1 // Copyright (C) 2007-2019 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 #include "SMESH_ControlsDef.hxx"
25 #include "SMDS_BallElement.hxx"
26 #include "SMDS_FacePosition.hxx"
27 #include "SMDS_Iterator.hxx"
28 #include "SMDS_Mesh.hxx"
29 #include "SMDS_MeshElement.hxx"
30 #include "SMDS_MeshNode.hxx"
31 #include "SMDS_VolumeTool.hxx"
32 #include "SMESHDS_GroupBase.hxx"
33 #include "SMESHDS_GroupOnFilter.hxx"
34 #include "SMESHDS_Mesh.hxx"
35 #include "SMESH_MeshAlgos.hxx"
36 #include "SMESH_OctreeNode.hxx"
38 #include <Basics_Utils.hxx>
40 #include <BRepAdaptor_Surface.hxx>
41 #include <BRepBndLib.hxx>
42 #include <BRepBuilderAPI_Copy.hxx>
43 #include <BRepClass3d_SolidClassifier.hxx>
44 #include <BRepClass_FaceClassifier.hxx>
45 #include <BRep_Tool.hxx>
46 #include <GeomLib_IsPlanarSurface.hxx>
47 #include <Geom_CylindricalSurface.hxx>
48 #include <Geom_Plane.hxx>
49 #include <Geom_Surface.hxx>
50 #include <NCollection_Map.hxx>
51 #include <Precision.hxx>
52 #include <ShapeAnalysis_Surface.hxx>
53 #include <TColStd_MapIteratorOfMapOfInteger.hxx>
54 #include <TColStd_MapOfInteger.hxx>
55 #include <TColStd_SequenceOfAsciiString.hxx>
56 #include <TColgp_Array1OfXYZ.hxx>
60 #include <TopoDS_Edge.hxx>
61 #include <TopoDS_Face.hxx>
62 #include <TopoDS_Iterator.hxx>
63 #include <TopoDS_Shape.hxx>
64 #include <TopoDS_Vertex.hxx>
66 #include <gp_Cylinder.hxx>
73 #include <vtkMeshQuality.h>
84 const double theEps = 1e-100;
85 const double theInf = 1e+100;
87 inline gp_XYZ gpXYZ(const SMDS_MeshNode* aNode )
89 return gp_XYZ(aNode->X(), aNode->Y(), aNode->Z() );
92 inline double getAngle( const gp_XYZ& P1, const gp_XYZ& P2, const gp_XYZ& P3 )
94 gp_Vec v1( P1 - P2 ), v2( P3 - P2 );
96 return v1.Magnitude() < gp::Resolution() ||
97 v2.Magnitude() < gp::Resolution() ? 0 : v1.Angle( v2 );
100 inline double getCos2( const gp_XYZ& P1, const gp_XYZ& P2, const gp_XYZ& P3 )
102 gp_Vec v1( P1 - P2 ), v2( P3 - P2 );
103 double dot = v1 * v2, len1 = v1.SquareMagnitude(), len2 = v2.SquareMagnitude();
105 return ( dot < 0 || len1 < gp::Resolution() || len2 < gp::Resolution() ? -1 :
106 dot * dot / len1 / len2 );
109 inline double getArea( const gp_XYZ& P1, const gp_XYZ& P2, const gp_XYZ& P3 )
111 gp_Vec aVec1( P2 - P1 );
112 gp_Vec aVec2( P3 - P1 );
113 return ( aVec1 ^ aVec2 ).Magnitude() * 0.5;
116 inline double getArea( const gp_Pnt& P1, const gp_Pnt& P2, const gp_Pnt& P3 )
118 return getArea( P1.XYZ(), P2.XYZ(), P3.XYZ() );
123 inline double getDistance( const gp_XYZ& P1, const gp_XYZ& P2 )
125 double aDist = gp_Pnt( P1 ).Distance( gp_Pnt( P2 ) );
129 int getNbMultiConnection( const SMDS_Mesh* theMesh, const int theId )
134 const SMDS_MeshElement* anEdge = theMesh->FindElement( theId );
135 if ( anEdge == 0 || anEdge->GetType() != SMDSAbs_Edge/* || anEdge->NbNodes() != 2 */)
138 // for each pair of nodes in anEdge (there are 2 pairs in a quadratic edge)
139 // count elements containing both nodes of the pair.
140 // Note that there may be such cases for a quadratic edge (a horizontal line):
145 // +-----+------+ +-----+------+
148 // result should be 2 in both cases
150 int aResult0 = 0, aResult1 = 0;
151 // last node, it is a medium one in a quadratic edge
152 const SMDS_MeshNode* aLastNode = anEdge->GetNode( anEdge->NbNodes() - 1 );
153 const SMDS_MeshNode* aNode0 = anEdge->GetNode( 0 );
154 const SMDS_MeshNode* aNode1 = anEdge->GetNode( 1 );
155 if ( aNode1 == aLastNode ) aNode1 = 0;
157 SMDS_ElemIteratorPtr anElemIter = aLastNode->GetInverseElementIterator();
158 while( anElemIter->more() ) {
159 const SMDS_MeshElement* anElem = anElemIter->next();
160 if ( anElem != 0 && anElem->GetType() != SMDSAbs_Edge ) {
161 SMDS_ElemIteratorPtr anIter = anElem->nodesIterator();
162 while ( anIter->more() ) {
163 if ( const SMDS_MeshElement* anElemNode = anIter->next() ) {
164 if ( anElemNode == aNode0 ) {
166 if ( !aNode1 ) break; // not a quadratic edge
168 else if ( anElemNode == aNode1 )
174 int aResult = std::max ( aResult0, aResult1 );
179 gp_XYZ getNormale( const SMDS_MeshFace* theFace, bool* ok=0 )
181 int aNbNode = theFace->NbNodes();
183 gp_XYZ q1 = gpXYZ( theFace->GetNode(1)) - gpXYZ( theFace->GetNode(0));
184 gp_XYZ q2 = gpXYZ( theFace->GetNode(2)) - gpXYZ( theFace->GetNode(0));
187 gp_XYZ q3 = gpXYZ( theFace->GetNode(3)) - gpXYZ( theFace->GetNode(0));
190 double len = n.Modulus();
191 bool zeroLen = ( len <= std::numeric_limits<double>::min());
195 if (ok) *ok = !zeroLen;
203 using namespace SMESH::Controls;
209 //================================================================================
211 Class : NumericalFunctor
212 Description : Base class for numerical functors
214 //================================================================================
216 NumericalFunctor::NumericalFunctor():
222 void NumericalFunctor::SetMesh( const SMDS_Mesh* theMesh )
227 bool NumericalFunctor::GetPoints(const int theId,
228 TSequenceOfXYZ& theRes ) const
235 const SMDS_MeshElement* anElem = myMesh->FindElement( theId );
236 if ( !IsApplicable( anElem ))
239 return GetPoints( anElem, theRes );
242 bool NumericalFunctor::GetPoints(const SMDS_MeshElement* anElem,
243 TSequenceOfXYZ& theRes )
250 theRes.reserve( anElem->NbNodes() );
251 theRes.setElement( anElem );
253 // Get nodes of the element
254 SMDS_NodeIteratorPtr anIter= anElem->interlacedNodesIterator();
257 while( anIter->more() ) {
258 if ( p.Set( anIter->next() ))
259 theRes.push_back( p );
266 long NumericalFunctor::GetPrecision() const
271 void NumericalFunctor::SetPrecision( const long thePrecision )
273 myPrecision = thePrecision;
274 myPrecisionValue = pow( 10., (double)( myPrecision ) );
277 double NumericalFunctor::GetValue( long theId )
281 myCurrElement = myMesh->FindElement( theId );
284 if ( GetPoints( theId, P )) // elem type is checked here
285 aVal = Round( GetValue( P ));
290 double NumericalFunctor::Round( const double & aVal )
292 return ( myPrecision >= 0 ) ? floor( aVal * myPrecisionValue + 0.5 ) / myPrecisionValue : aVal;
295 //================================================================================
297 * \brief Return true if a value can be computed for a given element.
298 * Some NumericalFunctor's are meaningful for elements of a certain
301 //================================================================================
303 bool NumericalFunctor::IsApplicable( const SMDS_MeshElement* element ) const
305 return element && element->GetType() == this->GetType();
308 bool NumericalFunctor::IsApplicable( long theElementId ) const
310 return IsApplicable( myMesh->FindElement( theElementId ));
313 //================================================================================
315 * \brief Return histogram of functor values
316 * \param nbIntervals - number of intervals
317 * \param nbEvents - number of mesh elements having values within i-th interval
318 * \param funValues - boundaries of intervals
319 * \param elements - elements to check vulue of; empty list means "of all"
320 * \param minmax - boundaries of diapason of values to divide into intervals
322 //================================================================================
324 void NumericalFunctor::GetHistogram(int nbIntervals,
325 std::vector<int>& nbEvents,
326 std::vector<double>& funValues,
327 const std::vector<int>& elements,
328 const double* minmax,
329 const bool isLogarithmic)
331 if ( nbIntervals < 1 ||
333 !myMesh->GetMeshInfo().NbElements( GetType() ))
335 nbEvents.resize( nbIntervals, 0 );
336 funValues.resize( nbIntervals+1 );
338 // get all values sorted
339 std::multiset< double > values;
340 if ( elements.empty() )
342 SMDS_ElemIteratorPtr elemIt = myMesh->elementsIterator( GetType() );
343 while ( elemIt->more() )
344 values.insert( GetValue( elemIt->next()->GetID() ));
348 std::vector<int>::const_iterator id = elements.begin();
349 for ( ; id != elements.end(); ++id )
350 values.insert( GetValue( *id ));
355 funValues[0] = minmax[0];
356 funValues[nbIntervals] = minmax[1];
360 funValues[0] = *values.begin();
361 funValues[nbIntervals] = *values.rbegin();
363 // case nbIntervals == 1
364 if ( nbIntervals == 1 )
366 nbEvents[0] = values.size();
370 if (funValues.front() == funValues.back())
372 nbEvents.resize( 1 );
373 nbEvents[0] = values.size();
374 funValues[1] = funValues.back();
375 funValues.resize( 2 );
378 std::multiset< double >::iterator min = values.begin(), max;
379 for ( int i = 0; i < nbIntervals; ++i )
381 // find end value of i-th interval
382 double r = (i+1) / double(nbIntervals);
383 if (isLogarithmic && funValues.front() > 1e-07 && funValues.back() > 1e-07) {
384 double logmin = log10(funValues.front());
385 double lval = logmin + r * (log10(funValues.back()) - logmin);
386 funValues[i+1] = pow(10.0, lval);
389 funValues[i+1] = funValues.front() * (1-r) + funValues.back() * r;
392 // count values in the i-th interval if there are any
393 if ( min != values.end() && *min <= funValues[i+1] )
395 // find the first value out of the interval
396 max = values.upper_bound( funValues[i+1] ); // max is greater than funValues[i+1], or end()
397 nbEvents[i] = std::distance( min, max );
401 // add values larger than minmax[1]
402 nbEvents.back() += std::distance( min, values.end() );
405 //=======================================================================
408 Description : Functor calculating volume of a 3D element
410 //================================================================================
412 double Volume::GetValue( long theElementId )
414 if ( theElementId && myMesh ) {
415 SMDS_VolumeTool aVolumeTool;
416 if ( aVolumeTool.Set( myMesh->FindElement( theElementId )))
417 return aVolumeTool.GetSize();
422 double Volume::GetBadRate( double Value, int /*nbNodes*/ ) const
427 SMDSAbs_ElementType Volume::GetType() const
429 return SMDSAbs_Volume;
432 //=======================================================================
434 Class : MaxElementLength2D
435 Description : Functor calculating maximum length of 2D element
437 //================================================================================
439 double MaxElementLength2D::GetValue( const TSequenceOfXYZ& P )
445 if( len == 3 ) { // triangles
446 double L1 = getDistance(P( 1 ),P( 2 ));
447 double L2 = getDistance(P( 2 ),P( 3 ));
448 double L3 = getDistance(P( 3 ),P( 1 ));
449 aVal = Max(L1,Max(L2,L3));
451 else if( len == 4 ) { // quadrangles
452 double L1 = getDistance(P( 1 ),P( 2 ));
453 double L2 = getDistance(P( 2 ),P( 3 ));
454 double L3 = getDistance(P( 3 ),P( 4 ));
455 double L4 = getDistance(P( 4 ),P( 1 ));
456 double D1 = getDistance(P( 1 ),P( 3 ));
457 double D2 = getDistance(P( 2 ),P( 4 ));
458 aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(D1,D2));
460 else if( len == 6 ) { // quadratic triangles
461 double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
462 double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
463 double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 1 ));
464 aVal = Max(L1,Max(L2,L3));
466 else if( len == 8 || len == 9 ) { // quadratic quadrangles
467 double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
468 double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
469 double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 7 ));
470 double L4 = getDistance(P( 7 ),P( 8 )) + getDistance(P( 8 ),P( 1 ));
471 double D1 = getDistance(P( 1 ),P( 5 ));
472 double D2 = getDistance(P( 3 ),P( 7 ));
473 aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(D1,D2));
475 // Diagonals are undefined for concave polygons
476 // else if ( P.getElementEntity() == SMDSEntity_Quad_Polygon && P.size() > 2 ) // quad polygon
479 // aVal = getDistance( P( 1 ), P( P.size() )) + getDistance( P( P.size() ), P( P.size()-1 ));
480 // for ( size_t i = 1; i < P.size()-1; i += 2 )
482 // double L = getDistance( P( i ), P( i+1 )) + getDistance( P( i+1 ), P( i+2 ));
483 // aVal = Max( aVal, L );
486 // for ( int i = P.size()-5; i > 0; i -= 2 )
487 // for ( int j = i + 4; j < P.size() + i - 2; i += 2 )
489 // double D = getDistance( P( i ), P( j ));
490 // aVal = Max( aVal, D );
497 if( myPrecision >= 0 )
499 double prec = pow( 10., (double)myPrecision );
500 aVal = floor( aVal * prec + 0.5 ) / prec;
505 double MaxElementLength2D::GetValue( long theElementId )
508 return GetPoints( theElementId, P ) ? GetValue(P) : 0.0;
511 double MaxElementLength2D::GetBadRate( double Value, int /*nbNodes*/ ) const
516 SMDSAbs_ElementType MaxElementLength2D::GetType() const
521 //=======================================================================
523 Class : MaxElementLength3D
524 Description : Functor calculating maximum length of 3D element
526 //================================================================================
528 double MaxElementLength3D::GetValue( long theElementId )
531 if( GetPoints( theElementId, P ) ) {
533 const SMDS_MeshElement* aElem = myMesh->FindElement( theElementId );
534 SMDSAbs_EntityType aType = aElem->GetEntityType();
537 case SMDSEntity_Tetra: { // tetras
538 double L1 = getDistance(P( 1 ),P( 2 ));
539 double L2 = getDistance(P( 2 ),P( 3 ));
540 double L3 = getDistance(P( 3 ),P( 1 ));
541 double L4 = getDistance(P( 1 ),P( 4 ));
542 double L5 = getDistance(P( 2 ),P( 4 ));
543 double L6 = getDistance(P( 3 ),P( 4 ));
544 aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
547 case SMDSEntity_Pyramid: { // pyramids
548 double L1 = getDistance(P( 1 ),P( 2 ));
549 double L2 = getDistance(P( 2 ),P( 3 ));
550 double L3 = getDistance(P( 3 ),P( 4 ));
551 double L4 = getDistance(P( 4 ),P( 1 ));
552 double L5 = getDistance(P( 1 ),P( 5 ));
553 double L6 = getDistance(P( 2 ),P( 5 ));
554 double L7 = getDistance(P( 3 ),P( 5 ));
555 double L8 = getDistance(P( 4 ),P( 5 ));
556 aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
557 aVal = Max(aVal,Max(L7,L8));
560 case SMDSEntity_Penta: { // pentas
561 double L1 = getDistance(P( 1 ),P( 2 ));
562 double L2 = getDistance(P( 2 ),P( 3 ));
563 double L3 = getDistance(P( 3 ),P( 1 ));
564 double L4 = getDistance(P( 4 ),P( 5 ));
565 double L5 = getDistance(P( 5 ),P( 6 ));
566 double L6 = getDistance(P( 6 ),P( 4 ));
567 double L7 = getDistance(P( 1 ),P( 4 ));
568 double L8 = getDistance(P( 2 ),P( 5 ));
569 double L9 = getDistance(P( 3 ),P( 6 ));
570 aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
571 aVal = Max(aVal,Max(Max(L7,L8),L9));
574 case SMDSEntity_Hexa: { // hexas
575 double L1 = getDistance(P( 1 ),P( 2 ));
576 double L2 = getDistance(P( 2 ),P( 3 ));
577 double L3 = getDistance(P( 3 ),P( 4 ));
578 double L4 = getDistance(P( 4 ),P( 1 ));
579 double L5 = getDistance(P( 5 ),P( 6 ));
580 double L6 = getDistance(P( 6 ),P( 7 ));
581 double L7 = getDistance(P( 7 ),P( 8 ));
582 double L8 = getDistance(P( 8 ),P( 5 ));
583 double L9 = getDistance(P( 1 ),P( 5 ));
584 double L10= getDistance(P( 2 ),P( 6 ));
585 double L11= getDistance(P( 3 ),P( 7 ));
586 double L12= getDistance(P( 4 ),P( 8 ));
587 double D1 = getDistance(P( 1 ),P( 7 ));
588 double D2 = getDistance(P( 2 ),P( 8 ));
589 double D3 = getDistance(P( 3 ),P( 5 ));
590 double D4 = getDistance(P( 4 ),P( 6 ));
591 aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
592 aVal = Max(aVal,Max(Max(L7,L8),Max(L9,L10)));
593 aVal = Max(aVal,Max(L11,L12));
594 aVal = Max(aVal,Max(Max(D1,D2),Max(D3,D4)));
597 case SMDSEntity_Hexagonal_Prism: { // hexagonal prism
598 for ( int i1 = 1; i1 < 12; ++i1 )
599 for ( int i2 = i1+1; i1 <= 12; ++i1 )
600 aVal = Max( aVal, getDistance(P( i1 ),P( i2 )));
603 case SMDSEntity_Quad_Tetra: { // quadratic tetras
604 double L1 = getDistance(P( 1 ),P( 5 )) + getDistance(P( 5 ),P( 2 ));
605 double L2 = getDistance(P( 2 ),P( 6 )) + getDistance(P( 6 ),P( 3 ));
606 double L3 = getDistance(P( 3 ),P( 7 )) + getDistance(P( 7 ),P( 1 ));
607 double L4 = getDistance(P( 1 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
608 double L5 = getDistance(P( 2 ),P( 9 )) + getDistance(P( 9 ),P( 4 ));
609 double L6 = getDistance(P( 3 ),P( 10 )) + getDistance(P( 10 ),P( 4 ));
610 aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
613 case SMDSEntity_Quad_Pyramid: { // quadratic pyramids
614 double L1 = getDistance(P( 1 ),P( 6 )) + getDistance(P( 6 ),P( 2 ));
615 double L2 = getDistance(P( 2 ),P( 7 )) + getDistance(P( 7 ),P( 3 ));
616 double L3 = getDistance(P( 3 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
617 double L4 = getDistance(P( 4 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
618 double L5 = getDistance(P( 1 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
619 double L6 = getDistance(P( 2 ),P( 11 )) + getDistance(P( 11 ),P( 5 ));
620 double L7 = getDistance(P( 3 ),P( 12 )) + getDistance(P( 12 ),P( 5 ));
621 double L8 = getDistance(P( 4 ),P( 13 )) + getDistance(P( 13 ),P( 5 ));
622 aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
623 aVal = Max(aVal,Max(L7,L8));
626 case SMDSEntity_Quad_Penta:
627 case SMDSEntity_BiQuad_Penta: { // quadratic pentas
628 double L1 = getDistance(P( 1 ),P( 7 )) + getDistance(P( 7 ),P( 2 ));
629 double L2 = getDistance(P( 2 ),P( 8 )) + getDistance(P( 8 ),P( 3 ));
630 double L3 = getDistance(P( 3 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
631 double L4 = getDistance(P( 4 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
632 double L5 = getDistance(P( 5 ),P( 11 )) + getDistance(P( 11 ),P( 6 ));
633 double L6 = getDistance(P( 6 ),P( 12 )) + getDistance(P( 12 ),P( 4 ));
634 double L7 = getDistance(P( 1 ),P( 13 )) + getDistance(P( 13 ),P( 4 ));
635 double L8 = getDistance(P( 2 ),P( 14 )) + getDistance(P( 14 ),P( 5 ));
636 double L9 = getDistance(P( 3 ),P( 15 )) + getDistance(P( 15 ),P( 6 ));
637 aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
638 aVal = Max(aVal,Max(Max(L7,L8),L9));
641 case SMDSEntity_Quad_Hexa:
642 case SMDSEntity_TriQuad_Hexa: { // quadratic hexas
643 double L1 = getDistance(P( 1 ),P( 9 )) + getDistance(P( 9 ),P( 2 ));
644 double L2 = getDistance(P( 2 ),P( 10 )) + getDistance(P( 10 ),P( 3 ));
645 double L3 = getDistance(P( 3 ),P( 11 )) + getDistance(P( 11 ),P( 4 ));
646 double L4 = getDistance(P( 4 ),P( 12 )) + getDistance(P( 12 ),P( 1 ));
647 double L5 = getDistance(P( 5 ),P( 13 )) + getDistance(P( 13 ),P( 6 ));
648 double L6 = getDistance(P( 6 ),P( 14 )) + getDistance(P( 14 ),P( 7 ));
649 double L7 = getDistance(P( 7 ),P( 15 )) + getDistance(P( 15 ),P( 8 ));
650 double L8 = getDistance(P( 8 ),P( 16 )) + getDistance(P( 16 ),P( 5 ));
651 double L9 = getDistance(P( 1 ),P( 17 )) + getDistance(P( 17 ),P( 5 ));
652 double L10= getDistance(P( 2 ),P( 18 )) + getDistance(P( 18 ),P( 6 ));
653 double L11= getDistance(P( 3 ),P( 19 )) + getDistance(P( 19 ),P( 7 ));
654 double L12= getDistance(P( 4 ),P( 20 )) + getDistance(P( 20 ),P( 8 ));
655 double D1 = getDistance(P( 1 ),P( 7 ));
656 double D2 = getDistance(P( 2 ),P( 8 ));
657 double D3 = getDistance(P( 3 ),P( 5 ));
658 double D4 = getDistance(P( 4 ),P( 6 ));
659 aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
660 aVal = Max(aVal,Max(Max(L7,L8),Max(L9,L10)));
661 aVal = Max(aVal,Max(L11,L12));
662 aVal = Max(aVal,Max(Max(D1,D2),Max(D3,D4)));
665 case SMDSEntity_Quad_Polyhedra:
666 case SMDSEntity_Polyhedra: { // polys
667 // get the maximum distance between all pairs of nodes
668 for( int i = 1; i <= len; i++ ) {
669 for( int j = 1; j <= len; j++ ) {
670 if( j > i ) { // optimization of the loop
671 double D = getDistance( P(i), P(j) );
672 aVal = Max( aVal, D );
678 case SMDSEntity_Node:
680 case SMDSEntity_Edge:
681 case SMDSEntity_Quad_Edge:
682 case SMDSEntity_Triangle:
683 case SMDSEntity_Quad_Triangle:
684 case SMDSEntity_BiQuad_Triangle:
685 case SMDSEntity_Quadrangle:
686 case SMDSEntity_Quad_Quadrangle:
687 case SMDSEntity_BiQuad_Quadrangle:
688 case SMDSEntity_Polygon:
689 case SMDSEntity_Quad_Polygon:
690 case SMDSEntity_Ball:
691 case SMDSEntity_Last: return 0;
692 } // switch ( aType )
694 if( myPrecision >= 0 )
696 double prec = pow( 10., (double)myPrecision );
697 aVal = floor( aVal * prec + 0.5 ) / prec;
704 double MaxElementLength3D::GetBadRate( double Value, int /*nbNodes*/ ) const
709 SMDSAbs_ElementType MaxElementLength3D::GetType() const
711 return SMDSAbs_Volume;
714 //=======================================================================
717 Description : Functor for calculation of minimum angle
719 //================================================================================
721 double MinimumAngle::GetValue( const TSequenceOfXYZ& P )
728 aMaxCos2 = getCos2( P( P.size() ), P( 1 ), P( 2 ));
729 aMaxCos2 = Max( aMaxCos2, getCos2( P( P.size()-1 ), P( P.size() ), P( 1 )));
731 for ( size_t i = 2; i < P.size(); i++ )
733 double A0 = getCos2( P( i-1 ), P( i ), P( i+1 ) );
734 aMaxCos2 = Max( aMaxCos2, A0 );
737 return 0; // all nodes coincide
739 double cos = sqrt( aMaxCos2 );
740 if ( cos >= 1 ) return 0;
741 return acos( cos ) * 180.0 / M_PI;
744 double MinimumAngle::GetBadRate( double Value, int nbNodes ) const
746 //const double aBestAngle = PI / nbNodes;
747 const double aBestAngle = 180.0 - ( 360.0 / double(nbNodes) );
748 return ( fabs( aBestAngle - Value ));
751 SMDSAbs_ElementType MinimumAngle::GetType() const
757 //================================================================================
760 Description : Functor for calculating aspect ratio
762 //================================================================================
764 double AspectRatio::GetValue( long theId )
767 myCurrElement = myMesh->FindElement( theId );
768 if ( myCurrElement && myCurrElement->GetVtkType() == VTK_QUAD )
771 vtkUnstructuredGrid* grid = const_cast<SMDS_Mesh*>( myMesh )->GetGrid();
772 if ( vtkCell* avtkCell = grid->GetCell( myCurrElement->GetVtkID() ))
773 aVal = Round( vtkMeshQuality::QuadAspectRatio( avtkCell ));
778 if ( GetPoints( myCurrElement, P ))
779 aVal = Round( GetValue( P ));
784 double AspectRatio::GetValue( const TSequenceOfXYZ& P )
786 // According to "Mesh quality control" by Nadir Bouhamau referring to
787 // Pascal Jean Frey and Paul-Louis George. Maillages, applications aux elements finis.
788 // Hermes Science publications, Paris 1999 ISBN 2-7462-0024-4
791 int nbNodes = P.size();
796 // Compute aspect ratio
798 if ( nbNodes == 3 ) {
799 // Compute lengths of the sides
800 double aLen1 = getDistance( P( 1 ), P( 2 ));
801 double aLen2 = getDistance( P( 2 ), P( 3 ));
802 double aLen3 = getDistance( P( 3 ), P( 1 ));
803 // Q = alfa * h * p / S, where
805 // alfa = sqrt( 3 ) / 6
806 // h - length of the longest edge
807 // p - half perimeter
808 // S - triangle surface
809 const double alfa = sqrt( 3. ) / 6.;
810 double maxLen = Max( aLen1, Max( aLen2, aLen3 ));
811 double half_perimeter = ( aLen1 + aLen2 + aLen3 ) / 2.;
812 double anArea = getArea( P( 1 ), P( 2 ), P( 3 ));
813 if ( anArea <= theEps )
815 return alfa * maxLen * half_perimeter / anArea;
817 else if ( nbNodes == 6 ) { // quadratic triangles
818 // Compute lengths of the sides
819 double aLen1 = getDistance( P( 1 ), P( 3 ));
820 double aLen2 = getDistance( P( 3 ), P( 5 ));
821 double aLen3 = getDistance( P( 5 ), P( 1 ));
822 // algo same as for the linear triangle
823 const double alfa = sqrt( 3. ) / 6.;
824 double maxLen = Max( aLen1, Max( aLen2, aLen3 ));
825 double half_perimeter = ( aLen1 + aLen2 + aLen3 ) / 2.;
826 double anArea = getArea( P( 1 ), P( 3 ), P( 5 ));
827 if ( anArea <= theEps )
829 return alfa * maxLen * half_perimeter / anArea;
831 else if( nbNodes == 4 ) { // quadrangle
832 // Compute lengths of the sides
834 aLen[0] = getDistance( P(1), P(2) );
835 aLen[1] = getDistance( P(2), P(3) );
836 aLen[2] = getDistance( P(3), P(4) );
837 aLen[3] = getDistance( P(4), P(1) );
838 // Compute lengths of the diagonals
840 aDia[0] = getDistance( P(1), P(3) );
841 aDia[1] = getDistance( P(2), P(4) );
842 // Compute areas of all triangles which can be built
843 // taking three nodes of the quadrangle
845 anArea[0] = getArea( P(1), P(2), P(3) );
846 anArea[1] = getArea( P(1), P(2), P(4) );
847 anArea[2] = getArea( P(1), P(3), P(4) );
848 anArea[3] = getArea( P(2), P(3), P(4) );
849 // Q = alpha * L * C1 / C2, where
851 // alpha = sqrt( 1/32 )
852 // L = max( L1, L2, L3, L4, D1, D2 )
853 // C1 = sqrt( ( L1^2 + L1^2 + L1^2 + L1^2 ) / 4 )
854 // C2 = min( S1, S2, S3, S4 )
855 // Li - lengths of the edges
856 // Di - lengths of the diagonals
857 // Si - areas of the triangles
858 const double alpha = sqrt( 1 / 32. );
859 double L = Max( aLen[ 0 ],
863 Max( aDia[ 0 ], aDia[ 1 ] ) ) ) ) );
864 double C1 = sqrt( ( aLen[0] * aLen[0] +
867 aLen[3] * aLen[3] ) / 4. );
868 double C2 = Min( anArea[ 0 ],
870 Min( anArea[ 2 ], anArea[ 3 ] ) ) );
873 return alpha * L * C1 / C2;
875 else if( nbNodes == 8 || nbNodes == 9 ) { // nbNodes==8 - quadratic quadrangle
876 // Compute lengths of the sides
878 aLen[0] = getDistance( P(1), P(3) );
879 aLen[1] = getDistance( P(3), P(5) );
880 aLen[2] = getDistance( P(5), P(7) );
881 aLen[3] = getDistance( P(7), P(1) );
882 // Compute lengths of the diagonals
884 aDia[0] = getDistance( P(1), P(5) );
885 aDia[1] = getDistance( P(3), P(7) );
886 // Compute areas of all triangles which can be built
887 // taking three nodes of the quadrangle
889 anArea[0] = getArea( P(1), P(3), P(5) );
890 anArea[1] = getArea( P(1), P(3), P(7) );
891 anArea[2] = getArea( P(1), P(5), P(7) );
892 anArea[3] = getArea( P(3), P(5), P(7) );
893 // Q = alpha * L * C1 / C2, where
895 // alpha = sqrt( 1/32 )
896 // L = max( L1, L2, L3, L4, D1, D2 )
897 // C1 = sqrt( ( L1^2 + L1^2 + L1^2 + L1^2 ) / 4 )
898 // C2 = min( S1, S2, S3, S4 )
899 // Li - lengths of the edges
900 // Di - lengths of the diagonals
901 // Si - areas of the triangles
902 const double alpha = sqrt( 1 / 32. );
903 double L = Max( aLen[ 0 ],
907 Max( aDia[ 0 ], aDia[ 1 ] ) ) ) ) );
908 double C1 = sqrt( ( aLen[0] * aLen[0] +
911 aLen[3] * aLen[3] ) / 4. );
912 double C2 = Min( anArea[ 0 ],
914 Min( anArea[ 2 ], anArea[ 3 ] ) ) );
917 return alpha * L * C1 / C2;
922 bool AspectRatio::IsApplicable( const SMDS_MeshElement* element ) const
924 return ( NumericalFunctor::IsApplicable( element ) && !element->IsPoly() );
927 double AspectRatio::GetBadRate( double Value, int /*nbNodes*/ ) const
929 // the aspect ratio is in the range [1.0,infinity]
930 // < 1.0 = very bad, zero area
933 return ( Value < 0.9 ) ? 1000 : Value / 1000.;
936 SMDSAbs_ElementType AspectRatio::GetType() const
942 //================================================================================
944 Class : AspectRatio3D
945 Description : Functor for calculating aspect ratio
947 //================================================================================
951 inline double getHalfPerimeter(double theTria[3]){
952 return (theTria[0] + theTria[1] + theTria[2])/2.0;
955 inline double getArea(double theHalfPerim, double theTria[3]){
956 return sqrt(theHalfPerim*
957 (theHalfPerim-theTria[0])*
958 (theHalfPerim-theTria[1])*
959 (theHalfPerim-theTria[2]));
962 inline double getVolume(double theLen[6]){
963 double a2 = theLen[0]*theLen[0];
964 double b2 = theLen[1]*theLen[1];
965 double c2 = theLen[2]*theLen[2];
966 double d2 = theLen[3]*theLen[3];
967 double e2 = theLen[4]*theLen[4];
968 double f2 = theLen[5]*theLen[5];
969 double P = 4.0*a2*b2*d2;
970 double Q = a2*(b2+d2-e2)-b2*(a2+d2-f2)-d2*(a2+b2-c2);
971 double R = (b2+d2-e2)*(a2+d2-f2)*(a2+d2-f2);
972 return sqrt(P-Q+R)/12.0;
975 inline double getVolume2(double theLen[6]){
976 double a2 = theLen[0]*theLen[0];
977 double b2 = theLen[1]*theLen[1];
978 double c2 = theLen[2]*theLen[2];
979 double d2 = theLen[3]*theLen[3];
980 double e2 = theLen[4]*theLen[4];
981 double f2 = theLen[5]*theLen[5];
983 double P = a2*e2*(b2+c2+d2+f2-a2-e2);
984 double Q = b2*f2*(a2+c2+d2+e2-b2-f2);
985 double R = c2*d2*(a2+b2+e2+f2-c2-d2);
986 double S = a2*b2*d2+b2*c2*e2+a2*c2*f2+d2*e2*f2;
988 return sqrt(P+Q+R-S)/12.0;
991 inline double getVolume(const TSequenceOfXYZ& P){
992 gp_Vec aVec1( P( 2 ) - P( 1 ) );
993 gp_Vec aVec2( P( 3 ) - P( 1 ) );
994 gp_Vec aVec3( P( 4 ) - P( 1 ) );
995 gp_Vec anAreaVec( aVec1 ^ aVec2 );
996 return fabs(aVec3 * anAreaVec) / 6.0;
999 inline double getMaxHeight(double theLen[6])
1001 double aHeight = std::max(theLen[0],theLen[1]);
1002 aHeight = std::max(aHeight,theLen[2]);
1003 aHeight = std::max(aHeight,theLen[3]);
1004 aHeight = std::max(aHeight,theLen[4]);
1005 aHeight = std::max(aHeight,theLen[5]);
1011 double AspectRatio3D::GetValue( long theId )
1014 myCurrElement = myMesh->FindElement( theId );
1015 if ( myCurrElement && myCurrElement->GetVtkType() == VTK_TETRA )
1017 // Action from CoTech | ACTION 31.3:
1018 // EURIWARE BO: Homogenize the formulas used to calculate the Controls in SMESH to fit with
1019 // those of ParaView. The library used by ParaView for those calculations can be reused in SMESH.
1020 vtkUnstructuredGrid* grid = const_cast<SMDS_Mesh*>( myMesh )->GetGrid();
1021 if ( vtkCell* avtkCell = grid->GetCell( myCurrElement->GetVtkID() ))
1022 aVal = Round( vtkMeshQuality::TetAspectRatio( avtkCell ));
1027 if ( GetPoints( myCurrElement, P ))
1028 aVal = Round( GetValue( P ));
1033 bool AspectRatio3D::IsApplicable( const SMDS_MeshElement* element ) const
1035 return ( NumericalFunctor::IsApplicable( element ) && !element->IsPoly() );
1038 double AspectRatio3D::GetValue( const TSequenceOfXYZ& P )
1040 double aQuality = 0.0;
1041 if(myCurrElement->IsPoly()) return aQuality;
1043 int nbNodes = P.size();
1045 if( myCurrElement->IsQuadratic() ) {
1046 if (nbNodes==10) nbNodes=4; // quadratic tetrahedron
1047 else if(nbNodes==13) nbNodes=5; // quadratic pyramid
1048 else if(nbNodes==15) nbNodes=6; // quadratic pentahedron
1049 else if(nbNodes==20) nbNodes=8; // quadratic hexahedron
1050 else if(nbNodes==27) nbNodes=8; // tri-quadratic hexahedron
1051 else return aQuality;
1057 getDistance(P( 1 ),P( 2 )), // a
1058 getDistance(P( 2 ),P( 3 )), // b
1059 getDistance(P( 3 ),P( 1 )), // c
1060 getDistance(P( 2 ),P( 4 )), // d
1061 getDistance(P( 3 ),P( 4 )), // e
1062 getDistance(P( 1 ),P( 4 )) // f
1064 double aTria[4][3] = {
1065 {aLen[0],aLen[1],aLen[2]}, // abc
1066 {aLen[0],aLen[3],aLen[5]}, // adf
1067 {aLen[1],aLen[3],aLen[4]}, // bde
1068 {aLen[2],aLen[4],aLen[5]} // cef
1070 double aSumArea = 0.0;
1071 double aHalfPerimeter = getHalfPerimeter(aTria[0]);
1072 double anArea = getArea(aHalfPerimeter,aTria[0]);
1074 aHalfPerimeter = getHalfPerimeter(aTria[1]);
1075 anArea = getArea(aHalfPerimeter,aTria[1]);
1077 aHalfPerimeter = getHalfPerimeter(aTria[2]);
1078 anArea = getArea(aHalfPerimeter,aTria[2]);
1080 aHalfPerimeter = getHalfPerimeter(aTria[3]);
1081 anArea = getArea(aHalfPerimeter,aTria[3]);
1083 double aVolume = getVolume(P);
1084 //double aVolume = getVolume(aLen);
1085 double aHeight = getMaxHeight(aLen);
1086 static double aCoeff = sqrt(2.0)/12.0;
1087 if ( aVolume > DBL_MIN )
1088 aQuality = aCoeff*aHeight*aSumArea/aVolume;
1093 gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 3 ),P( 5 )};
1094 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1097 gp_XYZ aXYZ[4] = {P( 1 ),P( 3 ),P( 4 ),P( 5 )};
1098 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1101 gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 4 ),P( 5 )};
1102 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1105 gp_XYZ aXYZ[4] = {P( 2 ),P( 3 ),P( 4 ),P( 5 )};
1106 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1112 gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 4 ),P( 6 )};
1113 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1116 gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 4 ),P( 3 )};
1117 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1120 gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 6 )};
1121 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1124 gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 3 )};
1125 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1128 gp_XYZ aXYZ[4] = {P( 2 ),P( 5 ),P( 4 ),P( 6 )};
1129 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1132 gp_XYZ aXYZ[4] = {P( 2 ),P( 5 ),P( 4 ),P( 3 )};
1133 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1139 gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 3 )};
1140 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1143 gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 4 )};
1144 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1147 gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 7 )};
1148 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1151 gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 8 )};
1152 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1155 gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 6 ),P( 3 )};
1156 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1159 gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 6 ),P( 4 )};
1160 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1163 gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 6 ),P( 7 )};
1164 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1167 gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 6 ),P( 8 )};
1168 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1171 gp_XYZ aXYZ[4] = {P( 2 ),P( 6 ),P( 5 ),P( 3 )};
1172 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1175 gp_XYZ aXYZ[4] = {P( 2 ),P( 6 ),P( 5 ),P( 4 )};
1176 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1179 gp_XYZ aXYZ[4] = {P( 2 ),P( 6 ),P( 5 ),P( 7 )};
1180 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1183 gp_XYZ aXYZ[4] = {P( 2 ),P( 6 ),P( 5 ),P( 8 )};
1184 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1187 gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 8 ),P( 1 )};
1188 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1191 gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 8 ),P( 2 )};
1192 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1195 gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 8 ),P( 5 )};
1196 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1199 gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 8 ),P( 6 )};
1200 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1203 gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 7 ),P( 1 )};
1204 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1207 gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 7 ),P( 2 )};
1208 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1211 gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 7 ),P( 5 )};
1212 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1215 gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 7 ),P( 6 )};
1216 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1219 gp_XYZ aXYZ[4] = {P( 4 ),P( 8 ),P( 7 ),P( 1 )};
1220 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1223 gp_XYZ aXYZ[4] = {P( 4 ),P( 8 ),P( 7 ),P( 2 )};
1224 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1227 gp_XYZ aXYZ[4] = {P( 4 ),P( 8 ),P( 7 ),P( 5 )};
1228 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1231 gp_XYZ aXYZ[4] = {P( 4 ),P( 8 ),P( 7 ),P( 6 )};
1232 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1235 gp_XYZ aXYZ[4] = {P( 4 ),P( 8 ),P( 7 ),P( 2 )};
1236 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1239 gp_XYZ aXYZ[4] = {P( 4 ),P( 5 ),P( 8 ),P( 2 )};
1240 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1243 gp_XYZ aXYZ[4] = {P( 1 ),P( 4 ),P( 5 ),P( 3 )};
1244 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1247 gp_XYZ aXYZ[4] = {P( 3 ),P( 6 ),P( 7 ),P( 1 )};
1248 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1251 gp_XYZ aXYZ[4] = {P( 2 ),P( 3 ),P( 6 ),P( 4 )};
1252 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1255 gp_XYZ aXYZ[4] = {P( 5 ),P( 6 ),P( 8 ),P( 3 )};
1256 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1259 gp_XYZ aXYZ[4] = {P( 7 ),P( 8 ),P( 6 ),P( 1 )};
1260 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1263 gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 4 ),P( 7 )};
1264 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1267 gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 2 ),P( 5 )};
1268 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
1274 gp_XYZ aXYZ[8] = {P( 1 ),P( 2 ),P( 4 ),P( 5 ),P( 7 ),P( 8 ),P( 10 ),P( 11 )};
1275 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[8])),aQuality);
1278 gp_XYZ aXYZ[8] = {P( 2 ),P( 3 ),P( 5 ),P( 6 ),P( 8 ),P( 9 ),P( 11 ),P( 12 )};
1279 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[8])),aQuality);
1282 gp_XYZ aXYZ[8] = {P( 3 ),P( 4 ),P( 6 ),P( 1 ),P( 9 ),P( 10 ),P( 12 ),P( 7 )};
1283 aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[8])),aQuality);
1286 } // switch(nbNodes)
1288 if ( nbNodes > 4 ) {
1289 // evaluate aspect ratio of quadrangle faces
1290 AspectRatio aspect2D;
1291 SMDS_VolumeTool::VolumeType type = SMDS_VolumeTool::GetType( nbNodes );
1292 int nbFaces = SMDS_VolumeTool::NbFaces( type );
1293 TSequenceOfXYZ points(4);
1294 for ( int i = 0; i < nbFaces; ++i ) { // loop on faces of a volume
1295 if ( SMDS_VolumeTool::NbFaceNodes( type, i ) != 4 )
1297 const int* pInd = SMDS_VolumeTool::GetFaceNodesIndices( type, i, true );
1298 for ( int p = 0; p < 4; ++p ) // loop on nodes of a quadrangle face
1299 points( p + 1 ) = P( pInd[ p ] + 1 );
1300 aQuality = std::max( aQuality, aspect2D.GetValue( points ));
1306 double AspectRatio3D::GetBadRate( double Value, int /*nbNodes*/ ) const
1308 // the aspect ratio is in the range [1.0,infinity]
1311 return Value / 1000.;
1314 SMDSAbs_ElementType AspectRatio3D::GetType() const
1316 return SMDSAbs_Volume;
1320 //================================================================================
1323 Description : Functor for calculating warping
1325 //================================================================================
1327 bool Warping::IsApplicable( const SMDS_MeshElement* element ) const
1329 return NumericalFunctor::IsApplicable( element ) && element->NbNodes() == 4;
1332 double Warping::GetValue( const TSequenceOfXYZ& P )
1334 if ( P.size() != 4 )
1337 gp_XYZ G = ( P( 1 ) + P( 2 ) + P( 3 ) + P( 4 ) ) / 4.;
1339 double A1 = ComputeA( P( 1 ), P( 2 ), P( 3 ), G );
1340 double A2 = ComputeA( P( 2 ), P( 3 ), P( 4 ), G );
1341 double A3 = ComputeA( P( 3 ), P( 4 ), P( 1 ), G );
1342 double A4 = ComputeA( P( 4 ), P( 1 ), P( 2 ), G );
1344 double val = Max( Max( A1, A2 ), Max( A3, A4 ) );
1346 const double eps = 0.1; // val is in degrees
1348 return val < eps ? 0. : val;
1351 double Warping::ComputeA( const gp_XYZ& thePnt1,
1352 const gp_XYZ& thePnt2,
1353 const gp_XYZ& thePnt3,
1354 const gp_XYZ& theG ) const
1356 double aLen1 = gp_Pnt( thePnt1 ).Distance( gp_Pnt( thePnt2 ) );
1357 double aLen2 = gp_Pnt( thePnt2 ).Distance( gp_Pnt( thePnt3 ) );
1358 double L = Min( aLen1, aLen2 ) * 0.5;
1362 gp_XYZ GI = ( thePnt2 + thePnt1 ) / 2. - theG;
1363 gp_XYZ GJ = ( thePnt3 + thePnt2 ) / 2. - theG;
1364 gp_XYZ N = GI.Crossed( GJ );
1366 if ( N.Modulus() < gp::Resolution() )
1371 double H = ( thePnt2 - theG ).Dot( N );
1372 return asin( fabs( H / L ) ) * 180. / M_PI;
1375 double Warping::GetBadRate( double Value, int /*nbNodes*/ ) const
1377 // the warp is in the range [0.0,PI/2]
1378 // 0.0 = good (no warp)
1379 // PI/2 = bad (face pliee)
1383 SMDSAbs_ElementType Warping::GetType() const
1385 return SMDSAbs_Face;
1389 //================================================================================
1392 Description : Functor for calculating taper
1394 //================================================================================
1396 bool Taper::IsApplicable( const SMDS_MeshElement* element ) const
1398 return ( NumericalFunctor::IsApplicable( element ) && element->NbNodes() == 4 );
1401 double Taper::GetValue( const TSequenceOfXYZ& P )
1403 if ( P.size() != 4 )
1407 double J1 = getArea( P( 4 ), P( 1 ), P( 2 ) );
1408 double J2 = getArea( P( 3 ), P( 1 ), P( 2 ) );
1409 double J3 = getArea( P( 2 ), P( 3 ), P( 4 ) );
1410 double J4 = getArea( P( 3 ), P( 4 ), P( 1 ) );
1412 double JA = 0.25 * ( J1 + J2 + J3 + J4 );
1416 double T1 = fabs( ( J1 - JA ) / JA );
1417 double T2 = fabs( ( J2 - JA ) / JA );
1418 double T3 = fabs( ( J3 - JA ) / JA );
1419 double T4 = fabs( ( J4 - JA ) / JA );
1421 double val = Max( Max( T1, T2 ), Max( T3, T4 ) );
1423 const double eps = 0.01;
1425 return val < eps ? 0. : val;
1428 double Taper::GetBadRate( double Value, int /*nbNodes*/ ) const
1430 // the taper is in the range [0.0,1.0]
1431 // 0.0 = good (no taper)
1432 // 1.0 = bad (les cotes opposes sont allignes)
1436 SMDSAbs_ElementType Taper::GetType() const
1438 return SMDSAbs_Face;
1441 //================================================================================
1444 Description : Functor for calculating skew in degrees
1446 //================================================================================
1448 static inline double skewAngle( const gp_XYZ& p1, const gp_XYZ& p2, const gp_XYZ& p3 )
1450 gp_XYZ p12 = ( p2 + p1 ) / 2.;
1451 gp_XYZ p23 = ( p3 + p2 ) / 2.;
1452 gp_XYZ p31 = ( p3 + p1 ) / 2.;
1454 gp_Vec v1( p31 - p2 ), v2( p12 - p23 );
1456 return v1.Magnitude() < gp::Resolution() || v2.Magnitude() < gp::Resolution() ? 0. : v1.Angle( v2 );
1459 bool Skew::IsApplicable( const SMDS_MeshElement* element ) const
1461 return ( NumericalFunctor::IsApplicable( element ) && element->NbNodes() <= 4 );
1464 double Skew::GetValue( const TSequenceOfXYZ& P )
1466 if ( P.size() != 3 && P.size() != 4 )
1470 const double PI2 = M_PI / 2.;
1471 if ( P.size() == 3 )
1473 double A0 = fabs( PI2 - skewAngle( P( 3 ), P( 1 ), P( 2 ) ) );
1474 double A1 = fabs( PI2 - skewAngle( P( 1 ), P( 2 ), P( 3 ) ) );
1475 double A2 = fabs( PI2 - skewAngle( P( 2 ), P( 3 ), P( 1 ) ) );
1477 return Max( A0, Max( A1, A2 ) ) * 180. / M_PI;
1481 gp_XYZ p12 = ( P( 1 ) + P( 2 ) ) / 2.;
1482 gp_XYZ p23 = ( P( 2 ) + P( 3 ) ) / 2.;
1483 gp_XYZ p34 = ( P( 3 ) + P( 4 ) ) / 2.;
1484 gp_XYZ p41 = ( P( 4 ) + P( 1 ) ) / 2.;
1486 gp_Vec v1( p34 - p12 ), v2( p23 - p41 );
1487 double A = v1.Magnitude() <= gp::Resolution() || v2.Magnitude() <= gp::Resolution()
1488 ? 0. : fabs( PI2 - v1.Angle( v2 ) );
1490 double val = A * 180. / M_PI;
1492 const double eps = 0.1; // val is in degrees
1494 return val < eps ? 0. : val;
1498 double Skew::GetBadRate( double Value, int /*nbNodes*/ ) const
1500 // the skew is in the range [0.0,PI/2].
1506 SMDSAbs_ElementType Skew::GetType() const
1508 return SMDSAbs_Face;
1512 //================================================================================
1515 Description : Functor for calculating area
1517 //================================================================================
1519 double Area::GetValue( const TSequenceOfXYZ& P )
1524 gp_Vec aVec1( P(2) - P(1) );
1525 gp_Vec aVec2( P(3) - P(1) );
1526 gp_Vec SumVec = aVec1 ^ aVec2;
1528 for (size_t i=4; i<=P.size(); i++)
1530 gp_Vec aVec1( P(i-1) - P(1) );
1531 gp_Vec aVec2( P(i ) - P(1) );
1532 gp_Vec tmp = aVec1 ^ aVec2;
1535 val = SumVec.Magnitude() * 0.5;
1540 double Area::GetBadRate( double Value, int /*nbNodes*/ ) const
1542 // meaningless as it is not a quality control functor
1546 SMDSAbs_ElementType Area::GetType() const
1548 return SMDSAbs_Face;
1551 //================================================================================
1554 Description : Functor for calculating length of edge
1556 //================================================================================
1558 double Length::GetValue( const TSequenceOfXYZ& P )
1560 switch ( P.size() ) {
1561 case 2: return getDistance( P( 1 ), P( 2 ) );
1562 case 3: return getDistance( P( 1 ), P( 2 ) ) + getDistance( P( 2 ), P( 3 ) );
1567 double Length::GetBadRate( double Value, int /*nbNodes*/ ) const
1569 // meaningless as it is not quality control functor
1573 SMDSAbs_ElementType Length::GetType() const
1575 return SMDSAbs_Edge;
1578 //================================================================================
1581 Description : Functor for calculating minimal length of element edge
1583 //================================================================================
1585 Length3D::Length3D():
1586 Length2D ( SMDSAbs_Volume )
1590 //================================================================================
1593 Description : Functor for calculating minimal length of element edge
1595 //================================================================================
1597 Length2D::Length2D( SMDSAbs_ElementType type ):
1602 bool Length2D::IsApplicable( const SMDS_MeshElement* element ) const
1604 return ( NumericalFunctor::IsApplicable( element ) &&
1605 element->GetEntityType() != SMDSEntity_Polyhedra );
1608 double Length2D::GetValue( const TSequenceOfXYZ& P )
1612 SMDSAbs_EntityType aType = P.getElementEntity();
1615 case SMDSEntity_Edge:
1617 aVal = getDistance( P( 1 ), P( 2 ) );
1619 case SMDSEntity_Quad_Edge:
1620 if (len == 3) // quadratic edge
1621 aVal = getDistance(P( 1 ),P( 3 )) + getDistance(P( 3 ),P( 2 ));
1623 case SMDSEntity_Triangle:
1624 if (len == 3){ // triangles
1625 double L1 = getDistance(P( 1 ),P( 2 ));
1626 double L2 = getDistance(P( 2 ),P( 3 ));
1627 double L3 = getDistance(P( 3 ),P( 1 ));
1628 aVal = Min(L1,Min(L2,L3));
1631 case SMDSEntity_Quadrangle:
1632 if (len == 4){ // quadrangles
1633 double L1 = getDistance(P( 1 ),P( 2 ));
1634 double L2 = getDistance(P( 2 ),P( 3 ));
1635 double L3 = getDistance(P( 3 ),P( 4 ));
1636 double L4 = getDistance(P( 4 ),P( 1 ));
1637 aVal = Min(Min(L1,L2),Min(L3,L4));
1640 case SMDSEntity_Quad_Triangle:
1641 case SMDSEntity_BiQuad_Triangle:
1642 if (len >= 6){ // quadratic triangles
1643 double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
1644 double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
1645 double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 1 ));
1646 aVal = Min(L1,Min(L2,L3));
1649 case SMDSEntity_Quad_Quadrangle:
1650 case SMDSEntity_BiQuad_Quadrangle:
1651 if (len >= 8){ // quadratic quadrangles
1652 double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
1653 double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
1654 double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 7 ));
1655 double L4 = getDistance(P( 7 ),P( 8 )) + getDistance(P( 8 ),P( 1 ));
1656 aVal = Min(Min(L1,L2),Min(L3,L4));
1659 case SMDSEntity_Tetra:
1660 if (len == 4){ // tetrahedra
1661 double L1 = getDistance(P( 1 ),P( 2 ));
1662 double L2 = getDistance(P( 2 ),P( 3 ));
1663 double L3 = getDistance(P( 3 ),P( 1 ));
1664 double L4 = getDistance(P( 1 ),P( 4 ));
1665 double L5 = getDistance(P( 2 ),P( 4 ));
1666 double L6 = getDistance(P( 3 ),P( 4 ));
1667 aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
1670 case SMDSEntity_Pyramid:
1671 if (len == 5){ // pyramid
1672 double L1 = getDistance(P( 1 ),P( 2 ));
1673 double L2 = getDistance(P( 2 ),P( 3 ));
1674 double L3 = getDistance(P( 3 ),P( 4 ));
1675 double L4 = getDistance(P( 4 ),P( 1 ));
1676 double L5 = getDistance(P( 1 ),P( 5 ));
1677 double L6 = getDistance(P( 2 ),P( 5 ));
1678 double L7 = getDistance(P( 3 ),P( 5 ));
1679 double L8 = getDistance(P( 4 ),P( 5 ));
1681 aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
1682 aVal = Min(aVal,Min(L7,L8));
1685 case SMDSEntity_Penta:
1686 if (len == 6) { // pentahedron
1687 double L1 = getDistance(P( 1 ),P( 2 ));
1688 double L2 = getDistance(P( 2 ),P( 3 ));
1689 double L3 = getDistance(P( 3 ),P( 1 ));
1690 double L4 = getDistance(P( 4 ),P( 5 ));
1691 double L5 = getDistance(P( 5 ),P( 6 ));
1692 double L6 = getDistance(P( 6 ),P( 4 ));
1693 double L7 = getDistance(P( 1 ),P( 4 ));
1694 double L8 = getDistance(P( 2 ),P( 5 ));
1695 double L9 = getDistance(P( 3 ),P( 6 ));
1697 aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
1698 aVal = Min(aVal,Min(Min(L7,L8),L9));
1701 case SMDSEntity_Hexa:
1702 if (len == 8){ // hexahedron
1703 double L1 = getDistance(P( 1 ),P( 2 ));
1704 double L2 = getDistance(P( 2 ),P( 3 ));
1705 double L3 = getDistance(P( 3 ),P( 4 ));
1706 double L4 = getDistance(P( 4 ),P( 1 ));
1707 double L5 = getDistance(P( 5 ),P( 6 ));
1708 double L6 = getDistance(P( 6 ),P( 7 ));
1709 double L7 = getDistance(P( 7 ),P( 8 ));
1710 double L8 = getDistance(P( 8 ),P( 5 ));
1711 double L9 = getDistance(P( 1 ),P( 5 ));
1712 double L10= getDistance(P( 2 ),P( 6 ));
1713 double L11= getDistance(P( 3 ),P( 7 ));
1714 double L12= getDistance(P( 4 ),P( 8 ));
1716 aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
1717 aVal = Min(aVal,Min(Min(L7,L8),Min(L9,L10)));
1718 aVal = Min(aVal,Min(L11,L12));
1721 case SMDSEntity_Quad_Tetra:
1722 if (len == 10){ // quadratic tetrahedron
1723 double L1 = getDistance(P( 1 ),P( 5 )) + getDistance(P( 5 ),P( 2 ));
1724 double L2 = getDistance(P( 2 ),P( 6 )) + getDistance(P( 6 ),P( 3 ));
1725 double L3 = getDistance(P( 3 ),P( 7 )) + getDistance(P( 7 ),P( 1 ));
1726 double L4 = getDistance(P( 1 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
1727 double L5 = getDistance(P( 2 ),P( 9 )) + getDistance(P( 9 ),P( 4 ));
1728 double L6 = getDistance(P( 3 ),P( 10 )) + getDistance(P( 10 ),P( 4 ));
1729 aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
1732 case SMDSEntity_Quad_Pyramid:
1733 if (len == 13){ // quadratic pyramid
1734 double L1 = getDistance(P( 1 ),P( 6 )) + getDistance(P( 6 ),P( 2 ));
1735 double L2 = getDistance(P( 2 ),P( 7 )) + getDistance(P( 7 ),P( 3 ));
1736 double L3 = getDistance(P( 3 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
1737 double L4 = getDistance(P( 4 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
1738 double L5 = getDistance(P( 1 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
1739 double L6 = getDistance(P( 2 ),P( 11 )) + getDistance(P( 11 ),P( 5 ));
1740 double L7 = getDistance(P( 3 ),P( 12 )) + getDistance(P( 12 ),P( 5 ));
1741 double L8 = getDistance(P( 4 ),P( 13 )) + getDistance(P( 13 ),P( 5 ));
1742 aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
1743 aVal = Min(aVal,Min(L7,L8));
1746 case SMDSEntity_Quad_Penta:
1747 case SMDSEntity_BiQuad_Penta:
1748 if (len >= 15){ // quadratic pentahedron
1749 double L1 = getDistance(P( 1 ),P( 7 )) + getDistance(P( 7 ),P( 2 ));
1750 double L2 = getDistance(P( 2 ),P( 8 )) + getDistance(P( 8 ),P( 3 ));
1751 double L3 = getDistance(P( 3 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
1752 double L4 = getDistance(P( 4 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
1753 double L5 = getDistance(P( 5 ),P( 11 )) + getDistance(P( 11 ),P( 6 ));
1754 double L6 = getDistance(P( 6 ),P( 12 )) + getDistance(P( 12 ),P( 4 ));
1755 double L7 = getDistance(P( 1 ),P( 13 )) + getDistance(P( 13 ),P( 4 ));
1756 double L8 = getDistance(P( 2 ),P( 14 )) + getDistance(P( 14 ),P( 5 ));
1757 double L9 = getDistance(P( 3 ),P( 15 )) + getDistance(P( 15 ),P( 6 ));
1758 aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
1759 aVal = Min(aVal,Min(Min(L7,L8),L9));
1762 case SMDSEntity_Quad_Hexa:
1763 case SMDSEntity_TriQuad_Hexa:
1764 if (len >= 20) { // quadratic hexahedron
1765 double L1 = getDistance(P( 1 ),P( 9 )) + getDistance(P( 9 ),P( 2 ));
1766 double L2 = getDistance(P( 2 ),P( 10 )) + getDistance(P( 10 ),P( 3 ));
1767 double L3 = getDistance(P( 3 ),P( 11 )) + getDistance(P( 11 ),P( 4 ));
1768 double L4 = getDistance(P( 4 ),P( 12 )) + getDistance(P( 12 ),P( 1 ));
1769 double L5 = getDistance(P( 5 ),P( 13 )) + getDistance(P( 13 ),P( 6 ));
1770 double L6 = getDistance(P( 6 ),P( 14 )) + getDistance(P( 14 ),P( 7 ));
1771 double L7 = getDistance(P( 7 ),P( 15 )) + getDistance(P( 15 ),P( 8 ));
1772 double L8 = getDistance(P( 8 ),P( 16 )) + getDistance(P( 16 ),P( 5 ));
1773 double L9 = getDistance(P( 1 ),P( 17 )) + getDistance(P( 17 ),P( 5 ));
1774 double L10= getDistance(P( 2 ),P( 18 )) + getDistance(P( 18 ),P( 6 ));
1775 double L11= getDistance(P( 3 ),P( 19 )) + getDistance(P( 19 ),P( 7 ));
1776 double L12= getDistance(P( 4 ),P( 20 )) + getDistance(P( 20 ),P( 8 ));
1777 aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
1778 aVal = Min(aVal,Min(Min(L7,L8),Min(L9,L10)));
1779 aVal = Min(aVal,Min(L11,L12));
1782 case SMDSEntity_Polygon:
1784 aVal = getDistance( P(1), P( P.size() ));
1785 for ( size_t i = 1; i < P.size(); ++i )
1786 aVal = Min( aVal, getDistance( P( i ), P( i+1 )));
1789 case SMDSEntity_Quad_Polygon:
1791 aVal = getDistance( P(1), P( P.size() )) + getDistance( P(P.size()), P( P.size()-1 ));
1792 for ( size_t i = 1; i < P.size()-1; i += 2 )
1793 aVal = Min( aVal, getDistance( P( i ), P( i+1 )) + getDistance( P( i+1 ), P( i+2 )));
1796 case SMDSEntity_Hexagonal_Prism:
1797 if (len == 12) { // hexagonal prism
1798 double L1 = getDistance(P( 1 ),P( 2 ));
1799 double L2 = getDistance(P( 2 ),P( 3 ));
1800 double L3 = getDistance(P( 3 ),P( 4 ));
1801 double L4 = getDistance(P( 4 ),P( 5 ));
1802 double L5 = getDistance(P( 5 ),P( 6 ));
1803 double L6 = getDistance(P( 6 ),P( 1 ));
1805 double L7 = getDistance(P( 7 ), P( 8 ));
1806 double L8 = getDistance(P( 8 ), P( 9 ));
1807 double L9 = getDistance(P( 9 ), P( 10 ));
1808 double L10= getDistance(P( 10 ),P( 11 ));
1809 double L11= getDistance(P( 11 ),P( 12 ));
1810 double L12= getDistance(P( 12 ),P( 7 ));
1812 double L13 = getDistance(P( 1 ),P( 7 ));
1813 double L14 = getDistance(P( 2 ),P( 8 ));
1814 double L15 = getDistance(P( 3 ),P( 9 ));
1815 double L16 = getDistance(P( 4 ),P( 10 ));
1816 double L17 = getDistance(P( 5 ),P( 11 ));
1817 double L18 = getDistance(P( 6 ),P( 12 ));
1818 aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
1819 aVal = Min(aVal, Min(Min(Min(L7,L8),Min(L9,L10)),Min(L11,L12)));
1820 aVal = Min(aVal, Min(Min(Min(L13,L14),Min(L15,L16)),Min(L17,L18)));
1823 case SMDSEntity_Polyhedra:
1835 if ( myPrecision >= 0 )
1837 double prec = pow( 10., (double)( myPrecision ) );
1838 aVal = floor( aVal * prec + 0.5 ) / prec;
1844 double Length2D::GetBadRate( double Value, int /*nbNodes*/ ) const
1846 // meaningless as it is not a quality control functor
1850 SMDSAbs_ElementType Length2D::GetType() const
1855 Length2D::Value::Value(double theLength,long thePntId1, long thePntId2):
1858 myPntId[0] = thePntId1; myPntId[1] = thePntId2;
1859 if(thePntId1 > thePntId2){
1860 myPntId[1] = thePntId1; myPntId[0] = thePntId2;
1864 bool Length2D::Value::operator<(const Length2D::Value& x) const
1866 if(myPntId[0] < x.myPntId[0]) return true;
1867 if(myPntId[0] == x.myPntId[0])
1868 if(myPntId[1] < x.myPntId[1]) return true;
1872 void Length2D::GetValues(TValues& theValues)
1874 if ( myType == SMDSAbs_Face )
1876 for ( SMDS_FaceIteratorPtr anIter = myMesh->facesIterator(); anIter->more(); )
1878 const SMDS_MeshFace* anElem = anIter->next();
1879 if ( anElem->IsQuadratic() )
1881 // use special nodes iterator
1882 SMDS_NodeIteratorPtr anIter = anElem->interlacedNodesIterator();
1883 long aNodeId[4] = { 0,0,0,0 };
1887 if ( anIter->more() )
1889 const SMDS_MeshNode* aNode = anIter->next();
1890 P[0] = P[1] = SMESH_NodeXYZ( aNode );
1891 aNodeId[0] = aNodeId[1] = aNode->GetID();
1894 for ( ; anIter->more(); )
1896 const SMDS_MeshNode* N1 = anIter->next();
1897 P[2] = SMESH_NodeXYZ( N1 );
1898 aNodeId[2] = N1->GetID();
1899 aLength = P[1].Distance(P[2]);
1900 if(!anIter->more()) break;
1901 const SMDS_MeshNode* N2 = anIter->next();
1902 P[3] = SMESH_NodeXYZ( N2 );
1903 aNodeId[3] = N2->GetID();
1904 aLength += P[2].Distance(P[3]);
1905 Value aValue1(aLength,aNodeId[1],aNodeId[2]);
1906 Value aValue2(aLength,aNodeId[2],aNodeId[3]);
1908 aNodeId[1] = aNodeId[3];
1909 theValues.insert(aValue1);
1910 theValues.insert(aValue2);
1912 aLength += P[2].Distance(P[0]);
1913 Value aValue1(aLength,aNodeId[1],aNodeId[2]);
1914 Value aValue2(aLength,aNodeId[2],aNodeId[0]);
1915 theValues.insert(aValue1);
1916 theValues.insert(aValue2);
1919 SMDS_NodeIteratorPtr aNodesIter = anElem->nodeIterator();
1920 long aNodeId[2] = {0,0};
1924 const SMDS_MeshElement* aNode;
1925 if ( aNodesIter->more())
1927 aNode = aNodesIter->next();
1928 P[0] = P[1] = SMESH_NodeXYZ( aNode );
1929 aNodeId[0] = aNodeId[1] = aNode->GetID();
1932 for( ; aNodesIter->more(); )
1934 aNode = aNodesIter->next();
1935 long anId = aNode->GetID();
1937 P[2] = SMESH_NodeXYZ( aNode );
1939 aLength = P[1].Distance(P[2]);
1941 Value aValue(aLength,aNodeId[1],anId);
1944 theValues.insert(aValue);
1947 aLength = P[0].Distance(P[1]);
1949 Value aValue(aLength,aNodeId[0],aNodeId[1]);
1950 theValues.insert(aValue);
1960 //================================================================================
1962 Class : Deflection2D
1963 Description : computes distance between a face center and an underlying surface
1965 //================================================================================
1967 double Deflection2D::GetValue( const TSequenceOfXYZ& P )
1969 if ( myMesh && P.getElement() )
1971 // get underlying surface
1972 if ( myShapeIndex != P.getElement()->getshapeId() )
1974 mySurface.Nullify();
1975 myShapeIndex = P.getElement()->getshapeId();
1976 const TopoDS_Shape& S =
1977 static_cast< const SMESHDS_Mesh* >( myMesh )->IndexToShape( myShapeIndex );
1978 if ( !S.IsNull() && S.ShapeType() == TopAbs_FACE )
1980 mySurface = new ShapeAnalysis_Surface( BRep_Tool::Surface( TopoDS::Face( S )));
1982 GeomLib_IsPlanarSurface isPlaneCheck( mySurface->Surface() );
1983 if ( isPlaneCheck.IsPlanar() )
1984 myPlane.reset( new gp_Pln( isPlaneCheck.Plan() ));
1989 // project gravity center to the surface
1990 if ( !mySurface.IsNull() )
1995 for ( size_t i = 0; i < P.size(); ++i )
1999 if ( SMDS_FacePositionPtr fPos = P.getElement()->GetNode( i )->GetPosition() )
2001 uv.ChangeCoord(1) += fPos->GetUParameter();
2002 uv.ChangeCoord(2) += fPos->GetVParameter();
2007 if ( nbUV ) uv /= nbUV;
2009 double maxLen = MaxElementLength2D().GetValue( P );
2010 double tol = 1e-3 * maxLen;
2014 dist = myPlane->Distance( gc );
2020 if ( uv.X() != 0 && uv.Y() != 0 ) // faster way
2021 mySurface->NextValueOfUV( uv, gc, tol, 0.5 * maxLen );
2023 mySurface->ValueOfUV( gc, tol );
2024 dist = mySurface->Gap();
2026 return Round( dist );
2032 void Deflection2D::SetMesh( const SMDS_Mesh* theMesh )
2034 NumericalFunctor::SetMesh( dynamic_cast<const SMESHDS_Mesh* >( theMesh ));
2035 myShapeIndex = -100;
2039 SMDSAbs_ElementType Deflection2D::GetType() const
2041 return SMDSAbs_Face;
2044 double Deflection2D::GetBadRate( double Value, int /*nbNodes*/ ) const
2046 // meaningless as it is not quality control functor
2050 //================================================================================
2052 Class : MultiConnection
2053 Description : Functor for calculating number of faces conneted to the edge
2055 //================================================================================
2057 double MultiConnection::GetValue( const TSequenceOfXYZ& P )
2061 double MultiConnection::GetValue( long theId )
2063 return getNbMultiConnection( myMesh, theId );
2066 double MultiConnection::GetBadRate( double Value, int /*nbNodes*/ ) const
2068 // meaningless as it is not quality control functor
2072 SMDSAbs_ElementType MultiConnection::GetType() const
2074 return SMDSAbs_Edge;
2077 //================================================================================
2079 Class : MultiConnection2D
2080 Description : Functor for calculating number of faces conneted to the edge
2082 //================================================================================
2084 double MultiConnection2D::GetValue( const TSequenceOfXYZ& P )
2089 double MultiConnection2D::GetValue( long theElementId )
2093 const SMDS_MeshElement* aFaceElem = myMesh->FindElement(theElementId);
2094 SMDSAbs_ElementType aType = aFaceElem->GetType();
2099 int i = 0, len = aFaceElem->NbNodes();
2100 SMDS_ElemIteratorPtr anIter = aFaceElem->nodesIterator();
2103 const SMDS_MeshNode *aNode, *aNode0 = 0;
2104 TColStd_MapOfInteger aMap, aMapPrev;
2106 for (i = 0; i <= len; i++) {
2111 if (anIter->more()) {
2112 aNode = (SMDS_MeshNode*)anIter->next();
2120 if (i == 0) aNode0 = aNode;
2122 SMDS_ElemIteratorPtr anElemIter = aNode->GetInverseElementIterator();
2123 while (anElemIter->more()) {
2124 const SMDS_MeshElement* anElem = anElemIter->next();
2125 if (anElem != 0 && anElem->GetType() == SMDSAbs_Face) {
2126 int anId = anElem->GetID();
2129 if (aMapPrev.Contains(anId)) {
2134 aResult = Max(aResult, aNb);
2145 double MultiConnection2D::GetBadRate( double Value, int /*nbNodes*/ ) const
2147 // meaningless as it is not quality control functor
2151 SMDSAbs_ElementType MultiConnection2D::GetType() const
2153 return SMDSAbs_Face;
2156 MultiConnection2D::Value::Value(long thePntId1, long thePntId2)
2158 myPntId[0] = thePntId1; myPntId[1] = thePntId2;
2159 if(thePntId1 > thePntId2){
2160 myPntId[1] = thePntId1; myPntId[0] = thePntId2;
2164 bool MultiConnection2D::Value::operator<(const MultiConnection2D::Value& x) const
2166 if(myPntId[0] < x.myPntId[0]) return true;
2167 if(myPntId[0] == x.myPntId[0])
2168 if(myPntId[1] < x.myPntId[1]) return true;
2172 void MultiConnection2D::GetValues(MValues& theValues)
2174 if ( !myMesh ) return;
2175 for ( SMDS_FaceIteratorPtr anIter = myMesh->facesIterator(); anIter->more(); )
2177 const SMDS_MeshFace* anElem = anIter->next();
2178 SMDS_NodeIteratorPtr aNodesIter = anElem->interlacedNodesIterator();
2180 const SMDS_MeshNode* aNode1 = anElem->GetNode( anElem->NbNodes() - 1 );
2181 const SMDS_MeshNode* aNode2;
2182 for ( ; aNodesIter->more(); )
2184 aNode2 = aNodesIter->next();
2186 Value aValue ( aNode1->GetID(), aNode2->GetID() );
2187 MValues::iterator aItr = theValues.insert( std::make_pair( aValue, 0 )).first;
2195 //================================================================================
2197 Class : BallDiameter
2198 Description : Functor returning diameter of a ball element
2200 //================================================================================
2202 double BallDiameter::GetValue( long theId )
2204 double diameter = 0;
2206 if ( const SMDS_BallElement* ball =
2207 myMesh->DownCast< SMDS_BallElement >( myMesh->FindElement( theId )))
2209 diameter = ball->GetDiameter();
2214 double BallDiameter::GetBadRate( double Value, int /*nbNodes*/ ) const
2216 // meaningless as it is not a quality control functor
2220 SMDSAbs_ElementType BallDiameter::GetType() const
2222 return SMDSAbs_Ball;
2225 //================================================================================
2227 Class : NodeConnectivityNumber
2228 Description : Functor returning number of elements connected to a node
2230 //================================================================================
2232 double NodeConnectivityNumber::GetValue( long theId )
2236 if ( const SMDS_MeshNode* node = myMesh->FindNode( theId ))
2238 SMDSAbs_ElementType type;
2239 if ( myMesh->NbVolumes() > 0 )
2240 type = SMDSAbs_Volume;
2241 else if ( myMesh->NbFaces() > 0 )
2242 type = SMDSAbs_Face;
2243 else if ( myMesh->NbEdges() > 0 )
2244 type = SMDSAbs_Edge;
2247 nb = node->NbInverseElements( type );
2252 double NodeConnectivityNumber::GetBadRate( double Value, int /*nbNodes*/ ) const
2257 SMDSAbs_ElementType NodeConnectivityNumber::GetType() const
2259 return SMDSAbs_Node;
2266 //================================================================================
2268 Class : BadOrientedVolume
2269 Description : Predicate bad oriented volumes
2271 //================================================================================
2273 BadOrientedVolume::BadOrientedVolume()
2278 void BadOrientedVolume::SetMesh( const SMDS_Mesh* theMesh )
2283 bool BadOrientedVolume::IsSatisfy( long theId )
2288 SMDS_VolumeTool vTool( myMesh->FindElement( theId ));
2289 return !vTool.IsForward();
2292 SMDSAbs_ElementType BadOrientedVolume::GetType() const
2294 return SMDSAbs_Volume;
2298 Class : BareBorderVolume
2301 bool BareBorderVolume::IsSatisfy(long theElementId )
2303 SMDS_VolumeTool myTool;
2304 if ( myTool.Set( myMesh->FindElement(theElementId)))
2306 for ( int iF = 0; iF < myTool.NbFaces(); ++iF )
2307 if ( myTool.IsFreeFace( iF ))
2309 const SMDS_MeshNode** n = myTool.GetFaceNodes(iF);
2310 std::vector< const SMDS_MeshNode*> nodes( n, n+myTool.NbFaceNodes(iF));
2311 if ( !myMesh->FindElement( nodes, SMDSAbs_Face, /*Nomedium=*/false))
2318 //================================================================================
2320 Class : BareBorderFace
2322 //================================================================================
2324 bool BareBorderFace::IsSatisfy(long theElementId )
2327 if ( const SMDS_MeshElement* face = myMesh->FindElement(theElementId))
2329 if ( face->GetType() == SMDSAbs_Face )
2331 int nbN = face->NbCornerNodes();
2332 for ( int i = 0; i < nbN && !ok; ++i )
2334 // check if a link is shared by another face
2335 const SMDS_MeshNode* n1 = face->GetNode( i );
2336 const SMDS_MeshNode* n2 = face->GetNode( (i+1)%nbN );
2337 SMDS_ElemIteratorPtr fIt = n1->GetInverseElementIterator( SMDSAbs_Face );
2338 bool isShared = false;
2339 while ( !isShared && fIt->more() )
2341 const SMDS_MeshElement* f = fIt->next();
2342 isShared = ( f != face && f->GetNodeIndex(n2) != -1 );
2346 const int iQuad = face->IsQuadratic();
2347 myLinkNodes.resize( 2 + iQuad);
2348 myLinkNodes[0] = n1;
2349 myLinkNodes[1] = n2;
2351 myLinkNodes[2] = face->GetNode( i+nbN );
2352 ok = !myMesh->FindElement( myLinkNodes, SMDSAbs_Edge, /*noMedium=*/false);
2360 //================================================================================
2362 Class : OverConstrainedVolume
2364 //================================================================================
2366 bool OverConstrainedVolume::IsSatisfy(long theElementId )
2368 // An element is over-constrained if it has N-1 free borders where
2369 // N is the number of edges/faces for a 2D/3D element.
2370 SMDS_VolumeTool myTool;
2371 if ( myTool.Set( myMesh->FindElement(theElementId)))
2373 int nbSharedFaces = 0;
2374 for ( int iF = 0; iF < myTool.NbFaces(); ++iF )
2375 if ( !myTool.IsFreeFace( iF ) && ++nbSharedFaces > 1 )
2377 return ( nbSharedFaces == 1 );
2382 //================================================================================
2384 Class : OverConstrainedFace
2386 //================================================================================
2388 bool OverConstrainedFace::IsSatisfy(long theElementId )
2390 // An element is over-constrained if it has N-1 free borders where
2391 // N is the number of edges/faces for a 2D/3D element.
2392 if ( const SMDS_MeshElement* face = myMesh->FindElement(theElementId))
2393 if ( face->GetType() == SMDSAbs_Face )
2395 int nbSharedBorders = 0;
2396 int nbN = face->NbCornerNodes();
2397 for ( int i = 0; i < nbN; ++i )
2399 // check if a link is shared by another face
2400 const SMDS_MeshNode* n1 = face->GetNode( i );
2401 const SMDS_MeshNode* n2 = face->GetNode( (i+1)%nbN );
2402 SMDS_ElemIteratorPtr fIt = n1->GetInverseElementIterator( SMDSAbs_Face );
2403 bool isShared = false;
2404 while ( !isShared && fIt->more() )
2406 const SMDS_MeshElement* f = fIt->next();
2407 isShared = ( f != face && f->GetNodeIndex(n2) != -1 );
2409 if ( isShared && ++nbSharedBorders > 1 )
2412 return ( nbSharedBorders == 1 );
2417 //================================================================================
2419 Class : CoincidentNodes
2420 Description : Predicate of Coincident nodes
2422 //================================================================================
2424 CoincidentNodes::CoincidentNodes()
2429 bool CoincidentNodes::IsSatisfy( long theElementId )
2431 return myCoincidentIDs.Contains( theElementId );
2434 SMDSAbs_ElementType CoincidentNodes::GetType() const
2436 return SMDSAbs_Node;
2439 void CoincidentNodes::SetMesh( const SMDS_Mesh* theMesh )
2441 myMeshModifTracer.SetMesh( theMesh );
2442 if ( myMeshModifTracer.IsMeshModified() )
2444 TIDSortedNodeSet nodesToCheck;
2445 SMDS_NodeIteratorPtr nIt = theMesh->nodesIterator();
2446 while ( nIt->more() )
2447 nodesToCheck.insert( nodesToCheck.end(), nIt->next() );
2449 std::list< std::list< const SMDS_MeshNode*> > nodeGroups;
2450 SMESH_OctreeNode::FindCoincidentNodes ( nodesToCheck, &nodeGroups, myToler );
2452 myCoincidentIDs.Clear();
2453 std::list< std::list< const SMDS_MeshNode*> >::iterator groupIt = nodeGroups.begin();
2454 for ( ; groupIt != nodeGroups.end(); ++groupIt )
2456 std::list< const SMDS_MeshNode*>& coincNodes = *groupIt;
2457 std::list< const SMDS_MeshNode*>::iterator n = coincNodes.begin();
2458 for ( ; n != coincNodes.end(); ++n )
2459 myCoincidentIDs.Add( (*n)->GetID() );
2464 //================================================================================
2466 Class : CoincidentElements
2467 Description : Predicate of Coincident Elements
2468 Note : This class is suitable only for visualization of Coincident Elements
2470 //================================================================================
2472 CoincidentElements::CoincidentElements()
2477 void CoincidentElements::SetMesh( const SMDS_Mesh* theMesh )
2482 bool CoincidentElements::IsSatisfy( long theElementId )
2484 if ( !myMesh ) return false;
2486 if ( const SMDS_MeshElement* e = myMesh->FindElement( theElementId ))
2488 if ( e->GetType() != GetType() ) return false;
2489 std::set< const SMDS_MeshNode* > elemNodes( e->begin_nodes(), e->end_nodes() );
2490 const int nbNodes = e->NbNodes();
2491 SMDS_ElemIteratorPtr invIt = (*elemNodes.begin())->GetInverseElementIterator( GetType() );
2492 while ( invIt->more() )
2494 const SMDS_MeshElement* e2 = invIt->next();
2495 if ( e2 == e || e2->NbNodes() != nbNodes ) continue;
2497 bool sameNodes = true;
2498 for ( size_t i = 0; i < elemNodes.size() && sameNodes; ++i )
2499 sameNodes = ( elemNodes.count( e2->GetNode( i )));
2507 SMDSAbs_ElementType CoincidentElements1D::GetType() const
2509 return SMDSAbs_Edge;
2511 SMDSAbs_ElementType CoincidentElements2D::GetType() const
2513 return SMDSAbs_Face;
2515 SMDSAbs_ElementType CoincidentElements3D::GetType() const
2517 return SMDSAbs_Volume;
2521 //================================================================================
2524 Description : Predicate for free borders
2526 //================================================================================
2528 FreeBorders::FreeBorders()
2533 void FreeBorders::SetMesh( const SMDS_Mesh* theMesh )
2538 bool FreeBorders::IsSatisfy( long theId )
2540 return getNbMultiConnection( myMesh, theId ) == 1;
2543 SMDSAbs_ElementType FreeBorders::GetType() const
2545 return SMDSAbs_Edge;
2549 //================================================================================
2552 Description : Predicate for free Edges
2554 //================================================================================
2556 FreeEdges::FreeEdges()
2561 void FreeEdges::SetMesh( const SMDS_Mesh* theMesh )
2566 bool FreeEdges::IsFreeEdge( const SMDS_MeshNode** theNodes, const int theFaceId )
2568 SMDS_ElemIteratorPtr anElemIter = theNodes[ 0 ]->GetInverseElementIterator(SMDSAbs_Face);
2569 while( anElemIter->more() )
2571 if ( const SMDS_MeshElement* anElem = anElemIter->next())
2573 const int anId = anElem->GetID();
2574 if ( anId != theFaceId && anElem->GetNodeIndex( theNodes[1] ) >= 0 )
2581 bool FreeEdges::IsSatisfy( long theId )
2586 const SMDS_MeshElement* aFace = myMesh->FindElement( theId );
2587 if ( aFace == 0 || aFace->GetType() != SMDSAbs_Face || aFace->NbNodes() < 3 )
2590 SMDS_NodeIteratorPtr anIter = aFace->interlacedNodesIterator();
2594 int i = 0, nbNodes = aFace->NbNodes();
2595 std::vector <const SMDS_MeshNode*> aNodes( nbNodes+1 );
2596 while( anIter->more() )
2597 if ( ! ( aNodes[ i++ ] = anIter->next() ))
2599 aNodes[ nbNodes ] = aNodes[ 0 ];
2601 for ( i = 0; i < nbNodes; i++ )
2602 if ( IsFreeEdge( &aNodes[ i ], theId ) )
2608 SMDSAbs_ElementType FreeEdges::GetType() const
2610 return SMDSAbs_Face;
2613 FreeEdges::Border::Border(long theElemId, long thePntId1, long thePntId2):
2616 myPntId[0] = thePntId1; myPntId[1] = thePntId2;
2617 if(thePntId1 > thePntId2){
2618 myPntId[1] = thePntId1; myPntId[0] = thePntId2;
2622 bool FreeEdges::Border::operator<(const FreeEdges::Border& x) const{
2623 if(myPntId[0] < x.myPntId[0]) return true;
2624 if(myPntId[0] == x.myPntId[0])
2625 if(myPntId[1] < x.myPntId[1]) return true;
2629 inline void UpdateBorders(const FreeEdges::Border& theBorder,
2630 FreeEdges::TBorders& theRegistry,
2631 FreeEdges::TBorders& theContainer)
2633 if(theRegistry.find(theBorder) == theRegistry.end()){
2634 theRegistry.insert(theBorder);
2635 theContainer.insert(theBorder);
2637 theContainer.erase(theBorder);
2641 void FreeEdges::GetBoreders(TBorders& theBorders)
2644 for ( SMDS_FaceIteratorPtr anIter = myMesh->facesIterator(); anIter->more(); )
2646 const SMDS_MeshFace* anElem = anIter->next();
2647 long anElemId = anElem->GetID();
2648 SMDS_NodeIteratorPtr aNodesIter = anElem->interlacedNodesIterator();
2649 if ( !aNodesIter->more() ) continue;
2650 long aNodeId[2] = {0,0};
2651 aNodeId[0] = anElem->GetNode( anElem->NbNodes()-1 )->GetID();
2652 for ( ; aNodesIter->more(); )
2654 aNodeId[1] = aNodesIter->next()->GetID();
2655 Border aBorder( anElemId, aNodeId[0], aNodeId[1] );
2656 UpdateBorders( aBorder, aRegistry, theBorders );
2657 aNodeId[0] = aNodeId[1];
2662 //================================================================================
2665 Description : Predicate for free nodes
2667 //================================================================================
2669 FreeNodes::FreeNodes()
2674 void FreeNodes::SetMesh( const SMDS_Mesh* theMesh )
2679 bool FreeNodes::IsSatisfy( long theNodeId )
2681 const SMDS_MeshNode* aNode = myMesh->FindNode( theNodeId );
2685 return (aNode->NbInverseElements() < 1);
2688 SMDSAbs_ElementType FreeNodes::GetType() const
2690 return SMDSAbs_Node;
2694 //================================================================================
2697 Description : Predicate for free faces
2699 //================================================================================
2701 FreeFaces::FreeFaces()
2706 void FreeFaces::SetMesh( const SMDS_Mesh* theMesh )
2711 bool FreeFaces::IsSatisfy( long theId )
2713 if (!myMesh) return false;
2714 // check that faces nodes refers to less than two common volumes
2715 const SMDS_MeshElement* aFace = myMesh->FindElement( theId );
2716 if ( !aFace || aFace->GetType() != SMDSAbs_Face )
2719 int nbNode = aFace->NbNodes();
2721 // collect volumes to check that number of volumes with count equal nbNode not less than 2
2722 typedef std::map< SMDS_MeshElement*, int > TMapOfVolume; // map of volume counters
2723 typedef std::map< SMDS_MeshElement*, int >::iterator TItrMapOfVolume; // iterator
2724 TMapOfVolume mapOfVol;
2726 SMDS_ElemIteratorPtr nodeItr = aFace->nodesIterator();
2727 while ( nodeItr->more() )
2729 const SMDS_MeshNode* aNode = static_cast<const SMDS_MeshNode*>(nodeItr->next());
2730 if ( !aNode ) continue;
2731 SMDS_ElemIteratorPtr volItr = aNode->GetInverseElementIterator(SMDSAbs_Volume);
2732 while ( volItr->more() )
2734 SMDS_MeshElement* aVol = (SMDS_MeshElement*)volItr->next();
2735 TItrMapOfVolume itr = mapOfVol.insert( std::make_pair( aVol, 0 )).first;
2740 TItrMapOfVolume volItr = mapOfVol.begin();
2741 TItrMapOfVolume volEnd = mapOfVol.end();
2742 for ( ; volItr != volEnd; ++volItr )
2743 if ( (*volItr).second >= nbNode )
2745 // face is not free if number of volumes constructed on their nodes more than one
2749 SMDSAbs_ElementType FreeFaces::GetType() const
2751 return SMDSAbs_Face;
2754 //================================================================================
2756 Class : LinearOrQuadratic
2757 Description : Predicate to verify whether a mesh element is linear
2759 //================================================================================
2761 LinearOrQuadratic::LinearOrQuadratic()
2766 void LinearOrQuadratic::SetMesh( const SMDS_Mesh* theMesh )
2771 bool LinearOrQuadratic::IsSatisfy( long theId )
2773 if (!myMesh) return false;
2774 const SMDS_MeshElement* anElem = myMesh->FindElement( theId );
2775 if ( !anElem || (myType != SMDSAbs_All && anElem->GetType() != myType) )
2777 return (!anElem->IsQuadratic());
2780 void LinearOrQuadratic::SetType( SMDSAbs_ElementType theType )
2785 SMDSAbs_ElementType LinearOrQuadratic::GetType() const
2790 //================================================================================
2793 Description : Functor for check color of group to which mesh element belongs to
2795 //================================================================================
2797 GroupColor::GroupColor()
2801 bool GroupColor::IsSatisfy( long theId )
2803 return myIDs.count( theId );
2806 void GroupColor::SetType( SMDSAbs_ElementType theType )
2811 SMDSAbs_ElementType GroupColor::GetType() const
2816 static bool isEqual( const Quantity_Color& theColor1,
2817 const Quantity_Color& theColor2 )
2819 // tolerance to compare colors
2820 const double tol = 5*1e-3;
2821 return ( fabs( theColor1.Red() - theColor2.Red() ) < tol &&
2822 fabs( theColor1.Green() - theColor2.Green() ) < tol &&
2823 fabs( theColor1.Blue() - theColor2.Blue() ) < tol );
2826 void GroupColor::SetMesh( const SMDS_Mesh* theMesh )
2830 const SMESHDS_Mesh* aMesh = dynamic_cast<const SMESHDS_Mesh*>(theMesh);
2834 int nbGrp = aMesh->GetNbGroups();
2838 // iterates on groups and find necessary elements ids
2839 const std::set<SMESHDS_GroupBase*>& aGroups = aMesh->GetGroups();
2840 std::set<SMESHDS_GroupBase*>::const_iterator GrIt = aGroups.begin();
2841 for (; GrIt != aGroups.end(); GrIt++)
2843 SMESHDS_GroupBase* aGrp = (*GrIt);
2846 // check type and color of group
2847 if ( !isEqual( myColor, aGrp->GetColor() ))
2850 // IPAL52867 (prevent infinite recursion via GroupOnFilter)
2851 if ( SMESHDS_GroupOnFilter * gof = dynamic_cast< SMESHDS_GroupOnFilter* >( aGrp ))
2852 if ( gof->GetPredicate().get() == this )
2855 SMDSAbs_ElementType aGrpElType = (SMDSAbs_ElementType)aGrp->GetType();
2856 if ( myType == aGrpElType || (myType == SMDSAbs_All && aGrpElType != SMDSAbs_Node) ) {
2857 // add elements IDS into control
2858 int aSize = aGrp->Extent();
2859 for (int i = 0; i < aSize; i++)
2860 myIDs.insert( aGrp->GetID(i+1) );
2865 void GroupColor::SetColorStr( const TCollection_AsciiString& theStr )
2867 Kernel_Utils::Localizer loc;
2868 TCollection_AsciiString aStr = theStr;
2869 aStr.RemoveAll( ' ' );
2870 aStr.RemoveAll( '\t' );
2871 for ( int aPos = aStr.Search( ";;" ); aPos != -1; aPos = aStr.Search( ";;" ) )
2872 aStr.Remove( aPos, 2 );
2873 Standard_Real clr[3];
2874 clr[0] = clr[1] = clr[2] = 0.;
2875 for ( int i = 0; i < 3; i++ ) {
2876 TCollection_AsciiString tmpStr = aStr.Token( ";", i+1 );
2877 if ( !tmpStr.IsEmpty() && tmpStr.IsRealValue() )
2878 clr[i] = tmpStr.RealValue();
2880 myColor = Quantity_Color( clr[0], clr[1], clr[2], Quantity_TOC_RGB );
2883 //=======================================================================
2884 // name : GetRangeStr
2885 // Purpose : Get range as a string.
2886 // Example: "1,2,3,50-60,63,67,70-"
2887 //=======================================================================
2889 void GroupColor::GetColorStr( TCollection_AsciiString& theResStr ) const
2892 theResStr += TCollection_AsciiString( myColor.Red() );
2893 theResStr += TCollection_AsciiString( ";" ) + TCollection_AsciiString( myColor.Green() );
2894 theResStr += TCollection_AsciiString( ";" ) + TCollection_AsciiString( myColor.Blue() );
2897 //================================================================================
2899 Class : ElemGeomType
2900 Description : Predicate to check element geometry type
2902 //================================================================================
2904 ElemGeomType::ElemGeomType()
2907 myType = SMDSAbs_All;
2908 myGeomType = SMDSGeom_TRIANGLE;
2911 void ElemGeomType::SetMesh( const SMDS_Mesh* theMesh )
2916 bool ElemGeomType::IsSatisfy( long theId )
2918 if (!myMesh) return false;
2919 const SMDS_MeshElement* anElem = myMesh->FindElement( theId );
2922 const SMDSAbs_ElementType anElemType = anElem->GetType();
2923 if ( myType != SMDSAbs_All && anElemType != myType )
2925 bool isOk = ( anElem->GetGeomType() == myGeomType );
2929 void ElemGeomType::SetType( SMDSAbs_ElementType theType )
2934 SMDSAbs_ElementType ElemGeomType::GetType() const
2939 void ElemGeomType::SetGeomType( SMDSAbs_GeometryType theType )
2941 myGeomType = theType;
2944 SMDSAbs_GeometryType ElemGeomType::GetGeomType() const
2949 //================================================================================
2951 Class : ElemEntityType
2952 Description : Predicate to check element entity type
2954 //================================================================================
2956 ElemEntityType::ElemEntityType():
2958 myType( SMDSAbs_All ),
2959 myEntityType( SMDSEntity_0D )
2963 void ElemEntityType::SetMesh( const SMDS_Mesh* theMesh )
2968 bool ElemEntityType::IsSatisfy( long theId )
2970 if ( !myMesh ) return false;
2971 if ( myType == SMDSAbs_Node )
2972 return myMesh->FindNode( theId );
2973 const SMDS_MeshElement* anElem = myMesh->FindElement( theId );
2975 myEntityType == anElem->GetEntityType() );
2978 void ElemEntityType::SetType( SMDSAbs_ElementType theType )
2983 SMDSAbs_ElementType ElemEntityType::GetType() const
2988 void ElemEntityType::SetElemEntityType( SMDSAbs_EntityType theEntityType )
2990 myEntityType = theEntityType;
2993 SMDSAbs_EntityType ElemEntityType::GetElemEntityType() const
2995 return myEntityType;
2998 //================================================================================
3000 * \brief Class ConnectedElements
3002 //================================================================================
3004 ConnectedElements::ConnectedElements():
3005 myNodeID(0), myType( SMDSAbs_All ), myOkIDsReady( false ) {}
3007 SMDSAbs_ElementType ConnectedElements::GetType() const
3010 int ConnectedElements::GetNode() const
3011 { return myXYZ.empty() ? myNodeID : 0; } // myNodeID can be found by myXYZ
3013 std::vector<double> ConnectedElements::GetPoint() const
3016 void ConnectedElements::clearOkIDs()
3017 { myOkIDsReady = false; myOkIDs.clear(); }
3019 void ConnectedElements::SetType( SMDSAbs_ElementType theType )
3021 if ( myType != theType || myMeshModifTracer.IsMeshModified() )
3026 void ConnectedElements::SetMesh( const SMDS_Mesh* theMesh )
3028 myMeshModifTracer.SetMesh( theMesh );
3029 if ( myMeshModifTracer.IsMeshModified() )
3032 if ( !myXYZ.empty() )
3033 SetPoint( myXYZ[0], myXYZ[1], myXYZ[2] ); // find a node near myXYZ it in a new mesh
3037 void ConnectedElements::SetNode( int nodeID )
3042 bool isSameDomain = false;
3043 if ( myOkIDsReady && myMeshModifTracer.GetMesh() && !myMeshModifTracer.IsMeshModified() )
3044 if ( const SMDS_MeshNode* n = myMeshModifTracer.GetMesh()->FindNode( myNodeID ))
3046 SMDS_ElemIteratorPtr eIt = n->GetInverseElementIterator( myType );
3047 while ( !isSameDomain && eIt->more() )
3048 isSameDomain = IsSatisfy( eIt->next()->GetID() );
3050 if ( !isSameDomain )
3054 void ConnectedElements::SetPoint( double x, double y, double z )
3062 bool isSameDomain = false;
3064 // find myNodeID by myXYZ if possible
3065 if ( myMeshModifTracer.GetMesh() )
3067 SMESHUtils::Deleter<SMESH_ElementSearcher> searcher
3068 ( SMESH_MeshAlgos::GetElementSearcher( (SMDS_Mesh&) *myMeshModifTracer.GetMesh() ));
3070 std::vector< const SMDS_MeshElement* > foundElems;
3071 searcher->FindElementsByPoint( gp_Pnt(x,y,z), SMDSAbs_All, foundElems );
3073 if ( !foundElems.empty() )
3075 myNodeID = foundElems[0]->GetNode(0)->GetID();
3076 if ( myOkIDsReady && !myMeshModifTracer.IsMeshModified() )
3077 isSameDomain = IsSatisfy( foundElems[0]->GetID() );
3080 if ( !isSameDomain )
3084 bool ConnectedElements::IsSatisfy( long theElementId )
3086 // Here we do NOT check if the mesh has changed, we do it in Set...() only!!!
3088 if ( !myOkIDsReady )
3090 if ( !myMeshModifTracer.GetMesh() )
3092 const SMDS_MeshNode* node0 = myMeshModifTracer.GetMesh()->FindNode( myNodeID );
3096 std::list< const SMDS_MeshNode* > nodeQueue( 1, node0 );
3097 std::set< int > checkedNodeIDs;
3099 // foreach node in nodeQueue:
3100 // foreach element sharing a node:
3101 // add ID of an element of myType to myOkIDs;
3102 // push all element nodes absent from checkedNodeIDs to nodeQueue;
3103 while ( !nodeQueue.empty() )
3105 const SMDS_MeshNode* node = nodeQueue.front();
3106 nodeQueue.pop_front();
3108 // loop on elements sharing the node
3109 SMDS_ElemIteratorPtr eIt = node->GetInverseElementIterator();
3110 while ( eIt->more() )
3112 // keep elements of myType
3113 const SMDS_MeshElement* element = eIt->next();
3114 if ( myType == SMDSAbs_All || element->GetType() == myType )
3115 myOkIDs.insert( myOkIDs.end(), element->GetID() );
3117 // enqueue nodes of the element
3118 SMDS_ElemIteratorPtr nIt = element->nodesIterator();
3119 while ( nIt->more() )
3121 const SMDS_MeshNode* n = static_cast< const SMDS_MeshNode* >( nIt->next() );
3122 if ( checkedNodeIDs.insert( n->GetID() ).second )
3123 nodeQueue.push_back( n );
3127 if ( myType == SMDSAbs_Node )
3128 std::swap( myOkIDs, checkedNodeIDs );
3130 size_t totalNbElems = myMeshModifTracer.GetMesh()->GetMeshInfo().NbElements( myType );
3131 if ( myOkIDs.size() == totalNbElems )
3134 myOkIDsReady = true;
3137 return myOkIDs.empty() ? true : myOkIDs.count( theElementId );
3140 //================================================================================
3142 * \brief Class CoplanarFaces
3144 //================================================================================
3148 inline bool isLessAngle( const gp_Vec& v1, const gp_Vec& v2, const double cos )
3150 double dot = v1 * v2; // cos * |v1| * |v2|
3151 double l1 = v1.SquareMagnitude();
3152 double l2 = v2.SquareMagnitude();
3153 return (( dot * cos >= 0 ) &&
3154 ( dot * dot ) / l1 / l2 >= ( cos * cos ));
3157 CoplanarFaces::CoplanarFaces()
3158 : myFaceID(0), myToler(0)
3161 void CoplanarFaces::SetMesh( const SMDS_Mesh* theMesh )
3163 myMeshModifTracer.SetMesh( theMesh );
3164 if ( myMeshModifTracer.IsMeshModified() )
3166 // Build a set of coplanar face ids
3168 myCoplanarIDs.Clear();
3170 if ( !myMeshModifTracer.GetMesh() || !myFaceID || !myToler )
3173 const SMDS_MeshElement* face = myMeshModifTracer.GetMesh()->FindElement( myFaceID );
3174 if ( !face || face->GetType() != SMDSAbs_Face )
3178 gp_Vec myNorm = getNormale( static_cast<const SMDS_MeshFace*>(face), &normOK );
3182 const double cosTol = Cos( myToler * M_PI / 180. );
3183 NCollection_Map< SMESH_TLink, SMESH_TLink > checkedLinks;
3185 std::list< std::pair< const SMDS_MeshElement*, gp_Vec > > faceQueue;
3186 faceQueue.push_back( std::make_pair( face, myNorm ));
3187 while ( !faceQueue.empty() )
3189 face = faceQueue.front().first;
3190 myNorm = faceQueue.front().second;
3191 faceQueue.pop_front();
3193 for ( int i = 0, nbN = face->NbCornerNodes(); i < nbN; ++i )
3195 const SMDS_MeshNode* n1 = face->GetNode( i );
3196 const SMDS_MeshNode* n2 = face->GetNode(( i+1 )%nbN);
3197 if ( !checkedLinks.Add( SMESH_TLink( n1, n2 )))
3199 SMDS_ElemIteratorPtr fIt = n1->GetInverseElementIterator(SMDSAbs_Face);
3200 while ( fIt->more() )
3202 const SMDS_MeshElement* f = fIt->next();
3203 if ( f->GetNodeIndex( n2 ) > -1 )
3205 gp_Vec norm = getNormale( static_cast<const SMDS_MeshFace*>(f), &normOK );
3206 if (!normOK || isLessAngle( myNorm, norm, cosTol))
3208 myCoplanarIDs.Add( f->GetID() );
3209 faceQueue.push_back( std::make_pair( f, norm ));
3217 bool CoplanarFaces::IsSatisfy( long theElementId )
3219 return myCoplanarIDs.Contains( theElementId );
3224 *Description : Predicate for Range of Ids.
3225 * Range may be specified with two ways.
3226 * 1. Using AddToRange method
3227 * 2. With SetRangeStr method. Parameter of this method is a string
3228 * like as "1,2,3,50-60,63,67,70-"
3231 //=======================================================================
3232 // name : RangeOfIds
3233 // Purpose : Constructor
3234 //=======================================================================
3235 RangeOfIds::RangeOfIds()
3238 myType = SMDSAbs_All;
3241 //=======================================================================
3243 // Purpose : Set mesh
3244 //=======================================================================
3245 void RangeOfIds::SetMesh( const SMDS_Mesh* theMesh )
3250 //=======================================================================
3251 // name : AddToRange
3252 // Purpose : Add ID to the range
3253 //=======================================================================
3254 bool RangeOfIds::AddToRange( long theEntityId )
3256 myIds.Add( theEntityId );
3260 //=======================================================================
3261 // name : GetRangeStr
3262 // Purpose : Get range as a string.
3263 // Example: "1,2,3,50-60,63,67,70-"
3264 //=======================================================================
3265 void RangeOfIds::GetRangeStr( TCollection_AsciiString& theResStr )
3269 TColStd_SequenceOfInteger anIntSeq;
3270 TColStd_SequenceOfAsciiString aStrSeq;
3272 TColStd_MapIteratorOfMapOfInteger anIter( myIds );
3273 for ( ; anIter.More(); anIter.Next() )
3275 int anId = anIter.Key();
3276 TCollection_AsciiString aStr( anId );
3277 anIntSeq.Append( anId );
3278 aStrSeq.Append( aStr );
3281 for ( int i = 1, n = myMin.Length(); i <= n; i++ )
3283 int aMinId = myMin( i );
3284 int aMaxId = myMax( i );
3286 TCollection_AsciiString aStr;
3287 if ( aMinId != IntegerFirst() )
3292 if ( aMaxId != IntegerLast() )
3295 // find position of the string in result sequence and insert string in it
3296 if ( anIntSeq.Length() == 0 )
3298 anIntSeq.Append( aMinId );
3299 aStrSeq.Append( aStr );
3303 if ( aMinId < anIntSeq.First() )
3305 anIntSeq.Prepend( aMinId );
3306 aStrSeq.Prepend( aStr );
3308 else if ( aMinId > anIntSeq.Last() )
3310 anIntSeq.Append( aMinId );
3311 aStrSeq.Append( aStr );
3314 for ( int j = 1, k = anIntSeq.Length(); j <= k; j++ )
3315 if ( aMinId < anIntSeq( j ) )
3317 anIntSeq.InsertBefore( j, aMinId );
3318 aStrSeq.InsertBefore( j, aStr );
3324 if ( aStrSeq.Length() == 0 )
3327 theResStr = aStrSeq( 1 );
3328 for ( int j = 2, k = aStrSeq.Length(); j <= k; j++ )
3331 theResStr += aStrSeq( j );
3335 //=======================================================================
3336 // name : SetRangeStr
3337 // Purpose : Define range with string
3338 // Example of entry string: "1,2,3,50-60,63,67,70-"
3339 //=======================================================================
3340 bool RangeOfIds::SetRangeStr( const TCollection_AsciiString& theStr )
3346 TCollection_AsciiString aStr = theStr;
3347 for ( int i = 1; i <= aStr.Length(); ++i )
3349 char c = aStr.Value( i );
3350 if ( !isdigit( c ) && c != ',' && c != '-' )
3351 aStr.SetValue( i, ',');
3353 aStr.RemoveAll( ' ' );
3355 TCollection_AsciiString tmpStr = aStr.Token( ",", 1 );
3357 while ( tmpStr != "" )
3359 tmpStr = aStr.Token( ",", i++ );
3360 int aPos = tmpStr.Search( '-' );
3364 if ( tmpStr.IsIntegerValue() )
3365 myIds.Add( tmpStr.IntegerValue() );
3371 TCollection_AsciiString aMaxStr = tmpStr.Split( aPos );
3372 TCollection_AsciiString aMinStr = tmpStr;
3374 while ( aMinStr.Search( "-" ) != -1 ) aMinStr.RemoveAll( '-' );
3375 while ( aMaxStr.Search( "-" ) != -1 ) aMaxStr.RemoveAll( '-' );
3377 if ( (!aMinStr.IsEmpty() && !aMinStr.IsIntegerValue()) ||
3378 (!aMaxStr.IsEmpty() && !aMaxStr.IsIntegerValue()) )
3381 myMin.Append( aMinStr.IsEmpty() ? IntegerFirst() : aMinStr.IntegerValue() );
3382 myMax.Append( aMaxStr.IsEmpty() ? IntegerLast() : aMaxStr.IntegerValue() );
3389 //=======================================================================
3391 // Purpose : Get type of supported entities
3392 //=======================================================================
3393 SMDSAbs_ElementType RangeOfIds::GetType() const
3398 //=======================================================================
3400 // Purpose : Set type of supported entities
3401 //=======================================================================
3402 void RangeOfIds::SetType( SMDSAbs_ElementType theType )
3407 //=======================================================================
3409 // Purpose : Verify whether entity satisfies to this rpedicate
3410 //=======================================================================
3411 bool RangeOfIds::IsSatisfy( long theId )
3416 if ( myType == SMDSAbs_Node )
3418 if ( myMesh->FindNode( theId ) == 0 )
3423 const SMDS_MeshElement* anElem = myMesh->FindElement( theId );
3424 if ( anElem == 0 || (myType != anElem->GetType() && myType != SMDSAbs_All ))
3428 if ( myIds.Contains( theId ) )
3431 for ( int i = 1, n = myMin.Length(); i <= n; i++ )
3432 if ( theId >= myMin( i ) && theId <= myMax( i ) )
3440 Description : Base class for comparators
3442 Comparator::Comparator():
3446 Comparator::~Comparator()
3449 void Comparator::SetMesh( const SMDS_Mesh* theMesh )
3452 myFunctor->SetMesh( theMesh );
3455 void Comparator::SetMargin( double theValue )
3457 myMargin = theValue;
3460 void Comparator::SetNumFunctor( NumericalFunctorPtr theFunct )
3462 myFunctor = theFunct;
3465 SMDSAbs_ElementType Comparator::GetType() const
3467 return myFunctor ? myFunctor->GetType() : SMDSAbs_All;
3470 double Comparator::GetMargin()
3478 Description : Comparator "<"
3480 bool LessThan::IsSatisfy( long theId )
3482 return myFunctor && myFunctor->GetValue( theId ) < myMargin;
3488 Description : Comparator ">"
3490 bool MoreThan::IsSatisfy( long theId )
3492 return myFunctor && myFunctor->GetValue( theId ) > myMargin;
3498 Description : Comparator "="
3501 myToler(Precision::Confusion())
3504 bool EqualTo::IsSatisfy( long theId )
3506 return myFunctor && fabs( myFunctor->GetValue( theId ) - myMargin ) < myToler;
3509 void EqualTo::SetTolerance( double theToler )
3514 double EqualTo::GetTolerance()
3521 Description : Logical NOT predicate
3523 LogicalNOT::LogicalNOT()
3526 LogicalNOT::~LogicalNOT()
3529 bool LogicalNOT::IsSatisfy( long theId )
3531 return myPredicate && !myPredicate->IsSatisfy( theId );
3534 void LogicalNOT::SetMesh( const SMDS_Mesh* theMesh )
3537 myPredicate->SetMesh( theMesh );
3540 void LogicalNOT::SetPredicate( PredicatePtr thePred )
3542 myPredicate = thePred;
3545 SMDSAbs_ElementType LogicalNOT::GetType() const
3547 return myPredicate ? myPredicate->GetType() : SMDSAbs_All;
3552 Class : LogicalBinary
3553 Description : Base class for binary logical predicate
3555 LogicalBinary::LogicalBinary()
3558 LogicalBinary::~LogicalBinary()
3561 void LogicalBinary::SetMesh( const SMDS_Mesh* theMesh )
3564 myPredicate1->SetMesh( theMesh );
3567 myPredicate2->SetMesh( theMesh );
3570 void LogicalBinary::SetPredicate1( PredicatePtr thePredicate )
3572 myPredicate1 = thePredicate;
3575 void LogicalBinary::SetPredicate2( PredicatePtr thePredicate )
3577 myPredicate2 = thePredicate;
3580 SMDSAbs_ElementType LogicalBinary::GetType() const
3582 if ( !myPredicate1 || !myPredicate2 )
3585 SMDSAbs_ElementType aType1 = myPredicate1->GetType();
3586 SMDSAbs_ElementType aType2 = myPredicate2->GetType();
3588 return aType1 == aType2 ? aType1 : SMDSAbs_All;
3594 Description : Logical AND
3596 bool LogicalAND::IsSatisfy( long theId )
3601 myPredicate1->IsSatisfy( theId ) &&
3602 myPredicate2->IsSatisfy( theId );
3608 Description : Logical OR
3610 bool LogicalOR::IsSatisfy( long theId )
3615 (myPredicate1->IsSatisfy( theId ) ||
3616 myPredicate2->IsSatisfy( theId ));
3625 // #include <tbb/parallel_for.h>
3626 // #include <tbb/enumerable_thread_specific.h>
3628 // namespace Parallel
3630 // typedef tbb::enumerable_thread_specific< TIdSequence > TIdSeq;
3634 // const SMDS_Mesh* myMesh;
3635 // PredicatePtr myPredicate;
3636 // TIdSeq & myOKIds;
3637 // Predicate( const SMDS_Mesh* m, PredicatePtr p, TIdSeq & ids ):
3638 // myMesh(m), myPredicate(p->Duplicate()), myOKIds(ids) {}
3639 // void operator() ( const tbb::blocked_range<size_t>& r ) const
3641 // for ( size_t i = r.begin(); i != r.end(); ++i )
3642 // if ( myPredicate->IsSatisfy( i ))
3643 // myOKIds.local().push_back();
3655 void Filter::SetPredicate( PredicatePtr thePredicate )
3657 myPredicate = thePredicate;
3660 void Filter::GetElementsId( const SMDS_Mesh* theMesh,
3661 PredicatePtr thePredicate,
3662 TIdSequence& theSequence,
3663 SMDS_ElemIteratorPtr theElements )
3665 theSequence.clear();
3667 if ( !theMesh || !thePredicate )
3670 thePredicate->SetMesh( theMesh );
3673 theElements = theMesh->elementsIterator( thePredicate->GetType() );
3675 if ( theElements ) {
3676 while ( theElements->more() ) {
3677 const SMDS_MeshElement* anElem = theElements->next();
3678 if ( thePredicate->GetType() == SMDSAbs_All ||
3679 thePredicate->GetType() == anElem->GetType() )
3681 long anId = anElem->GetID();
3682 if ( thePredicate->IsSatisfy( anId ) )
3683 theSequence.push_back( anId );
3689 void Filter::GetElementsId( const SMDS_Mesh* theMesh,
3690 Filter::TIdSequence& theSequence,
3691 SMDS_ElemIteratorPtr theElements )
3693 GetElementsId(theMesh,myPredicate,theSequence,theElements);
3700 typedef std::set<SMDS_MeshFace*> TMapOfFacePtr;
3706 ManifoldPart::Link::Link( SMDS_MeshNode* theNode1,
3707 SMDS_MeshNode* theNode2 )
3713 ManifoldPart::Link::~Link()
3719 bool ManifoldPart::Link::IsEqual( const ManifoldPart::Link& theLink ) const
3721 if ( myNode1 == theLink.myNode1 &&
3722 myNode2 == theLink.myNode2 )
3724 else if ( myNode1 == theLink.myNode2 &&
3725 myNode2 == theLink.myNode1 )
3731 bool ManifoldPart::Link::operator<( const ManifoldPart::Link& x ) const
3733 if(myNode1 < x.myNode1) return true;
3734 if(myNode1 == x.myNode1)
3735 if(myNode2 < x.myNode2) return true;
3739 bool ManifoldPart::IsEqual( const ManifoldPart::Link& theLink1,
3740 const ManifoldPart::Link& theLink2 )
3742 return theLink1.IsEqual( theLink2 );
3745 ManifoldPart::ManifoldPart()
3748 myAngToler = Precision::Angular();
3749 myIsOnlyManifold = true;
3752 ManifoldPart::~ManifoldPart()
3757 void ManifoldPart::SetMesh( const SMDS_Mesh* theMesh )
3763 SMDSAbs_ElementType ManifoldPart::GetType() const
3764 { return SMDSAbs_Face; }
3766 bool ManifoldPart::IsSatisfy( long theElementId )
3768 return myMapIds.Contains( theElementId );
3771 void ManifoldPart::SetAngleTolerance( const double theAngToler )
3772 { myAngToler = theAngToler; }
3774 double ManifoldPart::GetAngleTolerance() const
3775 { return myAngToler; }
3777 void ManifoldPart::SetIsOnlyManifold( const bool theIsOnly )
3778 { myIsOnlyManifold = theIsOnly; }
3780 void ManifoldPart::SetStartElem( const long theStartId )
3781 { myStartElemId = theStartId; }
3783 bool ManifoldPart::process()
3786 myMapBadGeomIds.Clear();
3788 myAllFacePtr.clear();
3789 myAllFacePtrIntDMap.clear();
3793 // collect all faces into own map
3794 SMDS_FaceIteratorPtr anFaceItr = myMesh->facesIterator();
3795 for (; anFaceItr->more(); )
3797 SMDS_MeshFace* aFacePtr = (SMDS_MeshFace*)anFaceItr->next();
3798 myAllFacePtr.push_back( aFacePtr );
3799 myAllFacePtrIntDMap[aFacePtr] = myAllFacePtr.size()-1;
3802 SMDS_MeshFace* aStartFace = (SMDS_MeshFace*)myMesh->FindElement( myStartElemId );
3806 // the map of non manifold links and bad geometry
3807 TMapOfLink aMapOfNonManifold;
3808 TColStd_MapOfInteger aMapOfTreated;
3810 // begin cycle on faces from start index and run on vector till the end
3811 // and from begin to start index to cover whole vector
3812 const int aStartIndx = myAllFacePtrIntDMap[aStartFace];
3813 bool isStartTreat = false;
3814 for ( int fi = aStartIndx; !isStartTreat || fi != aStartIndx ; fi++ )
3816 if ( fi == aStartIndx )
3817 isStartTreat = true;
3818 // as result next time when fi will be equal to aStartIndx
3820 SMDS_MeshFace* aFacePtr = myAllFacePtr[ fi ];
3821 if ( aMapOfTreated.Contains( aFacePtr->GetID() ) )
3824 aMapOfTreated.Add( aFacePtr->GetID() );
3825 TColStd_MapOfInteger aResFaces;
3826 if ( !findConnected( myAllFacePtrIntDMap, aFacePtr,
3827 aMapOfNonManifold, aResFaces ) )
3829 TColStd_MapIteratorOfMapOfInteger anItr( aResFaces );
3830 for ( ; anItr.More(); anItr.Next() )
3832 int aFaceId = anItr.Key();
3833 aMapOfTreated.Add( aFaceId );
3834 myMapIds.Add( aFaceId );
3837 if ( fi == int( myAllFacePtr.size() - 1 ))
3839 } // end run on vector of faces
3840 return !myMapIds.IsEmpty();
3843 static void getLinks( const SMDS_MeshFace* theFace,
3844 ManifoldPart::TVectorOfLink& theLinks )
3846 int aNbNode = theFace->NbNodes();
3847 SMDS_ElemIteratorPtr aNodeItr = theFace->nodesIterator();
3849 SMDS_MeshNode* aNode = 0;
3850 for ( ; aNodeItr->more() && i <= aNbNode; )
3853 SMDS_MeshNode* aN1 = (SMDS_MeshNode*)aNodeItr->next();
3857 SMDS_MeshNode* aN2 = ( i >= aNbNode ) ? aNode : (SMDS_MeshNode*)aNodeItr->next();
3859 ManifoldPart::Link aLink( aN1, aN2 );
3860 theLinks.push_back( aLink );
3864 bool ManifoldPart::findConnected
3865 ( const ManifoldPart::TDataMapFacePtrInt& theAllFacePtrInt,
3866 SMDS_MeshFace* theStartFace,
3867 ManifoldPart::TMapOfLink& theNonManifold,
3868 TColStd_MapOfInteger& theResFaces )
3870 theResFaces.Clear();
3871 if ( !theAllFacePtrInt.size() )
3874 if ( getNormale( theStartFace ).SquareModulus() <= gp::Resolution() )
3876 myMapBadGeomIds.Add( theStartFace->GetID() );
3880 ManifoldPart::TMapOfLink aMapOfBoundary, aMapToSkip;
3881 ManifoldPart::TVectorOfLink aSeqOfBoundary;
3882 theResFaces.Add( theStartFace->GetID() );
3883 ManifoldPart::TDataMapOfLinkFacePtr aDMapLinkFace;
3885 expandBoundary( aMapOfBoundary, aSeqOfBoundary,
3886 aDMapLinkFace, theNonManifold, theStartFace );
3888 bool isDone = false;
3889 while ( !isDone && aMapOfBoundary.size() != 0 )
3891 bool isToReset = false;
3892 ManifoldPart::TVectorOfLink::iterator pLink = aSeqOfBoundary.begin();
3893 for ( ; !isToReset && pLink != aSeqOfBoundary.end(); ++pLink )
3895 ManifoldPart::Link aLink = *pLink;
3896 if ( aMapToSkip.find( aLink ) != aMapToSkip.end() )
3898 // each link could be treated only once
3899 aMapToSkip.insert( aLink );
3901 ManifoldPart::TVectorOfFacePtr aFaces;
3903 if ( myIsOnlyManifold &&
3904 (theNonManifold.find( aLink ) != theNonManifold.end()) )
3908 getFacesByLink( aLink, aFaces );
3909 // filter the element to keep only indicated elements
3910 ManifoldPart::TVectorOfFacePtr aFiltered;
3911 ManifoldPart::TVectorOfFacePtr::iterator pFace = aFaces.begin();
3912 for ( ; pFace != aFaces.end(); ++pFace )
3914 SMDS_MeshFace* aFace = *pFace;
3915 if ( myAllFacePtrIntDMap.find( aFace ) != myAllFacePtrIntDMap.end() )
3916 aFiltered.push_back( aFace );
3919 if ( aFaces.size() < 2 ) // no neihgbour faces
3921 else if ( myIsOnlyManifold && aFaces.size() > 2 ) // non manifold case
3923 theNonManifold.insert( aLink );
3928 // compare normal with normals of neighbor element
3929 SMDS_MeshFace* aPrevFace = aDMapLinkFace[ aLink ];
3930 ManifoldPart::TVectorOfFacePtr::iterator pFace = aFaces.begin();
3931 for ( ; pFace != aFaces.end(); ++pFace )
3933 SMDS_MeshFace* aNextFace = *pFace;
3934 if ( aPrevFace == aNextFace )
3936 int anNextFaceID = aNextFace->GetID();
3937 if ( myIsOnlyManifold && theResFaces.Contains( anNextFaceID ) )
3938 // should not be with non manifold restriction. probably bad topology
3940 // check if face was treated and skipped
3941 if ( myMapBadGeomIds.Contains( anNextFaceID ) ||
3942 !isInPlane( aPrevFace, aNextFace ) )
3944 // add new element to connected and extend the boundaries.
3945 theResFaces.Add( anNextFaceID );
3946 expandBoundary( aMapOfBoundary, aSeqOfBoundary,
3947 aDMapLinkFace, theNonManifold, aNextFace );
3951 isDone = !isToReset;
3954 return !theResFaces.IsEmpty();
3957 bool ManifoldPart::isInPlane( const SMDS_MeshFace* theFace1,
3958 const SMDS_MeshFace* theFace2 )
3960 gp_Dir aNorm1 = gp_Dir( getNormale( theFace1 ) );
3961 gp_XYZ aNorm2XYZ = getNormale( theFace2 );
3962 if ( aNorm2XYZ.SquareModulus() <= gp::Resolution() )
3964 myMapBadGeomIds.Add( theFace2->GetID() );
3967 if ( aNorm1.IsParallel( gp_Dir( aNorm2XYZ ), myAngToler ) )
3973 void ManifoldPart::expandBoundary
3974 ( ManifoldPart::TMapOfLink& theMapOfBoundary,
3975 ManifoldPart::TVectorOfLink& theSeqOfBoundary,
3976 ManifoldPart::TDataMapOfLinkFacePtr& theDMapLinkFacePtr,
3977 ManifoldPart::TMapOfLink& theNonManifold,
3978 SMDS_MeshFace* theNextFace ) const
3980 ManifoldPart::TVectorOfLink aLinks;
3981 getLinks( theNextFace, aLinks );
3982 int aNbLink = (int)aLinks.size();
3983 for ( int i = 0; i < aNbLink; i++ )
3985 ManifoldPart::Link aLink = aLinks[ i ];
3986 if ( myIsOnlyManifold && (theNonManifold.find( aLink ) != theNonManifold.end()) )
3988 if ( theMapOfBoundary.find( aLink ) != theMapOfBoundary.end() )
3990 if ( myIsOnlyManifold )
3992 // remove from boundary
3993 theMapOfBoundary.erase( aLink );
3994 ManifoldPart::TVectorOfLink::iterator pLink = theSeqOfBoundary.begin();
3995 for ( ; pLink != theSeqOfBoundary.end(); ++pLink )
3997 ManifoldPart::Link aBoundLink = *pLink;
3998 if ( aBoundLink.IsEqual( aLink ) )
4000 theSeqOfBoundary.erase( pLink );
4008 theMapOfBoundary.insert( aLink );
4009 theSeqOfBoundary.push_back( aLink );
4010 theDMapLinkFacePtr[ aLink ] = theNextFace;
4015 void ManifoldPart::getFacesByLink( const ManifoldPart::Link& theLink,
4016 ManifoldPart::TVectorOfFacePtr& theFaces ) const
4019 // take all faces that shared first node
4020 SMDS_ElemIteratorPtr anItr = theLink.myNode1->GetInverseElementIterator( SMDSAbs_Face );
4021 SMDS_StdIterator< const SMDS_MeshElement*, SMDS_ElemIteratorPtr > faces( anItr ), facesEnd;
4022 std::set<const SMDS_MeshElement *> aSetOfFaces( faces, facesEnd );
4024 // take all faces that shared second node
4025 anItr = theLink.myNode2->GetInverseElementIterator( SMDSAbs_Face );
4026 // find the common part of two sets
4027 for ( ; anItr->more(); )
4029 const SMDS_MeshElement* aFace = anItr->next();
4030 if ( aSetOfFaces.count( aFace ))
4031 theFaces.push_back( (SMDS_MeshFace*) aFace );
4036 Class : BelongToMeshGroup
4037 Description : Verify whether a mesh element is included into a mesh group
4039 BelongToMeshGroup::BelongToMeshGroup(): myGroup( 0 )
4043 void BelongToMeshGroup::SetGroup( SMESHDS_GroupBase* g )
4048 void BelongToMeshGroup::SetStoreName( const std::string& sn )
4053 void BelongToMeshGroup::SetMesh( const SMDS_Mesh* theMesh )
4055 if ( myGroup && myGroup->GetMesh() != theMesh )
4059 if ( !myGroup && !myStoreName.empty() )
4061 if ( const SMESHDS_Mesh* aMesh = dynamic_cast<const SMESHDS_Mesh*>(theMesh))
4063 const std::set<SMESHDS_GroupBase*>& grps = aMesh->GetGroups();
4064 std::set<SMESHDS_GroupBase*>::const_iterator g = grps.begin();
4065 for ( ; g != grps.end() && !myGroup; ++g )
4066 if ( *g && myStoreName == (*g)->GetStoreName() )
4072 myGroup->IsEmpty(); // make GroupOnFilter update its predicate
4076 bool BelongToMeshGroup::IsSatisfy( long theElementId )
4078 return myGroup ? myGroup->Contains( theElementId ) : false;
4081 SMDSAbs_ElementType BelongToMeshGroup::GetType() const
4083 return myGroup ? myGroup->GetType() : SMDSAbs_All;
4086 //================================================================================
4087 // ElementsOnSurface
4088 //================================================================================
4090 ElementsOnSurface::ElementsOnSurface()
4093 myType = SMDSAbs_All;
4095 myToler = Precision::Confusion();
4096 myUseBoundaries = false;
4099 ElementsOnSurface::~ElementsOnSurface()
4103 void ElementsOnSurface::SetMesh( const SMDS_Mesh* theMesh )
4105 myMeshModifTracer.SetMesh( theMesh );
4106 if ( myMeshModifTracer.IsMeshModified())
4110 bool ElementsOnSurface::IsSatisfy( long theElementId )
4112 return myIds.Contains( theElementId );
4115 SMDSAbs_ElementType ElementsOnSurface::GetType() const
4118 void ElementsOnSurface::SetTolerance( const double theToler )
4120 if ( myToler != theToler )
4127 double ElementsOnSurface::GetTolerance() const
4130 void ElementsOnSurface::SetUseBoundaries( bool theUse )
4132 if ( myUseBoundaries != theUse ) {
4133 myUseBoundaries = theUse;
4134 SetSurface( mySurf, myType );
4138 void ElementsOnSurface::SetSurface( const TopoDS_Shape& theShape,
4139 const SMDSAbs_ElementType theType )
4144 if ( theShape.IsNull() || theShape.ShapeType() != TopAbs_FACE )
4146 mySurf = TopoDS::Face( theShape );
4147 BRepAdaptor_Surface SA( mySurf, myUseBoundaries );
4149 u1 = SA.FirstUParameter(),
4150 u2 = SA.LastUParameter(),
4151 v1 = SA.FirstVParameter(),
4152 v2 = SA.LastVParameter();
4153 Handle(Geom_Surface) surf = BRep_Tool::Surface( mySurf );
4154 myProjector.Init( surf, u1,u2, v1,v2 );
4158 void ElementsOnSurface::process()
4161 if ( mySurf.IsNull() )
4164 if ( !myMeshModifTracer.GetMesh() )
4167 myIds.ReSize( myMeshModifTracer.GetMesh()->GetMeshInfo().NbElements( myType ));
4169 SMDS_ElemIteratorPtr anIter = myMeshModifTracer.GetMesh()->elementsIterator( myType );
4170 for(; anIter->more(); )
4171 process( anIter->next() );
4174 void ElementsOnSurface::process( const SMDS_MeshElement* theElemPtr )
4176 SMDS_ElemIteratorPtr aNodeItr = theElemPtr->nodesIterator();
4177 bool isSatisfy = true;
4178 for ( ; aNodeItr->more(); )
4180 SMDS_MeshNode* aNode = (SMDS_MeshNode*)aNodeItr->next();
4181 if ( !isOnSurface( aNode ) )
4188 myIds.Add( theElemPtr->GetID() );
4191 bool ElementsOnSurface::isOnSurface( const SMDS_MeshNode* theNode )
4193 if ( mySurf.IsNull() )
4196 gp_Pnt aPnt( theNode->X(), theNode->Y(), theNode->Z() );
4197 // double aToler2 = myToler * myToler;
4198 // if ( mySurf->IsKind(STANDARD_TYPE(Geom_Plane)))
4200 // gp_Pln aPln = Handle(Geom_Plane)::DownCast(mySurf)->Pln();
4201 // if ( aPln.SquareDistance( aPnt ) > aToler2 )
4204 // else if ( mySurf->IsKind(STANDARD_TYPE(Geom_CylindricalSurface)))
4206 // gp_Cylinder aCyl = Handle(Geom_CylindricalSurface)::DownCast(mySurf)->Cylinder();
4207 // double aRad = aCyl.Radius();
4208 // gp_Ax3 anAxis = aCyl.Position();
4209 // gp_XYZ aLoc = aCyl.Location().XYZ();
4210 // double aXDist = anAxis.XDirection().XYZ() * ( aPnt.XYZ() - aLoc );
4211 // double aYDist = anAxis.YDirection().XYZ() * ( aPnt.XYZ() - aLoc );
4212 // if ( fabs(aXDist*aXDist + aYDist*aYDist - aRad*aRad) > aToler2 )
4217 myProjector.Perform( aPnt );
4218 bool isOn = ( myProjector.IsDone() && myProjector.LowerDistance() <= myToler );
4224 //================================================================================
4226 //================================================================================
4229 const int theIsCheckedFlag = 0x0000100;
4232 struct ElementsOnShape::Classifier
4234 Classifier() { mySolidClfr = 0; myFlags = 0; }
4236 void Init(const TopoDS_Shape& s, double tol, const Bnd_B3d* box = 0 );
4237 bool IsOut(const gp_Pnt& p) { return SetChecked( true ), (this->*myIsOutFun)( p ); }
4238 TopAbs_ShapeEnum ShapeType() const { return myShape.ShapeType(); }
4239 const TopoDS_Shape& Shape() const { return myShape; }
4240 const Bnd_B3d* GetBndBox() const { return & myBox; }
4241 double Tolerance() const { return myTol; }
4242 bool IsChecked() { return myFlags & theIsCheckedFlag; }
4243 bool IsSetFlag( int flag ) const { return myFlags & flag; }
4244 void SetChecked( bool is ) { is ? SetFlag( theIsCheckedFlag ) : UnsetFlag( theIsCheckedFlag ); }
4245 void SetFlag ( int flag ) { myFlags |= flag; }
4246 void UnsetFlag( int flag ) { myFlags &= ~flag; }
4249 bool isOutOfSolid (const gp_Pnt& p);
4250 bool isOutOfBox (const gp_Pnt& p);
4251 bool isOutOfFace (const gp_Pnt& p);
4252 bool isOutOfEdge (const gp_Pnt& p);
4253 bool isOutOfVertex(const gp_Pnt& p);
4254 bool isBox (const TopoDS_Shape& s);
4256 bool (Classifier::* myIsOutFun)(const gp_Pnt& p);
4257 BRepClass3d_SolidClassifier* mySolidClfr; // ptr because of a run-time forbidden copy-constructor
4259 GeomAPI_ProjectPointOnSurf myProjFace;
4260 GeomAPI_ProjectPointOnCurve myProjEdge;
4262 TopoDS_Shape myShape;
4267 struct ElementsOnShape::OctreeClassifier : public SMESH_Octree
4269 OctreeClassifier( const std::vector< ElementsOnShape::Classifier* >& classifiers );
4270 OctreeClassifier( const OctreeClassifier* otherTree,
4271 const std::vector< ElementsOnShape::Classifier >& clsOther,
4272 std::vector< ElementsOnShape::Classifier >& cls );
4273 void GetClassifiersAtPoint( const gp_XYZ& p,
4274 std::vector< ElementsOnShape::Classifier* >& classifiers );
4276 OctreeClassifier() {}
4277 SMESH_Octree* newChild() const { return new OctreeClassifier; }
4278 void buildChildrenData();
4279 Bnd_B3d* buildRootBox();
4281 std::vector< ElementsOnShape::Classifier* > myClassifiers;
4285 ElementsOnShape::ElementsOnShape():
4287 myType(SMDSAbs_All),
4288 myToler(Precision::Confusion()),
4289 myAllNodesFlag(false)
4293 ElementsOnShape::~ElementsOnShape()
4298 Predicate* ElementsOnShape::clone() const
4300 ElementsOnShape* cln = new ElementsOnShape();
4301 cln->SetAllNodes ( myAllNodesFlag );
4302 cln->SetTolerance( myToler );
4303 cln->SetMesh ( myMeshModifTracer.GetMesh() );
4304 cln->myShape = myShape; // avoid creation of myClassifiers
4305 cln->SetShape ( myShape, myType );
4306 cln->myClassifiers.resize( myClassifiers.size() );
4307 for ( size_t i = 0; i < myClassifiers.size(); ++i )
4308 cln->myClassifiers[ i ].Init( BRepBuilderAPI_Copy( myClassifiers[ i ].Shape()),
4309 myToler, myClassifiers[ i ].GetBndBox() );
4310 if ( myOctree ) // copy myOctree
4312 cln->myOctree = new OctreeClassifier( myOctree, myClassifiers, cln->myClassifiers );
4317 SMDSAbs_ElementType ElementsOnShape::GetType() const
4322 void ElementsOnShape::SetTolerance (const double theToler)
4324 if (myToler != theToler) {
4326 SetShape(myShape, myType);
4330 double ElementsOnShape::GetTolerance() const
4335 void ElementsOnShape::SetAllNodes (bool theAllNodes)
4337 myAllNodesFlag = theAllNodes;
4340 void ElementsOnShape::SetMesh (const SMDS_Mesh* theMesh)
4342 myMeshModifTracer.SetMesh( theMesh );
4343 if ( myMeshModifTracer.IsMeshModified())
4345 size_t nbNodes = theMesh ? theMesh->NbNodes() : 0;
4346 if ( myNodeIsChecked.size() == nbNodes )
4348 std::fill( myNodeIsChecked.begin(), myNodeIsChecked.end(), false );
4352 SMESHUtils::FreeVector( myNodeIsChecked );
4353 SMESHUtils::FreeVector( myNodeIsOut );
4354 myNodeIsChecked.resize( nbNodes, false );
4355 myNodeIsOut.resize( nbNodes );
4360 bool ElementsOnShape::getNodeIsOut( const SMDS_MeshNode* n, bool& isOut )
4362 if ( n->GetID() >= (int) myNodeIsChecked.size() ||
4363 !myNodeIsChecked[ n->GetID() ])
4366 isOut = myNodeIsOut[ n->GetID() ];
4370 void ElementsOnShape::setNodeIsOut( const SMDS_MeshNode* n, bool isOut )
4372 if ( n->GetID() < (int) myNodeIsChecked.size() )
4374 myNodeIsChecked[ n->GetID() ] = true;
4375 myNodeIsOut [ n->GetID() ] = isOut;
4379 void ElementsOnShape::SetShape (const TopoDS_Shape& theShape,
4380 const SMDSAbs_ElementType theType)
4382 bool shapeChanges = ( myShape != theShape );
4385 if ( myShape.IsNull() ) return;
4389 // find most complex shapes
4390 TopTools_IndexedMapOfShape shapesMap;
4391 TopAbs_ShapeEnum shapeTypes[4] = { TopAbs_SOLID, TopAbs_FACE, TopAbs_EDGE, TopAbs_VERTEX };
4392 TopExp_Explorer sub;
4393 for ( int i = 0; i < 4; ++i )
4395 if ( shapesMap.IsEmpty() )
4396 for ( sub.Init( myShape, shapeTypes[i] ); sub.More(); sub.Next() )
4397 shapesMap.Add( sub.Current() );
4399 for ( sub.Init( myShape, shapeTypes[i], shapeTypes[i-1] ); sub.More(); sub.Next() )
4400 shapesMap.Add( sub.Current() );
4404 myClassifiers.resize( shapesMap.Extent() );
4405 for ( int i = 0; i < shapesMap.Extent(); ++i )
4406 myClassifiers[ i ].Init( shapesMap( i+1 ), myToler );
4409 if ( theType == SMDSAbs_Node )
4411 SMESHUtils::FreeVector( myNodeIsChecked );
4412 SMESHUtils::FreeVector( myNodeIsOut );
4416 std::fill( myNodeIsChecked.begin(), myNodeIsChecked.end(), false );
4420 void ElementsOnShape::clearClassifiers()
4422 // for ( size_t i = 0; i < myClassifiers.size(); ++i )
4423 // delete myClassifiers[ i ];
4424 myClassifiers.clear();
4430 bool ElementsOnShape::IsSatisfy( long elemId )
4432 if ( myClassifiers.empty() )
4435 const SMDS_Mesh* mesh = myMeshModifTracer.GetMesh();
4436 if ( myType == SMDSAbs_Node )
4437 return IsSatisfy( mesh->FindNode( elemId ));
4438 return IsSatisfy( mesh->FindElement( elemId ));
4441 bool ElementsOnShape::IsSatisfy (const SMDS_MeshElement* elem)
4446 bool isSatisfy = myAllNodesFlag, isNodeOut;
4448 gp_XYZ centerXYZ (0, 0, 0);
4450 if ( !myOctree && myClassifiers.size() > 5 )
4452 myWorkClassifiers.resize( myClassifiers.size() );
4453 for ( size_t i = 0; i < myClassifiers.size(); ++i )
4454 myWorkClassifiers[ i ] = & myClassifiers[ i ];
4455 myOctree = new OctreeClassifier( myWorkClassifiers );
4458 for ( int i = 0, nb = elem->NbNodes(); i < nb && (isSatisfy == myAllNodesFlag); ++i )
4460 SMESH_TNodeXYZ aPnt( elem->GetNode( i ));
4464 if ( !getNodeIsOut( aPnt._node, isNodeOut ))
4468 myWorkClassifiers.clear();
4469 myOctree->GetClassifiersAtPoint( aPnt, myWorkClassifiers );
4471 for ( size_t i = 0; i < myWorkClassifiers.size(); ++i )
4472 myWorkClassifiers[i]->SetChecked( false );
4474 for ( size_t i = 0; i < myWorkClassifiers.size() && isNodeOut; ++i )
4475 if ( !myWorkClassifiers[i]->IsChecked() )
4476 isNodeOut = myWorkClassifiers[i]->IsOut( aPnt );
4480 for ( size_t i = 0; i < myClassifiers.size() && isNodeOut; ++i )
4481 isNodeOut = myClassifiers[i].IsOut( aPnt );
4483 setNodeIsOut( aPnt._node, isNodeOut );
4485 isSatisfy = !isNodeOut;
4488 // Check the center point for volumes MantisBug 0020168
4491 myClassifiers[0].ShapeType() == TopAbs_SOLID )
4493 centerXYZ /= elem->NbNodes();
4496 for ( size_t i = 0; i < myWorkClassifiers.size() && !isSatisfy; ++i )
4497 isSatisfy = ! myWorkClassifiers[i]->IsOut( centerXYZ );
4499 for ( size_t i = 0; i < myClassifiers.size() && !isSatisfy; ++i )
4500 isSatisfy = ! myClassifiers[i].IsOut( centerXYZ );
4506 //================================================================================
4508 * \brief Check and optionally return a satisfying shape
4510 //================================================================================
4512 bool ElementsOnShape::IsSatisfy (const SMDS_MeshNode* node,
4513 TopoDS_Shape* okShape)
4518 if ( !myOctree && myClassifiers.size() > 5 )
4520 myWorkClassifiers.resize( myClassifiers.size() );
4521 for ( size_t i = 0; i < myClassifiers.size(); ++i )
4522 myWorkClassifiers[ i ] = & myClassifiers[ i ];
4523 myOctree = new OctreeClassifier( myWorkClassifiers );
4526 bool isNodeOut = true;
4528 if ( okShape || !getNodeIsOut( node, isNodeOut ))
4530 SMESH_NodeXYZ aPnt = node;
4533 myWorkClassifiers.clear();
4534 myOctree->GetClassifiersAtPoint( aPnt, myWorkClassifiers );
4536 for ( size_t i = 0; i < myWorkClassifiers.size(); ++i )
4537 myWorkClassifiers[i]->SetChecked( false );
4539 for ( size_t i = 0; i < myWorkClassifiers.size(); ++i )
4540 if ( !myWorkClassifiers[i]->IsChecked() &&
4541 !myWorkClassifiers[i]->IsOut( aPnt ))
4545 *okShape = myWorkClassifiers[i]->Shape();
4551 for ( size_t i = 0; i < myClassifiers.size(); ++i )
4552 if ( !myClassifiers[i].IsOut( aPnt ))
4556 *okShape = myWorkClassifiers[i]->Shape();
4560 setNodeIsOut( node, isNodeOut );
4566 void ElementsOnShape::Classifier::Init( const TopoDS_Shape& theShape,
4568 const Bnd_B3d* theBox )
4574 bool isShapeBox = false;
4575 switch ( myShape.ShapeType() )
4579 if (( isShapeBox = isBox( theShape )))
4581 myIsOutFun = & ElementsOnShape::Classifier::isOutOfBox;
4585 mySolidClfr = new BRepClass3d_SolidClassifier(theShape);
4586 myIsOutFun = & ElementsOnShape::Classifier::isOutOfSolid;
4592 Standard_Real u1,u2,v1,v2;
4593 Handle(Geom_Surface) surf = BRep_Tool::Surface( TopoDS::Face( theShape ));
4594 surf->Bounds( u1,u2,v1,v2 );
4595 myProjFace.Init(surf, u1,u2, v1,v2, myTol );
4596 myIsOutFun = & ElementsOnShape::Classifier::isOutOfFace;
4601 Standard_Real u1, u2;
4602 Handle(Geom_Curve) curve = BRep_Tool::Curve( TopoDS::Edge( theShape ), u1, u2);
4603 myProjEdge.Init(curve, u1, u2);
4604 myIsOutFun = & ElementsOnShape::Classifier::isOutOfEdge;
4609 myVertexXYZ = BRep_Tool::Pnt( TopoDS::Vertex( theShape ) );
4610 myIsOutFun = & ElementsOnShape::Classifier::isOutOfVertex;
4614 throw SALOME_Exception("Programmer error in usage of ElementsOnShape::Classifier");
4626 BRepBndLib::Add( myShape, box );
4628 myBox.Add( box.CornerMin() );
4629 myBox.Add( box.CornerMax() );
4630 gp_XYZ halfSize = 0.5 * ( box.CornerMax().XYZ() - box.CornerMin().XYZ() );
4631 for ( int iDim = 1; iDim <= 3; ++iDim )
4633 double x = halfSize.Coord( iDim );
4634 halfSize.SetCoord( iDim, x + Max( myTol, 1e-2 * x ));
4636 myBox.SetHSize( halfSize );
4641 ElementsOnShape::Classifier::~Classifier()
4643 delete mySolidClfr; mySolidClfr = 0;
4646 bool ElementsOnShape::Classifier::isOutOfSolid (const gp_Pnt& p)
4648 if ( isOutOfBox( p )) return true;
4649 mySolidClfr->Perform( p, myTol );
4650 return ( mySolidClfr->State() != TopAbs_IN && mySolidClfr->State() != TopAbs_ON );
4653 bool ElementsOnShape::Classifier::isOutOfBox (const gp_Pnt& p)
4655 return myBox.IsOut( p.XYZ() );
4658 bool ElementsOnShape::Classifier::isOutOfFace (const gp_Pnt& p)
4660 if ( isOutOfBox( p )) return true;
4661 myProjFace.Perform( p );
4662 if ( myProjFace.IsDone() && myProjFace.LowerDistance() <= myTol )
4664 // check relatively to the face
4666 myProjFace.LowerDistanceParameters(u, v);
4667 gp_Pnt2d aProjPnt (u, v);
4668 BRepClass_FaceClassifier aClsf ( TopoDS::Face( myShape ), aProjPnt, myTol );
4669 if ( aClsf.State() == TopAbs_IN || aClsf.State() == TopAbs_ON )
4675 bool ElementsOnShape::Classifier::isOutOfEdge (const gp_Pnt& p)
4677 if ( isOutOfBox( p )) return true;
4678 myProjEdge.Perform( p );
4679 return ! ( myProjEdge.NbPoints() > 0 && myProjEdge.LowerDistance() <= myTol );
4682 bool ElementsOnShape::Classifier::isOutOfVertex(const gp_Pnt& p)
4684 return ( myVertexXYZ.Distance( p ) > myTol );
4687 bool ElementsOnShape::Classifier::isBox (const TopoDS_Shape& theShape)
4689 TopTools_IndexedMapOfShape vMap;
4690 TopExp::MapShapes( theShape, TopAbs_VERTEX, vMap );
4691 if ( vMap.Extent() != 8 )
4695 for ( int i = 1; i <= 8; ++i )
4696 myBox.Add( BRep_Tool::Pnt( TopoDS::Vertex( vMap( i ))).XYZ() );
4698 gp_XYZ pMin = myBox.CornerMin(), pMax = myBox.CornerMax();
4699 for ( int i = 1; i <= 8; ++i )
4701 gp_Pnt p = BRep_Tool::Pnt( TopoDS::Vertex( vMap( i )));
4702 for ( int iC = 1; iC <= 3; ++ iC )
4704 double d1 = Abs( pMin.Coord( iC ) - p.Coord( iC ));
4705 double d2 = Abs( pMax.Coord( iC ) - p.Coord( iC ));
4706 if ( Min( d1, d2 ) > myTol )
4710 myBox.Enlarge( myTol );
4715 OctreeClassifier::OctreeClassifier( const std::vector< ElementsOnShape::Classifier* >& classifiers )
4716 :SMESH_Octree( new SMESH_TreeLimit )
4718 myClassifiers = classifiers;
4723 OctreeClassifier::OctreeClassifier( const OctreeClassifier* otherTree,
4724 const std::vector< ElementsOnShape::Classifier >& clsOther,
4725 std::vector< ElementsOnShape::Classifier >& cls )
4726 :SMESH_Octree( new SMESH_TreeLimit )
4728 myBox = new Bnd_B3d( *otherTree->getBox() );
4730 if (( myIsLeaf = otherTree->isLeaf() ))
4732 myClassifiers.resize( otherTree->myClassifiers.size() );
4733 for ( size_t i = 0; i < otherTree->myClassifiers.size(); ++i )
4735 int ind = otherTree->myClassifiers[i] - & clsOther[0];
4736 myClassifiers[ i ] = & cls[ ind ];
4739 else if ( otherTree->myChildren )
4741 myChildren = new SMESH_Tree< Bnd_B3d, 8 > * [ 8 ];
4742 for ( int i = 0; i < nbChildren(); i++ )
4744 new OctreeClassifier( static_cast<const OctreeClassifier*>( otherTree->myChildren[i]),
4749 void ElementsOnShape::
4750 OctreeClassifier::GetClassifiersAtPoint( const gp_XYZ& point,
4751 std::vector< ElementsOnShape::Classifier* >& result )
4753 if ( getBox()->IsOut( point ))
4758 for ( size_t i = 0; i < myClassifiers.size(); ++i )
4759 if ( !myClassifiers[i]->GetBndBox()->IsOut( point ))
4760 result.push_back( myClassifiers[i] );
4764 for (int i = 0; i < nbChildren(); i++)
4765 ((OctreeClassifier*) myChildren[i])->GetClassifiersAtPoint( point, result );
4769 void ElementsOnShape::OctreeClassifier::buildChildrenData()
4771 // distribute myClassifiers among myChildren
4773 const int childFlag[8] = { 0x0000001,
4781 int nbInChild[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
4783 for ( size_t i = 0; i < myClassifiers.size(); ++i )
4785 for ( int j = 0; j < nbChildren(); j++ )
4787 if ( !myClassifiers[i]->GetBndBox()->IsOut( *myChildren[j]->getBox() ))
4789 myClassifiers[i]->SetFlag( childFlag[ j ]);
4795 for ( int j = 0; j < nbChildren(); j++ )
4797 OctreeClassifier* child = static_cast<OctreeClassifier*>( myChildren[ j ]);
4798 child->myClassifiers.resize( nbInChild[ j ]);
4799 for ( size_t i = 0; nbInChild[ j ] && i < myClassifiers.size(); ++i )
4801 if ( myClassifiers[ i ]->IsSetFlag( childFlag[ j ]))
4804 child->myClassifiers[ nbInChild[ j ]] = myClassifiers[ i ];
4805 myClassifiers[ i ]->UnsetFlag( childFlag[ j ]);
4809 SMESHUtils::FreeVector( myClassifiers );
4811 // define if a child isLeaf()
4812 for ( int i = 0; i < nbChildren(); i++ )
4814 OctreeClassifier* child = static_cast<OctreeClassifier*>( myChildren[ i ]);
4815 child->myIsLeaf = ( child->myClassifiers.size() <= 5 ||
4816 child->maxSize() < child->myClassifiers[0]->Tolerance() );
4820 Bnd_B3d* ElementsOnShape::OctreeClassifier::buildRootBox()
4822 Bnd_B3d* box = new Bnd_B3d;
4823 for ( size_t i = 0; i < myClassifiers.size(); ++i )
4824 box->Add( *myClassifiers[i]->GetBndBox() );
4829 Class : BelongToGeom
4830 Description : Predicate for verifying whether entity belongs to
4831 specified geometrical support
4834 BelongToGeom::BelongToGeom()
4836 myType(SMDSAbs_NbElementTypes),
4837 myIsSubshape(false),
4838 myTolerance(Precision::Confusion())
4841 Predicate* BelongToGeom::clone() const
4843 BelongToGeom* cln = new BelongToGeom( *this );
4844 cln->myElementsOnShapePtr.reset( static_cast<ElementsOnShape*>( myElementsOnShapePtr->clone() ));
4848 void BelongToGeom::SetMesh( const SMDS_Mesh* theMesh )
4850 if ( myMeshDS != theMesh )
4852 myMeshDS = dynamic_cast<const SMESHDS_Mesh*>(theMesh);
4857 void BelongToGeom::SetGeom( const TopoDS_Shape& theShape )
4859 if ( myShape != theShape )
4866 static bool IsSubShape (const TopTools_IndexedMapOfShape& theMap,
4867 const TopoDS_Shape& theShape)
4869 if (theMap.Contains(theShape)) return true;
4871 if (theShape.ShapeType() == TopAbs_COMPOUND ||
4872 theShape.ShapeType() == TopAbs_COMPSOLID)
4874 TopoDS_Iterator anIt (theShape, Standard_True, Standard_True);
4875 for (; anIt.More(); anIt.Next())
4877 if (!IsSubShape(theMap, anIt.Value())) {
4887 void BelongToGeom::init()
4889 if ( !myMeshDS || myShape.IsNull() ) return;
4891 // is sub-shape of main shape?
4892 TopoDS_Shape aMainShape = myMeshDS->ShapeToMesh();
4893 if (aMainShape.IsNull()) {
4894 myIsSubshape = false;
4897 TopTools_IndexedMapOfShape aMap;
4898 TopExp::MapShapes( aMainShape, aMap );
4899 myIsSubshape = IsSubShape( aMap, myShape );
4903 TopExp::MapShapes( myShape, aMap );
4904 mySubShapesIDs.Clear();
4905 for ( int i = 1; i <= aMap.Extent(); ++i )
4907 int subID = myMeshDS->ShapeToIndex( aMap( i ));
4909 mySubShapesIDs.Add( subID );
4914 //if (!myIsSubshape) // to be always ready to check an element not bound to geometry
4916 if ( !myElementsOnShapePtr )
4917 myElementsOnShapePtr.reset( new ElementsOnShape() );
4918 myElementsOnShapePtr->SetTolerance( myTolerance );
4919 myElementsOnShapePtr->SetAllNodes( true ); // "belong", while false means "lays on"
4920 myElementsOnShapePtr->SetMesh( myMeshDS );
4921 myElementsOnShapePtr->SetShape( myShape, myType );
4925 bool BelongToGeom::IsSatisfy (long theId)
4927 if (myMeshDS == 0 || myShape.IsNull())
4932 return myElementsOnShapePtr->IsSatisfy(theId);
4937 if (myType == SMDSAbs_Node)
4939 if ( const SMDS_MeshNode* aNode = myMeshDS->FindNode( theId ))
4941 if ( aNode->getshapeId() < 1 )
4942 return myElementsOnShapePtr->IsSatisfy(theId);
4944 return mySubShapesIDs.Contains( aNode->getshapeId() );
4949 if ( const SMDS_MeshElement* anElem = myMeshDS->FindElement( theId ))
4951 if ( myType == SMDSAbs_All || anElem->GetType() == myType )
4953 if ( anElem->getshapeId() < 1 )
4954 return myElementsOnShapePtr->IsSatisfy(theId);
4956 return mySubShapesIDs.Contains( anElem->getshapeId() );
4964 void BelongToGeom::SetType (SMDSAbs_ElementType theType)
4966 if ( myType != theType )
4973 SMDSAbs_ElementType BelongToGeom::GetType() const
4978 TopoDS_Shape BelongToGeom::GetShape()
4983 const SMESHDS_Mesh* BelongToGeom::GetMeshDS() const
4988 void BelongToGeom::SetTolerance (double theTolerance)
4990 myTolerance = theTolerance;
4994 double BelongToGeom::GetTolerance()
5001 Description : Predicate for verifying whether entiy lying or partially lying on
5002 specified geometrical support
5005 LyingOnGeom::LyingOnGeom()
5007 myType(SMDSAbs_NbElementTypes),
5008 myIsSubshape(false),
5009 myTolerance(Precision::Confusion())
5012 Predicate* LyingOnGeom::clone() const
5014 LyingOnGeom* cln = new LyingOnGeom( *this );
5015 cln->myElementsOnShapePtr.reset( static_cast<ElementsOnShape*>( myElementsOnShapePtr->clone() ));
5019 void LyingOnGeom::SetMesh( const SMDS_Mesh* theMesh )
5021 if ( myMeshDS != theMesh )
5023 myMeshDS = dynamic_cast<const SMESHDS_Mesh*>(theMesh);
5028 void LyingOnGeom::SetGeom( const TopoDS_Shape& theShape )
5030 if ( myShape != theShape )
5037 void LyingOnGeom::init()
5039 if (!myMeshDS || myShape.IsNull()) return;
5041 // is sub-shape of main shape?
5042 TopoDS_Shape aMainShape = myMeshDS->ShapeToMesh();
5043 if (aMainShape.IsNull()) {
5044 myIsSubshape = false;
5047 myIsSubshape = myMeshDS->IsGroupOfSubShapes( myShape );
5052 TopTools_IndexedMapOfShape shapes;
5053 TopExp::MapShapes( myShape, shapes );
5054 mySubShapesIDs.Clear();
5055 for ( int i = 1; i <= shapes.Extent(); ++i )
5057 int subID = myMeshDS->ShapeToIndex( shapes( i ));
5059 mySubShapesIDs.Add( subID );
5062 // else // to be always ready to check an element not bound to geometry
5064 if ( !myElementsOnShapePtr )
5065 myElementsOnShapePtr.reset( new ElementsOnShape() );
5066 myElementsOnShapePtr->SetTolerance( myTolerance );
5067 myElementsOnShapePtr->SetAllNodes( false ); // lays on, while true means "belong"
5068 myElementsOnShapePtr->SetMesh( myMeshDS );
5069 myElementsOnShapePtr->SetShape( myShape, myType );
5073 bool LyingOnGeom::IsSatisfy( long theId )
5075 if ( myMeshDS == 0 || myShape.IsNull() )
5080 return myElementsOnShapePtr->IsSatisfy(theId);
5085 const SMDS_MeshElement* elem =
5086 ( myType == SMDSAbs_Node ) ? myMeshDS->FindNode( theId ) : myMeshDS->FindElement( theId );
5088 if ( mySubShapesIDs.Contains( elem->getshapeId() ))
5091 if (( elem->GetType() != SMDSAbs_Node ) &&
5092 ( myType == SMDSAbs_All || elem->GetType() == myType ))
5094 SMDS_ElemIteratorPtr nodeItr = elem->nodesIterator();
5095 while ( nodeItr->more() )
5097 const SMDS_MeshElement* aNode = nodeItr->next();
5098 if ( mySubShapesIDs.Contains( aNode->getshapeId() ))
5106 void LyingOnGeom::SetType( SMDSAbs_ElementType theType )
5108 if ( myType != theType )
5115 SMDSAbs_ElementType LyingOnGeom::GetType() const
5120 TopoDS_Shape LyingOnGeom::GetShape()
5125 const SMESHDS_Mesh* LyingOnGeom::GetMeshDS() const
5130 void LyingOnGeom::SetTolerance (double theTolerance)
5132 myTolerance = theTolerance;
5136 double LyingOnGeom::GetTolerance()
5141 TSequenceOfXYZ::TSequenceOfXYZ(): myElem(0)
5144 TSequenceOfXYZ::TSequenceOfXYZ(size_type n) : myArray(n), myElem(0)
5147 TSequenceOfXYZ::TSequenceOfXYZ(size_type n, const gp_XYZ& t) : myArray(n,t), myElem(0)
5150 TSequenceOfXYZ::TSequenceOfXYZ(const TSequenceOfXYZ& theSequenceOfXYZ) : myArray(theSequenceOfXYZ.myArray), myElem(theSequenceOfXYZ.myElem)
5153 template <class InputIterator>
5154 TSequenceOfXYZ::TSequenceOfXYZ(InputIterator theBegin, InputIterator theEnd): myArray(theBegin,theEnd), myElem(0)
5157 TSequenceOfXYZ::~TSequenceOfXYZ()
5160 TSequenceOfXYZ& TSequenceOfXYZ::operator=(const TSequenceOfXYZ& theSequenceOfXYZ)
5162 myArray = theSequenceOfXYZ.myArray;
5163 myElem = theSequenceOfXYZ.myElem;
5167 gp_XYZ& TSequenceOfXYZ::operator()(size_type n)
5169 return myArray[n-1];
5172 const gp_XYZ& TSequenceOfXYZ::operator()(size_type n) const
5174 return myArray[n-1];
5177 void TSequenceOfXYZ::clear()
5182 void TSequenceOfXYZ::reserve(size_type n)
5187 void TSequenceOfXYZ::push_back(const gp_XYZ& v)
5189 myArray.push_back(v);
5192 TSequenceOfXYZ::size_type TSequenceOfXYZ::size() const
5194 return myArray.size();
5197 SMDSAbs_EntityType TSequenceOfXYZ::getElementEntity() const
5199 return myElem ? myElem->GetEntityType() : SMDSEntity_Last;
5202 TMeshModifTracer::TMeshModifTracer():
5203 myMeshModifTime(0), myMesh(0)
5206 void TMeshModifTracer::SetMesh( const SMDS_Mesh* theMesh )
5208 if ( theMesh != myMesh )
5209 myMeshModifTime = 0;
5212 bool TMeshModifTracer::IsMeshModified()
5214 bool modified = false;
5217 modified = ( myMeshModifTime != myMesh->GetMTime() );
5218 myMeshModifTime = myMesh->GetMTime();