3 \page create_cylinder_page Cylinder
5 \n To create a \b Cylinder in the <b>Main Menu</b> select <b>New
6 Entity - > Primitives - > Cylinder</b>
8 \n There are 2 algorithms for creation of a \b Cylinder.
9 \n The \b Result of each operation will be a GEOM_Object (SOLID).
11 \n Firstly, you can define a \b Cylinder by the <b>Base Point</b> (the central
12 point of the cylinder base), the \b Vector (the axis of the cylinder),
13 and its dimensions: the Radius and the Height.
14 \n <b>TUI Command:</b> <em>geompy.MakeCylinder(Point, Axis, Radius, Height)</em>
15 \n <b>Arguments:</b> Name + 1 vertex + 1 vector + 2 values
16 (Dimensions: radius and height).
18 \n \b Angle checkbox and field allow defining an angle to create a portion of cylinder.
19 \n <b>TUI Command:</b> <em>geompy.MakeCylinderA(Point, Axis, Radius, Height, Angle)</em>
20 \n <b>Arguments:</b> Name + 1 vertex + 1 vector + 3 values
21 (Dimensions: radius, height and angle).
23 \image html cylinder1.png
25 \n Secondly, you can define a \b Cylinder by the given radius and the
26 height at the origin of coordinate system. The axis of the cylinder
27 will be collinear to the OZ axis of the coordinate system.
28 \n <b>TUI Command:</b> <em>geompy.MakeCylinderRH(Radius, Height)</em>
29 \n <b>Arguments:</b> Name + 2 values (Dimensions at origin: radius and
32 \n \b Angle checkbox and field allow defining an angle to create a portion of cylinder at the origin of coordinate system.
33 \n <b>TUI Command:</b> <em>geompy.MakeCylinderRHA(Radius, Height, Angle)</em>
34 \n <b>Arguments:</b> Name + 3 values
35 (Dimensions at origin : radius, height and angle).
37 \image html cylinder2.png
41 \image html cylinders.png "Cylinders"
43 Our <b>TUI Scripts</b> provide you with useful examples of creation of
44 \ref tui_creation_cylinder "Primitives".