TopAbs_ShapeEnum previousShapeType = TopAbs_VERTEX;
int nbThreads = aMesh.GetNbThreads();
- MESSAGE("Compute submeshes with threads: " << nbThreads << " mesher: " << aMesh.GetMesherNbThreads());
+ MESSAGE("Compute submeshes with threads: " << nbThreads);
smIt = shapeSM->getDependsOnIterator(includeSelf, !complexShapeFirst);