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98 <h1><span style="font-size: 12pt;"><font size=3 style="font-size:12pt;"><img src="image35.gif" width="16px" height="16px" border="0" class="img_whs1"></font></span>Local Coordinate
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101 <p>To create a <span style="font-weight: bold;"><B>Local Coordinate System</B></span>
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102 in the <span style="font-weight: bold;"><B>Main Menu</B></span> select <span
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103 style="font-weight: bold;"><B>New Entity - > Basic - > Local Coordinate
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104 System</B></span></p>
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106 <p class="whs2">There are three algorithms to choose from.</p>
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108 <p class="whs2"> </p>
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110 <p class="whs2">Firstly, you can define the values of X, Y,
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111 and Z coordinates of origin and the directions of X and Y axes directly
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114 <p class="whs2"><span style="font-weight: bold;"><B>TUI command:</B></span>
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115 <span style="font-style: italic;"><I>geompy.MakeMarker(OX, OY, OZ, XDX, XDY,
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116 XDZ, YDX, YDY, YDZ)</I></span>, where OX, OY, OZ are coordinates of the origin
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117 of LCS, XDX, XDY, XDZ is a vector of OX direction
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118 of the LCS and YDX, YDY, YDZ is a a vector of OY direction of the LCS.</p>
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120 <p class="whs2"><b style="font-weight: bold;">Arguments:</b>
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121 Name + Coordinates of origin, X axis direction, Y axis direction.</p>
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123 <p class="whs2"> </p>
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125 <p class="whs3"><img src="pics/neo-localcs1.png" x-maintain-ratio="TRUE" width="312px" height="391px" border="0" class="img_whs4"></p>
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127 <p class="whs5"> </p>
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129 <p class="whs6">Secondly, you can simply
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130 select a point in the object browser or 3D viewer, in this case the coordinates
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131 of origin are automatically filled in with the coordinates of the selected
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132 point and X and Y axes direction will be parallel to the X and Y direction
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133 of the Global CS. </p>
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135 <p class="whs6"><b style="font-weight: bold;">Arguments:
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136 </b>Name + reference object.</p>
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138 <p class="whs6"> </p>
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140 <p class="whs3"><img src="pics/neo-localcs2.png" x-maintain-ratio="TRUE" width="312px" height="289px" border="0" class="img_whs7"></p>
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142 <p class="whs2"> </p>
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144 <p class="whs2">The last algorithm also presumes that you select
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145 a point in the object browser or 3D viewer, but in this case you define
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146 X and Y axes direction yourselves. </p>
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148 <p class="whs8"><b style="font-weight: bold;">Arguments:</b>
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149 <span style="font-weight: normal;">Name + 1 point of origin + X axis direction,
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150 Y axis direction.</span></p>
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152 <p class="whs2"> </p>
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154 <p class="whs3"><img src="pics/neo-localcs3.png" x-maintain-ratio="TRUE" width="312px" height="359px" border="0" class="img_whs9"></p>
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156 <p class="whs2"> </p>
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158 <p class="whs2">Press «OK» or «Apply» button to create an LCS
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159 at the location with the specified coordinates. The new object is shown
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160 in the Object Browser and in 3D viewer.</p>
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162 <p class="whs10"> </p>
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164 <p class="whs11">Example:</p>
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166 <p class="whs12"><img src="image145.jpg" width="200px" height="219px" border="0" class="img_whs13"></p>
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168 <p class="whs12"> </p>
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