--- /dev/null
+// Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// File : SMESHGUI_InteractiveOp.h
+// Author : Roman NIKOLAEV, Open CASCADE S.A.S.
+//
+
+#pragma once
+
+// SMESH includes
+#include "SMESH_SMESHGUI.hxx"
+#include "SMESHGUI_SelectionOp.h"
+
+// VTK includes
+#include <vtkSmartPointer.h>
+
+/*
+ Class : SMESHGUI_InteractiveOp
+ Description : Base operation for all interactive operations in the VTK 3D Viewer
+*/
+
+class vtkInteractorStyle;
+class vtkCallbackCommand;
+class vtkObject;
+class SVTK_RenderWindowInteractor;
+
+class SMESHGUI_EXPORT SMESHGUI_InteractiveOp: public SMESHGUI_SelectionOp {
+ Q_OBJECT
+public:
+ SMESHGUI_InteractiveOp();
+ virtual ~SMESHGUI_InteractiveOp();
+
+ virtual void deactivateCurrentViewOperation();
+
+protected:
+ virtual void startOperation() override;
+
+ static void ProcessStyleEvents(vtkObject* object,
+ unsigned long event,
+ void* clientdata,
+ void* calldata);
+ virtual void processStyleEvents(unsigned long event,
+ void* calldata);
+
+ static void ProcessInteractorEvents(vtkObject* object,
+ unsigned long event,
+ void* clientdata,
+ void* calldata);
+ virtual void processInteractorEvents(unsigned long event,
+ void* calldata);
+
+ virtual void addObserver();
+ virtual void removeObserver();
+
+
+protected:
+ vtkInteractorStyle* myInteractorStyle;
+ SVTK_RenderWindowInteractor* myRWInteractor;
+
+ // Priority at which events are processed:
+ // Interactor Stype events
+ double myInteractorStypePriority;
+ // Interactor events
+ double myInteractorPriority;
+
+ // Used to process events
+ vtkSmartPointer<vtkCallbackCommand> myStyleEventCallbackCommand;
+ vtkSmartPointer<vtkCallbackCommand> myInteractorEventCallbackCommand;
+};