1 // GEOM GEOMGUI : GUI for Geometry component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : BasicGUI_VectorDlg.h
25 // Author : Lucien PIGNOLONI
29 #ifndef DIALOGBOX_VECTOR_H
30 #define DIALOGBOX_VECTOR_H
32 #include "GEOMBase_Skeleton.h"
33 #include "DlgRef_2Sel_QTD.h"
34 #include "DlgRef_3Spin1Check.h"
37 #include "GEOM_ShapeTypeFilter.hxx"
39 //=================================================================================
40 // class : BasicGUI_VectorDlg
42 //=================================================================================
43 class BasicGUI_VectorDlg : public GEOMBase_Skeleton
48 BasicGUI_VectorDlg(QWidget* parent = 0, const char* name = 0, BasicGUI* theBasicGUI = 0, SALOME_Selection* Sel = 0, bool modal = FALSE, WFlags fl = 0);
49 ~BasicGUI_VectorDlg();
53 void enterEvent(QEvent* e);
54 bool AddArrowToSimulation(TopoDS_Shape& modifiedShape);
60 Handle(GEOM_ShapeTypeFilter) myVertexFilter; /* Filter selection */
62 gp_Pnt myPoint1; /* Points containing the vector */
64 bool myOkPoint1; /* Are true when myPoint is defined */
70 DlgRef_2Sel_QTD* GroupPoints;
71 DlgRef_3Spin1Check* GroupDimensions;
76 void ActivateThisDialog();
77 void LineEditReturnPressed();
78 void SelectionIntoArgument();
79 void SetEditCurrentArgument();
80 void ConstructorsClicked(int constructorId);
81 void ValueChangedInSpinBox(double newValue);
82 void ReverseVector(int state);
86 #endif // DIALOGBOX_VECTOR_H