1 // GEOM GEOMGUI : GUI for Geometry component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : BooleanGUI_FuseDlg.h
25 // Author : Lucien PIGNOLONI
29 #ifndef DIALOGBOX_FUSE_H
30 #define DIALOGBOX_FUSE_H
32 #include "GEOMBase_Skeleton.h"
33 #include "DlgRef_2Sel_QTD.h"
35 #include "BooleanGUI.h"
37 #include <BRepAlgoAPI_Fuse.hxx>
39 //=================================================================================
40 // class : BooleanGUI_FuseDlg
42 //=================================================================================
43 class BooleanGUI_FuseDlg : public GEOMBase_Skeleton
48 BooleanGUI_FuseDlg(QWidget* parent = 0, const char* name = 0, BooleanGUI* theBooleanGUI = 0, SALOME_Selection* Sel = 0, bool modal = FALSE, WFlags fl = 0);
49 ~BooleanGUI_FuseDlg();
53 void enterEvent(QEvent* e);
55 BooleanGUI* myBooleanGUI;
57 TopoDS_Shape myShape1; /* topology used to fuse */
58 TopoDS_Shape myShape2; /* topology used to fuse */
59 GEOM::GEOM_Shape_var myGeomShape1; /* is myShape1 */
60 GEOM::GEOM_Shape_var myGeomShape2; /* is myShape2 */
61 bool myOkShape1; /* to check when arguments are defined */
64 DlgRef_2Sel_QTD* GroupFuse;
69 void SetEditCurrentArgument();
70 void SelectionIntoArgument();
71 void LineEditReturnPressed();
72 void ActivateThisDialog();
76 #endif // DIALOGBOX_FUSE_H