1 // Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
3 // This library is free software; you can redistribute it and/or
4 // modify it under the terms of the GNU Lesser General Public
5 // License as published by the Free Software Foundation; either
6 // version 2.1 of the License.
8 // This library is distributed in the hope that it will be useful,
9 // but WITHOUT ANY WARRANTY; without even the implied warranty of
10 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 // Lesser General Public License for more details.
13 // You should have received a copy of the GNU Lesser General Public
14 // License along with this library; if not, write to the Free Software
15 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
20 #ifndef ATOMSOLVGUI_DISPLAYER_HEADER
21 #define ATOMSOLVGUI_DISPLAYER_HEADER
23 #include <LightApp_Displayer.h>
25 #include <qstringlist.h>
30 class ATOMSOLVGUI_Displayer : public LightApp_Displayer
33 ATOMSOLVGUI_Displayer();
34 virtual ~ATOMSOLVGUI_Displayer();
36 virtual bool canBeDisplayed( const QString& /*entry*/, const QString& /*viewer_type*/ ) const;
38 void updateActor( SALOME_Actor* );
40 void setDisplayMode( const QStringList& entries, const QString& mode );
41 void setColor( const QStringList& entries, const QColor& color );
42 QColor getColor( const QString& entry );
43 void setTransparency( const QStringList& entries, const float transparency );
44 float getTransparency( const QString& entry );
46 static void setDefaultRepresentation( const int r ) { myRepresentation = r ; }
47 static int getDefaultRepresentation() { return myRepresentation; }
49 static void setDefaultRadius( const double r ) { myRadius = r ; }
50 static double getDefaultRadius() { return myRadius; }
53 virtual SALOME_Prs* buildPresentation( const QString&, SALOME_View* = 0 );
55 static int myRepresentation; // default 3D Representation mode
56 static double myRadius; // default radius of 3D sphere