1 // Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // GEOM GEOMGUI : GUI for Geometry component
24 // File : BlocksGUI_BlockDlg.h
25 // Author : Julia DOROVSKIKH, Open CASCADE S.A.S. (julia.dorovskikh@opencascade.com)
27 #ifndef BLOCKSGUI_BLOCKDLG_H
28 #define BLOCKSGUI_BLOCKDLG_H
30 #include "GEOMBase_Skeleton.h"
31 #include "GEOM_GenericObjPtr.h"
36 //=================================================================================
37 // class : BlocksGUI_BlockDlg
39 //=================================================================================
40 class BlocksGUI_BlockDlg : public GEOMBase_Skeleton
45 BlocksGUI_BlockDlg (GeometryGUI*, QWidget*);
46 ~BlocksGUI_BlockDlg();
49 // redefined from GEOMBase_Helper
50 virtual GEOM::GEOM_IOperations_ptr createOperation();
51 virtual bool isValid (QString&);
52 virtual bool execute (ObjectList&);
53 virtual void addSubshapesToStudy();
54 virtual QList<GEOM::GeomObjPtr> getSourceObjects();
58 void enterEvent (QEvent*);
63 GEOM::GeomObjPtr myFace1, myFace2;
64 GEOM::GeomObjPtr myFace3, myFace4, myFace5, myFace6;
66 // to initialize the first selection field with a selected object on the dialog creation
75 void ActivateThisDialog();
76 void ConstructorsClicked (int);
78 void SelectionIntoArgument();
79 void SetEditCurrentArgument();
82 #endif // BLOCKSGUI_BLOCKDLG_H