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Compute dlg must be non-modal
author
eap
<eap@opencascade.com>
Fri, 30 Jan 2009 08:14:47 +0000
(08:14 +0000)
committer
eap
<eap@opencascade.com>
Fri, 30 Jan 2009 08:14:47 +0000
(08:14 +0000)
src/SMESHGUI/SMESHGUI_ComputeDlg.cxx
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diff --git
a/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx
b/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx
index 9a6f5dbdc22f68c3f8417228d555e1df4ed631fc..147a6a46403c70757003e42ea855c45e591584f8 100644
(file)
--- a/
src/SMESHGUI/SMESHGUI_ComputeDlg.cxx
+++ b/
src/SMESHGUI/SMESHGUI_ComputeDlg.cxx
@@
-1217,7
+1217,8
@@
void SMESHGUI_BaseComputeOp::showComputeResult( const bool theMemoryLack,
}
}
// show dialog and wait, becase Compute can be invoked from Preview operation
- aCompDlg->exec();
+ //aCompDlg->exec(); // this way it becomes modal - impossible to rotate model in the Viewer
+ aCompDlg->show();
}
//================================================================================