3 ------------------------------
9 3. Launch SALOME with BLSURFPLUGIN
10 4. BLSURFPLUGIN plugin usage
16 The information in this file assumes that:
18 * The SALOME platform is installed to the directory <salome>
19 * The blsurf product is installed to the directory <salome>/blsurf
20 * The decimesh binary is vaiable via environment variable PATH
26 2.1. Unpack BLSURFPLUGIN module sources
29 tar zxf BLSURFPLUGIN_SRC.tgz
31 2.2. Build BLSURFPLUGIN module
39 * cmake build procedure
41 mkdir BLSURFPLUGIN_BUILD
43 cmake -DCMAKE_BUILD_TYPE=<Mode> -DCMAKE_INSTALL_PREFIX=<BLSURFPLUGIN_INSTALL> ../BLSURFPLUGIN_SRC
45 ,where <Mode> is build mode (Release or Debug),
46 <BLSURFPLUGIN_INSTALL> is a destination folder to install
47 BLSURFPLUGIN module of SALOME.
49 Verify that all pre-requisites required for the successful compilation
50 of BLSURFPLUFIN module have been found.
52 * compile and install plugin module
59 If the compilation is finished successfully (make and make install
60 steps are finished without errors) the BLSURFPLUGIN meshing module
61 should be installed in the directory <BLSURFPLUGIN_INSTALL>.
63 ----------------------------------
64 3. Launch SALOME with BLSURFPLUGIN
65 ----------------------------------
71 source env_products.sh
73 export BLSURFPLUGIN_ROOT_DIR=<BLSURFPLUGIN_INSTALL>
74 export SalomeAppConfig=${BLSURFPLUGIN_ROOT_DIR}/share/salome/resources/blsurfplugin
75 export DISTENE_LICENSE_FILE=<salome>/dlim8.key
77 Note: DISTENE_LICENSE_FILE environment variable should point to the
78 blsurf product license file.
84 ----------------------------
85 4. BLSURFPLUGIN plugin usage
86 ----------------------------
90 * Activate Geometry module and create simple geometry object
92 * Activate Mesh module
94 * Invoke menu "Mesh/Create Mesh"
96 * Select previously created geometry object by clicking it with the
97 mouse in the Object Browser
99 * In the "Create mesh" dialog box:
101 - In the "Algorithm" combo box select "BLSURF"
102 - Click on the button at the right of the "Hypothesis" combo box and
103 select "BLSURF parameters" item in the drop-down menu
105 * In the "Hypothesis Construction" dialog box set parameters of BLSURF
106 meshing algorithm and click "OK" button
108 * In the "Create mesh" dialog box Click "Apply & Close" button to
109 define mesh and close the dialog box
111 * In the Object Browser select "Mesh_1" object, invoke context popup
112 menu for it by clicking right mouse button and select "Compute" item
114 The resulting mesh created with BLSURF plugin will be shown in the 3D