// Module : SMESH
// $Header:
+using namespace std;
#include "SMESHDS_Script.hxx"
//=======================================================================
{
return myCommands;
}
-
-/**
- * Add UpdateAll command to the log of this mesh. Once interpreted by the
- * graphical client it will (re)draw the full mesh.
- */
-void SMESHDS_Script::UpdateAll()
-{
- myCommands.insert(myCommands.end(), new SMESHDS_Command(SMESHDS_UpdateAll));
-}