1 #include "DF_definitions.hxx"
2 #include "DF_Label.hxx"
3 #include "DF_Document.hxx"
4 #include "DF_Attribute.hxx"
5 #include "DF_ChildIterator.hxx"
11 //Class DF_Label defines a persistence reference in DF_Document that contains a tree of Labels.
12 //This reference is named "entry" and is a sequence of tags divided by ":". The root entry is "0:".
13 //For example "0:1:1" corresponds the following structure
20 DF_Label DF_Label::Label(const DF_Label& theLabel, const string& theEntry, bool isCreated)
22 if(theLabel.IsNull()) return DF_Label();
24 DF_Label aLabel = theLabel.Root();
25 if(theEntry == "0:") return aLabel;
26 if(theEntry == "0:1") return theLabel.GetDocument()->Main();
28 char* cc = (char*)theEntry.c_str();
33 while ( *cc >= '0' && *cc <= '9') {
34 n = 10*n + (*cc - '0');
37 if (*cc == ':' || *cc == '\0') {
40 if (*cc != '\0') ++cc;
48 if(!tags.size()) return DF_Label();
50 for(int i = 1, len = tags.size(); !aLabel.IsNull() && i<len; i++)
51 aLabel = aLabel.FindChild(tags[i], isCreated);
56 DF_Label::DF_Label(DF_LabelNode* theNode)
68 DF_Label::DF_Label(const DF_Label& theLabel)
70 _node = theLabel._node;
73 DF_Label& DF_Label::operator=(const DF_Label& theLabel)
75 _node = theLabel._node;
85 //Returns a smart pointer to Document which contains this Label
86 DF_Document* DF_Label::GetDocument() const
88 if(!_node) return NULL;
89 return _node->_document;
92 //Returns true if theLabel equals to this label
93 bool DF_Label::operator==(const DF_Label& theLabel)
95 if(IsNull() || theLabel.IsNull()) return false;
96 return (theLabel.Entry() == Entry());
99 //Returns true if theLabel doesn't equals to this label
100 bool DF_Label::operator!=(const DF_Label& theLabel)
102 if(IsNull() || theLabel.IsNull()) return true;
103 return (theLabel.Entry() != Entry());
107 //Returns a tag of this Label
108 int DF_Label::Tag() const
110 if(!_node) return -1;
114 //Returns true if this Label is attached to the tree in the Document.
115 bool DF_Label::IsAttached()
117 if(!_node) return false;
118 return (bool)(_node->_document);
121 //Searches an Attribute with given ID located on this Label.
122 //Returns true if the Attribute is found.
123 DF_Attribute* DF_Label::FindAttribute(const std::string& theID) const
125 if(!_node) return NULL;
127 if(_node->_attributes.find(theID) == _node->_attributes.end()) return NULL;
128 return _node->_attributes[theID];
131 //Returns true if there is an Attribute with given ID on this Label.
132 bool DF_Label::IsAttribute(const std::string& theID) const
134 if(!_node) return false;
136 return (_node->_attributes.find(theID) != _node->_attributes.end());
139 //Adds theAttribute to the Label where this Attribute is located.
140 //Returns true if theAttribute was added.
141 bool DF_Label::AddAttribute(DF_Attribute* theAttribute) const
143 if(!_node) return false;
145 if(_node->_attributes.find(theAttribute->ID()) != _node->_attributes.end()) return false;
146 theAttribute->_node = _node;
147 _node->_attributes[theAttribute->ID()] = theAttribute;
152 //Forgets an Attribute with given ID located on the this Label.
153 bool DF_Label::ForgetAttribute(const std::string& theID) const
155 if(!_node) return false;
157 if(_node->_attributes.find(theID) == _node->_attributes.end()) return false;
158 DF_Attribute* attr = _node->_attributes[theID];
159 _node->_attributes.erase(theID);
165 //Forgets all Attributes located on this Label.
166 bool DF_Label::ForgetAllAttributes(bool clearChildren) const
168 if(!_node) return false;
170 vector<DF_Attribute*> va = GetAttributes();
171 _node->_attributes.clear();
173 for(int i = 0, len = va.size(); i<len; i++)
177 DF_ChildIterator CI(*this, true);
178 for(; CI.More(); CI.Next())
179 CI.Value().ForgetAllAttributes(true);
185 //Returns Father of this Label.
186 DF_Label DF_Label::Father() const
188 if(!_node) return DF_Label();
190 return _node->_father;
193 //Returns is this Label is not initialized
194 bool DF_Label::IsNull() const
196 return (!_node || (_node->_document == NULL));
199 //Returns is this Label is a Root label
200 bool DF_Label::IsRoot() const
202 if(IsNull() || Father().IsNull()) return true;
207 //Returns true if this Label has Attributes.
208 bool DF_Label::HasAttributes() const
210 if(!_node) return false;
212 return !(_node->_attributes.empty());
215 //Returns a list of Attributes of this Label.
216 vector<DF_Attribute*> DF_Label::GetAttributes() const
218 vector<DF_Attribute*> attributes;
219 if(!_node) return attributes;
221 typedef map<string, DF_Attribute*>::const_iterator AI;
222 vector<string> sorted;
223 for(AI p = _node->_attributes.begin(); p!=_node->_attributes.end(); p++)
224 sorted.push_back(p->first);
226 sort(sorted.begin(), sorted.end());
227 int len = sorted.size();
228 for(int i = 0; i<len; i++)
229 attributes.push_back(_node->_attributes[sorted[i]]);
234 //Returns true if this Label has a child Label.
235 bool DF_Label::HasChild() const
237 if(!_node) return false;
239 return (bool)(_node->_firstChild);
242 //Returns a number of child Labels.
243 int DF_Label::NbChildren() const
245 if(!_node) return -1;
247 if(!_node->_firstChild) return 0;
249 DF_LabelNode* next = _node->_firstChild->_next;
258 //Returns the depth (a number of fathers required to identify the Label) of this Label in the tree.
259 int DF_Label::Depth() const
261 if(!_node) return -1;
263 return _node->_depth;
266 //Returns true if this Label is a descendant of theLabel.
267 bool DF_Label::IsDescendant(const DF_Label& theLabel)
269 if(!_node) return false;
271 DF_LabelNode* father = _node->_father;
272 if(!father) return false;
275 if(father == theLabel._node) return true;
276 father = father->_father;
282 //Returns the root Label of a Label tree to which this Label belongs.
283 DF_Label DF_Label::Root() const
285 if(!_node) return DF_Label();
287 return _node->_document->Main().Father();
290 //Finds a child Label of this Label with a given tag. If isCreate = true and there is no child
291 //Label with the given tag, the child Label is created.
292 DF_Label DF_Label::FindChild(int theTag, bool isCreate)
294 if(!_node || IsNull()) return DF_Label();
296 DF_LabelNode *aLabel = NULL, *aPrevious = NULL, *aNext = NULL;
297 if(!_node->_firstChild && !isCreate) return DF_Label();
299 aLabel = _node->_firstChild;
301 if(aLabel->_tag == theTag) return DF_Label(aLabel);
302 if(aLabel->_tag > theTag) {
306 if(aLabel->_tag < theTag) aPrevious = aLabel;
307 aLabel = aLabel->_next;
310 if(!isCreate) return DF_Label();
312 DF_LabelNode* aChild = new DF_LabelNode();
313 aChild->_father = this->_node;
314 aChild->_document = _node->_document;
315 aChild->_tag = theTag;
316 aChild->_depth = _node->_depth+1;
318 aChild->_previous = aNext->_previous;
319 aChild->_next = aNext;
320 aNext->_previous = aChild;
323 aChild->_previous = aPrevious;
324 aChild->_next = aPrevious->_next;
325 aPrevious->_next = aChild;
328 if(!_node->_firstChild || (aNext && aNext == _node->_firstChild) ) _node->_firstChild = aChild;
329 if(!_node->_lastChild && !aNext) _node->_lastChild = aChild;
334 //Creates a new child Label of this Label.
335 DF_Label DF_Label::NewChild()
337 if(!_node || IsNull()) return DF_Label();
340 if(_node->_lastChild) tag = _node->_lastChild->_tag+1;
342 return FindChild(tag, true);
345 //Returns a string entry of this Label
346 string DF_Label::Entry() const
350 DF_LabelNode* father = this->_node;
352 vi.push_back(father->_tag);
353 father = father->_father;
362 for(int i = len-1; i>=0; i--) {
364 sprintf(buffer, "%d", tag);
365 entry+=string(buffer);
373 bool DF_Label::IsEqual(const DF_Label& theLabel)
375 if(theLabel.IsNull() || IsNull()) return false;
376 DF_Label L(theLabel);
377 return (L.Entry() == Entry());
381 void DF_Label::Nullify()
387 void DF_Label::dump()
389 if(!_node) cout << "DF_Label addr : " << this << " NULL " << endl;
391 cout << "DF_Label addr : " << this->_node << " entry : " << Entry() << endl;
392 if(_node->_father) cout << " Father : " << _node->_father << " entry : " << Father().Entry() << endl;
393 else cout << " Father : NULL " << endl;
395 if(_node->_firstChild) cout << " FirstChild : " << _node->_firstChild << " entry : " << DF_Label(_node->_firstChild).Entry() << endl;
396 else cout << " FirstChild : NULL " << endl;
398 if(_node->_lastChild) cout << " LastChild : " << _node->_lastChild << " entry : " << DF_Label(_node->_lastChild).Entry() << endl;
399 else cout << " LastChild : NULL " << endl;
401 if(_node->_previous) cout << " Previous : " << _node->_previous << " entry : " << DF_Label(_node->_previous).Entry() << endl;
402 else cout << " Previous : NULL " << endl;
404 if(_node->_next) cout << " Next : " << _node->_next << " entry : " << DF_Label(_node->_next).Entry() << endl;
405 else cout << " Next : NULL " << endl;
411 ###############################################
413 ###############################################
416 DF_LabelNode::DF_LabelNode()
429 DF_LabelNode::~DF_LabelNode()
431 vector<DF_Attribute*> va;
432 typedef map<string, DF_Attribute*>::const_iterator AI;
433 for(AI p = _attributes.begin(); p!=_attributes.end(); p++)
434 va.push_back(p->second);
436 for(int i = 0, len = va.size(); i<len; i++)
443 void DF_LabelNode::Reset()
448 vector<DF_Attribute*> va;
449 typedef map<string, DF_Attribute*>::const_iterator AI;
450 for(AI p = _attributes.begin(); p!=_attributes.end(); p++)
451 va.push_back(p->second);
453 for(int i = 0, len = va.size(); i<len; i++)