1 // GEOM GEOMGUI : GUI for Geometry component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
25 // Author : Vadim SANDLER
31 #include "QAD_Desktop.h"
32 #include "QAD_StudyFrame.h"
33 #include "QAD_Application.h"
36 //=================================================================================
37 // class : GEOMGUI::GEOMGUI
38 // purpose : Constructor
39 //=================================================================================
40 GEOMGUI::GEOMGUI( QObject* parent ) :
45 //=================================================================================
46 // class : GEOMGUI::GEOMGUI
47 // purpose : Destructor
48 //=================================================================================
53 //=================================================================================
54 // class : GEOMGUI::OnGUIEvent
55 // purpose : Main/popup menu events processing
56 //=================================================================================
57 bool GEOMGUI::OnGUIEvent( int /*theCommandID*/, QAD_Desktop* /*parent*/ )
62 //=================================================================================
63 // class : GEOMGUI::OnMousePress
64 // purpose : Mouse press event processing. Should return FALSE to let the event
65 // be processed further.
66 //=================================================================================
67 bool GEOMGUI::OnMousePress( QMouseEvent* /*pe*/, QAD_Desktop* /*parent*/, QAD_StudyFrame* /*studyFrame*/ )
72 //=================================================================================
73 // class : GEOMGUI::OnMouseMove
74 // purpose : Mouse move event processing
75 //=================================================================================
76 bool GEOMGUI::OnMouseMove( QMouseEvent* /*pe*/, QAD_Desktop* /*parent*/, QAD_StudyFrame* /*studyFrame*/ )
81 //=================================================================================
82 // class : GEOMGUI::OnKeyPress
83 // purpose : Key press event processing
84 //=================================================================================
85 bool GEOMGUI::OnKeyPress( QKeyEvent* /*pe*/, QAD_Desktop* /*parent*/, QAD_StudyFrame* /*studyFrame*/ )
90 //=================================================================================
91 // class : GEOMGUI::SetSettings
92 // purpose : Called when GEOM component is activated
93 //=================================================================================
94 bool GEOMGUI::SetSettings( QAD_Desktop* /*parent*/ )
99 //=================================================================================
100 // class : GEOMGUI::Deactivate
101 // purpose : Called when GEOM component is deactivated
102 //=================================================================================
103 void GEOMGUI::Deactivate()
107 //=================================================================================
108 // class : GEOMGUI::ActiveStudyChanged
109 // purpose : Called when active study changed
110 //=================================================================================
111 bool GEOMGUI::ActiveStudyChanged( QAD_Desktop* /*parent*/ )