7 ==========================
8 Prism and join quadrangles
9 ==========================
16 To prism from quadrangles in the **Main Menu** select **Model -> Operation -> Prism Quadrangles**.
18 From a list of quadrangles, a set of hexahedra is created.
25 - a list of quadrangles
26 - a vector (direction)
27 - the number of layers
29 The dialogue box to prism from quadrangles is:
32 .. image:: _static/gui_prism_quads.png
36 Prism From Quadrangles
42 .. image:: _static/prisme_gui.png
54 - a list of quadrangles
55 - a vector (direction)
56 - a list of heights (a height for each layer - ascending)
58 The dialogue box to prism from quadrangles irregular mode is:
61 .. image:: _static/gui_prism_quads_irregular.png
65 Prism From Quadrangles (Irregular mode)
71 .. image:: _static/prisme_gui2.png
77 TUI command: :ref:`tuiprismquad`
85 To join quadrangles in the **Main Menu** select **Model -> Operation -> Join Quadrangles**.
87 .. image:: _static/gui_join_quads.png
91 Join Quadrangles Dialog Box
94 The following data are required:
97 - Quadrangles: the set of quadrangles to be joined and from which hexahedra will be created.
98 - Point a: a vertex belonging to the first quadrangle of the set of quadrangles.
99 - Point b: a vertex, consecutive to previous Point a, belonging to the first quadrangle.
102 - Quadrangle: a quadrangle from the set of targeted quadrangles.
103 - Point a: the target vertex (in the target quadrangle) for *From.Point a*.
104 - Point b: the target vertex (in the target quadrangle) for *From.Point b*.
107 - size: number of layers of hexahedra issued from the operation.
110 TUI command: :ref:`tuijoinquad`