3 ####################################################################################
5 # Created : Thu Dec 18 12:01:00 2002
6 # Author : Vadim SANDLER, Open CASCADE SAS (vadim.sandler@opencascade.com)
8 # Module : Installation Wizard
9 # Copyright : 2002-2014 CEA
11 # This script is the part of the SALOME installation procedure.
13 ####################################################################################
22 # check availability of glp2s and its version
23 if [ "${GL2PS_ROOT_DIR}" != "" ] && [ -f ${GL2PS_ROOT_DIR}/include/gl2ps.h ] ; then
24 ver_major=`grep "#define GL2PS_MAJOR_VERSION" ${GL2PS_ROOT_DIR}/include/gl2ps.h | awk '{print $3}'`
25 ver_minor=`grep "#define GL2PS_MINOR_VERSION" ${GL2PS_ROOT_DIR}/include/gl2ps.h | awk '{print $3}'`
26 ver_maint=`grep "#define GL2PS_PATCH_VERSION" ${GL2PS_ROOT_DIR}/include/gl2ps.h | awk '{print $3}'`
27 ver="${ver_major}.${ver_minor}.${ver_maint}"
28 if [ "${ver}" = "${VERSION_GL2PS}" ] ; then
37 cat > ${INSTALL_WORK}/env_${PRODUCT_TYPE}.sh <<EOF
38 #${DELIM} ${PRODUCT_TYPE} ${DELIM}
39 export GL2PS_ROOT_DIR=\${INST_ROOT}/${SINGLE_DIR:-${PRODUCT}}
40 export PATH=\${GL2PS_ROOT_DIR}/bin:\${PATH}
41 export LD_LIBRARY_PATH=\${GL2PS_ROOT_DIR}/lib:\${LD_LIBRARY_PATH}
44 (test -w ${PRODUCT_DIR} && cp ${INSTALL_WORK}/env_${PRODUCT_TYPE}.sh ${PRODUCT_DIR})
45 make_env ${INST_ROOT} ${INSTALL_WORK} "${PRODUCT_SEQUENCE}" "${INSTALL_PRODUCTS}"
50 cat > ${INSTALL_WORK}/env_${PRODUCT_TYPE}_src.sh <<EOF
51 #${DELIM} ${PRODUCT_TYPE}_src ${DELIM}
55 (test -w ${PRODUCT_SRC_DIR} && cp ${INSTALL_WORK}/env_${PRODUCT_TYPE}_src.sh ${PRODUCT_SRC_DIR})
56 make_env ${INST_ROOT} ${INSTALL_WORK} "${PRODUCT_SEQUENCE}" "${INSTALL_PRODUCTS}"
60 try_existing ${PRODUCT_DIR} ${INST_ROOT} ${INSTALL_WORK} "${PRODUCT_SEQUENCE}" "${INSTALL_PRODUCTS}" ${PRODUCT_TYPE}
61 try_existing ${PRODUCT_SRC_DIR} ${INST_ROOT} ${INSTALL_WORK} "${PRODUCT_SEQUENCE}" "${INSTALL_PRODUCTS}" ${PRODUCT_TYPE}_src
67 make_env ${INST_ROOT} ${INSTALL_WORK} "${PRODUCT_SEQUENCE}" "${INSTALL_PRODUCTS}" ${PRODUCT_TYPE}_src
68 source ${INSTALL_WORK}/${SHRC}
71 check_jb tar xfz ${SOURCE_DIR}/${PRODUCT}.tar.gz -C ${INST_ROOT}
73 # patch for missing library dependencies
75 if [ "${patch_for_libs}" = "1" ] ; then
76 sed -i "s%\(find_package(OpenGL)\)%find_library(LIBM_LIBRARY NAMES m)\nlist(APPEND EXTERNAL_LIBRARIES \${LIBM_LIBRARY})\n\n\1%g" ${PRODUCT_SRC_DIR}/CMakeLists.txt
79 if [ "${SALOME_IW_COMPSIZE}" = "1" ] ; then
80 du -sk ${PRODUCT_SRC_DIR} > ${INST_ROOT}/${PRODUCT_TYPE}.src.size
83 # to generate environment scripts
87 install_source_and_build()
93 test -z ${SINGLE_DIR} && makedir ${PRODUCT_DIR} || mkdir -p ${PRODUCT_DIR}
98 local CMAKE_OPTIONS=""
99 CMAKE_OPTIONS="${CMAKE_OPTIONS} -DCMAKE_INSTALL_PREFIX=${PRODUCT_DIR}"
100 CMAKE_OPTIONS="${CMAKE_OPTIONS} -DCMAKE_BUILD_TYPE=Release"
102 cat >> ${PRODUCT_DIR}/CONFIGURE.LOG <<EOF
104 Used options: ${CMAKE_OPTIONS}
107 check_job ${PRODUCT_DIR}/CONFIGURE.LOG cmake ${CMAKE_OPTIONS}
110 check_job ${PRODUCT_DIR}/MAKE.LOG make VERBOSE=1
113 check_job ${PRODUCT_DIR}/INSTALL.LOG make VERBOSE=1 install
117 if [ "${SALOME_IW_COMPSIZE}" = "1" ] ; then
118 du -sk ${PRODUCT_SRC_DIR} > ${INST_ROOT}/${PRODUCT_TYPE}.build.size
119 du -sk ${PRODUCT_DIR} > ${INST_ROOT}/${PRODUCT_TYPE}.bin.size
122 # remove sources and temporary files after building
123 if [ ${REMOVE_SRC_TMP} = "TRUE" ] ; then
124 test -d ${PRODUCT_SRC_DIR} && rm -fr ${PRODUCT_SRC_DIR}
127 # to generate environment scripts
133 make_env ${INST_ROOT} ${INSTALL_WORK} "${PRODUCT_SEQUENCE}" "${INSTALL_PRODUCTS}" ${PRODUCT_TYPE}
134 source ${INSTALL_WORK}/${SHRC}
136 # create a product directory
137 test -z ${SINGLE_DIR} && makedir ${PRODUCT_DIR} || mkdir -p ${PRODUCT_DIR}
139 check_jb tar xfz ${SOURCE_DIR}/${PRODUCT}.tar.gz -C ${PRODUCT_DIR}
141 # to generate environment script for sources
146 export INSTALL_WORK=$2;
147 export SOURCE_DIR=$3;
149 export PRODUCT_SEQUENCE=$5;
150 export PRODUCT_TYPE=$6;
151 export INSTALL_PRODUCTS=$7;
154 test $# = 10 && shift && SINGLE_DIR=$9
155 export PRODUCT="gl2ps-${VERSION_GL2PS}"
156 export PRODUCT_DIR=${INST_ROOT}/${SINGLE_DIR:-${PRODUCT}}
157 export PRODUCT_WORK=${INSTALL_WORK}/${PRODUCT}
158 export PRODUCT_SRC_DIR=${INST_ROOT}/${PRODUCT}_SRC