1 diff --git a/configure.ac b/configure.ac
2 index 6db9de0..1c597c9 100644
5 @@ -43,7 +43,7 @@ AC_ARG_WITH([occ],
6 if test a$occon = atrue ; then
8 AC_SUBST([OCCFLAGS], ["-DOCCGEOMETRY -I$occdir/include/opencascade"])
9 - AC_SUBST([OCCLIBS], ["-L$occdir/lib -lTKernel -lTKGeomBase -lTKMath -lTKG2d -lTKG3d -lTKXSBase -lTKOffset -lTKFillet -lTKShHealing -lTKMesh -lTKMeshVS -lTKTopAlgo -lTKGeomAlgo -lTKBool -lTKPrim -lTKBO -lTKIGES -lTKBRep -lTKSTEPBase -lTKSTEP -lTKSTL -lTKSTEPAttr -lTKSTEP209 -lTKXDESTEP -lTKXDEIGES -lTKXCAF -lTKLCAF"])
10 + AC_SUBST([OCCLIBS], ["-L$occdir/lib -lTKernel -lTKGeomBase -lTKMath -lTKG2d -lTKG3d -lTKXSBase -lTKOffset -lTKFillet -lTKShHealing -lTKMesh -lTKMeshVS -lTKTopAlgo -lTKGeomAlgo -lTKBool -lTKPrim -lTKBO -lTKBRep -lTKXCAF -lTKLCAF -lTKDEIGES -lTKDESTEP -lTKDESTL"])
14 diff --git a/libsrc/occ/occgenmesh.cpp b/libsrc/occ/occgenmesh.cpp
15 index 5026536..8074ca6 100644
16 --- a/libsrc/occ/occgenmesh.cpp
17 +++ b/libsrc/occ/occgenmesh.cpp
18 @@ -1242,9 +1242,9 @@ namespace netgen
20 for (int k = 1; k <=3; k++)
22 - int n = triangulation->Triangles()(j)(k);
23 - p[k-1] = triangulation->Nodes()(n).Transformed(loc);
24 - par[k-1] = triangulation->UVNodes()(n);
25 + int n = triangulation->Triangle(j)(k);
26 + p[k - 1] = triangulation->Node(n).Transformed(loc);
27 + par[k - 1] = triangulation->UVNode(n);
31 diff --git a/libsrc/occ/vsocc.cpp b/libsrc/occ/vsocc.cpp
32 index 4d80600..74a85ae 100644
33 --- a/libsrc/occ/vsocc.cpp
34 +++ b/libsrc/occ/vsocc.cpp
35 @@ -463,7 +463,7 @@ namespace netgen
36 glBegin (GL_LINE_STRIP);
37 for (int j = 1; j <= nbnodes; j++)
39 - gp_Pnt p = (T -> Nodes())(aEdgePoly->Nodes()(j)).Transformed(aEdgeLoc);
40 + gp_Pnt p = T -> Node(aEdgePoly->Nodes()(j)).Transformed(aEdgeLoc);
41 glVertex3f (p.X(), p.Y(), p.Z());
44 @@ -510,7 +510,7 @@ namespace netgen
45 glBegin (GL_LINE_STRIP);
46 for (int j = 1; j <= nbnodes; j++)
48 - gp_Pnt p = (T -> Nodes())(aEdgePoly->Nodes()(j)).Transformed(aEdgeLoc);
49 + gp_Pnt p = T -> Node(aEdgePoly->Nodes()(j)).Transformed(aEdgeLoc);
50 glVertex3f (p.X(), p.Y(), p.Z());
53 @@ -586,14 +586,14 @@ namespace netgen
54 int ntriangles = triangulation -> NbTriangles();
55 for (int j = 1; j <= ntriangles; j++)
57 - Poly_Triangle triangle = (triangulation -> Triangles())(j);
58 + Poly_Triangle triangle = triangulation -> Triangle(j);
60 for (int k = 1; k <= 3; k++)
61 - p[k-1] = (triangulation -> Nodes())(triangle(k)).Transformed(loc);
62 + p[k-1] = triangulation -> Node(triangle(k)).Transformed(loc);
64 for (int k = 1; k <= 3; k++)
66 - uv = (triangulation -> UVNodes())(triangle(k));
67 + uv = triangulation -> UVNode(triangle(k));
68 prop.SetParameters (uv.X(), uv.Y());
70 // surf->D0 (uv.X(), uv.Y(), pnt);