1 // GEOM GEOMGUI : GUI for Geometry component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : GEOMBase_Skeleton.cxx
25 // Author : Damien COQUERET
29 #include "GEOMBase_Skeleton.h"
30 #include "GeometryGUI.h"
32 #include "SUIT_Session.h"
33 #include "SalomeApp_Application.h"
34 #include "SalomeApp_SelectionMgr.h"
36 #include <qpushbutton.h>
40 //=================================================================================
41 // class : GEOMBase_Skeleton()
42 // purpose : Constructs a GEOMBase_Skeleton which is a child of 'parent', with the
43 // name 'name' and widget flags set to 'f'.
44 // The dialog will by default be modeless, unless you set 'modal' to
45 // TRUE to construct a modal dialog.
46 //=================================================================================
47 GEOMBase_Skeleton::GEOMBase_Skeleton(QWidget* parent, const char* name, bool modal, WFlags fl)
48 :DlgRef_Skeleton_QTD( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | WDestructiveClose ),
49 GEOMBase_Helper( dynamic_cast<SUIT_Desktop*>( parent ) )
52 setName("GEOMBase_Skeleton");
54 buttonCancel->setText(tr("GEOM_BUT_CLOSE"));
55 buttonOk->setText(tr("GEOM_BUT_OK"));
56 buttonApply->setText(tr("GEOM_BUT_APPLY"));
58 GroupMedium->close(TRUE);
65 //=================================================================================
66 // function : ~GEOMBase_Skeleton()
67 // purpose : Destroys the object and frees any allocated resources
68 //=================================================================================
69 GEOMBase_Skeleton::~GEOMBase_Skeleton()
72 myGeomGUI->SetActiveDialogBox( 0 );
76 //=================================================================================
79 //=================================================================================
80 void GEOMBase_Skeleton::Init()
83 SalomeApp_Application* app = (SalomeApp_Application*)(SUIT_Session::session()->activeApplication());
86 SalomeApp_Module* module = dynamic_cast<SalomeApp_Module*>(app->loadModule("Geometry"));
88 myGeomGUI = dynamic_cast<GeometryGUI*>(module);
92 myGeomBase = new GEOMBase(); // SAN -- TO BE REMOVED !!!
93 myGeomGUI->SetActiveDialogBox(this);
95 /* signals and slots connections */
96 connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
99 connect(myGeomGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
100 connect(myGeomGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
103 /* Move widget on the botton right corner of main widget */
105 // myGeomBase->DefineDlgPosition( this, x, y );
107 /* displays Dialog */
108 RadioButton1->setChecked(TRUE);
109 RadioButton4->hide();
115 //=================================================================================
116 // function : ClickOnCancel()
118 //=================================================================================
119 void GEOMBase_Skeleton::ClickOnCancel()
125 //=================================================================================
126 // function : LineEditReturnPressed()
128 //=================================================================================
129 void GEOMBase_Skeleton::LineEditReturnPressed()
131 if ( !myEditCurrentArgument )
134 /* User name of object input management */
135 /* If successfull the selection is changed and signal emitted... */
136 /* so SelectionIntoArgument() is automatically called. */
137 const QString objectUserName = myEditCurrentArgument->text();
138 QWidget* thisWidget = (QWidget*)this;
140 if(GEOMBase::SelectionByNameInDialogs(thisWidget, objectUserName, selectedIO()))
141 myEditCurrentArgument->setText(objectUserName);
147 //=================================================================================
148 // function : DeactivateActiveDialog()
150 //=================================================================================
151 void GEOMBase_Skeleton::DeactivateActiveDialog()
153 this->setEnabled(false);
155 disconnect( ((SalomeApp_Application*)(SUIT_Session::session()->activeApplication()))->selectionMgr(), 0, this, 0);
156 if (myGeomGUI) myGeomGUI->SetActiveDialogBox(0);
162 //=================================================================================
163 // function : ActivateThisDialog()
165 //=================================================================================
166 void GEOMBase_Skeleton::ActivateThisDialog()
168 /* Emit a signal to deactivate the active dialog */
169 if (myGeomGUI) myGeomGUI->EmitSignalDeactivateDialog();
170 this->setEnabled(true);
171 if (myGeomGUI) myGeomGUI->SetActiveDialogBox((QDialog*)this);
176 //=================================================================================
177 // function : closeEvent()
178 // purpose : same than click on cancel button
179 //=================================================================================
180 void GEOMBase_Skeleton::closeEvent(QCloseEvent* e)
182 SalomeApp_Application* app = (SalomeApp_Application*)(SUIT_Session::session()->activeApplication());
184 disconnect( app->selectionMgr(), 0, this, 0);
185 app->updateActions();
187 QDialog::closeEvent( e );
190 //=================================================================================
191 // function : initName()
192 // purpose : initialize the Name field with a string "thePrefix_X" (Vertex_3)
193 //=================================================================================
194 void GEOMBase_Skeleton::initName( const char* thePrefix )
197 setPrefix( thePrefix );
198 ResultName->setText( GEOMBase::GetDefaultName( getPrefix() ) );
201 //=================================================================================
202 // function : getNewObjectName()
203 // purpose : returns contents of Name field
204 //=================================================================================
205 const char* GEOMBase_Skeleton::getNewObjectName() const
207 return ResultName->text();
210 //=================================================================================
211 // function : getConstructorId()
213 //=================================================================================
214 int GEOMBase_Skeleton::getConstructorId() const
216 if ( GroupConstructors != NULL && GroupConstructors->selected() != NULL )
217 return GroupConstructors->id( GroupConstructors->selected() );