const char* theName = 0);
void UpdateIcons(SMESH::SMESH_Mesh_ptr theMesh);
void HighLightInvalid(CORBA::Object_ptr theObject, bool isInvalid);
+ bool IsInvalid(SALOMEDS::SObject_ptr theObject);
bool AddHypothesisToShape(SMESH::SMESH_Mesh_ptr theMesh,
GEOM::GEOM_Object_ptr theShapeObject,
SMESH::SMESH_Hypothesis_ptr theHyp);