6 <source>CHANGE_ORIENTATION_NEW_OBJ_NAME</source>
7 <translation>Invert</translation>
10 <source>CLOSE_CONTOUR_NEW_OBJ_NAME</source>
11 <translation>CloseContour</translation>
14 <source>DEP_OBJECT</source>
15 <translation>Selected object has been used to create another one\n It can't be deleted </translation>
18 <source>DEVIDE_EDGE_NEW_OBJECT_NAME</source>
19 <translation>NewObject</translation>
22 <source>ERROR_SHAPE_TYPE</source>
23 <translation>Object of incorrect type selected!\nPlease, select face, shell or solid and try again</translation>
26 <source>GEOM_2D_CONTINUTY</source>
27 <translation>2D continuity</translation>
30 <source>GEOM_2D_CURVE_MODE</source>
31 <translation>2D curve mode</translation>
34 <source>GEOM_2D_TOLERANCE</source>
35 <translation>2D tolerance</translation>
38 <source>GEOM_3D_CONTINUTY</source>
39 <translation>3D continuity</translation>
42 <source>GEOM_3D_CURVE_MODE</source>
43 <translation>3D curve mode</translation>
46 <source>GEOM_3D_TOLERANCE</source>
47 <translation>3D tolerance</translation>
50 <source>GEOM_3_POINTS</source>
51 <translation>3 points</translation>
54 <source>GEOM_ADD_POINT</source>
55 <translation>Add point</translation>
58 <source>GEOM_ANGLE</source>
59 <translation>Angle :</translation>
62 <source>GEOM_ANGLE_1</source>
63 <translation>Angle</translation>
66 <source>GEOM_ARC</source>
67 <translation>Arc</translation>
70 <source>GEOM_ARCHIMEDE</source>
71 <translation>Archimede</translation>
74 <source>GEOM_ARCHIMEDE_TITLE</source>
75 <translation>Archimede Construction</translation>
78 <source>GEOM_ARC_TITLE</source>
79 <translation>Arc Construction</translation>
82 <source>GEOM_ARGUMENTS</source>
83 <translation>Arguments</translation>
86 <source>GEOM_AXE_MIRROR</source>
87 <translation>Axe Mirror</translation>
90 <source>GEOM_AXIS</source>
91 <translation>Axis</translation>
94 <source>GEOM_BASE</source>
95 <translation>Base</translation>
98 <source>GEOM_BASE_OBJECT</source>
99 <translation>Base Object</translation>
102 <source>GEOM_BASE_POINT</source>
103 <translation>Base Point</translation>
106 <source>GEOM_BEZIER</source>
107 <translation>Bezier</translation>
110 <source>GEOM_BLOCK</source>
111 <translation>Hexahedral Solid</translation>
114 <source>GEOM_BLOCKS_COMPOUND</source>
115 <translation>BlocksCompound</translation>
118 <source>GEOM_BLOCK_EXPLODE</source>
119 <translation>Sub Blocks</translation>
122 <source>GEOM_BLOCK_EXPLODE_TITLE</source>
123 <translation>Sub Blocks Selection</translation>
126 <source>GEOM_BLOCK_MULTITRSF</source>
127 <translation>Block Multi-Transformation</translation>
130 <source>GEOM_BLOCK_MULTITRSF_DOUBLE</source>
131 <translation>Multi-Transformation Double</translation>
134 <source>GEOM_BLOCK_MULTITRSF_SIMPLE</source>
135 <translation>Multi-Transformation Simple</translation>
138 <source>GEOM_BLOCK_MULTITRSF_TITLE</source>
139 <translation>Block Multi-Transformation</translation>
142 <source>GEOM_BLOCK_TITLE</source>
143 <translation>Hexahedral Solid Construction</translation>
146 <source>GEOM_BNDBOX</source>
147 <translation>Bounding Box</translation>
150 <source>GEOM_BNDBOX_OBJDIM</source>
151 <translation>Object And Its Dimensions</translation>
154 <source>GEOM_BNDBOX_TITLE</source>
155 <translation>Bounding Box Informations</translation>
158 <source>GEOM_BOX</source>
159 <translation>Box</translation>
162 <source>GEOM_BOX_OBJ</source>
163 <translation>Dimensions At Origin</translation>
166 <source>GEOM_BOX_TITLE</source>
167 <translation>Box Construction</translation>
170 <source>GEOM_BSplineRestriction</source>
171 <translation>BSplineRestriction</translation>
174 <source>GEOM_BUT_APPLY</source>
175 <translation>&Apply</translation>
178 <source>GEOM_BUT_CANCEL</source>
179 <translation>&Cancel</translation>
182 <source>GEOM_BUT_CLOSE</source>
183 <translation>&Close</translation>
186 <source>GEOM_BUT_CLOSE_SKETCH</source>
187 <translation>Sketch Closure</translation>
190 <source>GEOM_BUT_END_SKETCH</source>
191 <translation>Sketch Validation</translation>
194 <source>GEOM_BUT_EXPLODE</source>
195 <translation>&Explode</translation>
198 <source>GEOM_BUT_HELP</source>
199 <translation>&Help</translation>
202 <source>GEOM_BUT_NO</source>
203 <translation>&No</translation>
206 <source>GEOM_BUT_OK</source>
207 <translation>O&k</translation>
210 <source>GEOM_BUT_YES</source>
211 <translation>&Yes</translation>
214 <source>GEOM_BY_LENGTH</source>
215 <translation>By length</translation>
218 <source>GEOM_BY_PARAMETER</source>
219 <translation>By parameter</translation>
222 <source>GEOM_CENTER</source>
223 <translation>Center</translation>
226 <source>GEOM_CENTER_POINT</source>
227 <translation>Center Point</translation>
230 <source>GEOM_CENTRAL_POINT</source>
231 <translation>Central Point</translation>
234 <source>GEOM_CHAMFER</source>
235 <translation>Chamfer</translation>
238 <source>GEOM_CHAMFER_ABORT</source>
239 <translation>Chamfer can't be computed with %1 and %2</translation>
242 <source>GEOM_CHAMFER_ALL</source>
243 <translation>Chamfer On Whole Shape</translation>
246 <source>GEOM_CHAMFER_EDGES</source>
247 <translation>Chamfer On Edges From Shape</translation>
250 <source>GEOM_CHAMFER_FACES</source>
251 <translation>Chamfer On Faces From Shape</translation>
254 <source>GEOM_CHAMFER_TITLE</source>
255 <translation>Chamfer Construction</translation>
258 <source>GEOM_CHANGE_ORIENTATION</source>
259 <translation>Objects to change orientation</translation>
262 <source>GEOM_CHANGE_ORIENTATION_TITLE</source>
263 <translation>Change orientation</translation>
266 <source>GEOM_CHECK_BLOCKS_COMPOUND</source>
267 <translation>Check and Improve Blocks Compound</translation>
270 <source>GEOM_CHECK_BLOCKS_COMPOUND_ERRORS</source>
271 <translation>Errors</translation>
274 <source>GEOM_CHECK_BLOCKS_COMPOUND_HAS_ERRORS</source>
275 <translation>The Compound of Blocks has errors</translation>
278 <source>GEOM_CHECK_BLOCKS_COMPOUND_HAS_NO_ERRORS</source>
279 <translation>The Compound of Blocks has no errors</translation>
282 <source>GEOM_CHECK_BLOCKS_COMPOUND_SUBSHAPES</source>
283 <translation>Incriminated Sub-Shapes</translation>
286 <source>GEOM_CHECK_INFOS</source>
287 <translation>Object And Its Topological Informations</translation>
290 <source>GEOM_CHECK_SHAPE</source>
291 <translation>Check Shape</translation>
294 <source>GEOM_CHECK_TITLE</source>
295 <translation>Check Shape Informations</translation>
298 <source>GEOM_CIRCLE</source>
299 <translation>Circle</translation>
302 <source>GEOM_CIRCLE_TITLE</source>
303 <translation>Circle Construction</translation>
306 <source>GEOM_CLOSECONTOUR_TITLE</source>
307 <translation>Close contour</translation>
310 <source>GEOM_CMASS</source>
311 <translation>Center Of Mass</translation>
314 <source>GEOM_CMASS_TITLE</source>
315 <translation>Center Of Mass Construction</translation>
318 <source>GEOM_COMMON</source>
319 <translation>Common</translation>
322 <source>GEOM_COMMON_TITLE</source>
323 <translation>BOOLEAN : Common Of Two Objects</translation>
326 <source>GEOM_COMPOUND</source>
327 <translation>Compound</translation>
330 <source>GEOM_COMPOUNDSOLID</source>
331 <translation>CompSolid</translation>
334 <source>GEOM_COMPOUND_TITLE</source>
335 <translation>Create A Compound</translation>
338 <source>GEOM_CONE</source>
339 <translation>Cone</translation>
342 <source>GEOM_CONE_TITLE</source>
343 <translation>Cone Construction</translation>
346 <source>GEOM_CONFIRM</source>
347 <translation>Confirm operation</translation>
350 <source>GEOM_CONFIRM_INFO</source>
351 <translation>Shape contains %1 sub shapes !</translation>
354 <source>GEOM_COOR</source>
355 <translation>Coord. :</translation>
358 <source>GEOM_COORDINATES</source>
359 <translation>Coordinates</translation>
362 <source>GEOM_CREATE_COPY</source>
363 <translation>Create a copy</translation>
366 <source>GEOM_CREATE_SINGLE_SOLID</source>
367 <translation>Create a single solid</translation>
370 <source>GEOM_CURVE</source>
371 <translation>Curve</translation>
374 <source>GEOM_CURVE_CONTINUTY</source>
375 <translation>Curve continuity</translation>
378 <source>GEOM_CURVE_TITLE</source>
379 <translation>Curve Construction</translation>
382 <source>GEOM_CUT</source>
383 <translation>Cut</translation>
386 <source>GEOM_CUT_TITLE</source>
387 <translation>BOOLEAN : Cut Of Two Objects</translation>
390 <source>GEOM_CYLINDER</source>
391 <translation>Cylinder</translation>
394 <source>GEOM_CYLINDER_TITLE</source>
395 <translation>Cylinder Construction</translation>
398 <source>GEOM_D1</source>
399 <translation>D1 :</translation>
402 <source>GEOM_D2</source>
403 <translation>D2 :</translation>
406 <source>GEOM_DETECT</source>
407 <translation>Detect</translation>
410 <source>GEOM_DIAGONAL_POINTS</source>
411 <translation>Diagonal Points</translation>
414 <source>GEOM_DIMENSIONS</source>
415 <translation>Dimensions</translation>
418 <source>GEOM_DISTANCE</source>
419 <translation>Distance</translation>
422 <source>GEOM_DIVIDE_EDGE_TITLE</source>
423 <translation>Addition of point</translation>
426 <source>GEOM_DX</source>
427 <translation>Dx :</translation>
430 <source>GEOM_DY</source>
431 <translation>Dy :</translation>
434 <source>GEOM_DZ</source>
435 <translation>Dz :</translation>
438 <source>GEOM_DropSmallEdges</source>
439 <translation>DropSmallEdges</translation>
442 <source>GEOM_EDGE</source>
443 <translation>Edge</translation>
446 <source>GEOM_EDGE_TITLE</source>
447 <translation>Create An Edge</translation>
450 <source>GEOM_ELLIPSE</source>
451 <translation>Ellipse</translation>
454 <source>GEOM_ELLIPSE_ERROR_1</source>
455 <translation>Error creating ellipse. Reason: minor radius is greater than major radius.</translation>
458 <source>GEOM_ELLIPSE_TITLE</source>
459 <translation>Ellipse Construction</translation>
462 <source>GEOM_END_LCS</source>
463 <translation>End LCS</translation>
466 <source>GEOM_ERROR</source>
467 <translation>Error</translation>
470 <source>GEOM_ERROR_STATUS</source>
471 <translation>Operation status</translation>
474 <source>GEOM_ERR_GET_ENGINE</source>
475 <translation>Failed to obtain GEOM Engine component. Reload Geometry module and try again.</translation>
478 <source>GEOM_ERR_LIB_NOT_FOUND</source>
479 <translation>GUI library corresponding to the user action can not be found or loaded</translation>
482 <source>GEOM_EXTRUSION</source>
483 <translation>Extrusion</translation>
486 <source>GEOM_EXTRUSION_BSV</source>
487 <translation>Base Shape + Vector</translation>
490 <source>GEOM_EXTRUSION_BSV_2P</source>
491 <translation>Base Shape + 2 Points</translation>
494 <source>GEOM_EXTRUSION_TITLE</source>
495 <translation>Construction by Extrusion</translation>
498 <source>GEOM_FACE</source>
499 <translation>Face</translation>
502 <source>GEOM_FACES</source>
503 <translation>Faces</translation>
506 <source>GEOM_FACE_FFW</source>
507 <translation>Face creation from wires and/or edges</translation>
510 <source>GEOM_FACE_OPT</source>
511 <translation>Try to create a planar face</translation>
514 <source>GEOM_FACE_OR_LCS</source>
515 <translation>Face or LCS</translation>
518 <source>GEOM_FACE_SELECTION</source>
519 <translation>Face Selection</translation>
522 <source>GEOM_FACE_TITLE</source>
523 <translation>Create A Face</translation>
526 <source>GEOM_FILLET</source>
527 <translation>Fillet</translation>
530 <source>GEOM_FILLET_ABORT</source>
531 <translation>Fillet can't be computed with radius %1</translation>
534 <source>GEOM_FILLET_ALL</source>
535 <translation>Fillet On Whole Shape</translation>
538 <source>GEOM_FILLET_EDGES</source>
539 <translation>Fillet On Edges From Shape</translation>
542 <source>GEOM_FILLET_FACES</source>
543 <translation>Fillet On Faces From Shape</translation>
546 <source>GEOM_FILLET_TITLE</source>
547 <translation>Fillet Construction</translation>
550 <source>GEOM_FILLING</source>
551 <translation>Filling</translation>
554 <source>GEOM_FILLING_ARG</source>
555 <translation>Arguments And Parameters</translation>
558 <source>GEOM_FILLING_COMPOUND</source>
559 <translation>Edges compound</translation>
562 <source>GEOM_FILLING_MAX_DEG</source>
563 <translation>Max deg</translation>
566 <source>GEOM_FILLING_MIN_DEG</source>
567 <translation>Min deg</translation>
570 <source>GEOM_FILLING_NB_ITER</source>
571 <translation>Nb. Iter :</translation>
574 <source>GEOM_FILLING_TITLE</source>
575 <translation>Filling Surface With Edges</translation>
578 <source>GEOM_FILLING_TOL_2D</source>
579 <translation>Tol. 2D :</translation>
582 <source>GEOM_FILLING_TOL_3D</source>
583 <translation>Tol. 3D :</translation>
586 <source>GEOM_FREE_BOUNDARIES</source>
587 <translation>Free boundaries</translation>
590 <source>GEOM_FREE_BOUNDS_ERROR</source>
591 <translation>Object is not selected</translation>
594 <source>GEOM_FREE_BOUNDS_MSG</source>
595 <translation>Number of free boundaries detected: %1 (%2 closed, %3 open)</translation>
598 <source>GEOM_FREE_BOUNDS_TLT</source>
599 <translation>Free boundary detection</translation>
602 <source>GEOM_FREE_FACES</source>
603 <translation>Free faces</translation>
606 <source>GEOM_FREE_FACES_TITLE</source>
607 <translation>Free faces</translation>
610 <source>GEOM_FUSE</source>
611 <translation>Fuse</translation>
614 <source>GEOM_FUSE_TITLE</source>
615 <translation>BOOLEAN : Fuse Two Objects</translation>
618 <source>GEOM_FixFaceSize</source>
619 <translation>FixFaceSize</translation>
622 <source>GEOM_FixShape</source>
623 <translation>FixShape</translation>
626 <source>GEOM_GLUE</source>
627 <translation>Glue</translation>
630 <source>GEOM_GLUE_TITLE</source>
631 <translation>Glue faces</translation>
634 <source>GEOM_HEIGHT</source>
635 <translation>Height :</translation>
638 <source>GEOM_HOLES</source>
639 <translation>Holes</translation>
642 <source>GEOM_IDENTICAL_NAMES_SELECT_BY_MOUSE</source>
643 <translation>Identical names : select by mouse !</translation>
646 <source>GEOM_IMPORT</source>
647 <translation>Imported_Shape</translation>
650 <source>GEOM_INCORRECT_INPUT</source>
651 <translation>Incorrect input data!</translation>
654 <source>GEOM_INERTIA_CONSTR</source>
655 <translation>Matrix And Moments Of Inertia</translation>
658 <source>GEOM_INERTIA_I</source>
659 <translation>%1:1 :</translation>
662 <source>GEOM_INERTIA_IXYZ</source>
663 <translation>IX & IY & IZ :</translation>
666 <source>GEOM_INERTIA_TITLE</source>
667 <translation>Calculs Of Inertia</translation>
670 <source>GEOM_INF_LOADED</source>
671 <translation>File %1 loaded.</translation>
674 <source>GEOM_INTERNAL_WIRES</source>
675 <translation>Internal wires</translation>
678 <source>GEOM_INTERPOL</source>
679 <translation>Interpolation</translation>
682 <source>GEOM_KEEP_OBJECT</source>
683 <translation>Keep Object</translation>
686 <source>GEOM_LENGTH</source>
687 <translation>Length :</translation>
690 <source>GEOM_LINE</source>
691 <translation>Line</translation>
694 <source>GEOM_LINE_TITLE</source>
695 <translation>Line Construction</translation>
698 <source>GEOM_MAIN_OBJECT</source>
699 <translation>Main Object</translation>
702 <source>GEOM_MARKER</source>
703 <translation>Marker</translation>
706 <source>GEOM_MARKER_TITLE</source>
707 <translation>Create marker</translation>
710 <source>GEOM_MATERIAL_ID</source>
711 <translation>Material ID:</translation>
714 <source>GEOM_MATERIAL_MATERIAL</source>
715 <translation>Material</translation>
718 <source>GEOM_MATERIAL_SET</source>
719 <translation><< Set</translation>
722 <source>GEOM_MATERIAL_SHAPE</source>
723 <translation>Shapes</translation>
726 <source>GEOM_MATERIAL_TITLE</source>
727 <translation>Define materials for Dominant Fuse</translation>
730 <source>GEOM_MATRIX</source>
731 <translation>Matrix :</translation>
734 <source>GEOM_MAX</source>
735 <translation>Max :</translation>
738 <source>GEOM_MAX_3D_TOLERANCE</source>
739 <translation>Max 3D tolerance</translation>
742 <source>GEOM_MAX_TOLERANCE</source>
743 <translation>Max tolerance</translation>
746 <source>GEOM_MEN_ALL_FILES</source>
747 <translation>All Files ( * )</translation>
750 <source>GEOM_MEN_ANGLE</source>
751 <translation>Angle :</translation>
754 <source>GEOM_MEN_COMPONENT</source>
755 <translation>Geometry</translation>
758 <source>GEOM_MEN_ENTER_ANGLE</source>
759 <translation>Enter An Angle In Degrees</translation>
762 <source>GEOM_MEN_EXPORT</source>
763 <translation>Export</translation>
766 <source>GEOM_MEN_IMPORT</source>
767 <translation>Import</translation>
770 <source>GEOM_MEN_ISOS</source>
771 <translation>Select Number Of Isos</translation>
774 <source>GEOM_MEN_ISOU</source>
775 <translation>Isos u :</translation>
778 <source>GEOM_MEN_ISOV</source>
779 <translation>Isos v :</translation>
782 <source>GEOM_MEN_POPUP_NAME</source>
783 <translation>%1 Objects</translation>
786 <source>GEOM_MEN_SHADING</source>
787 <translation>Shading</translation>
790 <source>GEOM_MEN_SKETCHER_X</source>
791 <translation>Enter a length to set X</translation>
794 <source>GEOM_MEN_SKETCHER_Y</source>
795 <translation>Enter a length to set Y</translation>
798 <source>GEOM_MEN_STEP_LABEL</source>
799 <translation>Step :</translation>
802 <source>GEOM_MEN_TRANSPARENCY</source>
803 <translation>Transparency</translation>
806 <source>GEOM_MEN_TRANSPARENCY_LABEL</source>
807 <translation>Transparency :</translation>
810 <source>GEOM_MEN_WIREFRAME</source>
811 <translation>Wireframe</translation>
814 <source>GEOM_MEN_X</source>
815 <translation>X :</translation>
818 <source>GEOM_MEN_Y</source>
819 <translation>Y :</translation>
822 <source>GEOM_MESHING_DEFLECTION</source>
823 <translation>Meshing Deflect. :</translation>
826 <source>GEOM_MIN</source>
827 <translation>Min :</translation>
830 <source>GEOM_MINDIST_OBJ</source>
831 <translation>Objects And Results</translation>
834 <source>GEOM_MINDIST_TITLE</source>
835 <translation>Minimun Distance Between Two Objects</translation>
838 <source>GEOM_MIRROR</source>
839 <translation>Mirror</translation>
842 <source>GEOM_MIRROR_TITLE</source>
843 <translation>Mirror An Object</translation>
846 <source>GEOM_MULTIROTATION</source>
847 <translation>Multi-Rotation</translation>
850 <source>GEOM_MULTIROTATION_DOUBLE</source>
851 <translation>Multi Rotation Double</translation>
854 <source>GEOM_MULTIROTATION_SIMPLE</source>
855 <translation>Multi Rotation Simple</translation>
858 <source>GEOM_MULTIROTATION_TITLE</source>
859 <translation>Multi-Rotation</translation>
862 <source>GEOM_MULTITRANSLATION</source>
863 <translation>Multi-Translation</translation>
866 <source>GEOM_MULTITRANSLATION_DOUBLE</source>
867 <translation>Multi Translation Double</translation>
870 <source>GEOM_MULTITRANSLATION_SIMPLE</source>
871 <translation>Multi Translation Simple</translation>
874 <source>GEOM_MULTITRANSLATION_TITLE</source>
875 <translation>Multi-Translation</translation>
878 <source>GEOM_NAME_INCORRECT</source>
879 <translation>Object name not found</translation>
882 <source>GEOM_NB_BLOCKS_NO_OTHERS</source>
883 <translation>There are %1 specified blocks and NO other solids</translation>
886 <source>GEOM_NB_BLOCKS_SOME_OTHERS</source>
887 <translation>There are %1 specified blocks and some other solids</translation>
890 <source>GEOM_NB_TIMES</source>
891 <translation>Nb. Times :</translation>
894 <source>GEOM_NB_TIMES_U</source>
895 <translation>Nb. Times U :</translation>
898 <source>GEOM_NB_TIMES_V</source>
899 <translation>Nb. Times V :</translation>
902 <source>GEOM_NODES</source>
903 <translation>Nodes</translation>
906 <source>GEOM_NUM_SPLIT_POINTS</source>
907 <translation>Number of splitting points</translation>
910 <source>GEOM_OBJECT</source>
911 <translation>Object</translation>
914 <source>GEOM_OBJECTS</source>
915 <translation>Objects</translation>
918 <source>GEOM_OBJECT_I</source>
919 <translation>Object %1</translation>
922 <source>GEOM_OBJECT_RESULT</source>
923 <translation>Object And Result</translation>
926 <source>GEOM_OFFSET</source>
927 <translation>Offset</translation>
930 <source>GEOM_OFFSET_TITLE</source>
931 <translation>Offset Surface</translation>
934 <source>GEOM_OPERATIONS</source>
935 <translation>Operations</translation>
938 <source>GEOM_ORIENTATION</source>
939 <translation>Orientation</translation>
942 <source>GEOM_ORIENTATION_OPT</source>
943 <translation>Reverse orientation with normal vectors simulation</translation>
946 <source>GEOM_ORIENTATION_TITLE</source>
947 <translation>Change Orientation</translation>
950 <source>GEOM_PARAMETER</source>
951 <translation>Parameter :</translation>
954 <source>GEOM_PARAMETERS</source>
955 <translation>Parameters</translation>
958 <source>GEOM_PARAM_POINT</source>
959 <translation>Parametric point</translation>
962 <source>GEOM_PARTITION</source>
963 <translation>Partition</translation>
966 <source>GEOM_PARTITION_HALFSPACE</source>
967 <translation>Half-space partition</translation>
970 <source>GEOM_PARTITION_ORIENTATION</source>
971 <translation>Change Orientation</translation>
974 <source>GEOM_PARTITION_TITLE</source>
975 <translation>Partition Of Object With Tool</translation>
978 <source>GEOM_PATH_OBJECT</source>
979 <translation>Path Object</translation>
982 <source>GEOM_PIPE</source>
983 <translation>Pipe</translation>
986 <source>GEOM_PIPE_TITLE</source>
987 <translation>Pipe Construction</translation>
990 <source>GEOM_PLANE</source>
991 <translation>Plane</translation>
994 <source>GEOM_PLANE_MIRROR</source>
995 <translation>Plane Mirror</translation>
998 <source>GEOM_PLANE_PV</source>
999 <translation>Point + Vector</translation>
1002 <source>GEOM_PLANE_PVC</source>
1003 <translation>Point + Coordinate Vector</translation>
1006 <source>GEOM_PLANE_SIZE</source>
1007 <translation>Size of plane :</translation>
1010 <source>GEOM_PLANE_TITLE</source>
1011 <translation>Plane Construction</translation>
1014 <source>GEOM_POINT</source>
1015 <translation>Point</translation>
1018 <source>GEOM_POINT1</source>
1019 <translation>Point 1</translation>
1022 <source>GEOM_POINT2</source>
1023 <translation>Point 2</translation>
1026 <source>GEOM_POINT3</source>
1027 <translation>Point 3</translation>
1030 <source>GEOM_POINTS</source>
1031 <translation>Points</translation>
1034 <source>GEOM_POINT_I</source>
1035 <translation>Point %1</translation>
1038 <source>GEOM_POINT_MIRROR</source>
1039 <translation>Point Mirror</translation>
1042 <source>GEOM_POINT_TITLE</source>
1043 <translation>Point Construction</translation>
1046 <source>GEOM_POLYLINE</source>
1047 <translation>Polyline</translation>
1050 <source>GEOM_POSITION</source>
1051 <translation>Location</translation>
1054 <source>GEOM_POSITION_TITLE</source>
1055 <translation>Modify the Location of an Object</translation>
1058 <source>GEOM_PRECISION</source>
1059 <translation>Precision :</translation>
1062 <source>GEOM_PROPAGATE</source>
1063 <translation>Propagate</translation>
1066 <source>GEOM_PROPAGATE_TITLE</source>
1067 <translation>Propagate</translation>
1070 <source>GEOM_PROPERTIES</source>
1071 <translation>Basic Properties</translation>
1074 <source>GEOM_PROPERTIES_CONSTR</source>
1075 <translation>Object And Its Properties</translation>
1078 <source>GEOM_PROPERTIES_SURFACE</source>
1079 <translation>Surface is :</translation>
1082 <source>GEOM_PROPERTIES_TITLE</source>
1083 <translation>Basic Properties Informations</translation>
1086 <source>GEOM_PROPERTIES_VOLUME</source>
1087 <translation>Volume is :</translation>
1090 <source>GEOM_PRP_ABORT</source>
1091 <translation>Operation aborted</translation>
1094 <source>GEOM_PRP_COMMAND</source>
1095 <translation>No command associated with this id = %1.</translation>
1098 <source>GEOM_PRP_DONE</source>
1099 <translation>Operation done</translation>
1102 <source>GEOM_PRP_EXPORT</source>
1103 <translation>Exporting geometry to %1 ...</translation>
1106 <source>GEOM_PRP_LOADING</source>
1107 <translation>Loading %1 ...</translation>
1110 <source>GEOM_PRP_MIN_DIST</source>
1111 <translation>Min Distance not computed</translation>
1114 <source>GEOM_PRP_NOT_FOR_VTK_VIEWER</source>
1115 <translation>Not allowed in VTK viewer</translation>
1118 <source>GEOM_PRP_NULLSHAPE</source>
1119 <translation>Error, null or inappropriate shape !</translation>
1122 <source>GEOM_PRP_READY</source>
1123 <translation>Ready</translation>
1126 <source>GEOM_PRP_SELECT_EDGE</source>
1127 <translation>Select edges and click on Apply</translation>
1130 <source>GEOM_PRP_SELECT_FACE</source>
1131 <translation>Select faces to suppress and click on Ok/Apply</translation>
1134 <source>GEOM_PRP_SELECT_FIRST</source>
1135 <translation>Select main shape first</translation>
1138 <source>GEOM_PRP_SELECT_SUBSHAPES</source>
1139 <translation>Select Sub Shapes</translation>
1142 <source>GEOM_PRP_SHAPE_IN_STUDY</source>
1143 <translation>Main shape must be in the study before</translation>
1146 <source>GEOM_QUAD_FACE</source>
1147 <translation>Quadrangle Face</translation>
1150 <source>GEOM_QUAD_FACE_TITLE</source>
1151 <translation>Quadrangle Face Construction</translation>
1154 <source>GEOM_RADIUS</source>
1155 <translation>Radius :</translation>
1158 <source>GEOM_RADIUS_I</source>
1159 <translation>Radius %1 :</translation>
1162 <source>GEOM_RADIUS_MAJOR</source>
1163 <translation>Major radius :</translation>
1166 <source>GEOM_RADIUS_MINOR</source>
1167 <translation>Minor radius :</translation>
1170 <source>GEOM_REALLY_DELETE</source>
1171 <translation>Do you really want to delete this %1 object(s):</translation>
1174 <source>GEOM_RECONSTRUCTION_LIMIT</source>
1175 <translation>Reconstruction Limit</translation>
1178 <source>GEOM_RECONSTRUCTION_LIMIT_EDGE</source>
1179 <translation>Edge</translation>
1182 <source>GEOM_RECONSTRUCTION_LIMIT_FACE</source>
1183 <translation>Face</translation>
1186 <source>GEOM_RECONSTRUCTION_LIMIT_SHAPE</source>
1187 <translation>Shape</translation>
1190 <source>GEOM_RECONSTRUCTION_LIMIT_SHELL</source>
1191 <translation>Shell</translation>
1194 <source>GEOM_RECONSTRUCTION_LIMIT_SOLID</source>
1195 <translation>Solid</translation>
1198 <source>GEOM_RECONSTRUCTION_LIMIT_VERTEX</source>
1199 <translation>Vertex</translation>
1202 <source>GEOM_RECONSTRUCTION_LIMIT_WIRE</source>
1203 <translation>Wire</translation>
1206 <source>GEOM_REF_POINT</source>
1207 <translation>Point with reference</translation>
1210 <source>GEOM_REMOVE_ALL_HOLES</source>
1211 <translation>Remove all holes</translation>
1214 <source>GEOM_REMOVE_ALL_INT_WIRES</source>
1215 <translation>Remove all internal wires</translation>
1218 <source>GEOM_REMOVE_HOLES_TITLE</source>
1219 <translation>Suppress holes</translation>
1222 <source>GEOM_REMOVE_INTERNAL_WIRES_TITLE</source>
1223 <translation>Suppress internal wires</translation>
1226 <source>GEOM_REMOVE_WEBS</source>
1227 <translation>Remove webs</translation>
1230 <source>GEOM_REQUIRED_DEGREE</source>
1231 <translation>Required degree</translation>
1234 <source>GEOM_REQUIRED_NUM_SEGMENTS</source>
1235 <translation>Required number of segments</translation>
1238 <source>GEOM_REVERSE</source>
1239 <translation>Reverse</translation>
1242 <source>GEOM_REVERSE_PLANE</source>
1243 <translation>Reverse the plane normal</translation>
1246 <source>GEOM_REVERSE_U</source>
1247 <translation>Reverse U</translation>
1250 <source>GEOM_REVERSE_V</source>
1251 <translation>Reverse V</translation>
1254 <source>GEOM_REVERSE_VECTOR</source>
1255 <translation>Reverse Vector</translation>
1258 <source>GEOM_REVOLUTION</source>
1259 <translation>Revolution</translation>
1262 <source>GEOM_REVOLUTION_TITLE</source>
1263 <translation>Construction By Revolution</translation>
1266 <source>GEOM_ROTATION</source>
1267 <translation>Rotation</translation>
1270 <source>GEOM_ROTATION_TITLE</source>
1271 <translation>Rotation Of An Object</translation>
1274 <source>GEOM_SCALE</source>
1275 <translation>Scale</translation>
1278 <source>GEOM_SCALE_FACTOR</source>
1279 <translation>Scale Factor :</translation>
1282 <source>GEOM_SCALE_TITLE</source>
1283 <translation>Scale An Object</translation>
1286 <source>GEOM_SECTION</source>
1287 <translation>Section</translation>
1290 <source>GEOM_SECTION_TITLE</source>
1291 <translation>BOOLEAN : Section Of Two Objects</translation>
1294 <source>GEOM_SELECTED_FACE</source>
1295 <translation>Selected face</translation>
1298 <source>GEOM_SELECTED_OBJECTS</source>
1299 <translation>Selected objects</translation>
1302 <source>GEOM_SELECTED_SHAPE</source>
1303 <translation>Selected shape</translation>
1306 <source>GEOM_SELECTION</source>
1307 <translation>Selection</translation>
1310 <source>GEOM_SET_MATERIALS</source>
1311 <translation>Set materials</translation>
1314 <source>GEOM_SEWING</source>
1315 <translation>Sewing</translation>
1318 <source>GEOM_SEWING_TITLE</source>
1319 <translation>Topological sewing</translation>
1322 <source>GEOM_SHAPE</source>
1323 <translation>Shape</translation>
1326 <source>GEOM_SHAPEPROCESS_TITLE</source>
1327 <translation>Shape Processing</translation>
1330 <source>GEOM_SHAPES</source>
1331 <translation>Shapes</translation>
1334 <source>GEOM_SHELL</source>
1335 <translation>Shell</translation>
1338 <source>GEOM_SHELLS</source>
1339 <translation>Shells</translation>
1342 <source>GEOM_SHELL_TITLE</source>
1343 <translation>Shell Construction</translation>
1346 <source>GEOM_SKETCHER_ABS</source>
1347 <translation>Absolute</translation>
1350 <source>GEOM_SKETCHER_ANGLE</source>
1351 <translation>Angle</translation>
1354 <source>GEOM_SKETCHER_ANGLE2</source>
1355 <translation>Angle :</translation>
1358 <source>GEOM_SKETCHER_APPLY</source>
1359 <translation>Apply</translation>
1362 <source>GEOM_SKETCHER_ARC</source>
1363 <translation>Arc</translation>
1366 <source>GEOM_SKETCHER_DEST</source>
1367 <translation>Destination</translation>
1370 <source>GEOM_SKETCHER_DIR</source>
1371 <translation>Direction</translation>
1374 <source>GEOM_SKETCHER_DX2</source>
1375 <translation>DX :</translation>
1378 <source>GEOM_SKETCHER_DY2</source>
1379 <translation>DY :</translation>
1382 <source>GEOM_SKETCHER_EL</source>
1383 <translation>Element Type</translation>
1386 <source>GEOM_SKETCHER_LENGTH</source>
1387 <translation>Length</translation>
1390 <source>GEOM_SKETCHER_LENGTH2</source>
1391 <translation>Length :</translation>
1394 <source>GEOM_SKETCHER_PER</source>
1395 <translation>Perpendicular</translation>
1398 <source>GEOM_SKETCHER_POINT</source>
1399 <translation>Point</translation>
1402 <source>GEOM_SKETCHER_POINT2</source>
1403 <translation>Point :</translation>
1406 <source>GEOM_SKETCHER_RADIUS2</source>
1407 <translation>Radius :</translation>
1410 <source>GEOM_SKETCHER_REL</source>
1411 <translation>Relative</translation>
1414 <source>GEOM_SKETCHER_SEGMENT</source>
1415 <translation>Segment</translation>
1418 <source>GEOM_SKETCHER_SEL</source>
1419 <translation>Selection</translation>
1422 <source>GEOM_SKETCHER_TAN</source>
1423 <translation>Tangent</translation>
1426 <source>GEOM_SKETCHER_TITLE</source>
1427 <translation>Sketch Construction</translation>
1430 <source>GEOM_SKETCHER_TYPE</source>
1431 <translation>Type</translation>
1434 <source>GEOM_SKETCHER_UNDO</source>
1435 <translation>Undo</translation>
1438 <source>GEOM_SKETCHER_VALUES</source>
1439 <translation>Values</translation>
1442 <source>GEOM_SKETCHER_VX2</source>
1443 <translation>VX :</translation>
1446 <source>GEOM_SKETCHER_VXVY</source>
1447 <translation>VX-VY</translation>
1450 <source>GEOM_SKETCHER_VY2</source>
1451 <translation>VY :</translation>
1454 <source>GEOM_SKETCHER_X</source>
1455 <translation>X</translation>
1458 <source>GEOM_SKETCHER_X2</source>
1459 <translation>X :</translation>
1462 <source>GEOM_SKETCHER_X3</source>
1463 <translation>Abs. X :</translation>
1466 <source>GEOM_SKETCHER_Y</source>
1467 <translation>Y</translation>
1470 <source>GEOM_SKETCHER_Y2</source>
1471 <translation>Y :</translation>
1474 <source>GEOM_SKETCHER_Y3</source>
1475 <translation>Abs. Y :</translation>
1478 <source>GEOM_SOLID</source>
1479 <translation>Solid</translation>
1482 <source>GEOM_SOLID_TITLE</source>
1483 <translation>Solid Construction</translation>
1486 <source>GEOM_SPHERE</source>
1487 <translation>Sphere</translation>
1490 <source>GEOM_SPHERE_CR</source>
1491 <translation>Center + Radius</translation>
1494 <source>GEOM_SPHERE_RO</source>
1495 <translation>Radius At Origin</translation>
1498 <source>GEOM_SPHERE_TITLE</source>
1499 <translation>Sphere Construction</translation>
1502 <source>GEOM_SPLINE</source>
1503 <translation>Spline</translation>
1506 <source>GEOM_SPLINE_TITLE</source>
1507 <translation>Spline Construction</translation>
1510 <source>GEOM_START_LCS</source>
1511 <translation>Start LCS</translation>
1514 <source>GEOM_STEP</source>
1515 <translation>Step :</translation>
1518 <source>GEOM_STEP_TITLE</source>
1519 <translation>Step value for GUI constructions</translation>
1522 <source>GEOM_STEP_U</source>
1523 <translation>Step U :</translation>
1526 <source>GEOM_STEP_V</source>
1527 <translation>Step V :</translation>
1530 <source>GEOM_STUDY_LOCKED</source>
1531 <translation>The active study is locked and therefore cannot be modified</translation>
1534 <source>GEOM_SUBSHAPE_SELECT</source>
1535 <translation>Select Sub Shapes</translation>
1538 <source>GEOM_SUBSHAPE_TITLE</source>
1539 <translation>Sub Shapes Selection</translation>
1542 <source>GEOM_SUBSHAPE_TYPE</source>
1543 <translation>Sub Shapes Type :</translation>
1546 <source>GEOM_SUB_SHAPE</source>
1547 <translation>Sub Shapes</translation>
1550 <source>GEOM_SUPPRESSHOLE_FACE_SHELL</source>
1551 <translation>Face or shell</translation>
1554 <source>GEOM_SUPPRESSHOLE_SELECTFACE</source>
1555 <translation>Select the face with hole</translation>
1558 <source>GEOM_SUPPRESSHOLE_SELECTFACE_END</source>
1559 <translation>Select end face (if hole traversing)</translation>
1562 <source>GEOM_SUPPRESSHOLE_SELECTWIRE</source>
1563 <translation>Select wire on face</translation>
1566 <source>GEOM_SUPPRESSHOLE_SELECTWIRE_END</source>
1567 <translation>Select end wire (if hole traversing)</translation>
1570 <source>GEOM_SUPPRESSHOLE_SELECT_HOLES_ON_FACE</source>
1571 <translation>Select hole(s) on the face</translation>
1574 <source>GEOM_SUPPRESSHOLE_TITLE</source>
1575 <translation>Suppress holes</translation>
1578 <source>GEOM_SUPPRESS_RESULT</source>
1579 <translation>Suppress Result</translation>
1582 <source>GEOM_SUPPRESS_RESULT_INSIDE</source>
1583 <translation>Inside</translation>
1586 <source>GEOM_SUPPRESS_RESULT_OUTSIDE</source>
1587 <translation>Outside</translation>
1590 <source>GEOM_SUPRESSFACE</source>
1591 <translation>Supress Face</translation>
1594 <source>GEOM_SUPRESSFACE_SELECT</source>
1595 <translation>Select Faces To Suppress</translation>
1598 <source>GEOM_SUPRESSFACE_TITLE</source>
1599 <translation>Suppress Faces In An Object</translation>
1602 <source>GEOM_SURFACE_CONTINUTY</source>
1603 <translation>Surface continuity</translation>
1606 <source>GEOM_SURFACE_MODE</source>
1607 <translation>Surface mode</translation>
1610 <source>GEOM_SURFCONE</source>
1611 <translation>Conical Face</translation>
1614 <source>GEOM_SURFCYLINDER</source>
1615 <translation>Cylindrical Face</translation>
1618 <source>GEOM_SURFSPHERE</source>
1619 <translation>Spherical Face</translation>
1622 <source>GEOM_SURFTORUS</source>
1623 <translation>Toroidal Face</translation>
1626 <source>GEOM_SameParameter</source>
1627 <translation>SameParameter</translation>
1630 <source>GEOM_SplitAngle</source>
1631 <translation>SplitAngle</translation>
1634 <source>GEOM_SplitClosedFaces</source>
1635 <translation>SplitClosedFaces</translation>
1638 <source>GEOM_SplitContinuity</source>
1639 <translation>SplitContinuity</translation>
1642 <source>GEOM_TOLERANCE</source>
1643 <translation>Tolerance</translation>
1646 <source>GEOM_TOLERANCE_CONSTR</source>
1647 <translation>Object And Its Tolerances</translation>
1650 <source>GEOM_TOLERANCE_EDGE</source>
1651 <translation>Edge :</translation>
1654 <source>GEOM_TOLERANCE_FACE</source>
1655 <translation>Face :</translation>
1658 <source>GEOM_TOLERANCE_TITLE</source>
1659 <translation>Maximum Tolerance</translation>
1662 <source>GEOM_TOLERANCE_VERTEX</source>
1663 <translation>Vertex :</translation>
1666 <source>GEOM_TOOL_OBJECT</source>
1667 <translation>Tool Object</translation>
1670 <source>GEOM_TORUS</source>
1671 <translation>Torus</translation>
1674 <source>GEOM_TORUS_TITLE</source>
1675 <translation>Torus Construction</translation>
1678 <source>GEOM_TRANSLATION</source>
1679 <translation>Translation</translation>
1682 <source>GEOM_TRANSLATION_COOR</source>
1683 <translation>Translation With Coordinates</translation>
1686 <source>GEOM_TRANSLATION_TITLE</source>
1687 <translation>Translation Of An Object</translation>
1690 <source>GEOM_TRANSPARENCY_OPAQUE</source>
1691 <translation>Opaque</translation>
1694 <source>GEOM_TRANSPARENCY_TITLE</source>
1695 <translation>Transparency</translation>
1698 <source>GEOM_TRANSPARENCY_TRANSPARENT</source>
1699 <translation>Transparent</translation>
1702 <source>GEOM_TRIHEDRON</source>
1703 <translation>Trihedron</translation>
1706 <source>GEOM_ToBezier</source>
1707 <translation>ToBezier</translation>
1710 <source>GEOM_VALUE</source>
1711 <translation>Value</translation>
1714 <source>GEOM_VECTOR</source>
1715 <translation>Vector</translation>
1718 <source>GEOM_VECTOR_LENGTH</source>
1719 <translation>Vector Length :</translation>
1722 <source>GEOM_VECTOR_TITLE</source>
1723 <translation>Vector Construction</translation>
1726 <source>GEOM_VECTOR_U</source>
1727 <translation>Vector U</translation>
1730 <source>GEOM_VECTOR_V</source>
1731 <translation>Vector V</translation>
1734 <source>GEOM_VERTEX</source>
1735 <translation>Vertex</translation>
1738 <source>GEOM_WATER_DENSITY</source>
1739 <translation>Water Density :</translation>
1742 <source>GEOM_WEIGHT</source>
1743 <translation>Weight :</translation>
1746 <source>GEOM_WHATIS</source>
1747 <translation>Whatis</translation>
1750 <source>GEOM_WHATIS_OBJECT</source>
1751 <translation>Object And Its Topological Informations</translation>
1754 <source>GEOM_WHATIS_TITLE</source>
1755 <translation>Whatis Informations</translation>
1758 <source>GEOM_WIRE</source>
1759 <translation>Wire</translation>
1762 <source>GEOM_WIRES</source>
1763 <translation>Wire(s)</translation>
1766 <source>GEOM_WIRES_TO_REMOVE</source>
1767 <translation>Wires to remove</translation>
1770 <source>GEOM_WIREZ</source>
1771 <translation>Wires</translation>
1774 <source>GEOM_WIRE_CONNECT</source>
1775 <translation>Wire creation from wires/edges connected</translation>
1778 <source>GEOM_WIRE_TITLE</source>
1779 <translation>Create A Wire</translation>
1782 <source>GEOM_WPLANE</source>
1783 <translation>Working Plane</translation>
1786 <source>GEOM_WPLANE_FACE</source>
1787 <translation>Plane, Planar Face or LCS</translation>
1790 <source>GEOM_WPLANE_ORIGIN</source>
1791 <translation>Select a plane</translation>
1794 <source>GEOM_WPLANE_OXY</source>
1795 <translation>OXY</translation>
1798 <source>GEOM_WPLANE_OYZ</source>
1799 <translation>OYZ</translation>
1802 <source>GEOM_WPLANE_OZX</source>
1803 <translation>OZX</translation>
1806 <source>GEOM_WPLANE_TITLE</source>
1807 <translation>Working Plane Selection</translation>
1810 <source>GEOM_WPLANE_VECTOR</source>
1811 <translation>Select 2 vectors</translation>
1814 <source>GEOM_WPLANE_VX</source>
1815 <translation>Vector X</translation>
1818 <source>GEOM_WPLANE_VZ</source>
1819 <translation>Vector Z</translation>
1822 <source>GEOM_WRN_RADIUS_NULL</source>
1823 <translation>Radius is null</translation>
1826 <source>GEOM_WRN_WARNING</source>
1827 <translation>Warning</translation>
1830 <source>GEOM_X</source>
1831 <translation>X :</translation>
1834 <source>GEOM_Y</source>
1835 <translation>Y :</translation>
1838 <source>GEOM_Z</source>
1839 <translation>Z :</translation>
1842 <source>GLUE_NEW_OBJ_NAME</source>
1843 <translation>Glue</translation>
1846 <source>MEN_ALL_SEL_ONLY</source>
1847 <translation>Select All</translation>
1850 <source>MEN_ARC</source>
1851 <translation>Arc</translation>
1854 <source>MEN_ARCHIMEDE</source>
1855 <translation>Archimede</translation>
1858 <source>MEN_BASIC</source>
1859 <translation>Basic</translation>
1862 <source>MEN_BASIC_PROPS</source>
1863 <translation>Basic properties</translation>
1866 <source>MEN_BLOCKS</source>
1867 <translation>Blocks</translation>
1870 <source>MEN_BND_BOX</source>
1871 <translation>Bounding box</translation>
1874 <source>MEN_BOOLEAN</source>
1875 <translation>Boolean</translation>
1878 <source>MEN_BOX</source>
1879 <translation>Box</translation>
1882 <source>MEN_BUILD</source>
1883 <translation>Build</translation>
1886 <source>MEN_CHAMFER</source>
1887 <translation>Chamfer</translation>
1890 <source>MEN_CHANGE_ORIENTATION</source>
1891 <translation>Change orientation</translation>
1894 <source>MEN_CHECK</source>
1895 <translation>Check</translation>
1898 <source>MEN_CHECK_COMPOUND</source>
1899 <translation>Check compound of blocks</translation>
1902 <source>MEN_CHECK_FREE_BNDS</source>
1903 <translation>Check free boundaries</translation>
1906 <source>MEN_CHECK_FREE_FACES</source>
1907 <translation>Check free faces</translation>
1910 <source>MEN_CHECK_GEOMETRY</source>
1911 <translation>Check Geometry</translation>
1914 <source>MEN_CIRCLE</source>
1915 <translation>Circle</translation>
1918 <source>MEN_CLIPPING</source>
1919 <translation>Clipping range</translation>
1922 <source>MEN_CLOSE_CONTOUR</source>
1923 <translation>Close contour</translation>
1926 <source>MEN_COMMON</source>
1927 <translation>Common</translation>
1930 <source>MEN_COMPOUND</source>
1931 <translation>Compound</translation>
1934 <source>MEN_COMPOUND_SEL_ONLY</source>
1935 <translation>Compound</translation>
1938 <source>MEN_CONE</source>
1939 <translation>Cone</translation>
1942 <source>MEN_CURVE</source>
1943 <translation>Curve</translation>
1946 <source>MEN_CUT</source>
1947 <translation>Cut</translation>
1950 <source>MEN_CYLINDER</source>
1951 <translation>Cylinder</translation>
1954 <source>MEN_DELETE</source>
1955 <translation>Delete</translation>
1958 <source>MEN_DIMENSIONS</source>
1959 <translation>Dimensions</translation>
1962 <source>MEN_DISPLAY</source>
1963 <translation>Show</translation>
1966 <source>MEN_DISPLAY_ALL</source>
1967 <translation>Show all</translation>
1970 <source>MEN_DISPLAY_MODE</source>
1971 <translation>Display mode</translation>
1974 <source>MEN_DISPLAY_ONLY</source>
1975 <translation>Show only</translation>
1978 <source>MEN_EDGE</source>
1979 <translation>Edge</translation>
1982 <source>MEN_EDGE_SEL_ONLY</source>
1983 <translation>Edge</translation>
1986 <source>MEN_EDIT</source>
1987 <translation>Edit</translation>
1990 <source>MEN_ELLIPSE</source>
1991 <translation>Ellipse</translation>
1994 <source>MEN_ERASE</source>
1995 <translation>Hide</translation>
1998 <source>MEN_ERASE_ALL</source>
1999 <translation>Hide all</translation>
2002 <source>MEN_EXPLODE</source>
2003 <translation>Explode</translation>
2006 <source>MEN_EXPLODE_BLOCKS</source>
2007 <translation>Explode on Blocks</translation>
2010 <source>MEN_EXPORT</source>
2011 <translation>Export...</translation>
2014 <source>MEN_EXTRUSION</source>
2015 <translation>Extrusion</translation>
2018 <source>MEN_FACE</source>
2019 <translation>Face</translation>
2022 <source>MEN_FACE_SEL_ONLY</source>
2023 <translation>Face</translation>
2026 <source>MEN_FILE</source>
2027 <translation>File</translation>
2030 <source>MEN_FILLET</source>
2031 <translation>Fillet</translation>
2034 <source>MEN_FILLING</source>
2035 <translation>Filling</translation>
2038 <source>MEN_FUSE</source>
2039 <translation>Fuse</translation>
2042 <source>MEN_GENERATION</source>
2043 <translation>Generation</translation>
2046 <source>MEN_GLUE_FACES</source>
2047 <translation>Glue faces</translation>
2050 <source>MEN_GROUP</source>
2051 <translation>Group</translation>
2054 <source>MEN_GROUP_CREATE</source>
2055 <translation>Create</translation>
2058 <source>MEN_GROUP_EDIT</source>
2059 <translation>Edit</translation>
2062 <source>MEN_HEX_SOLID</source>
2063 <translation>Hexahedral Solid</translation>
2066 <source>MEN_IMPORT</source>
2067 <translation>Import...</translation>
2070 <source>MEN_INERTIA</source>
2071 <translation>Inertia</translation>
2074 <source>MEN_ISOS</source>
2075 <translation>Isos</translation>
2078 <source>MEN_LINE</source>
2079 <translation>Line</translation>
2082 <source>MEN_LOCAL_CS</source>
2083 <translation>Local coordinate system</translation>
2086 <source>MEN_MASS_CENTER</source>
2087 <translation>Center of mass</translation>
2090 <source>MEN_MEASURES</source>
2091 <translation>Measures</translation>
2094 <source>MEN_MIN_DIST</source>
2095 <translation>Min distance</translation>
2098 <source>MEN_MIRROR</source>
2099 <translation>Mirror image</translation>
2102 <source>MEN_MODIFY_LOCATION</source>
2103 <translation>Modify the Location</translation>
2106 <source>MEN_MUL_ROTATION</source>
2107 <translation>Multi-Rotation</translation>
2110 <source>MEN_MUL_TRANSFORM</source>
2111 <translation>Multi-transformation</translation>
2114 <source>MEN_MUL_TRANSLATION</source>
2115 <translation>Multi-Translation</translation>
2118 <source>MEN_NEW_ENTITY</source>
2119 <translation>New Entity</translation>
2122 <source>MEN_OFFSET</source>
2123 <translation>Offset surface</translation>
2126 <source>MEN_OPERATIONS</source>
2127 <translation>Operations</translation>
2130 <source>MEN_PARTITION</source>
2131 <translation>Partition</translation>
2134 <source>MEN_PIPE</source>
2135 <translation>Extrusion along a path</translation>
2138 <source>MEN_PLANE</source>
2139 <translation>Plane</translation>
2142 <source>MEN_POINT</source>
2143 <translation>Point</translation>
2146 <source>MEN_POINT_COORDS</source>
2147 <translation>Point coordinates</translation>
2150 <source>MEN_POINT_ON_EDGE</source>
2151 <translation>Add point on edge</translation>
2154 <source>MEN_POP_COLOR</source>
2155 <translation>Color</translation>
2158 <source>MEN_POP_CREATE_GROUP</source>
2159 <translation>Create Group</translation>
2162 <source>MEN_POP_ISOS</source>
2163 <translation>Isos</translation>
2166 <source>MEN_POP_RENAME</source>
2167 <translation>Rename</translation>
2170 <source>MEN_POP_SHADING</source>
2171 <translation>Shading</translation>
2174 <source>MEN_POP_TRANSPARENCY</source>
2175 <translation>Transparency</translation>
2178 <source>MEN_POP_WIREFRAME</source>
2179 <translation>Wireframe</translation>
2182 <source>MEN_PREFERENCES</source>
2183 <translation>Preferences</translation>
2186 <source>MEN_PREFERENCES_GEOM</source>
2187 <translation>Geometry</translation>
2190 <source>MEN_PRIMITIVES</source>
2191 <translation>Primitives</translation>
2194 <source>MEN_PROPAGATE</source>
2195 <translation>Propagate</translation>
2198 <source>MEN_Q_FACE</source>
2199 <translation>Quadrangle Face</translation>
2202 <source>MEN_REPAIR</source>
2203 <translation>Repair</translation>
2206 <source>MEN_REVOLUTION</source>
2207 <translation>Revolution</translation>
2210 <source>MEN_ROTATION</source>
2211 <translation>Rotation</translation>
2214 <source>MEN_SCALE</source>
2215 <translation>Scale transform</translation>
2218 <source>MEN_SECTION</source>
2219 <translation>Section</translation>
2222 <source>MEN_SELECT_ONLY</source>
2223 <translation>Select Only</translation>
2226 <source>MEN_SEWING</source>
2227 <translation>Sewing</translation>
2230 <source>MEN_SHADING</source>
2231 <translation>Shading</translation>
2234 <source>MEN_SHADING_COLOR</source>
2235 <translation>Shading color</translation>
2238 <source>MEN_SHAPE_PROCESS</source>
2239 <translation>Shape processing</translation>
2242 <source>MEN_SHELL</source>
2243 <translation>Shell</translation>
2246 <source>MEN_SHELL_SEL_ONLY</source>
2247 <translation>Shell</translation>
2250 <source>MEN_SKETCH</source>
2251 <translation>Sketch</translation>
2254 <source>MEN_SOLID</source>
2255 <translation>Solid</translation>
2258 <source>MEN_SOLID_SEL_ONLY</source>
2259 <translation>Solid</translation>
2262 <source>MEN_SPHERE</source>
2263 <translation>Sphere</translation>
2266 <source>MEN_STEP_VALUE</source>
2267 <translation>Step value</translation>
2270 <source>MEN_SUPPERSS_HOLES</source>
2271 <translation>Suppress holes</translation>
2274 <source>MEN_SUPPRESS_FACES</source>
2275 <translation>Suppress faces</translation>
2278 <source>MEN_SUPPRESS_INT_WIRES</source>
2279 <translation>Suppress internal wires</translation>
2282 <source>MEN_TOLERANCE</source>
2283 <translation>Compute tolerance</translation>
2286 <source>MEN_TOOLS</source>
2287 <translation>Tools</translation>
2290 <source>MEN_TORUS</source>
2291 <translation>Torus</translation>
2294 <source>MEN_TRANSFORMATION</source>
2295 <translation>Transformation</translation>
2298 <source>MEN_TRANSLATION</source>
2299 <translation>Translation</translation>
2302 <source>MEN_VECTOR</source>
2303 <translation>Vector</translation>
2306 <source>MEN_VERTEX_SEL_ONLY</source>
2307 <translation>Vertex</translation>
2310 <source>MEN_VIEW</source>
2311 <translation>View</translation>
2314 <source>MEN_WHAT_IS</source>
2315 <translation>What is</translation>
2318 <source>MEN_WIRE</source>
2319 <translation>Wire</translation>
2322 <source>MEN_WIREFRAME</source>
2323 <translation>Wireframe</translation>
2326 <source>MEN_WIRE_SEL_ONLY</source>
2327 <translation>Wire</translation>
2330 <source>MEN_WORK_PLANE</source>
2331 <translation>Working plane</translation>
2334 <source>NAME_LBL</source>
2335 <translation>Name: </translation>
2338 <source>NON_GEOM_OBJECTS_SELECTED</source>
2339 <translation>There are objects selected which do not belong to %1 component.</translation>
2342 <source>PREF_DISPLAY_MODE</source>
2343 <translation>Default display mode</translation>
2346 <source>PREF_FREE_BOUND_COLOR</source>
2347 <translation>Color of free boundaries</translation>
2350 <source>PREF_GROUP_GENERAL</source>
2351 <translation>General</translation>
2354 <source>PREF_GROUP_OCCVIEWER</source>
2355 <translation>OCC Viewer 3d</translation>
2358 <source>PREF_GROUP_VERTEX</source>
2359 <translation>Marker of Points</translation>
2362 <source>PREF_ISOS_COLOR</source>
2363 <translation>Color of isolines</translation>
2366 <source>PREF_LINE_COLOR</source>
2367 <translation>Color of edges, vectors, wires</translation>
2370 <source>PREF_MARKER_SCALE</source>
2371 <translation>Size</translation>
2374 <source>PREF_POINT_COLOR</source>
2375 <translation>Color of points</translation>
2378 <source>PREF_SHADING_COLOR</source>
2379 <translation>Default shading color</translation>
2382 <source>PREF_STEP_VALUE</source>
2383 <translation>Step value for spin boxes</translation>
2386 <source>PREF_TAB_SETTINGS</source>
2387 <translation>Settings</translation>
2390 <source>PREF_TYPE_OF_MARKER</source>
2391 <translation>Type</translation>
2394 <source>PREF_WIREFRAME_COLOR</source>
2395 <translation>Default wireframe color</translation>
2398 <source>PROCESS_SHAPE_NEW_OBJ_NAME</source>
2399 <translation>ProcessShape</translation>
2402 <source>REMOVE_HOLES_NEW_OBJ_NAME</source>
2403 <translation>SupressHoles</translation>
2406 <source>REMOVE_INT_WIRES_NEW_OBJ_NAME</source>
2407 <translation>RemoveIntWires</translation>
2410 <source>SEWING_NEW_OBJ_NAME</source>
2411 <translation>Sewing</translation>
2414 <source>STB_ALL_SEL_ONLY</source>
2415 <translation>Select all Objects</translation>
2418 <source>STB_ARC</source>
2419 <translation>Create an arc</translation>
2422 <source>STB_ARCHIMEDE</source>
2423 <translation>Archimede</translation>
2426 <source>STB_BASIC_PROPS</source>
2427 <translation>Basic properties</translation>
2430 <source>STB_BND_BOX</source>
2431 <translation>Compute bounding box</translation>
2434 <source>STB_BOX</source>
2435 <translation>Create a box</translation>
2438 <source>STB_CHAMFER</source>
2439 <translation>Chamfer</translation>
2442 <source>STB_CHANGE_ORIENTATION</source>
2443 <translation>Change orientation</translation>
2446 <source>STB_CHECK</source>
2447 <translation>Check</translation>
2450 <source>STB_CHECK_COMPOUND</source>
2451 <translation>Check compound of blocks</translation>
2454 <source>STB_CHECK_FREE_BNDS</source>
2455 <translation>Check free boundaries</translation>
2458 <source>STB_CHECK_FREE_FACES</source>
2459 <translation>Check free faces</translation>
2462 <source>STB_CHECK_GEOMETRY</source>
2463 <translation>Check Geometry</translation>
2466 <source>STB_CIRCLE</source>
2467 <translation>Create a circle</translation>
2470 <source>STB_CLIPPING</source>
2471 <translation>Clipping range</translation>
2474 <source>STB_CLOSE_CONTOUR</source>
2475 <translation>Perform close contour</translation>
2478 <source>STB_COMMON</source>
2479 <translation>Common</translation>
2482 <source>STB_COMPOUND</source>
2483 <translation>Build a compound</translation>
2486 <source>STB_COMPOUND_SEL_ONLY</source>
2487 <translation>Select only a Compounds</translation>
2490 <source>STB_CONE</source>
2491 <translation>Create a cone</translation>
2494 <source>STB_CURVE</source>
2495 <translation>Create a curve</translation>
2498 <source>STB_CUT</source>
2499 <translation>Cut</translation>
2502 <source>STB_CYLINDER</source>
2503 <translation>Create a cylinder</translation>
2506 <source>STB_DELETE</source>
2507 <translation>Delete object</translation>
2510 <source>STB_DISPLAY</source>
2511 <translation>Show object(s)</translation>
2514 <source>STB_DISPLAY_ALL</source>
2515 <translation>Show all</translation>
2518 <source>STB_DISPLAY_ONLY</source>
2519 <translation>Show only</translation>
2522 <source>STB_EDGE</source>
2523 <translation>Build an edge</translation>
2526 <source>STB_EDGE_SEL_ONLY</source>
2527 <translation>Select only a Edges</translation>
2530 <source>STB_ELLIPSE</source>
2531 <translation>Create an ellipse</translation>
2534 <source>STB_ERASE</source>
2535 <translation>Hide object(s)</translation>
2538 <source>STB_ERASE_ALL</source>
2539 <translation>Hide all</translation>
2542 <source>STB_EXPLODE</source>
2543 <translation>Explode</translation>
2546 <source>STB_EXPLODE_BLOCKS</source>
2547 <translation>Explode on Blocks</translation>
2550 <source>STB_EXPORT</source>
2551 <translation>Export geometry to BREP file</translation>
2554 <source>STB_EXTRUSION</source>
2555 <translation>Create an extrusion</translation>
2558 <source>STB_FACE</source>
2559 <translation>Build a face from wires and/or edges</translation>
2562 <source>STB_FACE_SEL_ONLY</source>
2563 <translation>Select only a Faces</translation>
2566 <source>STB_FILLET</source>
2567 <translation>Fillet</translation>
2570 <source>STB_FILLING</source>
2571 <translation>Create a filling</translation>
2574 <source>STB_FUSE</source>
2575 <translation>Fuse</translation>
2578 <source>STB_GLUE_FACES</source>
2579 <translation>Perform glue faces</translation>
2582 <source>STB_GROUP_CREATE</source>
2583 <translation>Create a group</translation>
2586 <source>STB_GROUP_EDIT</source>
2587 <translation>Edit a group</translation>
2590 <source>STB_HEX_SOLID</source>
2591 <translation>Hexahedral Solid</translation>
2594 <source>STB_IMPORT</source>
2595 <translation>Import geometry from BREP file</translation>
2598 <source>STB_INERTIA</source>
2599 <translation>Compute intertia</translation>
2602 <source>STB_ISOS</source>
2603 <translation>Set number of isolines</translation>
2606 <source>STB_LINE</source>
2607 <translation>Create a line</translation>
2610 <source>STB_LOCAL_CS</source>
2611 <translation>Create a local coordinate system</translation>
2614 <source>STB_MASS_CENTER</source>
2615 <translation>Compute center of mass</translation>
2618 <source>STB_MIN_DIST</source>
2619 <translation>Compute minimum distance</translation>
2622 <source>STB_MIRROR</source>
2623 <translation>Mirror image</translation>
2626 <source>STB_MODIFY_LOCATION</source>
2627 <translation>Modify the Location</translation>
2630 <source>STB_MUL_ROTATION</source>
2631 <translation>Multi-Rotation</translation>
2634 <source>STB_MUL_TRANSFORM</source>
2635 <translation>Multi-transformation</translation>
2638 <source>STB_MUL_TRANSLATION</source>
2639 <translation>Multi-Translation</translation>
2642 <source>STB_OFFSET</source>
2643 <translation>Offset surface</translation>
2646 <source>STB_PARTITION</source>
2647 <translation>Partition</translation>
2650 <source>STB_PIPE</source>
2651 <translation>Create a shape by Extrusion along a path</translation>
2654 <source>STB_PLANE</source>
2655 <translation>Create a plane</translation>
2658 <source>STB_POINT</source>
2659 <translation>Create a point</translation>
2662 <source>STB_POINT_COORDS</source>
2663 <translation>Point coordinates</translation>
2666 <source>STB_POINT_ON_EDGE</source>
2667 <translation>Add point on edge</translation>
2670 <source>STB_POP_COLOR</source>
2671 <translation>Color</translation>
2674 <source>STB_POP_CREATE_GROUP</source>
2675 <translation>Create Group</translation>
2678 <source>STB_POP_ISOS</source>
2679 <translation>Isolines</translation>
2682 <source>STB_POP_RENAME</source>
2683 <translation>Rename</translation>
2686 <source>STB_POP_SHADING</source>
2687 <translation>Shading</translation>
2690 <source>STB_POP_TRANSPARENCY</source>
2691 <translation>Transparency</translation>
2694 <source>STB_POP_WIREFRAME</source>
2695 <translation>Wireframe</translation>
2698 <source>STB_PROPAGATE</source>
2699 <translation>Propagate</translation>
2702 <source>STB_Q_FACE</source>
2703 <translation>Quadrangle Face</translation>
2706 <source>STB_REVOLUTION</source>
2707 <translation>Create a revolution</translation>
2710 <source>STB_ROTATION</source>
2711 <translation>Rotation</translation>
2714 <source>STB_SCALE</source>
2715 <translation>Scale transform</translation>
2718 <source>STB_SECTION</source>
2719 <translation>Section</translation>
2722 <source>STB_SEWING</source>
2723 <translation>Perform sewing</translation>
2726 <source>STB_SHADING</source>
2727 <translation>Shading</translation>
2730 <source>STB_SHADING_COLOR</source>
2731 <translation>Set shading color</translation>
2734 <source>STB_SHAPE_PROCESS</source>
2735 <translation>Perform shape processing </translation>
2738 <source>STB_SHELL</source>
2739 <translation>Build a shell</translation>
2742 <source>STB_SHELL_SEL_ONLY</source>
2743 <translation>Select only a Shells</translation>
2746 <source>STB_SKETCH</source>
2747 <translation>Sketch</translation>
2750 <source>STB_SOLID</source>
2751 <translation>Build a solid</translation>
2754 <source>STB_SOLID_SEL_ONLY</source>
2755 <translation>Select only a Solids</translation>
2758 <source>STB_SPHERE</source>
2759 <translation>Create a sphere</translation>
2762 <source>STB_STEP_VALUE</source>
2763 <translation>Set step value</translation>
2766 <source>STB_SUPPERSS_HOLES</source>
2767 <translation>Perform suppress holes</translation>
2770 <source>STB_SUPPRESS_FACES</source>
2771 <translation>Perform suppress faces</translation>
2774 <source>STB_SUPPRESS_INT_WIRES</source>
2775 <translation>Perform suppress internal wires</translation>
2778 <source>STB_TOLERANCE</source>
2779 <translation>Compute tolerance</translation>
2782 <source>STB_TORUS</source>
2783 <translation>Create a torus</translation>
2786 <source>STB_TRANSLATION</source>
2787 <translation>Translation</translation>
2790 <source>STB_VECTOR</source>
2791 <translation>Create a vector</translation>
2794 <source>STB_VERTEX_SEL_ONLY</source>
2795 <translation>Select only a Points</translation>
2798 <source>STB_WHAT_IS</source>
2799 <translation>What is</translation>
2802 <source>STB_WIRE</source>
2803 <translation>Build a wire</translation>
2806 <source>STB_WIRE_SEL_ONLY</source>
2807 <translation>Select only a Wires</translation>
2810 <source>STB_WORK_PLANE</source>
2811 <translation>Create a working plane</translation>
2814 <source>SUPPRESS_RESULT</source>
2815 <translation>Suppress Result</translation>
2818 <source>SUPRESS_FACE_NEW_OBJ_NAME</source>
2819 <translation>SupressFaces</translation>
2822 <source>ShHealOper_ErrorExecution_msg</source>
2823 <translation>Shape Healing algorithm failed</translation>
2826 <source>ShHealOper_InvalidParameters_msg</source>
2827 <translation>Incorrect parameters for Shape Healing algorithm</translation>
2830 <source>ShHealOper_NotError_msg</source>
2831 <translation>Shape Healing algorithm has done no modification of the original shape</translation>
2834 <source>TLT_RENAME</source>
2835 <translation>Rename</translation>
2838 <source>TOM_O</source>
2839 <translation>O</translation>
2842 <source>TOM_O_PLUS</source>
2843 <translation>+ in O</translation>
2846 <source>TOM_O_POINT</source>
2847 <translation>. in O</translation>
2850 <source>TOM_O_STAR</source>
2851 <translation>* in O</translation>
2854 <source>TOM_O_X</source>
2855 <translation>X in O</translation>
2858 <source>TOM_PLUS</source>
2859 <translation>+</translation>
2862 <source>TOM_POINT</source>
2863 <translation>.</translation>
2866 <source>TOM_STAR</source>
2867 <translation>*</translation>
2870 <source>TOM_X</source>
2871 <translation>X</translation>
2874 <source>TOOL_BASIC</source>
2875 <translation>Basic</translation>
2878 <source>TOOL_BOOLEAN</source>
2879 <translation>Boolean operations</translation>
2882 <source>TOOL_GENERATION</source>
2883 <translation>Generation</translation>
2886 <source>TOOL_PRIMITIVES</source>
2887 <translation>Primitives</translation>
2890 <source>TOOL_TRANSFORMATION</source>
2891 <translation>Transformation</translation>
2894 <source>TOP_ARC</source>
2895 <translation>Create an arc</translation>
2898 <source>TOP_ARCHIMEDE</source>
2899 <translation>Archimede</translation>
2902 <source>TOP_BASIC_PROPS</source>
2903 <translation>Basic properties</translation>
2906 <source>TOP_BND_BOX</source>
2907 <translation>Compute bounding box</translation>
2910 <source>TOP_BOX</source>
2911 <translation>Create a box</translation>
2914 <source>TOP_CHAMFER</source>
2915 <translation>Chamfer</translation>
2918 <source>TOP_CHANGE_ORIENTATION</source>
2919 <translation>Change orientation</translation>
2922 <source>TOP_CHECK</source>
2923 <translation>Check</translation>
2926 <source>TOP_CHECK_COMPOUND</source>
2927 <translation>Check compound of blocks</translation>
2930 <source>TOP_CHECK_FREE_BNDS</source>
2931 <translation>Check free boundaries</translation>
2934 <source>TOP_CHECK_FREE_FACES</source>
2935 <translation>Check free faces</translation>
2938 <source>TOP_CHECK_GEOMETRY</source>
2939 <translation>Check Geometry</translation>
2942 <source>TOP_CIRCLE</source>
2943 <translation>Create a circle</translation>
2946 <source>TOP_CLIPPING</source>
2947 <translation>Clipping range</translation>
2950 <source>TOP_CLOSE_CONTOUR</source>
2951 <translation>Perform close contour</translation>
2954 <source>TOP_COMMON</source>
2955 <translation>Common</translation>
2958 <source>TOP_COMPOUND</source>
2959 <translation>Build a compound</translation>
2962 <source>TOP_CONE</source>
2963 <translation>Create a cone</translation>
2966 <source>TOP_CURVE</source>
2967 <translation>Create a curve</translation>
2970 <source>TOP_CUT</source>
2971 <translation>Cut</translation>
2974 <source>TOP_CYLINDER</source>
2975 <translation>Create a cylinder</translation>
2978 <source>TOP_DELETE</source>
2979 <translation>Delete object</translation>
2982 <source>TOP_DISPLAY</source>
2983 <translation>Show</translation>
2986 <source>TOP_DISPLAY_ALL</source>
2987 <translation>Show all</translation>
2990 <source>TOP_DISPLAY_ONLY</source>
2991 <translation>Show only</translation>
2994 <source>TOP_EDGE</source>
2995 <translation>Build an edge</translation>
2998 <source>TOP_ELLIPSE</source>
2999 <translation>Create an ellipse</translation>
3002 <source>TOP_ERASE</source>
3003 <translation>Hide</translation>
3006 <source>TOP_ERASE_ALL</source>
3007 <translation>Hide all</translation>
3010 <source>TOP_EXPLODE</source>
3011 <translation>Explode</translation>
3014 <source>TOP_EXPLODE_BLOCKS</source>
3015 <translation>Explode on Blocks</translation>
3018 <source>TOP_EXPORT</source>
3019 <translation>Export geometry to BREP file</translation>
3022 <source>TOP_EXTRUSION</source>
3023 <translation>Create an extrusion</translation>
3026 <source>TOP_FACE</source>
3027 <translation>Build a face</translation>
3030 <source>TOP_FILLET</source>
3031 <translation>Fillet</translation>
3034 <source>TOP_FILLING</source>
3035 <translation>Create a filling</translation>
3038 <source>TOP_FUSE</source>
3039 <translation>Fuse</translation>
3042 <source>TOP_GLUE_FACES</source>
3043 <translation>Perform glue faces</translation>
3046 <source>TOP_GROUP_CREATE</source>
3047 <translation>Create a group</translation>
3050 <source>TOP_GROUP_EDIT</source>
3051 <translation>Edit a group</translation>
3054 <source>TOP_HEX_SOLID</source>
3055 <translation>Hexahedral Solid</translation>
3058 <source>TOP_IMPORT</source>
3059 <translation>Import geometry from BREP file</translation>
3062 <source>TOP_INERTIA</source>
3063 <translation>Compute intertia</translation>
3066 <source>TOP_ISOS</source>
3067 <translation>Set number of isolines</translation>
3070 <source>TOP_LINE</source>
3071 <translation>Create a line</translation>
3074 <source>TOP_LOCAL_CS</source>
3075 <translation>Create a local coordinate system</translation>
3078 <source>TOP_MASS_CENTER</source>
3079 <translation>Compute center of mass</translation>
3082 <source>TOP_MIN_DIST</source>
3083 <translation>Compute minimum distance</translation>
3086 <source>TOP_MIRROR</source>
3087 <translation>Mirror image</translation>
3090 <source>TOP_MODIFY_LOCATION</source>
3091 <translation>Modify the Location</translation>
3094 <source>TOP_MUL_ROTATION</source>
3095 <translation>Multi-Rotation</translation>
3098 <source>TOP_MUL_TRANSFORM</source>
3099 <translation>Multi-transformation</translation>
3102 <source>TOP_MUL_TRANSLATION</source>
3103 <translation>Multi-Translation</translation>
3106 <source>TOP_OFFSET</source>
3107 <translation>Offset surface</translation>
3110 <source>TOP_PARTITION</source>
3111 <translation>Partition</translation>
3114 <source>TOP_PIPE</source>
3115 <translation>Extrusion along a path</translation>
3118 <source>TOP_PLANE</source>
3119 <translation>Create a plane</translation>
3122 <source>TOP_POINT</source>
3123 <translation>Create a point</translation>
3126 <source>TOP_POINT_COORDS</source>
3127 <translation>Point coordinates</translation>
3130 <source>TOP_POINT_ON_EDGE</source>
3131 <translation>Add point on edge</translation>
3134 <source>TOP_POP_COLOR</source>
3135 <translation>Color</translation>
3138 <source>TOP_POP_CREATE_GROUP</source>
3139 <translation>Create Group</translation>
3142 <source>TOP_POP_ISOS</source>
3143 <translation>Isolines</translation>
3146 <source>TOP_POP_RENAME</source>
3147 <translation>Rename</translation>
3150 <source>TOP_POP_SHADING</source>
3151 <translation>Shading</translation>
3154 <source>TOP_POP_TRANSPARENCY</source>
3155 <translation>Transparency</translation>
3158 <source>TOP_POP_WIREFRAME</source>
3159 <translation>Wireframe</translation>
3162 <source>TOP_PROPAGATE</source>
3163 <translation>Propagate</translation>
3166 <source>TOP_Q_FACE</source>
3167 <translation>Quadrangle Face</translation>
3170 <source>TOP_REVOLUTION</source>
3171 <translation>Create a revolution</translation>
3174 <source>TOP_ROTATION</source>
3175 <translation>Rotation</translation>
3178 <source>TOP_SCALE</source>
3179 <translation>Scale transform</translation>
3182 <source>TOP_SECTION</source>
3183 <translation>Section</translation>
3186 <source>TOP_SEWING</source>
3187 <translation>Perform sewing</translation>
3190 <source>TOP_SHADING</source>
3191 <translation>Shading</translation>
3194 <source>TOP_SHADING_COLOR</source>
3195 <translation>Set shading color</translation>
3198 <source>TOP_SHAPE_PROCESS</source>
3199 <translation>Perform shape processing</translation>
3202 <source>TOP_SHELL</source>
3203 <translation>Build a shell</translation>
3206 <source>TOP_SKETCH</source>
3207 <translation>Sketch</translation>
3210 <source>TOP_SOLID</source>
3211 <translation>Build a solid</translation>
3214 <source>TOP_SPHERE</source>
3215 <translation>Create a sphere</translation>
3218 <source>TOP_STEP_VALUE</source>
3219 <translation>Set step value</translation>
3222 <source>TOP_SUPPERSS_HOLES</source>
3223 <translation>Perform suppress holes</translation>
3226 <source>TOP_SUPPRESS_FACES</source>
3227 <translation>Perform suppress faces</translation>
3230 <source>TOP_SUPPRESS_INT_WIRES</source>
3231 <translation>Perform suppress internal wires</translation>
3234 <source>TOP_TOLERANCE</source>
3235 <translation>Compute tolerance</translation>
3238 <source>TOP_TORUS</source>
3239 <translation>Create a torus</translation>
3242 <source>TOP_TRANSLATION</source>
3243 <translation>Translation</translation>
3246 <source>TOP_VECTOR</source>
3247 <translation>Create a vector</translation>
3250 <source>TOP_WHAT_IS</source>
3251 <translation>What is</translation>
3254 <source>TOP_WIRE</source>
3255 <translation>Build a wire</translation>
3258 <source>TOP_WORK_PLANE</source>
3259 <translation>Create a working plane</translation>
3262 <source>WRN_NOT_IMPLEMENTED</source>
3263 <translation>Sorry, this functionality is not yet implemented</translation>
3266 <source>_S_</source>
3267 <translation>(s)</translation>
3270 <source>NOT_FOUND_ANY</source>
3271 <translation>Not a single entity has been found</translation>
3274 <source>GEOM_FACE_I</source>
3275 <translation>Face %1</translation>
3278 <source>GEOM_CONSTANT_RADIUS</source>
3279 <translation>Radius :</translation>
3282 <source>GEOM_R1</source>
3283 <translation>R1 :</translation>
3286 <source>GEOM_R2</source>
3287 <translation>R2 :</translation>
3290 <source>GEOM_BOTHWAY</source>
3291 <translation>Both Directions</translation>
3294 <source>GEOM_NORMALE</source>
3295 <translation>Normal To A Face</translation>
3298 <source>GEOM_VECTOR_NORMALE</source>
3299 <translation>Vector_Normal</translation>
3302 <source>GEOM_LINE1</source>
3303 <translation>Line 1</translation>
3306 <source>GEOM_LINE2</source>
3307 <translation>Line 2</translation>
3310 <source>GEOM_D</source>
3311 <translation>D :</translation>
3314 <source>GEOM_CHAMFER_EDGE</source>
3315 <translation>Chamfer On Selected Edges</translation>
3318 <source>SELECTED_EDGE</source>
3319 <translation>Selected Edges</translation>
3322 <source>GEOM_NORMALE_TITLE</source>
3323 <translation>Create Normal To A Face</translation>
3326 <source>GEOM_MEASURE_ANGLE_TITLE</source>
3327 <translation>Angle Between Two Straight Edges/Lines/Vectors</translation>
3330 <source>GEOM_MEASURE_ANGLE_ANGLE</source>
3331 <translation>Angle</translation>
3334 <source>GEOM_MEASURE_ANGLE_OBJ</source>
3335 <translation>Objects And Results</translation>
3338 <source>GEOM_MEASURE_ANGLE_IS</source>
3339 <translation>Angle in degrees :</translation>
3342 <source>GEOM_LINE_INTERSECTION</source>
3343 <translation>Point On Lines Intersection</translation>
3346 <source>GEOM_KEEP_NONLIMIT_SHAPES</source>
3347 <translation>Keep nonlimit shapes</translation>
3350 <source>GEOM_CENTER_2POINTS</source>
3351 <translation>Center and two points</translation>
3354 <source>GEOM_REMOVE_EXTRA_EDGES_TITLE</source>
3355 <translation>Remove extra edges</translation>
3358 <source>GEOM_REMOVE_EXTRA_EDGES</source>
3359 <translation>Object to remove extra edges</translation>
3362 <source>REMOVE_EXTRA_EDGES_NEW_OBJ_NAME</source>
3363 <translation>NoExtraEdges</translation>
3366 <source>TOP_REMOVE_EXTRA_EDGES</source>
3367 <translation>Remove extra edges</translation>
3370 <source>MEN_REMOVE_EXTRA_EDGES</source>
3371 <translation>Remove extra edges</translation>
3374 <source>STB_REMOVE_EXTRA_EDGES</source>
3375 <translation>Remove extra edges</translation>
3378 <source>TOP_NORMALE</source>
3379 <translation>Compute normal to a face</translation>
3382 <source>MEN_NORMALE</source>
3383 <translation>Normal to a face</translation>
3386 <source>STB_NORMALE</source>
3387 <translation>Compute normal to a face in a point (optional)</translation>
3390 <source>TOP_MEASURE_ANGLE</source>
3391 <translation>Compute angle</translation>
3394 <source>MEN_MEASURE_ANGLE</source>
3395 <translation>Angle</translation>
3398 <source>STB_MEASURE_ANGLE</source>
3399 <translation>Compute angle between two lines or linear edges</translation>
3402 <source>TOP_POP_AUTO_COLOR</source>
3403 <translation>Auto color</translation>
3406 <source>MEN_POP_AUTO_COLOR</source>
3407 <translation>Auto color</translation>
3410 <source>STB_POP_AUTO_COLOR</source>
3411 <translation>Auto color</translation>
3414 <source>TOP_POP_DISABLE_AUTO_COLOR</source>
3415 <translation>Disable auto color</translation>
3418 <source>MEN_POP_DISABLE_AUTO_COLOR</source>
3419 <translation>Disable auto color</translation>
3422 <source>STB_POP_DISABLE_AUTO_COLOR</source>
3423 <translation>Disable auto color</translation>
3426 <source>GEOM_RESULT_NAME_GRP</source>
3427 <translation>Result name</translation>
3430 <source>GEOM_RESULT_NAME_LBL</source>
3431 <translation>Name</translation>
3434 <source>GEOM_FILLING_APPROX</source>
3435 <translation>Approximation</translation>
3439 <name>BasicGUI_MarkerDlg</name>
3441 <source>CAPTION</source>
3442 <translation>Local CS Construction</translation>
3446 <translation>Dx</translation>
3450 <translation>Dy</translation>
3454 <translation>Dz</translation>
3457 <source>LCS_NAME</source>
3458 <translation>LocalCS</translation>
3461 <source>LOCALCS</source>
3462 <translation>Local coordinate system</translation>
3465 <source>ORIGIN</source>
3466 <translation>Coordinates of origin</translation>
3469 <source>VEC_PARALLEL</source>
3470 <translation>Coordinate system axes cannot be parallel</translation>
3473 <source>XDIR</source>
3474 <translation>X axis direction</translation>
3477 <source>YDIR</source>
3478 <translation>Y axis direction</translation>
3482 <name>BlocksGUI_BlockDlg</name>
3484 <source>FACE_1</source>
3485 <translation>Face 1</translation>
3488 <source>FACE_2</source>
3489 <translation>Face 2</translation>
3492 <source>FACE_3</source>
3493 <translation>Face 3</translation>
3496 <source>FACE_4</source>
3497 <translation>Face 4</translation>
3500 <source>FACE_5</source>
3501 <translation>Face 5</translation>
3504 <source>FACE_6</source>
3505 <translation>Face 6</translation>
3509 <name>BlocksGUI_ExplodeDlg</name>
3511 <source>NB_FACES_MAX</source>
3512 <translation>Max. nb. faces</translation>
3515 <source>NB_FACES_MIN</source>
3516 <translation>Min. nb. faces</translation>
3520 <name>BlocksGUI_QuadFaceDlg</name>
3522 <source>EDGE_1</source>
3523 <translation>Edge 1</translation>
3526 <source>EDGE_2</source>
3527 <translation>Edge 2</translation>
3530 <source>EDGE_3</source>
3531 <translation>Edge 3</translation>
3534 <source>EDGE_4</source>
3535 <translation>Edge 4</translation>
3538 <source>VERTEX_1</source>
3539 <translation>Vertex 1</translation>
3542 <source>VERTEX_2</source>
3543 <translation>Vertex 2</translation>
3546 <source>VERTEX_3</source>
3547 <translation>Vertex 3</translation>
3550 <source>VERTEX_4</source>
3551 <translation>Vertex 4</translation>
3555 <name>BlocksGUI_TrsfDlg</name>
3557 <source>FACE_1</source>
3558 <translation>Face 1</translation>
3561 <source>FACE_1U</source>
3562 <translation>Face 1 U</translation>
3565 <source>FACE_1V</source>
3566 <translation>Face 1 V</translation>
3569 <source>FACE_2</source>
3570 <translation>Face 2</translation>
3573 <source>FACE_2U</source>
3574 <translation>Face 2 U</translation>
3577 <source>FACE_2V</source>
3578 <translation>Face 2 V</translation>
3582 <name>EntityGUI_SketcherDlg</name>
3584 <source>CANNOT_CLOSE</source>
3585 <translation>It is impossible to close sketch\nNumber of sketch points too small</translation>
3589 <name>EntityGUI_SubShapeDlg</name>
3591 <source>NO_SUBSHAPES_SELECTED</source>
3592 <translation>Please, select one or more sub-shapes</translation>
3596 <name>GroupGUI</name>
3598 <source>NO_GROUP</source>
3599 <translation>Please, select a group to edit</translation>
3603 <name>GroupGUI_GroupDlg</name>
3605 <source>ADD</source>
3606 <translation>Add</translation>
3609 <source>CREATE_GROUP_TITLE</source>
3610 <translation>Create Group</translation>
3613 <source>EDIT_GROUP_TITLE</source>
3614 <translation>Edit Group</translation>
3617 <source>EMPTY_LIST</source>
3618 <translation>Please, select one or more sub-shapes to put into the group</translation>
3621 <source>EMPTY_NAME</source>
3622 <translation>Please, specify a non-empty group name</translation>
3625 <source>GROUP_NAME</source>
3626 <translation>Group Name</translation>
3629 <source>GROUP_PREFIX</source>
3630 <translation>Group</translation>
3633 <source>MAIN_SHAPE</source>
3634 <translation>Main Shape</translation>
3637 <source>MAIN_SUB_SHAPES</source>
3638 <translation>Main Shape And Sub-Shapes</translation>
3641 <source>NO_GROUP</source>
3642 <translation>Please, select a group to edit</translation>
3645 <source>NO_MAIN_OBJ</source>
3646 <translation>Please, select a main shape</translation>
3649 <source>REMOVE</source>
3650 <translation>Remove</translation>
3653 <source>SELECT_ALL</source>
3654 <translation>Select All</translation>
3657 <source>SELECT_SUB_SHAPES</source>
3658 <translation>Select Sub-Shapes</translation>
3661 <source>SHAPE_TYPE</source>
3662 <translation>Shape Type</translation>
3666 <name>MeasureGUI_1Sel1TextView1Check_QTD</name>
3668 <source>CHECK_SHAPE_GEOMETRY</source>
3669 <translation>Check also geometry</translation>
3673 <name>MeasureGUI_PointDlg</name>
3675 <source>CAPTION</source>
3676 <translation>Point Coordinates</translation>
3679 <source>COORDINATES</source>
3680 <translation>Point and its coordinates</translation>
3683 <source>POINT</source>
3684 <translation>Point</translation>
3688 <translation>X</translation>
3692 <translation>Y</translation>
3696 <translation>Z</translation>
3700 <name>OperationGUI_ChamferDlg</name>
3703 <translation>D</translation>
3706 <source>FACE_1</source>
3707 <translation>Face 1</translation>
3710 <source>FACE_2</source>
3711 <translation>Face 2</translation>
3714 <source>SELECTED_FACES</source>
3715 <translation>Selected faces</translation>
3719 <name>OperationGUI_FilletDlg</name>
3721 <source>SELECTED_EDGES</source>
3722 <translation>Selected edges</translation>
3725 <source>SELECTED_FACES</source>
3726 <translation>Selected faces</translation>
3730 <name>RepairGUI_FreeBoundDlg</name>
3732 <source>CAPTION</source>
3733 <translation>Check free boundaries</translation>
3736 <source>FREE_BOUND</source>
3737 <translation>Free boundaries</translation>
3740 <source>NUMBER_CLOSED</source>
3741 <translation>Number of closed free boundaries: </translation>
3744 <source>NUMBER_OPEN</source>
3745 <translation>Number of open free boundaries: </translation>
3749 <name>RepairGUI_GlueDlg</name>
3751 <source>FACES_FOR_GLUING_ARE_DETECTED</source>
3752 <translation>There are %1 face(s) that can be glued. They are coloured on the screen with red colour\nPlease close this message box and select faces for glueing</translation>
3755 <source>GLUE_FACES</source>
3756 <translation>Glue faces</translation>
3759 <source>SELECT_FACES</source>
3760 <translation>Select Faces</translation>
3763 <source>THERE_ARE_NO_FACES_FOR_GLUING</source>
3764 <translation>There are no faces for gluing</translation>
3768 <name>RepairGUI_ShapeProcessDlg</name>
3770 <source>ERROR_NO_OBJECTS</source>
3771 <translation>Please, select a geometrical object for Shape Processing.</translation>
3774 <source>ERROR_NO_OPERATORS</source>
3775 <translation>Please, select at least one Shape Process operation to proceed.</translation>
3778 <source>TIME_CONSUMING</source>
3779 <translation>Enabling this option may result in a very time-consuming operation for some input shapes.\nWould you like to continue?</translation>