   //                       |           /           |            \         |                        |
44   //                      \|/        |/_           |            _\|      \|/                       |
45   //                       '         '             |              '       '                        |
46   //                    8_______7__7               |               7__7_______8                    |
47   //                   /|         /|               |               |\         |\                   |
48   //                  8 12       6 11              |              11 6       12 8                  |
49   //                 /  |       /  |               |               |  \       |  \                 |
50   //               5/______5__6/   |               |               |   \6__5______\5               |
51   //  face 5 --->  |    |     |    |  <--- 6 face  |  face 6 --->  |    |     |    |  <--- 5 face  |
52   //               |    |__3__|____|               |               |____|__3__|    |               |
53   //               |   /4     |   /3               |               3\   |     4\   |               |
54   //               |  /       |  /                 |                 \  |       \  |               |
55   //               9 4       10 2                  |                  2 10       4 9               |
56   //               |/__1______|/                   |                   \|______1__\|               |
57   //               1          2                    |                    2          1               |
58   //            _.        .                        |                        .       ._             |
59   //            /|       /|\                       |                       /|\      |\             |
60   //           /          |                        |                        |         \            |
61   //          3 face      1 face                   |                   face 1     face 3           |
62   //                                               |                                               |
63   //  Picture 1 (right orientation)                |  Picture 2 (left orientation)                 |
64   //                                                                                               |
65   //  For the moment, the orientation of numbering is not controlled
66
67   // Faces: 1 - bottom, 2 - top, 3 - front, 4 - back, 5 - left (right), 6 - right (left)
68
69   //
70   //                             4_______3__3         2 ______2__3
71   //                            /          /          |          |
72   //                           4          2           1          3
73   //                          /          /            |          |
74   //                        1/______1__2/             |          |
75   //                                                  |          |
76   //                                                  | __4______|
77   //                           face 2       face 4    1          4
78   //                                |           /
79   //                               \|/        |/_
80   //                                '         '
81   //        3                    8_______7__7                    3
82   //       /|                   /|         /|                   /|
83   //      3 2                  8 12       6 11                 3 2
84   //     /  |                 /  |       /  |                 /  |
85   //   4/   |               5/______5__6/   |               4/   |
86   //   |    |  face 5 --->  |    |     |    |  <--- 6 face  |    |
87   //   |    |               |    |__3__|____|               |    |
88   //   |   /2               |   /4     |   /3               |   /2
89   //   |  /                 |  /       |  /                 |  /
90   //   4 1                  9 4       10 2                  4 1
91   //   |/                   |/__1______|/                   |/
92   //   1                    1          2                    1
93   //                     _.        .
94   //                     /|       /|\
95   //                    /          |
96   //   2 ______2__3    3 face      1 face
97   //   |          |
98   //   |          |               __3_______
99   //   |          |             /4         /3
100   //   |          |            /          /
101   //   1          3           4          2
102   //   | __4______|          /__1______ /
103   //   1          4         1          2
104   //
105   //  Picture 3 (On periferal pictures the local
106   //  numeration of edges and vertices is shown)
107
108 class GEOMImpl_Block6Explorer
109 {
110  public:
111   // ---------- PUBLIC METHODS ----------
112
113   GEOMImpl_Block6Explorer ();
114   // Constructor.
115
116   // Initialization by existing solid,
117   // sub-elements regulate numeration
118
119   void InitByBlock (const TopoDS_Shape& theBlock);
120   // Init by hexahedral solid. First face, edge and vertex is defined randomly
121
122   void InitByBlockAndFace (const TopoDS_Shape& theBlock,
123                            const TopoDS_Shape& theFace);
124   // Constructor from hexahedral solid, making theFace the first face.
125   // First edge and vertex is defined randomly from theFace entities
126
127   void InitByBlockAndEdges (const TopoDS_Shape& theBlock,
128                             const TopoDS_Shape& theEdge1,
129                             const TopoDS_Shape& theEdge2);
130   // Init by hexahedral solid, making theEdge1 the first, theEdge2 the fird.
131   // First vertex is defined randomly from theEdge1 vertices
132   // (Picture 1 and Picture 2 shows two possible cases)
133
134   void InitByBlockAndVertices (const TopoDS_Shape& theBlock,
135                                const TopoDS_Shape& theVertex1,
136                                const TopoDS_Shape& theVertex2,
137                                const TopoDS_Shape& theVertex3);
138   // Init by hexahedral solid, making theVertex1 the first,
139   // theVertex2 the second and theVertex3 the fird vertices.
140
141   // Initialization by parts of solid to be built
142
143   void InitByTwoFaces (const TopoDS_Shape& theFace1,
144                        const TopoDS_Shape& theFace2);
145   // Init by two faces. TheFace1 will be the first,
146   // theFace2 will be the second.
147   // First edge and vertex is defined randomly from theFace1 entities.
148
149   // Access to vertices
150   TopoDS_Shape GetVertex (const Standard_Integer theVertexID); // [1-8]
151
152   Standard_Integer GetVertexID (const TopoDS_Shape& theVertex);
153
154   Standard_Integer GetVertexID (const Standard_Integer theFaceID, // [1-6]
155                                 const Standard_Integer theVertexNB); // [1-4]
156
157   Standard_Integer GetVertexOnEdgeID (const Standard_Integer theEdgeID, // [1-12]
158                                       const Standard_Integer theVertexNB); // [1-2]
159
160   // Access to edges
161   TopoDS_Shape GetEdge (const Standard_Integer theEdgeID, // [1-12]
162                         const Standard_Boolean doMake = Standard_False);
163
164   Standard_Integer GetEdgeID (const TopoDS_Shape& theEdge);
165
166   Standard_Integer GetEdgeID (const Standard_Integer theFaceID, // [1-6]
167                               const Standard_Integer theEdgeNB); // [1-4]
168
169   Standard_Integer FindEdgeID (const Standard_Integer theVertex1ID,
170                                const Standard_Integer theVertex2ID);
171
172   Standard_Integer FindCommonEdgeID (const Standard_Integer theFace1ID,
173                                      const Standard_Integer theFace2ID);
174
175   // Access to faces
176   TopoDS_Shape GetFace (const Standard_Integer theFaceID, // [1-6]
177                         const Standard_Boolean doMake = Standard_False);
178
179   Standard_Integer GetFaceID (const TopoDS_Shape& theFace);
180
181   Standard_Integer FindFaceID (const Standard_Integer theEdge1ID,
182                                const Standard_Integer theEdge2ID);
183
184   Standard_Integer GetOppositeFaceID (const Standard_Integer theFaceID);
185
186   // Check Block
187   Standard_Boolean IsSimilarFaces (const Standard_Integer theFace1ID,
188                                    const Standard_Integer theFace2ID,
189                                    const gp_Trsf          theTransformation);
190   // returns true, if theFace1, transformed
191   // by theTransformation, coincides with theFace2
192  public:
193   // ---------- STATIC PUBLIC METHODS ----------
194   static void MapShapesAndAncestors (const TopoDS_Shape& S,
195                                      const TopAbs_ShapeEnum TS,
196                                      const TopAbs_ShapeEnum TA,
197                                      TopTools_IndexedDataMapOfShapeListOfShape& M);
198
199   static Standard_Boolean IsSimilarEdges (const TopoDS_Shape& E1, 
200                                           const TopoDS_Shape& E2);
201
202   static Standard_Integer FindEdge (TopoDS_Shape&       theResult,
203                                     const TopoDS_Shape& V1,
204                                     const TopoDS_Shape& V2,
205                                     const TopTools_IndexedDataMapOfShapeListOfShape& MVE,
206                                     const Standard_Boolean findAll = Standard_False);
207   // returns number of found edges
208
209   static Standard_Integer FindFace (TopoDS_Shape&       theResult,
210                                     const TopoDS_Shape& V1,
211                                     const TopoDS_Shape& V2,
212                                     const TopoDS_Shape& V3,
213                                     const TopoDS_Shape& V4,
214                                     const TopTools_IndexedDataMapOfShapeListOfShape& MVF,
215                                     const Standard_Boolean findAll = Standard_False);
216   // returns number of found faces
217
218   /*!
219    * Build a face, bound by the given wire.
220    * \param theWire The initial wire to build the face on.
221    * \param isPlanarWanted If true, try to build a planar face.
222    * \note If isPlanarWanted is true, but planar face cannot be built
223    *       with acceptable tolerance, any face will be built.
224    * \param theResult The resulting shape.
225    * \return Error or warning description. Empty string in case of success.
226    */
227   static TCollection_AsciiString MakeFace (const TopoDS_Wire&     theWire,
228                                            const Standard_Boolean isPlanarWanted,
229                                            TopoDS_Shape&          theResult);
230
231   /*!
232    * Build a face, bound by the given wire.
233    * \param theWire The initial wire to build the face on.
234    * \param theResult The resulting shape.
235    * \return Error or warning description. Empty string in case of success.
236    */
237   static TCollection_AsciiString MakeAnyFace (const TopoDS_Wire& theWire,
238                                               TopoDS_Shape&      theResult);
239
240  private:
241   // ---------- PRIVATE FIELDS ----------
242
243   TopTools_Array1OfShape myFaces;
244   TopTools_Array1OfShape myEdges;
245   TopTools_Array1OfShape myVertices;
246 };
247
248 #endif