1 // GEOM GEOMGUI : GUI for Geometry component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
24 // File : EntityGUI_SketcherDlg.h
25 // Author : Damine COQUERET
28 #ifndef ENTITYGUI_SKETCHERDLG_H
29 #define ENTITYGUI_SKETCHERDLG_H
31 #include "GEOMBase_Helper.h"
33 #include "EntityGUI_Skeleton_QTD.h"
34 #include "EntityGUI_Point_QTD.h"
35 #include "EntityGUI_Dir1_QTD.h"
36 #include "EntityGUI_Dir2_QTD.h"
38 #include "EntityGUI_1Sel_QTD.h"
39 #include "EntityGUI_1Spin.h"
40 #include "EntityGUI_2Spin.h"
41 #include "EntityGUI_3Spin.h"
42 #include "EntityGUI_4Spin.h"
44 #include "EntityGUI.h"
45 #include "GeometryGUI.h"
50 #include <qgroupbox.h>
51 #include <qlineedit.h>
53 #include <qradiobutton.h>
54 #include <qbuttongroup.h>
56 //=================================================================================
57 // class : EntityGUI_Dlg
59 //=================================================================================
60 class EntityGUI_SketcherDlg : public EntityGUI_Skeleton_QTD, public GEOMBase_Helper
65 EntityGUI_SketcherDlg(GeometryGUI* GUI, QWidget* parent = 0,
66 const char* name = 0, bool modal = FALSE, WFlags fl = 0,
67 const double lineWidth = 2.);
68 ~EntityGUI_SketcherDlg();
70 bool eventFilter (QObject* object, QEvent* event);
73 // redefined from GEOMBase_Helper
74 virtual GEOM::GEOM_IOperations_ptr createOperation();
75 virtual bool isValid( QString& );
76 virtual bool execute( ObjectList& objects );
78 void closeEvent( QCloseEvent* e );
79 void keyPressEvent( QKeyEvent* e );
83 void enterEvent(QEvent* e);
85 void setEnabledUndo(bool value);
86 void setEnabledRedo(bool value);
88 QString GetNewCommand();
91 int myConstructorDirId;
97 QLineEdit* myEditCurrentArgument; /* Current LineEdit */
99 QStringList myCommand;
100 QStringList myUndoCommand;
102 Standard_Real myX, myY, myDX, myDY;
103 Standard_Real myLength, myAngle, myRadius;
104 Standard_Real myLastX1, myLastY1;
105 Standard_Real myLastX2, myLastY2;
107 EntityGUI_Point_QTD* GroupPt;
108 EntityGUI_Dir1_QTD* GroupD1;
109 EntityGUI_Dir2_QTD* GroupD2;
111 EntityGUI_1Sel_QTD* Group1Sel;
112 EntityGUI_1Spin* Group1Spin;
113 EntityGUI_2Spin* Group2Spin;
114 EntityGUI_3Spin* Group3Spin;
115 EntityGUI_4Spin* Group4Spin;
117 GeometryGUI* myGeometryGUI;
119 QString myHelpFileName;
121 enum SketchState {FIRST_POINT, NEXT_POINT};
123 enum SketchType {PT_ABS, PT_RELATIVE, PT_SEL,
124 DIR_ANGLE_LENGTH, DIR_ANGLE_X, DIR_ANGLE_Y,
125 DIR_PER_LENGTH, DIR_PER_X, DIR_PER_Y,
126 DIR_TAN_LENGTH, DIR_TAN_X, DIR_TAN_Y,
127 DIR_DXDY_LENGTH, DIR_DXDY_X, DIR_DXDY_Y};
130 virtual void displayPreview ( GEOM::GEOM_Object_ptr obj,
131 const bool append = false,
132 const bool activate = false,
133 const bool update = true,
134 const double lineWidth = -1 );
136 bool createShapes( GEOM::GEOM_Object_ptr theObject,
137 TopoDS_Shape& theApplyedWire,
138 TopoDS_Shape& theLastSegment );
142 void ClickOnCancel();
147 void LineEditReturnPressed();
148 void SelectionIntoArgument();
149 void SetEditCurrentArgument();
150 void DeactivateActiveDialog();
151 void ActivateThisDialog();
152 void TypeClicked(int constructorId);
153 void DestClicked(int constructorId);
154 void PointClicked(int constructorId);
155 void Dir1Clicked(int constructorId);
156 void Dir2Clicked(int constructorId);
157 void ValueChangedInSpinBox(double newValue);
160 #endif // ENTITYGUI_SKETCHERDLG_H