1 --- ParaView_origin/VTK/Rendering/VolumeOpenGL2/vtkOpenGLGPUVolumeRayCastMapper.cxx 2020-06-18 14:59:43.630941741 +0200
2 +++ ParaView/VTK/Rendering/VolumeOpenGL2/vtkOpenGLGPUVolumeRayCastMapper.cxx 2020-06-18 15:00:57.582622827 +0200
4 this->VolumePropertyChanged |= property->GetMTime() > this->ShaderBuildTime.GetMTime();
6 auto it = this->Parent->AssembledInputs.find(port);
7 - if (it == this->Parent->AssembledInputs.cend())
8 + if (it == this->Parent->AssembledInputs.cend() || it->second.Volume != vol)
10 // Create new input structure
11 auto texture = vtkSmartPointer<vtkVolumeTexture>::New();