1 // Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
2 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
4 // This library is free software; you can redistribute it and/or
5 // modify it under the terms of the GNU Lesser General Public
6 // License as published by the Free Software Foundation; either
7 // version 2.1 of the License.
9 // This library is distributed in the hope that it will be useful
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 // Lesser General Public License for more details.
14 // You should have received a copy of the GNU Lesser General Public
15 // License along with this library; if not, write to the Free Software
16 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
20 /****************************************************************************
21 ** Form implementation generated from reading ui file 'EntityGUI_Skeleton_QTD.ui'
23 ** Created: Tue Mar 13 14:04:48 2007
24 ** by: The User Interface Compiler ($Id$)
26 ** WARNING! All changes made in this file will be lost!
27 ****************************************************************************/
29 #include "EntityGUI_Skeleton_QTD.h"
32 #include <qpushbutton.h>
33 #include <qbuttongroup.h>
34 #include <qradiobutton.h>
35 #include <qgroupbox.h>
38 #include <qwhatsthis.h>
41 * Constructs a EntityGUI_Skeleton_QTD as a child of 'parent', with the
42 * name 'name' and widget flags set to 'f'.
44 * The dialog will by default be modeless, unless you set 'modal' to
45 * TRUE to construct a modal dialog.
47 EntityGUI_Skeleton_QTD::EntityGUI_Skeleton_QTD( QWidget* parent, const char* name, bool modal, WFlags fl )
48 : QDialog( parent, name, modal, fl )
51 setName( "EntityGUI_Skeleton_QTD" );
52 setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)7, 0, 0, sizePolicy().hasHeightForWidth() ) );
53 EntityGUI_Skeleton_QTDLayout = new QGridLayout( this, 1, 1, 11, 6, "EntityGUI_Skeleton_QTDLayout");
55 Layout1 = new QGridLayout( 0, 1, 1, 0, 6, "Layout1");
57 GroupConstructors = new QButtonGroup( this, "GroupConstructors" );
58 GroupConstructors->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)0, 0, 0, GroupConstructors->sizePolicy().hasHeightForWidth() ) );
59 GroupConstructors->setColumnLayout(0, Qt::Vertical );
60 GroupConstructors->layout()->setSpacing( 6 );
61 GroupConstructors->layout()->setMargin( 11 );
62 GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() );
63 GroupConstructorsLayout->setAlignment( Qt::AlignTop );
65 Layout2 = new QHBoxLayout( 0, 0, 6, "Layout2");
67 RadioButton1 = new QRadioButton( GroupConstructors, "RadioButton1" );
68 Layout2->addWidget( RadioButton1 );
70 RadioButton2 = new QRadioButton( GroupConstructors, "RadioButton2" );
71 Layout2->addWidget( RadioButton2 );
73 GroupConstructorsLayout->addLayout( Layout2, 0, 0 );
75 Layout1->addWidget( GroupConstructors, 0, 0 );
77 GroupDest = new QGroupBox( this, "GroupDest" );
78 GroupDest->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)7, (QSizePolicy::SizeType)0, 0, 0, GroupDest->sizePolicy().hasHeightForWidth() ) );
79 GroupDest->setColumnLayout(0, Qt::Vertical );
80 GroupDest->layout()->setSpacing( 6 );
81 GroupDest->layout()->setMargin( 11 );
82 GroupDestLayout = new QGridLayout( GroupDest->layout() );
83 GroupDestLayout->setAlignment( Qt::AlignTop );
85 Layout5 = new QGridLayout( 0, 1, 1, 0, 6, "Layout5");
87 GroupDest1 = new QButtonGroup( GroupDest, "GroupDest1" );
88 GroupDest1->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)7, (QSizePolicy::SizeType)0, 0, 0, GroupDest1->sizePolicy().hasHeightForWidth() ) );
89 GroupDest1->setColumnLayout(0, Qt::Vertical );
90 GroupDest1->layout()->setSpacing( 6 );
91 GroupDest1->layout()->setMargin( 11 );
92 GroupDest1Layout = new QGridLayout( GroupDest1->layout() );
93 GroupDest1Layout->setAlignment( Qt::AlignTop );
95 Layout4 = new QGridLayout( 0, 1, 1, 0, 6, "Layout4");
97 RB_Dest2 = new QRadioButton( GroupDest1, "RB_Dest2" );
99 Layout4->addWidget( RB_Dest2, 0, 1 );
101 RB_Dest1 = new QRadioButton( GroupDest1, "RB_Dest1" );
103 Layout4->addWidget( RB_Dest1, 0, 0 );
105 GroupDest1Layout->addLayout( Layout4, 0, 0 );
107 Layout5->addMultiCellWidget( GroupDest1, 0, 0, 0, 1 );
109 GroupDestLayout->addLayout( Layout5, 0, 0 );
111 Layout1->addWidget( GroupDest, 1, 0 );
113 GroupButtons = new QGroupBox( this, "GroupButtons" );
114 GroupButtons->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)7, (QSizePolicy::SizeType)0, 0, 0, GroupButtons->sizePolicy().hasHeightForWidth() ) );
115 GroupButtons->setColumnLayout(0, Qt::Vertical );
116 GroupButtons->layout()->setSpacing( 6 );
117 GroupButtons->layout()->setMargin( 11 );
118 GroupButtonsLayout = new QHBoxLayout( GroupButtons->layout() );
119 GroupButtonsLayout->setAlignment( Qt::AlignTop );
121 Layout3 = new QHBoxLayout( 0, 0, 6, "Layout3");
123 buttonEnd = new QPushButton( GroupButtons, "buttonEnd" );
124 Layout3->addWidget( buttonEnd );
126 buttonClose = new QPushButton( GroupButtons, "buttonClose" );
127 Layout3->addWidget( buttonClose );
128 Spacer1 = new QSpacerItem( 91, 0, QSizePolicy::Expanding, QSizePolicy::Minimum );
129 Layout3->addItem( Spacer1 );
131 buttonCancel = new QPushButton( GroupButtons, "buttonCancel" );
132 Layout3->addWidget( buttonCancel );
134 buttonHelp = new QPushButton( GroupButtons, "buttonHelp" );
135 Layout3->addWidget( buttonHelp );
136 GroupButtonsLayout->addLayout( Layout3 );
138 Layout1->addWidget( GroupButtons, 3, 0 );
140 EntityGUI_Skeleton_QTDLayout->addLayout( Layout1, 0, 0 );
142 resize( QSize(317, 276).expandedTo(minimumSizeHint()) );
143 clearWState( WState_Polished );
146 setTabOrder( RadioButton1, RadioButton2 );
147 setTabOrder( RadioButton2, RB_Dest1 );
148 setTabOrder( RB_Dest1, RB_Dest2 );
149 setTabOrder( RB_Dest2, buttonEnd );
150 setTabOrder( buttonEnd, buttonClose );
151 setTabOrder( buttonClose, buttonCancel );
155 * Destroys the object and frees any allocated resources
157 EntityGUI_Skeleton_QTD::~EntityGUI_Skeleton_QTD()
159 // no need to delete child widgets, Qt does it all for us
163 * Sets the strings of the subwidgets using the current
166 void EntityGUI_Skeleton_QTD::languageChange()