1 // GEOM GEOMGUI : GUI for Geometry component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : DisplayGUI.h
25 // Author : Damien COQUERET
35 //=================================================================================
36 // class : GEOMBase_Display
38 //=================================================================================
40 class DisplayGUI : public GEOMGUI
43 DisplayGUI(); // hide constructor to avoid direct creation
48 // Get the only DisplayGUI object
49 static DisplayGUI* GetDisplayGUI();
51 // Dispatch menu command
52 bool OnGUIEvent(int theCommandID, QAD_Desktop* parent);
54 // Display all GEOM objects
56 // Erase all GEOM objects
58 // Display selected GEOM objects
60 // Display selected GEOM objects and erase other
62 // Erase selected GEOM objects
65 // DISPLAY MODE methods : 0 - wireframe, 1 - shading
66 // Set display mode for the viewer (current viewer if <viewFrame> - 0 )
67 void SetDisplayMode( const int mode, QAD_ViewFrame* viewFrame = 0 );
68 // Get display mode of the viewer (current viewer if <viewFrame> - 0 )
69 int GetDisplayMode( QAD_ViewFrame* viewFrame = 0 );
70 // Invert display mode ( shadin <-> wireframe ) for the viewer
71 // (current viewer if <viewFrame> = 0 )
72 void InvertDisplayMode( QAD_ViewFrame* viewFrame = 0 );
74 // Set display mode for selected objects in the viewer given
75 // (current viewer if <viewFrame> = 0 )
76 void ChangeDisplayMode( const int mode, QAD_ViewFrame* viewFrame = 0 );
79 static DisplayGUI* myGUIObject; // the only DisplayGUI object