1 // Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // GEOM GEOMGUI : GUI for Geometry component
24 // File : BuildGUI_ShellDlg.cxx
25 // Author : Damien COQUERET, Open CASCADE S.A.S.
27 #include "BuildGUI_ShellDlg.h"
30 #include <GeometryGUI.h>
33 #include <GEOMImpl_Types.hxx>
35 #include <SUIT_ResourceMgr.h>
36 #include <SUIT_Session.h>
37 #include <SalomeApp_Application.h>
38 #include <LightApp_SelectionMgr.h>
40 #include <TColStd_MapOfInteger.hxx>
42 //=================================================================================
43 // class : BuildGUI_ShellDlg()
44 // purpose : Constructs a BuildGUI_ShellDlg which is a child of 'parent', with the
45 // name 'name' and widget flags set to 'f'.
46 // The dialog will by default be modeless, unless you set 'modal' to
47 // TRUE to construct a modal dialog.
48 //=================================================================================
49 BuildGUI_ShellDlg::BuildGUI_ShellDlg( GeometryGUI* theGeometryGUI, QWidget* parent )
50 : GEOMBase_Skeleton( theGeometryGUI, parent )
52 QPixmap image0( SUIT_Session::session()->resourceMgr()->loadPixmap( "GEOM", tr( "ICON_DLG_BUILD_SHELL" ) ) );
53 QPixmap image1( SUIT_Session::session()->resourceMgr()->loadPixmap( "GEOM", tr( "ICON_SELECT" ) ) );
55 setWindowTitle( tr( "GEOM_SHELL_TITLE" ) );
57 /***************************************************************/
58 mainFrame()->GroupConstructors->setTitle( tr( "GEOM_SHELL" ) );
59 mainFrame()->RadioButton1->setIcon( image0 );
60 mainFrame()->RadioButton2->setAttribute( Qt::WA_DeleteOnClose );
61 mainFrame()->RadioButton2->close();
62 mainFrame()->RadioButton3->setAttribute( Qt::WA_DeleteOnClose );
63 mainFrame()->RadioButton3->close();
65 GroupShell = new DlgRef_1Sel( centralWidget() );
67 GroupShell->GroupBox1->setTitle( tr( "GEOM_ARGUMENTS" ) );
68 GroupShell->TextLabel1->setText( tr( "GEOM_OBJECTS" ) );
69 GroupShell->PushButton1->setIcon( image1 );
70 GroupShell->LineEdit1->setReadOnly( true );
72 QVBoxLayout* layout = new QVBoxLayout( centralWidget() );
73 layout->setMargin( 0 ); layout->setSpacing( 6 );
74 layout->addWidget( GroupShell );
75 /***************************************************************/
77 setHelpFileName("create_shell_page.html");
84 //=================================================================================
85 // function : ~BuildGUI_ShellDlg()
86 // purpose : Destroys the object and frees any allocated resources
87 //=================================================================================
88 BuildGUI_ShellDlg::~BuildGUI_ShellDlg()
90 // no need to delete child widgets, Qt does it all for us
94 //=================================================================================
97 //=================================================================================
98 void BuildGUI_ShellDlg::Init()
101 myEditCurrentArgument = GroupShell->LineEdit1;
102 GroupShell->LineEdit1->setReadOnly( true );
104 myFacesAndShells.clear();
106 TColStd_MapOfInteger aMap;
107 aMap.Add( GEOM_SHELL );
108 aMap.Add( GEOM_FACE );
109 aMap.Add( GEOM_COMPOUNDFILTER );
111 QList<int> aSubShapes;
112 aSubShapes.append( GEOM_FACE );
113 globalSelection( aMap, aSubShapes );
115 /* signals and slots connections */
116 connect( buttonOk(), SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
117 connect( buttonApply(), SIGNAL( clicked() ), this, SLOT( ClickOnApply() ) );
119 connect( GroupShell->PushButton1, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
121 connect( ( (SalomeApp_Application*)( SUIT_Session::session()->activeApplication() ) )->selectionMgr(),
122 SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
124 initName( tr( "GEOM_SHELL" ) );
125 SelectionIntoArgument();
129 //=================================================================================
130 // function : ClickOnOk()
132 //=================================================================================
133 void BuildGUI_ShellDlg::ClickOnOk()
135 setIsApplyAndClose( true );
136 if ( ClickOnApply() )
141 //=================================================================================
142 // function : ClickOnApply()
144 //=================================================================================
145 bool BuildGUI_ShellDlg::ClickOnApply()
155 //=================================================================================
156 // function : SelectionIntoArgument()
157 // purpose : Called when selection as changed or other case
158 //=================================================================================
159 void BuildGUI_ShellDlg::SelectionIntoArgument()
161 myEditCurrentArgument->setText( "" );
163 QList<TopAbs_ShapeEnum> types;
164 types << TopAbs_FACE << TopAbs_SHELL << TopAbs_COMPOUND;
165 myFacesAndShells = getSelected( types, -1 );
167 if ( !myFacesAndShells.isEmpty() ) {
168 QString aName = myFacesAndShells.count() > 1 ? QString( "%1_objects").arg( myFacesAndShells.count() ) : GEOMBase::GetName( myFacesAndShells[0].get() );
169 myEditCurrentArgument->setText( aName );
174 //=================================================================================
175 // function : SetEditCurrentArgument()
177 //=================================================================================
178 void BuildGUI_ShellDlg::SetEditCurrentArgument()
180 QPushButton* send = (QPushButton*)sender();
181 if ( send != GroupShell->PushButton1 )
184 TColStd_MapOfInteger aMap;
185 aMap.Add( GEOM_SHELL );
186 aMap.Add( GEOM_FACE );
187 aMap.Add( GEOM_COMPOUNDFILTER );
189 QList<int> aSubShapes;
190 aSubShapes.append( GEOM_FACE );
191 globalSelection( aMap, aSubShapes );
193 myEditCurrentArgument = GroupShell->LineEdit1;
195 myEditCurrentArgument->setFocus();
196 SelectionIntoArgument();
200 //=================================================================================
201 // function : ActivateThisDialog()
203 //=================================================================================
204 void BuildGUI_ShellDlg::ActivateThisDialog()
206 GEOMBase_Skeleton::ActivateThisDialog();
207 connect( ( (SalomeApp_Application*)( SUIT_Session::session()->activeApplication() ) )->selectionMgr(),
208 SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
209 TColStd_MapOfInteger aMap;
210 aMap.Add( GEOM_SHELL );
211 aMap.Add( GEOM_FACE );
212 aMap.Add( GEOM_COMPOUNDFILTER );
214 QList<int> aSubShapes;
215 aSubShapes.append( GEOM_FACE );
216 globalSelection( aMap, aSubShapes );
220 //=================================================================================
221 // function : enterEvent()
223 //=================================================================================
224 void BuildGUI_ShellDlg::enterEvent( QEvent* )
226 if ( !mainFrame()->GroupConstructors->isEnabled() )
227 ActivateThisDialog();
230 //=================================================================================
231 // function : createOperation
233 //=================================================================================
234 GEOM::GEOM_IOperations_ptr BuildGUI_ShellDlg::createOperation()
236 return getGeomEngine()->GetIShapesOperations( getStudyId() );
239 //=================================================================================
240 // function : isValid
242 //=================================================================================
243 bool BuildGUI_ShellDlg::isValid( QString& )
245 return !myFacesAndShells.isEmpty();
248 //=================================================================================
249 // function : execute
251 //=================================================================================
252 bool BuildGUI_ShellDlg::execute( ObjectList& objects )
254 GEOM::GEOM_IShapesOperations_var anOper = GEOM::GEOM_IShapesOperations::_narrow( getOperation() );
256 GEOM::ListOfGO_var objlist = new GEOM::ListOfGO();
257 objlist->length( myFacesAndShells.count() );
258 for ( int i = 0; i < myFacesAndShells.count(); i++ )
259 objlist[i] = myFacesAndShells[i].copy();
261 GEOM::GEOM_Object_var anObj = anOper->MakeShell( objlist.in() );
263 if ( !anObj->_is_nil() )
264 objects.push_back( anObj._retn() );