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GPUSPHGUI: add Offset transformation
[modules/smesh.git] / src / SMESHGUI / SMESHGUI_MeshPatternDlg.cxx
index 53e60ce65f9153acf8287c81e517ca0a0bb30952..1d5030bfa629f508d168bc9f4451b5f0016baefe 100755 (executable)
@@ -1400,7 +1400,7 @@ void SMESHGUI_MeshPatternDlg::onTextChanged (const QString& theNewText)
     activateSelection();
   }
 
-  // hilight entered elements/nodes
+  // highlight entered elements/nodes
   SMDS_Mesh* aMesh = 0;
   SMESH_Actor* anActor = SMESH::FindActorByObject(myMesh);
   if (anActor)