3 ####################################################################################
5 # Created : Thu Dec 18 12:01:00 2002
6 # Author : Vadim SANDLER, Open CASCADE SAS (vadim.sandler@opencascade.com)
8 # Module : Installation Wizard
9 # Copyright : 2002-2012 CEA
11 # This script is the part of the SALOME installation procedure.
13 ####################################################################################
22 # check availability of glp2s and its version
23 if [ "${GL2PSHOME}" != "" ] && [ -f ${GL2PSHOME}/include/gl2ps.h ] ; then
24 ver_major=`grep "#define GL2PS_MAJOR_VERSION" ${GL2PSHOME}/include/gl2ps.h | awk '{print $3}'`
25 ver_minor=`grep "#define GL2PS_MINOR_VERSION" ${GL2PSHOME}/include/gl2ps.h | awk '{print $3}'`
26 ver_maint=`grep "#define GL2PS_PATCH_VERSION" ${GL2PSHOME}/include/gl2ps.h | awk '{print $3}'`
27 ver="$ver_major.$ver_minor.$ver_maint"
28 if [ "$ver" == "${GL2PS_VERSION}" ] ; then
37 cat > ${INSTALL_WORK}/env_${PRODUCT_TYPE}.sh <<EOF
38 #$DELIM ${PRODUCT_TYPE} $DELIM
39 export GL2PSHOME=\${INST_ROOT}/${SINGLE_DIR:-${PRODUCT}}
40 export PATH=\${GL2PSHOME}/bin:\$PATH
41 export LD_LIBRARY_PATH=\${GL2PSHOME}/lib:\${LD_LIBRARY_PATH}
44 (test -w ${PRODUCT_DIR} && cp ${INSTALL_WORK}/env_${PRODUCT_TYPE}.sh ${PRODUCT_DIR})
45 make_env ${INST_ROOT} ${INSTALL_WORK} "${PRODUCT_SEQUENCE}" "${INSTALL_PRODUCTS}"
50 cat > ${INSTALL_WORK}/env_${PRODUCT_TYPE}_src.sh <<EOF
54 (test -w ${PRODUCT_SRC_DIR} && cp ${INSTALL_WORK}/env_${PRODUCT_TYPE}_src.sh ${PRODUCT_SRC_DIR})
55 make_env ${INST_ROOT} ${INSTALL_WORK} "${PRODUCT_SEQUENCE}" "${INSTALL_PRODUCTS}"
59 try_existing ${PRODUCT_DIR} ${INST_ROOT} ${INSTALL_WORK} "${PRODUCT_SEQUENCE}" "${INSTALL_PRODUCTS}" ${PRODUCT_TYPE}
60 try_existing ${PRODUCT_SRC_DIR} ${INST_ROOT} ${INSTALL_WORK} "${PRODUCT_SEQUENCE}" "${INSTALL_PRODUCTS}" ${PRODUCT_TYPE}_src
66 make_env ${INST_ROOT} ${INSTALL_WORK} "${PRODUCT_SEQUENCE}" "${INSTALL_PRODUCTS}" ${PRODUCT_TYPE}_src
67 source ${INSTALL_WORK}/$SHRC
70 check_jb tar xfz ${SOURCE_DIR}/${PRODUCT}.tar.gz -C ${INST_ROOT}
72 # to generate environment scripts
76 install_source_and_build()
82 test -z ${SINGLE_DIR} && makedir ${PRODUCT_DIR} || mkdir -p ${PRODUCT_DIR}
87 check_job ${PRODUCT_DIR}/CONFIGURE.LOG cmake -DCMAKE_INSTALL_PREFIX=${PRODUCT_DIR} -DCMAKE_BUILD_TYPE=Release
90 check_job ${PRODUCT_DIR}/MAKE.LOG make
93 check_job ${PRODUCT_DIR}/INSTALL.LOG make install
97 # remove sources and temporary files after building
98 if [ ${REMOVE_SRC_TMP} == "TRUE" ] ; then
99 test -d ${PRODUCT_SRC_DIR} && rm -fr ${PRODUCT_SRC_DIR}
102 # to generate environment scripts
108 make_env ${INST_ROOT} ${INSTALL_WORK} "${PRODUCT_SEQUENCE}" "${INSTALL_PRODUCTS}" ${PRODUCT_TYPE}
109 source ${INSTALL_WORK}/$SHRC
111 # create a product directory
112 test -z ${SINGLE_DIR} && makedir ${PRODUCT_DIR} || mkdir -p ${PRODUCT_DIR}
114 check_jb tar xfz ${SOURCE_DIR}/${PRODUCT}.tar.gz -C ${PRODUCT_DIR}
116 ### modifing la files
117 cd ${PRODUCT_DIR}/lib
119 # to generate environment script for sources
124 export INSTALL_WORK=$2;
125 export SOURCE_DIR=$3;
127 export PRODUCT_SEQUENCE=$5;
128 export PRODUCT_TYPE=$6;
129 export INSTALL_PRODUCTS=$7;
132 test $# == 10 && shift && SINGLE_DIR=$9
133 export PRODUCT="gl2ps-${GL2PS_VERSION}"
134 export PRODUCT_DIR=${INST_ROOT}/${SINGLE_DIR:-${PRODUCT}}
135 export PRODUCT_WORK=${INSTALL_WORK}/${PRODUCT}
136 export PRODUCT_SRC_DIR=${INST_ROOT}/${PRODUCT}_SRC