1 // Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // GEOM GEOMGUI : GUI for Geometry component
24 // File : BasicGUI_MarkerDlg.h
25 // Author : Sergey LITONIN, Open CASCADE S.A.S. (sergey.litonin@opencascade.com)
27 #ifndef BASICGUI_MARKERDLG_H
28 #define BASICGUI_MARKERDLG_H
30 #include "GEOMBase_Skeleton.h"
31 #include "GEOM_GenericObjPtr.h"
37 class SalomeApp_DoubleSpinBox;
40 class BasicGUI_MarkerDlg : public GEOMBase_Skeleton
45 enum { X, Y, Z, DX1, DY1, DZ1, DX2, DY2, DZ2 };
46 typedef QMap< int, SalomeApp_DoubleSpinBox* > DataMap;
49 BasicGUI_MarkerDlg( GeometryGUI*, QWidget* );
50 virtual ~BasicGUI_MarkerDlg();
54 virtual GEOM::GEOM_IOperations_ptr createOperation();
55 virtual bool isValid( QString& );
56 virtual bool execute( ObjectList& );
57 virtual void displayPreview ( const bool = false,
61 virtual void addSubshapesToStudy();
62 virtual QList<GEOM::GeomObjPtr> getSourceObjects();
65 void enterEvent( QEvent* );
66 void onSelectionDone0();
68 GEOM::GeomObjPtr myShape;
69 GEOM::GeomObjPtr myPoint;
70 GEOM::GeomObjPtr myVectorX;
71 GEOM::GeomObjPtr myVectorY;
78 void onSelectionDone();
79 void onValueChanged( double );
80 void ConstructorsClicked( int );
81 void SetEditCurrentArgument();
93 #endif // BASICGUI_MARKERDLG_H