1 // Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // GEOM GEOMGUI : GUI for Geometry component
23 // File : DisplayGUI.h
24 // Author : Damien COQUERET, Open CASCADE S.A.S.
31 //=================================================================================
34 //=================================================================================
36 class SUIT_ViewWindow;
38 class DisplayGUI : public GEOMGUI
41 DisplayGUI( GeometryGUI* );
44 // Dispatch menu command
45 bool OnGUIEvent( int, SUIT_Desktop* );
47 // Display all GEOM objects
49 // Erase all GEOM objects
51 // Display selected GEOM objects
53 // Display selected GEOM objects and erase other
55 // Display only children of selected GEOM objects and erase other
56 void DisplayOnlyChildren();
57 // Erase selected GEOM objects
60 // DISPLAY MODE methods : 0 - wireframe, 1 - shading
61 // Set display mode for the viewer (current viewer if <viewWindow> - 0 )
62 void SetDisplayMode( const int, SUIT_ViewWindow* = 0 );
64 // VECTOR MODE methods
65 // Set vectror mode for the viewer
66 void SetVectorMode( const bool, SUIT_ViewWindow* = 0 );
67 // Get vector mode of the viewer
68 int GetVectorMode( SUIT_ViewWindow* = 0 );
69 // Invert vector mode ( shadin <-> wireframe ) for the viewer
71 // Set display mode for selected objects in the viewer given
72 // (current viewer if <viewWindow> = 0 )
73 void ChangeDisplayMode( const int, SUIT_ViewWindow* = 0 );
76 #endif // DISPLAYGUI_H