1 // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH OBJECT : interactive object for SMESH visualization
24 // File : SMESH_ActorDef.h
25 // Author : Nicolas REJNERI
28 #ifndef SMESH_ACTORDEF_H
29 #define SMESH_ACTORDEF_H
31 #include "SMESH_Actor.h"
32 #include "SMESH_Object.h"
34 #include <vtkSmartPointer.h>
37 class TVTKSmartPtr: public vtkSmartPointer<T>
41 TVTKSmartPtr(T* r, bool theIsOwner = false): vtkSmartPointer<T>(r) {
45 TVTKSmartPtr& operator()(T* r, bool theIsOwner = false){
46 vtkSmartPointer<T>::operator=(r);
51 TVTKSmartPtr& operator=(T* r){ vtkSmartPointer<T>::operator=(r); return *this;}
52 T* Get() const { return this->GetPointer();}
57 class vtkShrinkFilter;
58 class vtkPolyDataMapper;
59 class vtkUnstructuredGrid;
66 class vtkImplicitBoolean;
68 class vtkPlaneCollection;
70 class SMESH_DeviceActor;
71 class SMESH_NodeLabelActor;
72 class SMESH_CellLabelActor;
73 class SMESH_ScalarBarActor;
75 #ifndef DISABLE_PLOT2DVIEWER
76 class SPlot2d_Histogram;
80 class SMESH_ActorDef : public SMESH_Actor
82 friend class SMESH_VisualObj;
83 friend class SMESH_Actor;
86 vtkTypeMacro(SMESH_ActorDef,SMESH_Actor);
88 virtual void Delete();
90 virtual void ReleaseGraphicsResources(vtkWindow *renWin);
91 virtual int RenderOpaqueGeometry(vtkViewport *viewport);
92 virtual int RenderTranslucentGeometry(vtkViewport *viewport);
93 virtual void Render(vtkRenderer *ren);
95 virtual void AddToRender(vtkRenderer* theRenderer);
96 virtual void RemoveFromRender(vtkRenderer* theRenderer);
98 virtual void EnableSelection( bool enable );
99 virtual bool hasHighlight() { return true; }
100 virtual void highlight(bool theHighlight);
101 virtual void SetPreSelected(bool thePreselect = false);
103 virtual bool IsInfinitive();
105 virtual void SetOpacity(double theValue);
106 virtual double GetOpacity();
108 virtual void SetSufaceColor(double r,double g,double b, int delta );
109 virtual void GetSufaceColor(double& r,double& g,double& b, int& delta);
111 virtual void SetVolumeColor(double r,double g,double b, int delta );
112 virtual void GetVolumeColor(double& r,double& g,double& b, int& delta);
114 virtual void SetEdgeColor(double r,double g,double b);
115 virtual void GetEdgeColor(double& r,double& g,double& b);
117 virtual void SetOutlineColor(double r,double g,double b);
118 virtual void GetOutlineColor(double& r,double& g,double& b);
121 virtual void SetNodeColor(double r,double g,double b);
122 virtual void GetNodeColor(double& r,double& g,double& b);
124 virtual void Set0DColor(double r,double g,double b);
125 virtual void Get0DColor(double& r,double& g,double& b);
127 virtual void SetBallColor(double r,double g,double b);
128 virtual void GetBallColor(double& r,double& g,double& b);
130 virtual void SetHighlightColor(double r,double g,double b);
131 virtual void GetHighlightColor(double& r,double& g,double& b);
133 virtual void SetPreHighlightColor(double r,double g,double b);
134 virtual void GetPreHighlightColor(double& r,double& g,double& b);
136 virtual double GetLineWidth();
137 virtual void SetLineWidth(double theVal);
139 virtual double GetOutlineWidth();
140 virtual void SetOutlineWidth(double theVal);
142 virtual void Set0DSize(double size);
143 virtual double Get0DSize();
145 virtual void SetBallSize(double size);
146 virtual double GetBallSize();
148 virtual void SetBallScale(double size);
149 virtual double GetBallScale();
151 virtual int GetNodeObjId(int theVtkID);
152 virtual double* GetNodeCoord(int theObjID);
153 virtual int GetNodeVtkId(int theObjID);
155 virtual int GetElemObjId(int theVtkID);
156 virtual vtkCell* GetElemCell(int theObjID);
158 virtual int GetObjDimension( const int theObjId );
160 virtual void SetVisibility(int theMode);
161 void SetVisibility(int theMode, bool theIsUpdateRepersentation);
163 virtual void SetRepresentation(int theMode);
165 virtual unsigned int GetEntityMode() const { return myEntityMode;}
166 virtual void SetEntityMode(unsigned int theMode);
168 virtual void SetPointRepresentation(bool theIsPointsVisible);
169 virtual bool GetPointRepresentation();
171 virtual double* GetBounds();
172 virtual void SetTransform(VTKViewer_Transform* theTransform);
174 virtual vtkUnstructuredGrid* GetUnstructuredGrid();
175 virtual vtkDataSet* GetInput();
176 virtual vtkMapper* GetMapper();
178 virtual double GetShrinkFactor();
179 virtual void SetShrinkFactor(double theValue);
181 virtual bool IsShrunkable() { return myIsShrinkable;}
182 virtual bool IsShrunk() { return myIsShrunk;}
183 virtual void SetShrink();
184 virtual void UnShrink();
186 virtual void SetPointsLabeled(bool theIsPointsLabeled);
187 virtual bool GetPointsLabeled();
189 virtual void SetPointsFontProperties( SMESH::LabelFont family, int size,
190 bool bold, bool italic, bool shadow,
191 double r, double g, double b );
192 virtual void SetCellsFontProperties( SMESH::LabelFont family, int size,
193 bool bold, bool italic, bool shadow,
194 double r, double g, double b );
196 virtual void SetCellsLabeled(bool theIsCellsLabeled);
197 virtual bool GetCellsLabeled();
199 virtual void SetFacesOriented(bool theIsFacesOriented);
200 virtual bool GetFacesOriented();
202 virtual void SetFacesOrientationColor(double r,double g,double b);
203 virtual void GetFacesOrientationColor(double& r,double& g,double& b);
205 virtual void SetFacesOrientationScale(double theScale);
206 virtual double GetFacesOrientationScale();
208 virtual void SetFacesOrientation3DVectors(bool theState);
209 virtual bool GetFacesOrientation3DVectors();
211 virtual void SetControlMode(eControl theMode);
212 virtual void SetControl(SMESH::Controls::FunctorPtr theFunctor);
213 virtual int GetNumberControlEntities();
214 virtual eControl GetControlMode(){ return myControlMode;}
215 virtual SMESH::Controls::FunctorPtr GetFunctor() { return myFunctor; }
217 virtual SMESH_ScalarBarActor* GetScalarBarActor(){ return myScalarBarActor;}
219 virtual void RemoveAllClippingPlanes();
220 virtual vtkIdType GetNumberOfClippingPlanes();
221 virtual vtkPlane* GetClippingPlane(vtkIdType theID);
222 virtual vtkIdType AddClippingPlane(vtkPlane* thePlane);
223 virtual void AddOpenGLClippingPlane(vtkPlane* thePlane);
224 virtual void SetOpenGLClippingPlane();
226 virtual TVisualObjPtr GetObject() { return myVisualObj;}
228 virtual void SetControlsPrecision( const long p ) { myControlsPrecision = p; }
229 virtual long GetControlsPrecision() const { return myControlsPrecision; }
231 virtual void UpdateScalarBar();
232 virtual void UpdateDistribution();
234 #ifndef DISABLE_PLOT2DVIEWER
235 virtual SPlot2d_Histogram* GetPlot2Histogram() { return my2dHistogram; }
236 virtual SPlot2d_Histogram* UpdatePlot2Histogram();
240 virtual void SetQuadratic2DRepresentation(EQuadratic2DRepresentation);
241 virtual EQuadratic2DRepresentation GetQuadratic2DRepresentation();
243 virtual void SetMarkerStd( VTK::MarkerType, VTK::MarkerScale );
244 virtual void SetMarkerTexture( int, VTK::MarkerTexture );
247 void SetControlMode(eControl theMode, bool theCheckEntityMode);
248 void SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed);
249 bool IsImplicitFunctionUsed() const;
251 TVisualObjPtr myVisualObj;
252 vtkTimeStamp* myTimeStamp;
254 SMESH_ScalarBarActor* myScalarBarActor;
255 vtkLookupTable* myLookupTable;
257 vtkProperty* mySurfaceProp;
258 vtkProperty* myBackSurfaceProp;
259 vtkProperty* myNormalVProp;
260 vtkProperty* myReversedVProp;
261 vtkProperty* myEdgeProp;
262 vtkProperty* myNodeProp;
264 SMESH_DeviceActor* myBaseActor;
265 SMESH_NodeLabelActor* myNodeActor;
266 SMESH_DeviceActor* myPickableActor;
268 vtkProperty* myHighlightProp;
269 vtkProperty* myOutLineProp;
270 vtkProperty* myPreselectProp;
272 SMESH_DeviceActor* myHighlitableActor;
274 eControl myControlMode;
275 SMESH::Controls::FunctorPtr myFunctor;
276 vtkProperty* my2DExtProp;
277 vtkProperty* my3DExtProp;
278 SMESH_CellLabelActor* my2DActor;
279 SMESH_DeviceActor* my2DExtActor;
280 SMESH_CellLabelActor* my3DActor;
281 SMESH_DeviceActor* my3DExtActor;
282 SMESH_DeviceActor* myControlActor;
284 vtkProperty* myNodeExtProp;
285 SMESH_DeviceActor* myNodeExtActor;
287 vtkProperty* my1DProp;
288 SMESH_CellLabelActor* my1DActor;
289 vtkProperty* my1DExtProp;
290 SMESH_DeviceActor* my1DExtActor;
292 vtkProperty* my0DProp;
293 SMESH_CellLabelActor* my0DActor;
294 vtkProperty* myBallProp;
295 SMESH_CellLabelActor* myBallActor;
296 vtkProperty* my0DExtProp;
297 SMESH_DeviceActor* my0DExtActor;
299 unsigned int myEntityMode;
300 unsigned int myEntityModeCache;
301 int myRepresentationCache;
302 bool myIsEntityModeCache;
303 bool myIsPointsVisible;
308 vtkImplicitBoolean* myImplicitBoolean;
309 vtkPlaneCollection* myPlaneCollection;
310 typedef TVTKSmartPtr<vtkPlane> TPlanePtr;
311 typedef std::vector<TPlanePtr> TCippingPlaneCont;
312 TCippingPlaneCont myCippingPlaneCont;
313 long myControlsPrecision;
315 #ifndef DISABLE_PLOT2DVIEWER
316 SPlot2d_Histogram* my2dHistogram;
319 bool myIsFacesOriented;
321 int myDeltaBrightness;
322 int myDeltaVBrightness;
324 VTK::MarkerTexture myMarkerTexture;
329 bool Init(TVisualObjPtr theVisualObj,
330 const char* theEntry,
334 void SetIsShrunkable(bool theShrunkable);
335 void UpdateHighlight();
339 // hide the two parameter Render() method from the user and the compiler.
340 virtual void Render(vtkRenderer *, vtkMapper *) {};
341 virtual void ShallowCopy(vtkProp *prop);
342 virtual void SetMapper(vtkMapper *);
343 static SMESH_ActorDef* New();
346 SMESH_ActorDef(const SMESH_ActorDef&);
347 void operator=(const SMESH_ActorDef&);
351 #endif //SMESH_ACTORDEF_H