1 // GEOM GEOMGUI : GUI for Geometry component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
25 // Author : Damien COQUERET
34 #include <V3d_View.hxx>
36 //=================================================================================
39 //=================================================================================
40 class BasicGUI : public GEOMGUI
43 BasicGUI(); // hide constructor to avoid direct creation
48 // Get the only BasicGUI object
49 static BasicGUI* GetBasicGUI();
51 bool OnGUIEvent(int theCommandID, QAD_Desktop* parent);
52 bool OnMousePress(QMouseEvent* pe, QAD_Desktop* parent, QAD_StudyFrame* studyFrame);
54 gp_Pnt ConvertClickToPoint( int x, int y, Handle(V3d_View) aView );
57 static BasicGUI* myGUIObject; // the only BasicGUI object